Amaterasu the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 tonto a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 broad axe a +5 executioner's axe a +5 battleaxe (4, 8, D) a +5 crystal plate +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 5, D) a +0 leather armour (7, 4, D) a +3 heater shield a +3 buckler a +0 war axe (7, 6, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vampiric, corrupt archmagi; MP+6 Int+6} [staff of ] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. The minimum and maximum damage of damaging spells cast with this staff are significantly increased. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. the +9 ballista "Sniper" {velocity, Acc+∞ +Vis} Any bolt fired from it inflicts extra damage. It improves your vision. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} Base shield rating: 8 Skill to remove penalty: 15.0 It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 6, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} This legendary weapon is deadly to all dragonkind. It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Soulbond} A truly terrible weapon, it drains the life of those it strikes. When equipped, it binds to the wielder's soul until they gain enough experience to unwield again. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {penetrate, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (14, 8, D) (unseen) (14, 10, D) (unseen) (61, 0, D) the cursed +2 leather armour of Agnosticism {-Vis rElec MP+9 Int+5, (Curse: MR-)} It affects your intelligence (+5). It insulates you from electricity. It affects your magic capacity (+9). It blurs your vision. It has a curse placed upon it. { (Curse: MR-)} (61, 8, D) a phial of floods (61, 16, D) an uncursed ring of resist corrosion (unseen) (61, 26, D) a +2 staff of transmutation (unseen) (62, 0, D) a +2 chain mail of poison resistance (62, 2, D) a +6 warped staff of poison a +0 robe a necrophage corpse (62, 8, D) a +0 rapier of molten steel (62, 9, D) a +0 trident a +0 robe a fan of gales (62, 11, D) a necrophage corpse (unseen) (62, 16, D) the Grimoire of the Arsonist Spells Type Level Known a - Flame Tongue Fire 1 yes b - Blink Translocation 2 yes c - Summon Ice Beast Ice/Summoning 4 no d - Freezing Cloud Ice/Air 6 no e - Controlled Blink Translocation 7 no (62, 17, D) a +2 vampiric rapier (unseen) (62, 19, D) a +0 longbow (still there?) a +1 dagger of pain (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (62, 26, D) a +0 battleaxe of chopping (unseen) (62, 27, D) a crystal ball of energy (unseen) (63, 0, D) a +0 long sword (63, 8, D) a +5 chaotic staff of life (63, 16, D) the Papyrus of Ignition Spells Type Level Known a - Flame Tongue Fire 1 yes b - Shroud of Golubria Charms/Translocation 2 no c - Sticks to Snakes Transmutation 2 no d - Regeneration Charms/Necromancy 3 no e - Scorpion Form Transmutation/Poison 3 no f - Petrify Transmutation/Earth 4 no g - Iskenderun's Battlesphere Charms/Earth 5 no (63, 17, D) a lightning rod (4/4) (63, 25, D) (unseen) (63, 26, D) a +1 hatchet of freezing (unseen) (63, 27, D) a +2 reaver's staff of poison (unseen) (64, 16, D) a +3 buckler of reflection (unseen) (64, 17, D) an uncursed ring of dexterity (unseen) (64, 18, D) a +0 cleaver of caustic ooze a +0 longbow a +0 leather armour an elf corpse (64, 19, D) a cursed +0 scale mail {(Curse: Slay-2)} an elf corpse an elf corpse (64, 20, D) a cursed +0 rapier {(Curse: *Drain)} an elf corpse (64, 21, D) an elf corpse (unseen) (64, 26, D) a scroll of acquirement (unseen) (64, 27, D) a cursed ring of evasion {(Curse: *Contam MR-)} (unseen) (65, 20, D) a +2 quarterstaff of speed an elf corpse (65, 26, D) a +5 shielded staff of earth (unseen) (67, 0, D) a +1 ring mail of fire resistance (unseen) (67, 3, D) an iguana corpse (unseen) (68, 0, D) a lightning rod (4/4) (68, 3, D) a porcupine corpse (69, 0, D) a +4 staff of earth (unseen) (69, 3, D) an iguana corpse (unseen) (70, 8, D) a book of Air (70, 9, D) a book of the Earth (70, 11, D) a wolf corpse (still there?) a sewer rat corpse (still there?) (70, 28, D) a cursed ring of intelligence {(Curse: rC-)} a +0 trident a +0 shortbow a centaur corpse (71, 8, D) a cursed +1 long sword of freezing {(Curse: MR-)} (71, 10, D) a jackal corpse (71, 11, D) a bullfrog corpse (71, 17, D) a +1 chain mail of fire resistance (71, 20, D) a +0 long sword (still there?) a +0 chain mail (still there?) an elf corpse (still there?) (71, 26, D) a book of Beasts (71, 29, D) a +0 trident a merfolk corpse (72, 9, D) a lightning rod (4/4) (72, 11, D) a sewer rat corpse (unseen) (72, 16, D) a lantern of shadows (72, 17, D) a +2 short sword of venom (72, 21, D) a +0 scale mail a +0 chain mail a +0 short sword of venom an elf corpse an elf corpse (72, 26, D) a +2 vampiric lajatang (72, 29, D) a +5 war axe of chopping a merfolk corpse (72, 30, D) a hippogriff corpse (73, 1, D) a +2 flail of protection (73, 16, D) a +4 scoped staff of earth (73, 17, D) an uncursed ring of protection (unseen) (73, 21, D) a +0 long sword (still there?) a +0 scale mail (still there?) an elf corpse (still there?) (73, 26, D) a +5 wizard's staff of death (73, 27, D) a book of Clouds (73, 29, D) a hippogriff corpse (unseen) (73, 30, D) a hippogriff corpse (unseen) (75, 1, D) the Reference Book on Ignition Spells Type Level Known a - Flame Tongue Fire 1 yes b - Summon Small Mammal Summoning 1 no c - Sublimation of Blood Necromancy 2 no d - Animate Dead Necromancy 4 no e - Aura of Abjuration Summoning 5 no f - Spellforged Servitor Summoning 7 no