Americanboy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -26, D:1) a +0 chain mail (14, -9, D:1) 15 poisoned needles (16, -1, D:1) 22 arrows (16, 3, D:1) a +0 club (18, 13, D:1) 16 stones (19, -7, D:1) a +0 dagger (33, -14, D:1) a +0 scale mail (34, -12, D:1) 10 bolts (36, -22, D:1) 15 bolts (36, -6, D:1) a +0 ring mail (47, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (3, 18, D:2) a +0 ring mail (24, 13, D:2) a +0 dagger (28, 9, D:2) a stone (29, 8, D:2) a stone (35, -13, D:2) a +0 whip (48, 22, D:2) a +0 quarterstaff (53, 20, D:2) a +0 club (54, 8, D:2) a +0 robe (58, 1, D:2) a +0 robe (60, 1, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, -4, D:3) 15 stones (6, 27, D:3) a +0 whip (11, 54, D:3) a +0 leather armour (13, 7, D:3) a cursed -3 club (15, 27, D:3) a +0 dagger (37, 11, D:3) a +0 spear (49, 13, D:3) a +0 club a +0 dagger (50, 12, D:3) a +0 trident (50, 13, D:3) a +1 dagger of freezing (52, 53, D:3) a +0 club (53, 35, D:3) a +0 dagger a +0 robe (54, 35, D:3) a +1 dagger of venom a +0 robe (55, 35, D:3) a +0 trident a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -12, D:4) a +0 leather armour (12, 12, D:4) 22 bolts (23, -3, D:4) a +0 leather armour (32, -1, D:4) a +0 giant club (33, -15, D:4) a +0 quarterstaff (33, -2, D:4) a +0 shield (33, 5, D:4) a +0 dagger a +0 robe (33, 7, D:4) a +0 dagger a +0 robe (34, 5, D:4) a +0 morningstar a +0 chain mail (35, 5, D:4) a +0 whip a +0 ring mail (36, -7, D:4) a +0 short sword a +0 leather armour (55, -10, D:4) a +0 whip Level 5 of the Dungeon (4, -2, D:5) a +0 hand axe (12, 8, D:5) a +2 mace of draining a +0 leather armour (15, -17, D:5) a +1 rapier of draining (17, -24, D:5) a +0 robe (18, -11, D:5) a +0 scale mail a +3 dire flail of protection (19, -6, D:5) 12 bolts (20, -12, D:5) a +0 flail (20, -11, D:5) a +0 leather armour (21, -13, D:5) a +0 chain mail a +0 glaive (21, -12, D:5) a +0 trident (21, -5, D:5) a +0 giant club (22, -4, D:5) a cursed +0 giant spiked club a +0 giant club (23, -7, D:5) 3 poisoned needles (40, -11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 21 stones (6, 0, D:6) a +1 whip of flaming a +1 robe of positive energy (11, 19, D:6) a +0 shortbow (17, 2, D:6) a +0 rapier (17, 10, D:6) a +0 club (17, 11, D:6) a +0 spear (18, 3, D:6) 13 stones (19, 9, D:6) a +0 flail a +0 club a +0 robe (19, 10, D:6) a +0 club a +0 flail a +0 ring mail a +0 spear (23, 22, D:6) 16 bolts (25, 15, D:6) a +0 pair of boots (27, 3, D:6) a +0 leather armour (28, 24, D:6) 21 gold pieces (29, 25, D:6) 17 gold pieces (29, 42, D:6) 19 arrows (30, 26, D:6) 16 gold pieces (40, 35, D:6) 11 stones (41, 45, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed +0 leather armour (23, -6, D:7) 16 arrows a +0 shortbow (23, 6, D:7) 2 arrows (24, -5, D:7) an arrow (24, 6, D:7) an arrow (25, -4, D:7) an arrow (26, 6, D:7) 13 arrows a +0 shortbow (29, -23, D:7) 11 sling bullets (32, -20, D:7) a +0 plate armour a +0 halberd (33, -21, D:7) a +0 leather armour a +0 short sword (33, -20, D:7) a +0 scale mail (34, -21, D:7) a +0 trident (34, -20, D:7) a tomahawk (35, -20, D:7) a +0 leather armour a +0 falchion (37, -20, D:7) a +0 pair of gloves (38, -19, D:7) 7 tomahawks of dispersal (38, -18, D:7) a +0 flail (39, -20, D:7) a tomahawk (39, -19, D:7) a +0 robe a +0 dagger a +0 long sword a cursed +0 chain mail (39, -18, D:7) a +0 robe 4 tomahawks a +0 shortbow 18 arrows a +1 dagger of protection a +0 hand axe (44, 2, D:7) 23 sling bullets (47, 8, D:7) 8 poisoned needles (51, 1, D:7) a +0 robe a cursed +0 great sword (52, -7, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 club (3, -7, D:8) a +0 falchion (8, -57, D:8) a +0 robe (11, -16, D:8) a +0 giant club (14, -9, D:8) a +0 quarterstaff (35, -25, D:8) a +4 flail a +0 robe (38, -22, D:8) a +3 scimitar a +0 robe (38, -21, D:8) a +0 great sword a +0 robe (39, -22, D:8) a +0 trident a +0 robe (40, -37, D:8) a +0 giant club (42, -51, D:8) 19 arrows (58, -21, D:8) a +0 club 3 stones a +1 falchion of flaming (59, -24, D:8) 20 stones (61, -29, D:8) a +0 halberd Level 9 of the Dungeon (1, -37, D:9) 26 stones (1, -17, D:9) 3 stones a +0 short sword (2, -14, D:9) a stone (16, -43, D:9) a +0 short sword (21, -37, D:9) a +0 ring mail (21, 1, D:9) a +0 mace (23, -42, D:9) a +0 short sword a +0 blowgun 12 poisoned needles a +1 dagger of freezing a +0 club (23, -41, D:9) a +0 dagger 2 stones (24, -41, D:9) 4 poisoned needles 2 stones (24, -23, D:9) 20 stones (25, -27, D:9) a +0 giant club (27, -38, D:9) a poisoned needle (29, -36, D:9) 2 poisoned needles (30, -8, D:9) a +1 hunting sling of velocity (31, -8, D:9) a +0 chain mail (36, -38, D:9) a +0 whip (43, -38, D:9) a +0 war axe (43, 0, D:9) 24 arrows (47, -4, D:9) a +0 giant spiked club (49, -31, D:9) a +0 robe a +4 dagger of chaos Level 10 of the Dungeon [Shop] Gilecisch's Jewellery Shoppe a +5 ring of strength (412 gold) an uncursed ring of fire (250 gold) a cursed ring of see invisible (120 gold) an uncursed amulet of the gourmand (300 gold) an uncursed amulet of the acrobat (300 gold) an uncursed ring of resist corrosion (200 gold) a cursed -3 ring of intelligence (20 gold) an uncursed ring of see invisible (150 gold) an uncursed amulet of harm (300 gold) a cursed ring of attention (45 gold) an uncursed ring of see invisible (150 gold) (8, -17, D:10) a +0 giant club (8, 7, D:10) a cursed +0 club (11, -15, D:10) a +0 chain mail (12, 9, D:10) 20 bolts (15, 10, D:10) a -5 ring of strength (20, -19, D:10) 4 javelins (20, 11, D:10) a +0 leather armour (30, 7, D:10) a +0 large shield (42, -29, D:10) a +0 quarterstaff (42, -17, D:10) a +2 spear of venom a +0 ring mail a +0 buckler (42, -16, D:10) a +0 spear (48, -14, D:10) a +0 trident (50, 16, D:10) a +0 dagger (unseen) Level 11 of the Dungeon (0, 0, D:11) 14 stones (1, 6, D:11) a potion of degeneration (1, 23, D:11) a +0 dagger (2, -18, D:11) 6 large rocks (3, -19, D:11) a +0 halberd (3, -18, D:11) a +0 glaive (4, -19, D:11) a scroll of random uselessness (4, -18, D:11) a cursed -3 war axe (4, -13, D:11) a +0 great mace (4, 24, D:11) a +0 hand axe (5, -18, D:11) a +0 scimitar (6, -11, D:11) a scroll of immolation (8, 1, D:11) a large rock (9, 1, D:11) a large rock (12, 0, D:11) a large rock (13, -22, D:11) an arrow (14, -22, D:11) 5 arrows (15, -23, D:11) a +0 shortbow 25 arrows (15, -22, D:11) a +0 shortbow 29 arrows (15, -21, D:11) a +0 shortbow 25 arrows (15, -20, D:11) a +0 shortbow 13 arrows (15, -3, D:11) a scroll of immolation (16, -19, D:11) an arrow (25, 14, D:11) 16 poisoned needles (26, 13, D:11) 16 arrows (28, -2, D:11) a +0 chain mail (29, 3, D:11) a +0 morningstar (29, 4, D:11) a +0 mace a +0 battleaxe a +0 plate armour (30, 2, D:11) a +0 mace (31, -23, D:11) a +0 whip (31, 21, D:11) a +1 morningstar of protection (38, 14, D:11) a +3 large shield (39, 12, D:11) 8 poisoned needles (39, 14, D:11) a +0 giant club a +0 giant club (44, 13, D:11) a +0 great sword (44, 15, D:11) a +0 flail (47, 12, D:11) a tomahawk (47, 24, D:11) a +0 hand axe (48, 13, D:11) a +0 robe (51, 11, D:11) a +0 club 2 tomahawks a +0 leather armour (51, 12, D:11) a +0 club a +0 dagger a +0 robe (51, 13, D:11) a +0 club a +0 falchion (55, 12, D:11) a tomahawk (55, 14, D:11) a tomahawk (56, -12, D:11) a +0 war axe a +0 ring mail a +0 trident (56, -11, D:11) a +0 dagger a cursed +0 robe (56, -10, D:11) a +0 club a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 11 poisoned needles (0, 1, D:12) 4 large rocks (7, 27, D:12) a +0 falchion of holy wrath (14, 28, D:12) a +0 great sword a +0 hand axe (15, 28, D:12) a +0 short sword a cursed -2 trident (18, -22, D:12) 13 stones (24, -13, D:12) a phial of floods (24, 17, D:12) 21 bolts (35, 11, D:12) a +0 chain mail a +0 hand axe (38, -17, D:12) a +0 robe a +0 falchion (39, -17, D:12) a +0 robe a +1 dire flail (40, -17, D:12) a +0 robe a +2 falchion a +0 robe a +0 battleaxe (43, -10, D:12) a +0 scimitar a +0 robe (43, 12, D:12) a +0 giant spiked club a +0 club a +0 chain mail a +0 glaive (43, 14, D:12) a +1 flail of holy wrath (48, -21, D:12) 20 stones (48, -8, D:12) a +0 hand axe a +0 chain mail (49, -10, D:12) a +1 short sword of venom a +0 chain mail a cursed -3 halberd (49, -8, D:12) a +0 short sword 4 stones (50, -14, D:12) a +0 hand axe of flaming (50, -13, D:12) a +0 giant club (50, -12, D:12) a +0 battleaxe a +0 chain mail a +0 spear a +0 ring mail (50, -11, D:12) a +0 flail a +0 plate armour a +0 club a +0 mace a +0 chain mail (50, -10, D:12) a +4 spear of piercing a +0 ring mail a +0 buckler (50, -9, D:12) a +1 flail of crushing a +0 leather armour a +0 dire flail a +0 chain mail (50, -8, D:12) a +0 whip a +0 scale mail a +0 giant spiked club a +0 glaive a +0 chain mail (50, -7, D:12) a +0 club a +0 ring mail a +0 spear Level 13 of the Dungeon [Shop] Qongi's Magic Scroll Boutique a scroll of summoning (142 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of vulnerability (112 gold) a scroll of identify (30 gold) a scroll of magic mapping (52 gold) (0, 0, D:13) a +0 cloak (7, -15, D:13) an arrow (8, -12, D:13) an arrow (8, -11, D:13) 2 arrows (8, 1, D:13) a +0 leather armour (9, -11, D:13) a +0 shortbow a +0 shortbow 33 arrows (9, -10, D:13) a +0 shortbow a +0 shortbow 42 arrows (10, -17, D:13) an arrow (10, -14, D:13) a +0 battleaxe (10, -12, D:13) a +0 shortbow 20 arrows (10, -11, D:13) a +0 shortbow 16 arrows (10, -10, D:13) an arrow (10, -9, D:13) a +0 flail a +4 long sword (10, -8, D:13) a +0 short sword a +0 morningstar (11, -11, D:13) a +3 long sword (11, -7, D:13) an arrow (15, -5, D:13) an arrow (17, -11, D:13) a +0 giant spiked club (18, 4, D:13) a +0 scale mail (19, -13, D:13) a +0 giant spiked club (24, 24, D:13) a +0 leather armour (30, 20, D:13) a +0 long sword (31, 6, D:13) 25 stones (40, 17, D:13) a +0 scale mail (48, 16, D:13) a +0 pair of boots (50, -26, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) an arrow (2, 1, D:14) a +0 longbow 19 arrows a centaur corpse (skeletalised by now) (8, 1, D:14) an arrow (13, 12, D:14) 25 stones (14, 8, D:14) a bullfrog corpse (skeletalised by now) (17, 21, D:14) 18 arrows (19, -19, D:14) a +0 war axe (19, 4, D:14) a +1 longbow of freezing (34, 5, D:14) a cursed -2 dagger (37, -1, D:14) a +0 mace (37, 0, D:14) 5 large rocks (43, -1, D:14) a +0 pair of gloves (49, -9, D:14) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (unseen) (1, 0, D:15) a +0 halberd (unseen) (3, -2, D:15) a potion of curing (3, -1, D:15) a bolt (4, 3, D:15) a bolt Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 plate armour a +0 short sword a cursed +0 leather armour (1, 0, Orc:1) a +0 falchion (1, 1, Orc:1) a +0 dagger a +0 club (1, 2, Orc:1) a large rock (2, 2, Orc:1) a +0 short sword (2, 3, Orc:1) a +0 scimitar a +0 plate armour (2, 4, Orc:1) a +0 trident (8, 5, Orc:1) a large rock (12, -14, Orc:1) a tomahawk (13, -13, Orc:1) a +0 short sword a +0 chain mail a tomahawk (13, -12, Orc:1) a +0 dagger (13, -11, Orc:1) 2 tomahawks a +0 ring mail (14, -13, Orc:1) a +0 short sword a +0 leather armour a cursed -1 long sword a +0 chain mail of cold resistance (14, -11, Orc:1) a +0 flail a +0 leather armour (14, -9, Orc:1) a +0 dagger a +0 leather armour (15, -9, Orc:1) a +0 short sword (17, -32, Orc:1) a large rock (18, -30, Orc:1) a large rock (19, -29, Orc:1) a large rock a +0 dire flail a +0 great mace (40, 2, Orc:1) a +0 morningstar (40, 3, Orc:1) a +0 war axe a +0 plate armour (41, 3, Orc:1) a +0 short sword (42, 4, Orc:1) a +0 mace a +0 leather armour (42, 5, Orc:1) a +0 war axe a +0 chain mail (43, 5, Orc:1) a +0 dagger a +0 robe (45, 16, Orc:1) 21 stones (48, -6, Orc:1) a +0 dagger a +0 mace (49, -6, Orc:1) a +0 hand axe (53, -1, Orc:1) a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Fekhlycon's Antique Weapon Shoppe the cursed +2 shortbow "Mojot" {speed, *Corrode Dex+7} (930 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+7). It may corrode you when you take damage. It has a curse placed upon it. a +2 glaive of flaming (687 gold) a +0 long sword (101 gold) a +2 whip of venom (435 gold) a +0 long sword of electrocution (310 gold) a +2 scimitar of draining (556 gold) a +0 battleaxe (188 gold) a +5 hand crossbow (884 gold) a +0 hand axe (87 gold) a +0 club (29 gold) a +0 long sword (101 gold) [Shop] Poveramy's Jewellery Boutique the ring "Enturgh" {rPois MR+ Int+7 Stlth-} (594 gold) [ring of protection from magic] It affects your intelligence (+7). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. the ring of Zauneuf {Wiz rF++ Dex-2 SInv Stlth+} (687 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (-2). It greatly protects you from fire. It lets you see invisible. It makes you more stealthy. a +2 ring of evasion (120 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of guardian spirit (360 gold) the ring "Aloim" {MP+9 Dex+2} (374 gold) [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). a cursed amulet of inaccuracy (24 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of protection from magic (300 gold) a cursed amulet of inaccuracy (24 gold) a +4 ring of evasion (432 gold) an uncursed ring of stealth (210 gold) [Shop] Enaanwea's Assorted Antiques a +0 war axe (133 gold) a +0 hunting sling (57 gold) a +2 hand axe of distortion (741 gold) a scroll of identify (76 gold) an uncursed staff of wizardry (950 gold) 2 potions of agility (304 gold) a +0 large shield (171 gold) a scroll of teleportation (114 gold) a +0 chain mail (171 gold) a potion of mutation (304 gold) a scroll of remove curse (114 gold) a scroll of identify (76 gold) [Shop] Kucs's Distillery a potion of haste (160 gold) a potion of haste (160 gold) a potion of degeneration (16 gold) a potion of magic (128 gold) a potion of cancellation (128 gold) 2 potions of lignification (96 gold) a potion of curing (48 gold) a potion of brilliance (64 gold) a potion of degeneration (16 gold) a potion of resistance (160 gold) a potion of curing (48 gold) a potion of magic (128 gold) a potion of curing (48 gold) a potion of lignification (48 gold) (0, 0, Orc:2) a +0 chain mail a +0 flail (1, -13, Orc:2) a +2 dire flail of crushing a +0 plate armour (2, -14, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 robe a cursed -3 dagger (2, 1, Orc:2) a +0 robe a +0 dagger (3, -14, Orc:2) a +2 dagger of electrocution (4, -1, Orc:2) a +0 robe a +0 dagger (10, -27, Orc:2) a +0 scimitar a +0 plate armour a +0 falchion (10, -25, Orc:2) a +0 short sword (10, -24, Orc:2) a +0 halberd a +0 plate armour (11, -26, Orc:2) a +2 short sword of draining a +0 whip a +0 leather armour (11, -25, Orc:2) a cursed -3 dagger a +0 robe a +0 hand axe a +0 plate armour (11, -24, Orc:2) a +0 dagger a +0 robe (13, -28, Orc:2) a cursed +0 club a +0 ring mail (25, -5, Orc:2) a +0 club (25, -4, Orc:2) a +0 robe a +0 dagger a +0 hand axe (26, -4, Orc:2) a +0 chain mail a +0 flail (27, -21, Orc:2) a +0 giant spiked club (38, -8, Orc:2) a +0 giant club a +0 giant club (38, -7, Orc:2) a +0 spear a +0 robe (38, -6, Orc:2) a +0 giant spiked club (38, -4, Orc:2) a +0 giant club (38, -3, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (38, -1, Orc:2) 5 silver javelins (39, -11, Orc:2) the +2 falchion of Untruth {protect, Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). (39, -9, Orc:2) a +0 spear a +0 robe (39, -8, Orc:2) a +0 halberd a +0 robe (39, -7, Orc:2) a +2 executioner's axe of freezing a +0 giant spiked club a +0 giant spiked club (39, -6, Orc:2) a +0 giant spiked club (39, -4, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (39, -3, Orc:2) a +0 giant club a +0 giant club a +0 robe (39, -2, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (39, -1, Orc:2) a cursed +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (40, -8, Orc:2) a +0 giant club (40, -7, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (40, -6, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (40, -4, Orc:2) a +0 giant spiked club a +0 dire flail (40, -3, Orc:2) a +0 giant club (40, -2, Orc:2) a +0 giant spiked club a +0 giant club (42, -7, Orc:2) a +0 whip of electrocution a +0 mace a +0 chain mail (42, -6, Orc:2) a +0 mace (50, 15, Orc:2) the +10 fustibalus "Kuat" {velocity, -Tele rN+++ Int+5} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It renders you almost immune to negative energy. It prevents most forms of teleportation. a +0 hand axe a +0 leather armour (51, 15, Orc:2) a +0 halberd a +0 plate armour (52, 14, Orc:2) a +0 club a +0 chain mail (52, 15, Orc:2) a cursed -2 club a +0 ring mail a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (9, -34, Lair:1) a scroll of amnesia (9, 4, Lair:1) 21 stones (20, 24, Lair:1) 4 large rocks (23, 1, Lair:1) 18 arrows (39, -9, Lair:1) 3 javelins of penetration (43, 2, Lair:1) a scroll of random uselessness (47, 1, Lair:1) 16 bolts (56, -16, Lair:1) 8 stones (61, -19, Lair:1) a +2 ring of strength (63, 18, Lair:1) 9 stones (64, 6, Lair:1) a +1 chain mail of poison resistance (64, 28, Lair:1) a +0 leather armour (67, -1, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (4, 14, Lair:2) 25 sling bullets (13, -11, Lair:2) a +0 robe (19, -4, Lair:2) a scarf of repulsion (30, -21, Lair:2) a +1 long sword of holy wrath (37, 21, Lair:2) a +0 hand axe (39, 23, Lair:2) a +0 scale mail (41, 25, Lair:2) 31 arrows (42, 8, Lair:2) a +0 leather armour (49, 3, Lair:2) a +0 plate armour (52, -17, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (0, 1, Lair:3) a +0 trident 5 tomahawks (1, 1, Lair:3) a +0 trident (1, 2, Lair:3) a +0 trident (17, 38, Lair:3) the +1 mace of Victory {pain, rC+ MP+9 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (+9). (18, -5, Lair:3) a +0 lajatang (20, 37, Lair:3) a +0 flail (36, 31, Lair:3) an uncursed ring of wizardry (44, 10, Lair:3) a +0 chain mail (45, -16, Lair:3) 15 stones (52, 3, Lair:3) a +0 chain mail (54, 30, Lair:3) a +0 leather armour (55, 31, Lair:3) 13 stones (60, 20, Lair:3) a +0 robe a +0 dagger (64, 14, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (9, 9, Lair:4) a +0 hunting sling (9, 23, Lair:4) a +0 ring mail (19, 40, Lair:4) a scroll of immolation (23, 29, Lair:4) a +0 spear (28, -3, Lair:4) a +0 quarterstaff (28, 35, Lair:4) a +0 quarterstaff (37, 38, Lair:4) a wand of flame (24) Level 5 of the Lair of Beasts (10, 17, Lair:5) 12 arrows (32, 0, Lair:5) 9 poisoned needles (33, -2, Lair:5) a +0 leather armour (37, -1, Lair:5) a +0 great mace (38, 4, Lair:5) a +0 chain mail (43, 8, Lair:5) 12 stones (46, 12, Lair:5) 24 bolts (48, -2, Lair:5) a +0 morningstar (50, -10, Lair:5) a +0 hand axe (51, -14, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 ring of strength (1, 19, Lair:6) the +1 scale mail "Nostaas" {Str+7 Int+5 Slay-2} It affects your strength (+7). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-2). (1, 27, Lair:6) 14 stones (2, 27, Lair:6) 17 arrows (2, 28, Lair:6) a +3 hand axe of freezing (5, 16, Lair:6) a +2 glaive of chopping (9, 37, Lair:6) a +0 leather armour (16, 38, Lair:6) an uncursed staff of summoning (18, 31, Lair:6) a scroll of amnesia (32, 40, Lair:6) a poisoned javelin (35, 38, Lair:6) a +5 double sword 2 poisoned javelins a +0 scale mail a potion of degeneration (38, 37, Lair:6) a poisoned javelin (38, 38, Lair:6) a poisoned javelin (41, 35, Lair:6) 2 poisoned javelins (42, 12, Lair:6) 27 sling bullets (43, 19, Lair:6) 20 bolts (45, 10, Lair:6) the +0 spear of Tortfeasance {protect, *Corrode rElec Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It insulates you from electricity. It may corrode you when you take damage. a +0 demon trident (47, 21, Lair:6) 21 arrows