Americanboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 13, D:1) 25 stones (7, 1, D:1) a stone (8, 15, D:1) a +0 scale mail (9, 30, D:1) a +0 leather armour (10, 1, D:1) a +0 dagger (15, 7, D:1) a +0 club (15, 31, D:1) 22 stones (15, 32, D:1) a +0 scale mail (20, 39, D:1) a +0 hunting sling (21, 27, D:1) 13 stones (22, 31, D:1) a +0 club (24, 17, D:1) 20 sling bullets (24, 39, D:1) a +0 ring mail (28, 3, D:1) 15 bolts (33, 16, D:1) a +0 dagger (34, 31, D:1) 17 stones (36, 13, D:1) 27 stones (42, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -2 halberd (0, 1, D:2) a +0 spear (0, 2, D:2) a +1 whip of freezing a +0 halberd (14, 1, D:2) a stone (14, 3, D:2) a +0 dagger a stone (15, 0, D:2) a stone (21, -22, D:2) 24 stones (25, -38, D:2) a stone (25, -33, D:2) a +0 club a +0 dagger (29, -13, D:2) a +0 scythe a +0 robe (30, -16, D:2) a +0 mace (34, -15, D:2) 15 bolts (36, -30, D:2) 17 arrows (45, -6, D:2) a +0 robe (46, -8, D:2) a +0 short sword (51, -9, D:2) 6 large rocks (52, -27, D:2) 21 stones (52, -16, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (1, 22, D:3) a +0 short sword 4 stones a cursed -2 flail (3, -25, D:3) 17 stones (7, 15, D:3) a stone (9, 16, D:3) a +0 dagger (18, 23, D:3) 12 sling bullets (20, -19, D:3) 18 sling bullets (25, -30, D:3) a +2 flail of protection (25, -9, D:3) 20 stones (26, -18, D:3) 23 stones (31, 12, D:3) a +0 rapier of venom (37, -25, D:3) 19 stones (37, 24, D:3) a +1 quarterstaff of distortion (48, 14, D:3) a +0 mace (49, 15, D:3) a +0 club (62, 18, D:3) 25 bolts Level 4 of the Dungeon (11, 20, D:4) a +0 giant spiked club (20, -3, D:4) 11 stones (20, -1, D:4) a +0 chain mail (26, 0, D:4) 10 poisoned needles (26, 5, D:4) a +0 robe a +0 dagger a +0 flail a +0 leather armour (26, 31, D:4) a +0 dagger (27, 4, D:4) a +0 short sword (27, 5, D:4) a +0 robe a +0 dagger (30, 3, D:4) 14 bolts (30, 11, D:4) 16 poisoned needles (30, 30, D:4) a +0 scimitar (32, -4, D:4) a +0 rapier (35, -11, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) 12 stones (5, 0, D:5) a +0 shield (5, 2, D:5) 18 stones (15, 8, D:5) 3 scrolls of amnesia (19, -12, D:5) 21 sling bullets (24, -38, D:5) 13 poisoned needles (27, -17, D:5) 15 stones (41, -31, D:5) 14 stones (55, -32, D:5) an uncursed ring of attention (56, -20, D:5) a +0 robe (56, -12, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Sixurooxay's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of random uselessness (13 gold) a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a scroll of random uselessness (13 gold) (9, 12, D:6) a +0 flail (10, 13, D:6) 17 stones (15, 7, D:6) a scroll of noise (18, 3, D:6) a +0 helmet (24, 12, D:6) 30 stones (26, 3, D:6) 22 sling bullets (28, 48, D:6) a +0 trident (30, 2, D:6) a +0 ring mail (34, 16, D:6) a +0 rapier of holy wrath (35, 12, D:6) 26 stones (35, 24, D:6) a cursed -1 morningstar a +0 shortbow 16 arrows (37, 51, D:6) a stone (40, 53, D:6) a stone (43, 51, D:6) a stone (48, 22, D:6) a +0 leather armour a +0 flail (49, 22, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (10, 9, D:7) a +0 mace (10, 11, D:7) a +0 mace of holy wrath (11, 10, D:7) a +0 mace of draining (11, 12, D:7) a cursed -2 mace (11, 13, D:7) a +0 mace (11, 16, D:7) a +2 mace of holy wrath (11, 17, D:7) a +0 mace (11, 18, D:7) a +0 mace (12, 14, D:7) a +0 mace (12, 16, D:7) a +0 cloak a +2 quarterstaff of chaos a +0 mace (12, 17, D:7) a +0 mace (13, 16, D:7) a +0 mace (13, 17, D:7) a +4 mace (13, 18, D:7) a +0 mace (18, -18, D:7) 22 stones (34, 23, D:7) a cursed +0 war axe (42, 30, D:7) a +0 dagger of draining a +0 robe (43, -5, D:7) a +0 short sword (43, 29, D:7) a +0 short sword a +4 ring mail of cold resistance (48, 18, D:7) a +0 flail (50, -10, D:7) 13 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (1, 12, D:8) a +0 ring mail (12, -2, D:8) an uncursed staff of energy (13, -38, D:8) a +0 ring mail (13, -36, D:8) a +0 troll leather armour (17, 13, D:8) 10 stones (25, 3, D:8) a +0 hunting sling (26, 13, D:8) 18 stones (27, 3, D:8) a +0 club (27, 4, D:8) a +0 dire flail a +0 chain mail (28, 4, D:8) a +0 falchion a +3 leather armour a +0 dagger (31, -8, D:8) a +0 chain mail (38, -31, D:8) a +0 ring mail (39, 7, D:8) a +0 flail a +0 ring mail (40, -16, D:8) a tomahawk (43, -14, D:8) a +0 club a +0 ring mail (44, -14, D:8) a +4 scimitar of flaming a +1 robe of magic resistance (44, -12, D:8) a +0 whip (44, 0, D:8) a +0 chain mail (45, -13, D:8) a +0 trident a +0 chain mail 3 tomahawks (46, -12, D:8) a +0 dagger a +0 robe (51, -4, D:8) 19 stones (52, -12, D:8) a +0 mace (52, -11, D:8) a +0 ring mail (52, -10, D:8) a +0 trident a +0 chain mail (53, -11, D:8) a +0 dagger (54, -21, D:8) a +0 short sword a +0 dagger 3 stones (54, -20, D:8) a +0 whip a +0 short sword a +0 dagger a +0 club (54, -3, D:8) 20 sling bullets (55, -20, D:8) a +0 dagger (56, -32, D:8) 2 stones (56, -26, D:8) a stone (56, -20, D:8) 7 stones (57, -28, D:8) a stone a +0 dagger (57, -19, D:8) a stone (58, -31, D:8) a +0 dagger a +0 short sword a +0 dagger 7 stones (58, -30, D:8) a stone (58, -29, D:8) a stone (58, -18, D:8) a stone (59, -31, D:8) a +0 whip (59, -17, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 dagger of draining a +0 robe (0, 1, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 war axe a +0 scale mail (4, -1, D:9) a +0 war axe (7, -4, D:9) 19 stones (10, 14, D:9) a +0 robe (11, -17, D:9) a cursed +0 leather armour (11, 10, D:9) a +4 vampiric short sword (14, 12, D:9) a +0 giant club (19, -5, D:9) 14 stones (22, -33, D:9) a +3 morningstar a +0 robe (22, -32, D:9) a +0 robe a +4 halberd of freezing a +0 robe (25, -27, D:9) a +1 war axe (27, -30, D:9) a cursed +3 flail of freezing a +0 robe (40, -1, D:9) a +0 dagger a +0 leather armour (41, -1, D:9) a +0 trident a +2 plate armour of poison resistance (41, 1, D:9) a +0 hand axe a +1 leather armour of poison resistance (44, -10, D:9) an arrow (46, -12, D:9) an arrow (47, -13, D:9) an arrow (48, -13, D:9) 2 arrows (50, -14, D:9) a +1 shortbow of freezing 14 arrows (51, -8, D:9) 12 stones (52, -17, D:9) a +2 dagger of venom Level 10 of the Dungeon (0, 0, D:10) 9 stones (0, 18, D:10) 19 arrows (1, 12, D:10) a +0 plate armour a +0 scimitar (7, -4, D:10) 2 tomahawks (9, -7, D:10) a +0 long sword (14, 8, D:10) a cursed +0 plate armour (14, 9, D:10) a +0 leather armour (19, 10, D:10) a +0 chain mail a +0 dagger (20, 10, D:10) a +0 mace a +0 chain mail a +0 long sword (21, 10, D:10) a +0 ring mail a +0 short sword (24, 0, D:10) 2 stones a +0 whip (24, 17, D:10) 22 bolts (25, 0, D:10) a +0 short sword a +0 blowgun a +0 short sword (25, 1, D:10) 4 stones 3 poisoned needles (28, 8, D:10) a stone (29, 6, D:10) a +0 short sword 2 stones (29, 7, D:10) a stone (30, 7, D:10) a +0 dagger (38, 23, D:10) a +0 ring mail (41, 20, D:10) 16 stones (44, 10, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +3 long sword a cursed -2 dagger a cursed +4 long sword a +0 robe 4 stones a +0 short sword a +0 robe a +0 dagger a +0 robe (1, -2, D:11) a stone (1, 0, D:11) the +5 long sword "Hoplamamn" {pain, Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). a +0 falchion a +0 robe (2, -1, D:11) a +0 dagger (2, 9, D:11) a +0 longbow (13, -1, D:11) a +0 chain mail (18, 14, D:11) 21 stones (22, -4, D:11) a +1 cloak (24, -10, D:11) 6 needles of confusion (24, -7, D:11) a +0 mace (24, -2, D:11) an uncursed staff of earth (27, -4, D:11) a +0 dagger (27, -2, D:11) a large rock a cursed -1 war axe (28, -3, D:11) a +0 falchion a +0 flail a +0 chain mail (28, -2, D:11) 2 large rocks (29, -3, D:11) a large rock (32, 9, D:11) a +0 morningstar (33, 9, D:11) 4 tomahawks of returning a +0 flail (34, 8, D:11) a +0 leather armour a +0 trident (37, 21, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Mim Riaf's Book Shoppe a book of Debilitation (560 gold) a Fen Folio (1050 gold) a book of Party Tricks (700 gold) a book of Cantrips (280 gold) a book of Annihilations (1545 gold) a book of Misfortune (280 gold) a book of Party Tricks (700 gold) Belum's Compendium of Cloudy Displacement (652 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Gell's Gravitas Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Lightning Bolt Conjuration/Air 5 f - Silence Hexes/Air 5 the Incunabulum of Fire (938 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Ignition Fire 8 a book of Minor Magic (280 gold) a book of Spatial Translocations (910 gold) a book of Party Tricks (700 gold) (0, 0, D:12) 17 stones (13, 15, D:12) a +0 leather armour of fire resistance (14, 26, D:12) 14 arrows (16, 5, D:12) a large rock (17, 5, D:12) a large rock (18, -4, D:12) 3 potions of mutation (18, 5, D:12) a large rock (19, 5, D:12) a large rock (27, 3, D:12) 22 stones (40, -12, D:12) a +0 chain mail (42, 22, D:12) a +2 robe of resistance a +0 dagger (43, 22, D:12) 14 bolts (44, 32, D:12) 15 stones (47, -10, D:12) a +0 trident (47, -8, D:12) the +1 flail of the Dungeon {freeze, rPois Str-5 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+4). It protects you from poison. (63, 28, D:12) a +0 trident (64, 38, D:12) 29 bolts (66, 22, D:12) a +0 spear Level 13 of the Dungeon (0, 0, D:13) 31 stones (1, -1, D:13) a +0 giant spiked club a +0 giant club (4, -8, D:13) a +0 rapier (22, 23, D:13) a +0 chain mail (24, 26, D:13) a +0 cloak (29, -8, D:13) a +0 broad axe a +0 chain mail (30, 7, D:13) 15 stones (34, 2, D:13) a +0 chain mail a +0 dagger a +0 robe a +0 mace (34, 3, D:13) a +0 war axe (34, 4, D:13) a +0 club a +0 leather armour (35, 3, D:13) a +0 scimitar of electrocution a cursed +0 chain mail (37, 29, D:13) a +0 shortbow (43, 31, D:13) a +2 battleaxe of venom a +1 chain mail of magic resistance (43, 40, D:13) a +0 scale mail (44, -5, D:13) an uncursed ring of ice a +0 robe (51, 38, D:13) a +0 dire flail a +0 ring mail (52, 23, D:13) a scroll of amnesia (52, 27, D:13) a scroll of amnesia (52, 36, D:13) 12 stones (52, 38, D:13) a -1 shield a +1 vampiric great sword a +0 long sword a cursed -1 leather armour (53, 39, D:13) a +0 bardiche a +0 leather armour (56, 20, D:13) a +0 plate armour a +0 dire flail (57, 20, D:13) a +0 robe a +0 dagger (58, -6, D:13) 22 arrows (58, -2, D:13) a +0 hand axe a +0 chain mail a +0 great sword a +0 chain mail (58, 20, D:13) a +0 leather armour (59, -2, D:13) a +0 vampiric dagger a +0 robe (59, 6, D:13) a +0 falchion Level 14 of the Dungeon [Shop] Coyhonn's Weapon Shop a +0 rapier (72 gold) a +0 hand axe (54 gold) the +10 long sword of Objectivity {flame, SInv} (1215 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. a +1 rapier of venom (212 gold) 31 bolts (111 gold) a +0 spear (54 gold) a +0 flail (63 gold) a +0 hand axe (54 gold) a +1 antimagic battleaxe (477 gold) a +0 flail (63 gold) (0, 0, D:14) 22 stones (1, 6, D:14) a +0 giant spiked club (4, -8, D:14) a +0 great sword a +0 plate armour (4, -5, D:14) 22 arrows (5, -13, D:14) a +0 robe a +0 dagger (5, -12, D:14) a +0 chain mail a +0 hand axe (5, -4, D:14) 25 stones (17, 5, D:14) a +0 long sword (20, 22, D:14) 21 bolts (31, 6, D:14) 18 sling bullets (32, 27, D:14) a +0 spear (47, -4, D:14) a large rock (47, 3, D:14) a +0 giant club (47, 30, D:14) a +0 spear (48, -5, D:14) a large rock (49, -9, D:14) 2 large rocks (49, 1, D:14) a +0 flail (51, 3, D:14) a cursed -1 hunting sling (52, 13, D:14) the +7 long sword of the Vine {venom, *Corrode rN+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from negative energy. It may corrode you when you take damage. (53, 6, D:14) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Olea's Antique Weapon Shop a +1 hand crossbow of flaming (438 gold) a +2 morningstar of pain (726 gold) a +0 quarterstaff (132 gold) a +4 shortbow of freezing (904 gold) a +4 mace of crushing (874 gold) a +0 rapier (132 gold) a +0 morningstar (132 gold) a +0 shortbow (99 gold) a cursed -1 hand axe (3 gold) the +5 hand crossbow "Huasu" {freeze, rC+ Int+4} (1772 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. a +0 glaive (214 gold) a +0 shortbow (99 gold) a +4 great sword of holy wrath (1112 gold) a +0 scythe (99 gold) [Shop] Silucy's Book Emporium a book of Maledictions (350 gold) the Almanac of Lethal Poisoning (798 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Olgreb's Toxic Radiance Poison 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Irradiate Conjuration/Transmutation 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Dreams (1050 gold) the Volume of the Entourage (1449 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Spellforged Servitor Conjuration/Summoning 7 c - Dragon's Call Summoning 9 a book of Air (490 gold) a book of Frost (490 gold) a manual of Stealth (1545 gold) a book of Misfortune (280 gold) a book of Ice (910 gold) a book of Transfigurations (770 gold) [Shop] Uhusihoo's Book Shoppe a book of Spatial Translocations (975 gold) a book of Ice (975 gold) a book of the Dragon (1350 gold) a book of Enchantments (750 gold) a book of Conjurations (450 gold) a book of Misfortune (300 gold) a Young Poisoner's Handbook (600 gold) a book of Burglary (1125 gold) a book of Callings (450 gold) a book of Annihilations (1656 gold) a book of Frost (525 gold) a book of Air (525 gold) a book of Battle (600 gold) the Guide on the Boosting Glacier (675 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Ice Form Ice/Transmutation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Deflect Missiles Charms/Air 6 a book of Beasts (825 gold) (0, 0, Orc:1) a +0 flail (3, -1, Orc:1) a +1 dagger of protection 4 tomahawks a +0 leather armour (4, -1, Orc:1) a +0 whip a +0 ring mail (5, -2, Orc:1) a tomahawk (10, -1, Orc:1) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +2 robe of magic resistance (15, 3, Orc:1) a cursed -2 hand axe a +0 plate armour (16, 4, Orc:1) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (16, 5, Orc:1) a cursed +0 whip (17, 5, Orc:1) a +0 flail a +0 club (19, 7, Orc:1) a +0 club a +0 dagger a +0 robe (23, 9, Orc:1) a +0 mace (23, 10, Orc:1) a +0 robe a +0 dagger (23, 11, Orc:1) a +4 whip (24, 11, Orc:1) a +0 plate armour a +0 battleaxe (26, 50, Orc:1) 3 tomahawks (27, 1, Orc:1) a +0 scale mail 4 throwing nets a +0 battleaxe (27, 2, Orc:1) a +0 robe a +0 dagger (27, 45, Orc:1) a +0 falchion (27, 49, Orc:1) a +0 halberd a +0 plate armour (27, 50, Orc:1) a tomahawk a +0 dagger a +0 robe (27, 51, Orc:1) a tomahawk (28, 1, Orc:1) a +0 plate armour a +0 flail (28, 2, Orc:1) a +0 chain mail a +0 scimitar of holy wrath a +0 hand axe a +0 robe a +0 dagger (28, 4, Orc:1) a +0 falchion (28, 48, Orc:1) a +0 whip (28, 50, Orc:1) a +0 mace a +0 leather armour (28, 51, Orc:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (28, 52, Orc:1) a +0 dagger of venom a +0 robe (29, 1, Orc:1) a cursed -1 short sword (29, 2, Orc:1) a +0 chain mail a +0 flail (29, 3, Orc:1) a +0 plate armour a +0 flail (29, 5, Orc:1) a +0 leather armour a +0 trident (29, 47, Orc:1) a +0 club a +0 ring mail (29, 48, Orc:1) a +0 short sword (29, 49, Orc:1) a +0 flail 2 tomahawks a +0 plate armour (33, 36, Orc:1) a cursed +0 hand axe a +0 chain mail (33, 37, Orc:1) a +0 mace a cursed +0 leather armour (34, 36, Orc:1) a cursed -3 dagger a +0 leather armour of cold resistance (38, 39, Orc:1) a +3 battleaxe of venom (39, 38, Orc:1) a +2 scimitar of holy wrath a +0 scale mail a +0 whip (39, 39, Orc:1) a +0 dagger a +0 robe a +1 short sword of speed a +0 plate armour a +4 scale mail a +0 short sword a +0 chain mail a +0 dagger a +0 robe (39, 40, Orc:1) a +0 dagger a +0 robe a +0 troll leather armour (40, 38, Orc:1) a +0 glaive a +0 plate armour (40, 39, Orc:1) a +0 glaive a +0 plate armour (52, 25, Orc:1) a cursed -2 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Nedwozon's Weapon Boutique a +2 quarterstaff of distortion (264 gold) a +0 long sword of flaming (99 gold) a +0 great sword (78 gold) a +1 great sword of protection (177 gold) a +0 scimitar of holy wrath (110 gold) a +5 blowgun (354 gold) a +0 flail (42 gold) the +1 arbalest "Asar" {elec, rPois Str+4 Stlth+} (463 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It protects you from poison. It makes you more stealthy. a +0 long sword (42 gold) 17 poisoned needles (81 gold) a +0 spear of flaming (88 gold) a +0 scimitar (48 gold) [Shop] Guuwin's Weapon Shop a +0 trident (59 gold) a +0 trident (59 gold) a +0 whip (42 gold) 10 stones (17 gold) a +0 quarterstaff (68 gold) a +0 hand crossbow (59 gold) 25 stones (42 gold) a +0 spear (51 gold) [Shop] Toraam's General Store a ration (85 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) a +0 flail (59 gold) a scroll of identify (34 gold) a scroll of random uselessness (17 gold) a potion of curing (51 gold) a potion of curing (51 gold) 23 stones (39 gold) a wand of clouds (3) (357 gold) 12 stones (20 gold) a scroll of silence (127 gold) [Shop] Vosatiacs's Antique Armour Boutique a +0 leather armour (42 gold) a +2 robe of magic resistance (371 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +1 scale mail of cold resistance (336 gold) a +0 large shield (94 gold) a +0 ring mail (84 gold) +0 ice dragon scales (1260 gold) +0 acid dragon scales (840 gold) (0, 0, Orc:2) a +0 leather armour a +0 dagger (1, -1, Orc:2) a +0 dagger (1, 0, Orc:2) a +0 falchion (3, 4, Orc:2) a cursed -1 chain mail a +0 mace (4, 3, Orc:2) a +0 short sword a +0 flail (4, 4, Orc:2) 3 tomahawks a cursed +0 club (5, -2, Orc:2) a +0 robe a cursed -3 dagger (5, 5, Orc:2) a +0 leather armour a +0 short sword (7, 20, Orc:2) a +0 dagger a +0 plate armour a +0 dire flail (8, 21, Orc:2) a +0 club a +0 scale mail (19, 0, Orc:2) a +0 giant spiked club (26, -5, Orc:2) a +0 giant spiked club (28, -5, Orc:2) a +0 battleaxe a +0 plate armour (29, -6, Orc:2) a +0 falchion a +0 leather armour (29, -5, Orc:2) a +0 hand axe a +0 leather armour (29, -4, Orc:2) a +0 giant club a +0 giant spiked club (30, -6, Orc:2) a +0 glaive of freezing a +0 plate armour (30, -4, Orc:2) a +0 trident a +0 plate armour (36, 31, Orc:2) the +1 ring mail of Idifyolo {rF+ rC++ MR+} It protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. (37, 15, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (37, 16, Orc:2) a +0 troll leather armour a +0 giant club a +0 giant club a +0 robe (38, 15, Orc:2) a +0 giant club a +0 troll leather armour a cursed -2 giant spiked club a +0 dire flail a +0 giant spiked club (38, 16, Orc:2) a +0 giant spiked club a +0 giant club a +0 robe a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club (39, 14, Orc:2) 2 large rocks a +0 giant club a +0 giant club (39, 15, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (39, 16, Orc:2) a +0 giant club a cursed -2 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club 8 large rocks (40, 15, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 troll leather armour (44, -3, Orc:2) a +0 plate armour a +1 eveningstar of draining a +1 chain mail of poison resistance a +0 shield Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 bolts (3, -8, Lair:1) a +0 mace (7, 1, Lair:1) a +0 plate armour (9, 20, Lair:1) a +0 quarterstaff (11, -3, Lair:1) a +0 falchion (11, -2, Lair:1) a +0 hand axe (29, -6, Lair:1) a +0 plate armour (50, -7, Lair:1) the +2 spear of Mawe {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (50, -5, Lair:1) a cursed -2 trident (50, -4, Lair:1) a +0 spear (52, -6, Lair:1) a +0 plate armour (55, -8, Lair:1) a +0 dagger (62, -3, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (1, 0, Lair:2) 18 stones (2, 18, Lair:2) a scroll of random uselessness (10, 16, Lair:2) a +0 robe 18 stones (11, -12, Lair:2) a +0 scale mail (14, -38, Lair:2) a +3 battleaxe of flaming (27, -32, Lair:2) a scroll of immolation (35, -5, Lair:2) a +2 long sword of freezing (51, -40, Lair:2) a +0 war axe (60, -21, Lair:2) a +4 rapier of venom Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 battleaxe (1, -19, Lair:3) 15 arrows (2, -37, Lair:3) a +0 dagger (7, -18, Lair:3) a +0 quarterstaff (10, -20, Lair:3) 17 stones (17, -46, Lair:3) 14 bolts (26, 2, Lair:3) 28 stones (33, -11, Lair:3) 2 potions of degeneration (46, -45, Lair:3) a +0 blowgun Level 4 of the Lair of Beasts (0, 0, Lair:4) a +4 rapier of holy wrath (0, 49, Lair:4) a +0 robe (2, 0, Lair:4) a +3 leather armour (4, 54, Lair:4) a +0 mace (5, 20, Lair:4) 20 stones (20, 14, Lair:4) a +0 flail (25, 2, Lair:4) a +0 leather armour (31, 13, Lair:4) a +1 cloak of invisibility (35, 43, Lair:4) 20 arrows (37, 14, Lair:4) a +0 centaur barding Level 5 of the Lair of Beasts (16, -17, Lair:5) 23 sling bullets (21, -58, Lair:5) 14 stones (22, -19, Lair:5) 24 stones (24, -41, Lair:5) a potion of mutation (32, -46, Lair:5) a +0 battleaxe (34, -42, Lair:5) 18 stones (34, -35, Lair:5) 12 stones (35, -57, Lair:5) a potion of mutation (37, -24, Lair:5) a +0 chain mail (52, -58, Lair:5) a +1 war axe (59, -32, Lair:5) a +0 chain mail (60, -19, Lair:5) 16 arrows (63, -56, Lair:5) 18 stones Level 6 of the Lair of Beasts (5, -8, Lair:6) 21 sling bullets (6, -6, Lair:6) 17 bolts (8, 27, Lair:6) a scroll of amnesia (13, -12, Lair:6) an uncursed amulet of the gourmand (16, 8, Lair:6) 11 poisoned needles (22, 32, Lair:6) a +0 leather armour (28, -8, Lair:6) 14 stones (29, 16, Lair:6) a +0 chain mail (30, 17, Lair:6) 24 arrows (31, 17, Lair:6) a +0 trident (43, -13, Lair:6) an uncursed ring of magical power an uncursed ring of ice an uncursed ring of fire a +1 scale mail of fire resistance (43, -6, Lair:6) a +0 spear (47, 19, Lair:6) a scroll of amnesia (47, 24, Lair:6) 17 poisoned needles (52, 3, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) 12 gold pieces (2, -6, Shoals:1) a ration (3, 0, Shoals:1) 2 potions of degeneration (6, 1, Shoals:1) a scroll of blinking (6, 2, Shoals:1) 2 stones 3 sling bullets (6, 3, Shoals:1) an arrow (6, 5, Shoals:1) a +0 spear (unseen) (7, 3, Shoals:1) a stone a +0 hand axe of freezing 2 sling bullets (7, 4, Shoals:1) 2 large rocks an arrow 4 sling bullets 5 stones (7, 5, Shoals:1) a +0 spear (unseen) (8, 5, Shoals:1) a +0 shortbow (unseen) (9, -1, Shoals:1) a stone (11, -18, Shoals:1) a +0 trident a throwing net a merfolk corpse (11, -9, Shoals:1) 3 large rocks (12, -12, Shoals:1) a large rock (12, -9, Shoals:1) a dream sheep corpse (13, -9, Shoals:1) a dream sheep corpse Level 1 of the Spider Nest (0, 0, Spider:1) a potion of mutation (1, -49, Spider:1) 15 stones (3, -31, Spider:1) a +0 leather armour (3, 8, Spider:1) 7 poisoned needles (5, -46, Spider:1) 8 stones (14, -41, Spider:1) a +0 cloak of magic resistance (23, -9, Spider:1) 12 stones (29, -26, Spider:1) a scroll of noise (30, 5, Spider:1) 12 stones (35, -28, Spider:1) 30 arrows Level 2 of the Spider Nest (0, 3, Spider:2) 20 stones (4, -8, Spider:2) a +1 lajatang of speed a +0 robe (4, -1, Spider:2) 8 poisoned needles (5, -7, Spider:2) 17 stones (8, -20, Spider:2) an uncursed staff of poison (9, -19, Spider:2) a +0 ring mail (19, -6, Spider:2) 11 arrows (24, -42, Spider:2) a +2 demon whip of venom a +0 chain mail a +0 shield (24, -40, Spider:2) a +2 quarterstaff of pain (49, -16, Spider:2) a +0 centaur barding (54, 0, Spider:2) the +0 war axe "Yviamun" {chop, rF+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. (58, -4, Spider:2) 23 arrows (59, -1, Spider:2) 23 sling bullets (67, -20, Spider:2) a +1 ring mail of cold resistance (68, -3, Spider:2) 27 bolts Level 3 of the Spider Nest (0, 0, Spider:3) a cursed +0 plate armour (11, -25, Spider:3) 12 sling bullets (19, -10, Spider:3) a +0 buckler (19, -7, Spider:3) 24 sling bullets (26, -36, Spider:3) 21 arrows (26, -14, Spider:3) a +0 glaive (36, -37, Spider:3) an uncursed ring of teleportation (44, -15, Spider:3) a +0 vampiric long sword (47, -7, Spider:3) a +0 plate armour (48, -34, Spider:3) an uncursed staff of poison Level 4 of the Spider Nest (0, 0, Spider:4) a +0 flail (1, -9, Spider:4) a +0 shortbow (2, -14, Spider:4) a +0 great mace (5, -3, Spider:4) a cursed +0 scale mail (9, -36, Spider:4) a +0 robe (12, -25, Spider:4) a +0 rapier of electrocution a +0 cloak a +0 pair of gloves (13, -39, Spider:4) the +4 hand axe "Yzufuz" {chaos, rN+ MR++} Each time it hits an enemy it has a different, random effect. It protects you from negative energy. It affects your resistance to hostile enchantments. (15, -1, Spider:4) a wand of random effects (13) (35, -17, Spider:4) a +0 hand axe