AmberJosephineLiu Level 1 of the Dungeon (7, 11, D:1) a +0 dagger 2 stones (10, 12, D:1) a +0 robe (16, 0, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 18 gold pieces Level 4 of the Dungeon (4, 0, D:4) 14 arrows (8, -34, D:4) 25 stones (8, -5, D:4) a +0 hand axe (8, -3, D:4) a +0 helmet (9, -20, D:4) a +6 dire flail of protection a +0 leather armour (9, -11, D:4) a +0 club (30, -5, D:4) 14 stones (30, 0, D:4) a +0 quarterstaff (37, -9, D:4) the +0 robe of the Final Wonders {*Slow Fly Regen+ Int-4} Int: It affects your intelligence (-4). Fly: It grants you flight. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (37, -8, D:4) 18 stones (46, -5, D:4) a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) 8 stones (16, 25, D:5) a +0 giant club (unseen) (29, -13, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Tolufomn's Weapon Shop a +0 quarterstaff (52 gold) the +10 double sword of the Two Names {distort, rElec} (1313 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rElec: It insulates you from electricity. a +0 fustibalus (195 gold) a +1 antimagic short sword (208 gold) a +0 flail (45 gold) a +0 short sword (39 gold) a +0 whip (32 gold) (15, 4, D:6) 16 stones (20, 42, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (0, 1, D:7) a +0 club a +0 ring mail (4, 2, D:7) a +0 leather armour (6, -4, D:7) a +0 dagger (6, -3, D:7) a +0 dagger a +2 scale mail of cold resistance (10, -5, D:7) a +0 dagger (still there?) a +0 robe (still there?) a sling bullet (still there?) (22, -11, D:7) a +0 giant spiked club a +0 dire flail (23, -25, D:7) a +0 dire flail a +0 robe (23, -24, D:7) a +5 short sword of freezing a +0 robe a +3 dire flail of freezing a +0 robe (24, 6, D:7) 19 stones (27, -22, D:7) a +0 dagger a +0 robe (27, -11, D:7) a +0 flail (28, -21, D:7) a +0 giant club (28, -12, D:7) a +0 leather armour a +0 mace (28, -11, D:7) a +0 hand axe (29, -11, D:7) a +0 mace (unseen) (30, -22, D:7) a +0 dire flail a +0 robe (30, -2, D:7) 13 arrows (40, 1, D:7) a book of Vapours (40, 14, D:7) a +0 robe (still there?) a +2 short sword (still there?) (48, -6, D:7) a +0 hand axe (49, -8, D:7) a +0 short sword (49, -7, D:7) a +0 club (unseen) (49, -4, D:7) a +0 morningstar (51, 5, D:7) a +0 club (52, -3, D:7) a +0 halberd (still there?) a +0 chain mail (still there?) Level 8 of the Dungeon (0, 0, D:8) a scroll of noise {!r} (2, 13, D:8) 23 arrows (10, -10, D:8) a +3 dagger a +0 robe (12, 7, D:8) a +4 halberd a +0 robe (13, -13, D:8) a +0 whip 2 poisoned darts (13, -12, D:8) a +0 short sword 5 stones (14, -13, D:8) a +0 dagger a +0 short sword a +0 shortbow 21 arrows a +0 dagger 4 stones (14, -10, D:8) a +0 war axe (15, -14, D:8) a +0 dagger (17, -14, D:8) a +0 dagger (18, -12, D:8) a +0 war axe (21, -17, D:8) a +0 war axe (24, -8, D:8) a +3 dagger of chaos a +0 robe (28, -3, D:8) 15 bolts (50, -14, D:8) a +0 great sword (54, -10, D:8) a +0 club (unseen) (55, -11, D:8) 21 stones (56, -16, D:8) 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 spear (unseen) (1, 1, D:9) a +0 spear (9, 1, D:9) a +0 spear (10, 0, D:9) a +0 spear (unseen) (10, 1, D:9) a +0 spear (14, -23, D:9) a +0 dagger a +0 robe (14, -18, D:9) a +0 mace (19, -20, D:9) a +0 spear (unseen) (19, -18, D:9) a +0 spear (20, -20, D:9) a +0 spear (21, -20, D:9) a +0 spear a +0 spear (22, -20, D:9) a +0 spear (25, -17, D:9) a +0 shortbow (still there?) 30 arrows (still there?) (27, -42, D:9) a +0 glaive (33, -22, D:9) a +0 hunting sling (43, -37, D:9) a +0 whip (46, -42, D:9) a +0 long sword (46, -9, D:9) a +0 robe (50, -36, D:9) 9 bolts (52, -17, D:9) a +0 war axe (62, -24, D:9) a +0 robe (63, -15, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a +4 trident of freezing (still there?) a +0 robe (still there?) a sling bullet (still there?) (3, 4, D:10) a +2 falchion a +0 robe (3, 7, D:10) a +0 scimitar a +0 robe (4, -2, D:10) a +0 spear (still there?) a +0 robe (still there?) (8, 8, D:10) a +0 scimitar a +0 robe (9, 10, D:10) 3 poisoned darts (15, 1, D:10) a +0 leather armour (still there?) a +0 flail (still there?) (15, 33, D:10) a +0 short sword (16, 11, D:10) a +0 glaive a +0 plate armour (17, 12, D:10) a +0 dagger a +0 robe (17, 32, D:10) a +0 short sword (still there?) 5 stones (still there?) (18, -1, D:10) a +0 leather armour a +0 hand axe (18, 36, D:10) a +0 short sword 4 poisoned darts a +0 whip a +0 short sword a +0 club 16 gold pieces (19, 26, D:10) a +0 ring mail (19, 36, D:10) a +0 short sword a +0 dagger (34, -5, D:10) 4 sling bullets (37, -8, D:10) a +0 dagger (still there?) a +0 dagger (still there?) a +0 dagger (still there?) 4 stones (still there?) (38, -9, D:10) a +0 club a stone (38, -8, D:10) a +0 club a +0 hand crossbow a +0 club 13 bolts (39, -9, D:10) a +0 short sword (still there?) 4 stones (still there?) (39, 23, D:10) 25 stones (43, -11, D:10) a +0 scale mail (43, 26, D:10) a +0 club a +0 buckler a +1 ring mail of cold resistance a +4 spear of pain (44, 27, D:10) a +0 whip (45, 5, D:10) a +0 mace (46, 32, D:10) a +0 dagger (48, 6, D:10) 20 stones (56, 33, D:10) a +0 flail a +0 spear (59, 33, D:10) a +0 plate armour (still there?) a +0 scimitar (still there?) Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (6, 1, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (10, 4, D:11) a +0 hunting sling (13, -3, D:11) a +0 shortbow (still there?) 19 arrows (still there?) (13, -2, D:11) a +0 short sword (14, 0, D:11) a +0 robe (still there?) a +0 dagger (still there?) (15, 0, D:11) a +0 giant spiked club a +0 giant club a +1 vampiric whip (16, 1, D:11) a sling bullet (17, 2, D:11) 2 sling bullets (23, 2, D:11) a +0 quarterstaff a +0 leather armour an orc corpse (skeletalised by now) (31, 15, D:11) 3 poisoned darts (37, 4, D:11) a +0 trident a +0 chain mail (37, 13, D:11) a +0 dagger (46, 11, D:11) a +0 helmet (49, -4, D:11) a +0 quarterstaff (49, 5, D:11) a +0 robe a +0 dagger (50, 4, D:11) 5 stones a +0 club (50, 5, D:11) a +0 plate armour a +4 glaive (51, 5, D:11) a +0 dagger a +0 hand crossbow 19 bolts (52, 5, D:11) a +0 club a +0 robe a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, -4, D:12) 8 stones (5, -9, D:12) a +0 club (12, -7, D:12) a komodo dragon corpse (17, -8, D:12) a +0 spear (18, -10, D:12) 14 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (12, -5, Lair:1) 12 bolts (23, -12, Lair:1) a +0 pair of boots (30, -12, Lair:1) a +0 robe (42, -5, Lair:1) a +0 spear (46, -7, Lair:1) a sling bullet Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 gold pieces (3, -19, Lair:2) 2 poisoned darts a +0 dagger the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (4, -13, Lair:2) a +0 scale mail (11, -7, Lair:2) an orb of guile (34, -7, Lair:2) a +0 ring mail (unseen) (52, 8, Lair:2) a sling bullet (53, 7, Lair:2) a sling bullet (54, 6, Lair:2) a sling bullet (56, 4, Lair:2) a sling bullet Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (8, -6, Lair:3) 17 gold pieces