Amaterasu the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) a +0 club the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) a book of Clouds (60, 37, D) a phial of floods (61, 0, D) a +0 long sword (61, 8, D) a book of Callings (61, 16, D) an uncursed staff of earth (61, 26, D) a lightning rod (1/4) (61, 37, D) a +6 rapier of speed (62, 0, D) a +2 rapier of venom (62, 1, D) a +0 longbow a +0 dagger 13 arrows a +0 leather armour the +7 hunting sling "Zebbot" {speed, Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). an elf corpse (62, 2, D) a +5 battleaxe of freezing (62, 8, D) an uncursed staff of air (62, 9, D) a +2 vampiric spear (62, 16, D) the Incunabulum of Venom and Displacement Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Passage of Golubria Translocation 4 no c - Dispersal Translocation 6 no d - Eringya's Noxious Bog Transmutation/Poison 6 no (62, 17, D) a book of Maledictions (62, 22, D) a rime drake corpse (62, 27, D) +2 acid dragon scales (62, 29, D) a +0 battleaxe (still there?) a +0 robe (still there?) (62, 37, D) a phial of floods (63, 2, D) a -3 short sword a +0 shortbow 14 arrows a +0 leather armour (63, 8, D) the Grimoire of Enchanting Transmigration Spells Type Level Known a - Corona Hexes 1 no b - Beastly Appendage Transmutation 1 no c - Leda's Liquefaction Hexes/Earth 4 no d - Hydra Form Transmutation 6 no e - Discord Hexes 8 no (63, 16, D) a +4 ring mail of cold resistance (63, 17, D) an uncursed staff of conjuration (63, 26, D) the +10 tower shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (63, 27, D) a +2 plate armour of positive energy (63, 29, D) a +0 flail a +0 robe (63, 37, D) an uncursed staff of death (64, 16, D) an uncursed staff of death (64, 17, D) a phial of floods (64, 26, D) an uncursed ring of see invisible (64, 27, D) a lightning rod (1/4) (64, 29, D) a necrophage corpse (64, 30, D) a necrophage corpse (65, 26, D) a +2 leather armour of cold resistance (67, 0, D) the +1 leather armour "Tenax" {rN++ Int-5} It affects your intelligence (-5). It greatly protects you from negative energy. (67, 1, D) a scorpion corpse (68, 0, D) a +3 scale mail of willpower (68, 3, D) a scorpion corpse (69, 0, D) a +0 vorpal mace (69, 36, D) a cursed staff of conjuration (70, 8, D) the +2 leather armour of the Marlin {Int+6 Slay+2} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (70, 19, D) a +4 scimitar of holy wrath (still there?) a +0 robe (still there?) an orc corpse (still there?) (70, 31, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 shortbow 17 arrows a +0 leather armour (70, 33, D) a +0 long sword (still there?) a +0 ring mail (still there?) (70, 36, D) a +3 flail of protection (70, 37, D) a +2 whip of pain (71, 8, D) a phial of floods (71, 11, D) an uncursed staff of death (71, 16, D) an uncursed staff of fire (71, 17, D) an uncursed staff of earth (71, 18, D) a +0 whip (still there?) a cursed +0 ring mail (still there?) an orc corpse (still there?) (71, 19, D) a +0 flail (still there?) a +0 leather armour (still there?) (71, 26, D) a +0 dagger (71, 27, D) a +0 long sword a +1 hand crossbow of flaming (71, 36, D) an uncursed staff of conjuration (71, 41, D) a redback corpse (71, 42, D) a wolf spider corpse (72, 8, D) an uncursed staff of cold (72, 16, D) a book of Summonings (72, 18, D) a +0 hand axe a +0 leather armour an orc corpse (72, 19, D) a +0 flail a +0 plate armour an orc corpse (72, 26, D) an uncursed staff of earth (72, 27, D) a +3 triple crossbow of flaming (72, 29, D) a cursed +0 long sword an elf corpse (72, 31, D) a +0 long sword (72, 33, D) 2 arrows (72, 36, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (72, 37, D) a +0 leather armour of fire resistance (72, 40, D) a scorpion corpse (73, 17, D) a +0 dagger (73, 20, D) a cursed -3 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (73, 26, D) the +1 ring mail "Cuxoubb" {rCorr Str+7 Dex+3} It affects your strength (+7). It affects your dexterity (+3). It provides partial protection from all sources of acid and corrosion. (73, 27, D) a +3 chain mail of poison resistance (73, 28, D) a +0 shortbow (still there?) a +0 short sword (still there?) 18 arrows (still there?) a +0 leather armour (still there?) (73, 36, D) a +5 vorpal hunting sling (73, 37, D) a +6 ring of strength (73, 38, D) a scorpion corpse (74, 2, D) a +0 long sword an elf corpse (skeletalised by now) (74, 3, D) a +1 short sword of venom a +0 longbow 26 arrows a +0 leather armour