Americanboy Level 1 of the Dungeon (7, -34, D:1) 8 poisoned needles (12, -21, D:1) a +0 club (20, -28, D:1) 28 arrows (24, 0, D:1) 16 poisoned needles (26, 0, D:1) a cursed -2 dagger (32, 2, D:1) a +0 robe (35, -21, D:1) a +0 dagger (51, 6, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (3, -3, D:2) a +0 dagger (4, 4, D:2) a cursed -3 club (12, -7, D:2) a +0 robe (14, 5, D:2) 18 bolts (15, -2, D:2) a +0 club a +0 hunting sling a +0 plate armour (17, -8, D:2) a +0 spear (22, 0, D:2) a +0 naga barding (25, 13, D:2) a stone (27, 18, D:2) a +0 ring mail (29, 17, D:2) 20 sling bullets (30, 5, D:2) 3 javelins (31, -6, D:2) a +0 chain mail (33, 16, D:2) a +0 dagger (33, 17, D:2) a +1 dagger of electrocution 4 stones (34, 16, D:2) a stone (35, 11, D:2) a +0 whip (37, 17, D:2) a +0 club (38, 8, D:2) a scroll of immolation (44, -7, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -7, D:3) a +0 club (9, -5, D:3) a cursed +0 club (21, 8, D:3) a +0 dagger (27, -7, D:3) 21 bolts (31, 1, D:3) a +0 robe (33, -1, D:3) 21 bolts (36, -5, D:3) a +0 great mace (41, 21, D:3) a +0 dagger a +0 robe (42, 20, D:3) a +0 flail a +0 hand axe (42, 30, D:3) 19 sling bullets (43, 20, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Zorphirua's Jewellery Shoppe the ring "Qeploank" {rCorr Int+4} (389 gold) [ring of resist corrosion] It affects your intelligence (+4). an uncursed ring of wizardry (330 gold) a cursed ring of attention (49 gold) an uncursed ring of wizardry (330 gold) an uncursed amulet of regeneration (330 gold) a +4 amulet of reflection (297 gold) an uncursed ring of stealth (192 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of regeneration (330 gold) a +1 ring of evasion (33 gold) an uncursed ring of ice (275 gold) (0, 0, D:4) a +0 chain mail (3, -4, D:4) a silver tomahawk (3, -3, D:4) a silver tomahawk (3, -2, D:4) a silver tomahawk (3, -1, D:4) a silver tomahawk (3, 1, D:4) a +0 dagger (4, 1, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, -14, D:4) 6 poisoned tomahawks (18, -42, D:4) 16 sling bullets (19, -41, D:4) a +0 flail (20, -5, D:4) a +0 cloak (28, -45, D:4) a +0 giant club (32, -35, D:4) a +0 ring mail a +0 hand axe (32, -33, D:4) a +0 robe a +0 dagger (36, 2, D:4) a +0 leather armour (50, -9, D:4) a +0 club a +0 ring mail (59, -29, D:4) a +0 leather armour (62, -15, D:4) a +0 dagger a +0 robe (62, -14, D:4) a +0 rapier a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 24 stones (1, -22, D:5) a +0 dagger (2, -11, D:5) a +0 club a +0 leather armour (12, -14, D:5) 12 sling bullets (16, -6, D:5) a +0 cloak (18, -7, D:5) a +3 quarterstaff of chaos (28, 3, D:5) a +0 ring mail (32, -38, D:5) a +0 mace (33, -6, D:5) 21 sling bullets (43, -29, D:5) a +0 robe Level 6 of the Dungeon [Shop] Gafesh's Antique Armour Emporium a +2 crystal plate armour (2024 gold) a +0 ring mail (88 gold) the +1 helmet of the Battered Wonders {*Contam rC+ Int+6 Dex+4} (855 gold) It affects your intelligence (+6). It affects your dexterity (+4). It protects you from cold. It causes magical contamination when unequipped. a +0 chain mail (99 gold) a +0 robe of the Archmagi (609 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +0 cloak (99 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +2 chain mail of positive energy (407 gold) a cursed +0 leather armour (2 gold) (0, 0, D:6) a +0 giant club (1, 18, D:6) 24 stones (2, 7, D:6) 17 bolts (4, 2, D:6) 18 arrows (5, 20, D:6) 9 arrows (16, 7, D:6) a +0 shortbow 14 arrows (17, 7, D:6) an arrow (17, 18, D:6) a +0 leather armour (18, 6, D:6) 4 arrows (25, 0, D:6) 14 stones (27, 22, D:6) 16 poisoned needles (40, -6, D:6) a +0 short sword (49, -4, D:6) 16 bolts (51, 6, D:6) a +2 dire flail of crushing a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 15 bolts (4, -22, D:7) an uncursed ring of ice (12, -23, D:7) a cursed -1 club (18, 9, D:7) a +0 dagger a +0 robe (18, 13, D:7) a +0 short sword (19, 4, D:7) a tomahawk (19, 5, D:7) a tomahawk (19, 6, D:7) a tomahawk a +0 hand axe a +0 chain mail (19, 7, D:7) a tomahawk (19, 9, D:7) a +0 scale mail a +0 falchion (20, -7, D:7) a +0 ring mail (20, 9, D:7) a +0 hand axe (25, -36, D:7) a +0 dagger a +0 ring mail (41, -30, D:7) a sling bullet (42, -29, D:7) a sling bullet (44, -30, D:7) a sling bullet (44, -29, D:7) 12 stones (46, -31, D:7) a cursed -1 hunting sling a +1 quarterstaff of speed 25 sling bullets a +0 ring mail (52, -3, D:7) a +0 scale mail (65, 2, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, -6, D:8) a +0 giant club (11, -57, D:8) a +0 cloak (11, -2, D:8) a +0 scale mail (12, -1, D:8) a +0 war axe (13, -1, D:8) a +0 short sword a +0 mace of holy wrath a +1 dagger of speed a +0 robe a +0 ring mail a +0 mace a +0 chain mail a +0 flail (15, -27, D:8) a +0 long sword (20, -23, D:8) a cursed +0 plate armour a +0 war axe (22, -23, D:8) 18 poisoned needles (25, -23, D:8) a +0 dagger (27, -46, D:8) a cursed -2 shortbow 5 arrows (27, -44, D:8) 2 arrows (27, -43, D:8) an arrow (27, -42, D:8) an arrow (27, -41, D:8) an arrow (27, -39, D:8) 2 arrows (29, -19, D:8) a +0 giant spiked club a +0 giant club a +0 mace a +0 ring mail (30, -18, D:8) 6 needles of sleeping (38, -20, D:8) a +0 giant club (39, -20, D:8) a +0 club (43, -47, D:8) an arrow (44, -47, D:8) 2 arrows (45, -48, D:8) an arrow (46, -48, D:8) 2 arrows (48, -49, D:8) a +0 shortbow 16 arrows (59, -45, D:8) a +0 dagger a +0 ring mail a +0 whip (60, -45, D:8) a +0 leather armour a +0 dagger a +0 robe (61, -44, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (2, 10, D:9) a scroll of immolation (4, 16, D:9) a +0 ring mail (5, -44, D:9) a +0 whip (6, -44, D:9) a +0 whip a +1 spear of flaming a +0 scale mail (9, -16, D:9) a +0 spear (10, -16, D:9) a +0 whip a cursed +0 robe (11, -39, D:9) 19 bolts (12, -16, D:9) a +0 spear (18, -23, D:9) a +0 shortbow 11 arrows (19, -22, D:9) 5 arrows (20, -20, D:9) an arrow (22, -16, D:9) a +0 shield (23, -23, D:9) a +0 robe (27, -23, D:9) a +0 hand axe (31, -37, D:9) a +0 dagger a +0 robe (31, -36, D:9) a +0 flail of protection a +2 leather armour of poison resistance (33, -32, D:9) a +0 halberd a +0 chain mail (39, -23, D:9) a +0 whip a cursed +0 ring mail a +0 club (40, -23, D:9) a +0 war axe a +0 plate armour a +0 dagger a +0 leather armour (42, -25, D:9) the +7 mace of Accord {crush, rElec rPois MP+9 Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (47, -38, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 spear (6, 23, D:10) a +0 giant club a +0 giant spiked club (8, -13, D:10) a potion of mutation (9, -14, D:10) 2 arrows (10, -13, D:10) an arrow (11, -14, D:10) 3 arrows (11, -13, D:10) an arrow (12, -11, D:10) a +0 shortbow 12 arrows (13, -5, D:10) a +1 dagger of distortion (13, -4, D:10) a cursed -3 short sword (13, -3, D:10) 2 stones a +0 club (13, 17, D:10) 20 stones (13, 19, D:10) a +0 flail (14, 10, D:10) 16 stones (20, -14, D:10) a +0 leather armour (25, 10, D:10) a +0 halberd (26, 9, D:10) a cursed -2 spear (26, 11, D:10) a cursed +0 halberd (27, -25, D:10) a +0 flail (27, -24, D:10) a +0 plate armour 5 tomahawks a +0 long sword (27, 10, D:10) a +0 spear (28, -25, D:10) a +0 ring mail a +0 short sword (28, 16, D:10) a +0 long sword (47, -18, D:10) 23 arrows (47, 15, D:10) a +0 giant club (48, 15, D:10) a +0 trident a +0 scale mail (57, -13, D:10) a +0 giant club a +2 robe of the Archmagi (57, -12, D:10) the +1 broad axe "Cotuagg" {antimagic, Str+4 Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+6). (57, 11, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -7, D:11) a +0 long sword a +0 robe (1, 3, D:11) a +2 dagger of venom (4, 8, D:11) 28 bolts (7, 9, D:11) 11 arrows (7, 11, D:11) a scroll of immolation (14, -12, D:11) a +0 shield (14, 5, D:11) a +3 halberd a +0 robe (15, 4, D:11) a cursed +0 long sword a +0 robe a cursed +0 scimitar of protection a +0 robe (15, 5, D:11) a +0 mace a cursed -2 robe (16, 5, D:11) a cursed +0 dagger a +0 robe (17, -13, D:11) 16 bolts (18, -4, D:11) a +0 trident (18, 6, D:11) 16 stones (18, 11, D:11) 16 sling bullets (19, -4, D:11) a +0 dagger a +0 robe (19, -3, D:11) a +0 mace a +0 chain mail (19, 30, D:11) a +0 scale mail a +0 flail (19, 31, D:11) a +0 robe a +0 dagger (20, -5, D:11) a +0 short sword (20, -3, D:11) a +0 trident a +0 plate armour (20, 29, D:11) a +3 hand axe of venom (29, 2, D:11) 17 arrows (34, 18, D:11) 22 stones (35, -4, D:11) a +0 giant spiked club (36, -14, D:11) 8 javelins (37, 2, D:11) a +0 chain mail Level 12 of the Dungeon [Shop] Mottuumn's Antique Weapon Boutique the +7 quarterstaff of Perfectionism {crush, Fragile rC+ Dex+5} (958 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. It will be destroyed if unequipped. a +0 hand crossbow (56 gold) the +2 short sword "Widowmaker" {venom, rPois} (396 gold) It poisons the flesh of those it strikes. It protects you from poison. a +1 antimagic quarterstaff (304 gold) a +0 short sword (48 gold) a +2 flail of protection (259 gold) a +0 flail (56 gold) a +0 scimitar (64 gold) the +6 morningstar "Usext" {crush, rN+ Int+2} (822 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. a +0 war axe (56 gold) a +0 rapier (64 gold) [Shop] Hibboar's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Ifeplas's General Store a scroll of identify (24 gold) a wand of acid (8) (288 gold) 11 bolts (26 gold) a +0 long sword (42 gold) a wand of polymorph (8) (120 gold) 7 tomahawks (42 gold) a scroll of random uselessness (12 gold) a wand of enslavement (22) (288 gold) a +2 ring mail of positive energy (216 gold) (3, -19, D:12) a +4 scimitar of flaming (3, 4, D:12) a book of Enchantments (4, -20, D:12) 2 tomahawks a +1 antimagic great sword (4, -19, D:12) a +2 robe of magic resistance a +2 dagger of chaos (5, -19, D:12) a tomahawk (6, -15, D:12) a +0 trident (11, 10, D:12) a +0 dagger a +0 robe (19, -30, D:12) a +0 cloak a +0 short sword (34, -6, D:12) 26 sling bullets (40, -5, D:12) a cursed +0 leather armour a +0 leather armour a +0 dagger a cursed +0 ring mail a +0 club a cursed -1 dagger (40, -4, D:12) a +0 dagger a +0 scale mail a +0 flail (41, -6, D:12) a +0 club (41, -5, D:12) a +0 giant club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 plate armour a +0 short sword a +0 flail a +0 chain mail a +0 falchion a cursed +0 chain mail a +0 dire flail a +0 plate armour (41, -4, D:12) a +0 leather armour a +0 club (43, -7, D:12) a +0 whip (45, -8, D:12) a +0 robe (47, 10, D:12) a +0 robe a +0 dagger (55, 3, D:12) a +0 leather armour (57, 11, D:12) a +0 shield the Ecumenical Temple Level 1 of the Lair of Beasts (3, 43, Lair:1) a +0 falchion (6, 21, Lair:1) 30 sling bullets (11, 1, Lair:1) a +0 plate armour (11, 35, Lair:1) 25 arrows (18, 27, Lair:1) a +0 rapier (21, 5, Lair:1) a cursed -1 mace (22, 2, Lair:1) 23 stones (28, 3, Lair:1) 32 stones (30, 19, Lair:1) 23 bolts (31, 29, Lair:1) a crystal ball of energy (32, 34, Lair:1) a +0 helmet (46, 34, Lair:1) 17 stones (48, 20, Lair:1) the +3 broad axe of the Seven People {vamp, rC- Str+2 Int-5 Dex+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your intelligence (-5). It affects your dexterity (+9). It makes you vulnerable to cold. (61, 34, Lair:1) 13 stones (62, 8, Lair:1) 19 stones (66, 2, Lair:1) a +0 dagger (67, 20, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (2, 22, Lair:2) a +0 robe (7, -15, Lair:2) 10 stones (10, -19, Lair:2) a +0 dagger (34, -15, Lair:2) 16 sling bullets (39, -25, Lair:2) 2 curare-tipped needles (41, -24, Lair:2) a curare-tipped needle (43, -24, Lair:2) a curare-tipped needle (44, -28, Lair:2) a +2 short sword of venom a +0 blowgun (44, -25, Lair:2) a curare-tipped needle (46, -19, Lair:2) a curare-tipped needle (48, -1, Lair:2) a +0 dagger a +0 robe (49, -2, Lair:2) a +3 antimagic hand axe (53, 19, Lair:2) 2 javelins of penetration (53, 26, Lair:2) 4 javelins of penetration a +0 scale mail (58, -15, Lair:2) a cursed +0 dagger (59, 6, Lair:2) a +0 scimitar of flaming a +0 robe (61, -11, Lair:2) an uncursed staff of wizardry Level 3 of the Lair of Beasts (0, 0, Lair:3) a spiny frog corpse (skeletalised by now) (1, 25, Lair:3) a +0 falchion (2, 34, Lair:3) a death yak corpse (15, 13, Lair:3) a hippogriff corpse (skeletalised by now) a yak corpse (skeletalised by now) (15, 14, Lair:3) a yak corpse (skeletalised by now) (16, 13, Lair:3) a yak corpse (skeletalised by now) (16, 14, Lair:3) a +2 pair of gloves of dexterity (17, -4, Lair:3) 30 stones (27, 37, Lair:3) a phial of floods (59, 26, Lair:3) 25 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (7, -11, Lair:4) a rime drake corpse (13, -7, Lair:4) a +0 trident (16, 1, Lair:4) 13 bolts (22, 4, Lair:4) a hog corpse (23, 4, Lair:4) a hog corpse