ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.26.0-10-g1f06aea511 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7174545731101840292, deterministic pregen: 1 Command line: /usr/games/crawl-0.26 -name Amaterasu -rc /dgldir/rcfiles/crawl-0.26/Amaterasu.rc -macro /dgldir/rcfiles/crawl-0.26/Amaterasu.macro -morgue /dgldir/morgue/Amaterasu/ -webtiles-socket /crawl-master/webserver/sockets/Amaterasu:2021-01-25.13:52:27.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-0.26(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55e6b5b42a6b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.26(_Z13do_crash_dumpv+0x47a) [0x55e6b5b4afda]: do_crash_dump() /usr/games/crawl-0.26(_Z20crash_signal_handleri+0xae) [0x55e6b5b42dde]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f45e5b15f20]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xc7) [0x7f45e5eda727]: /usr/games/crawl-0.26(+0x37664b) [0x55e6b5b4a64b]: /usr/games/crawl-0.26(+0x3768be) [0x55e6b5b4a8be]: /usr/games/crawl-0.26(+0x1df7a4) [0x55e6b59b37a4]: /usr/games/crawl-0.26(+0x33996b) [0x55e6b5b0d96b]: /usr/games/crawl-0.26(_Z16fill_status_infoiR11status_info+0xe6c) [0x55e6b6019a3c]: fill_status_info(int, status_info&) /usr/games/crawl-0.26(_ZN14TilesFramework12_send_playerEb+0x19b1) [0x55e6b611f0b1]: TilesFramework::_send_player(bool) /usr/games/crawl-0.26(_ZN14TilesFramework6redrawEv+0xa2) [0x55e6b6121db2]: TilesFramework::redraw() /usr/games/crawl-0.26(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x2a) [0x55e6b6121f2a]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-0.26(+0x621a5b) [0x55e6b5df5a5b]: /usr/games/crawl-0.26(_ZN14message_window4moreEbb+0x1ba) [0x55e6b5df6eda]: message_window::more(bool, bool) /usr/games/crawl-0.26(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x4b4) [0x55e6b5df76e4]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.26(_ZN13message_store9store_msgERK12message_line+0x136) [0x55e6b5df7ea6]: message_store::store_msg(message_line const&) /usr/games/crawl-0.26(_ZN13message_store10flush_prevEv+0x137) [0x55e6b5df8047]: message_store::flush_prev() /usr/games/crawl-0.26(+0x61eb4c) [0x55e6b5df2b4c]: /usr/games/crawl-0.26(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x9d) [0x55e6b5df321d]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.26(_Z4mprf16msg_channel_typePKcz+0xaf) [0x55e6b5df36ef]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.26(+0x73fcba) [0x55e6b5f13cba]: /usr/games/crawl-0.26(+0x7412a0) [0x55e6b5f152a0]: /usr/games/crawl-0.26(_Z13player_reactsv+0x114) [0x55e6b5f163c4]: player_reacts() /usr/games/crawl-0.26(_Z12world_reactsv+0x505) [0x55e6b612a525]: world_reacts() /usr/games/crawl-0.26(+0x9583c5) [0x55e6b612c3c5]: /usr/games/crawl-0.26(+0x958f05) [0x55e6b612cf05]: /usr/games/crawl-0.26(main+0x39b) [0x55e6b5aa512b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f45e5af8b97]: /usr/games/crawl-0.26(_start+0x2a) [0x55e6b5aa596a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.26/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.26/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.26/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = corridors, absdepth0 = 7 Level vaults: layout_loops_ring uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: an orc priest, wearing a +0 ring mail (15% to evade) You feel a surge of power! The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! Vehumet accepts your kill. You now have 305 gold pieces (gained 16). F - a scroll labelled CESYLLOGIB Things that are here: a +0 ring mail; a +0 mace; a +0 plate armour Found a stone staircase leading down. G - a scroll labelled VYMPYB MITESY Things that are here: a +0 dagger; an orc corpse H - a scroll labelled ADGHAI HEEWO You now have 313 gold pieces (gained 8). A gnoll comes into view. Found a scroll of fear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll (asleep, 0% to evade) You feel a surge of power! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll (heavily wounded, 0% to evade) You feel a surge of power! The magic dart hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The gnoll shouts! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (0% to evade) You feel a surge of power! The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 15% to evade) You feel a surge of power! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The gnoll is dazzled. x2 The gnoll barely misses you. Unknown command. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, blind, 0% to evade) You feel a surge of power! The magic dart hits the gnoll. You kill the gnoll! Vehumet accepts your kill. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (wandering, hasn't noticed you, 17% to evade) You feel a surge of power! The searing ray hits the wyvern! The wyvern is moderately wounded. The wyvern hisses angrily. (Press . to maintain the ray.) The gnoll is no longer blind. The searing ray misses the wyvern. The wyvern closely misses you. The wyvern bites you. The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The mystic blast hits the wyvern. The wyvern is heavily wounded. The wyvern is knocked back by the mystic blast. You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded, 17% to evade) You feel a surge of power! The searing ray hits the wyvern! The wyvern is almost dead. (Press . to maintain the ray.) The searing ray hits the wyvern. You kill the wyvern! Vehumet accepts your kill. You feel your power returning. A giant cockroach comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (wandering, hasn't noticed you, 0% to evade) You feel a surge of power! The magic dart hits the giant cockroach but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (0% to evade) You feel a surge of power! The magic dart hits the giant cockroach! You kill the giant cockroach! Vehumet accepts your kill. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 8% to evade) You feel a surge of power! The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre!! You kill the ogre! Vehumet accepts your kill. You feel your power returning. Your Evocations skill increases to level 1! Things that are here: a +0 club; a wyvern corpse; a gnoll corpse Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 spear; a gnoll corpse You see here a giant cockroach corpse. Things that are here: a +0 giant spiked club; an ogre corpse v - 2 scrolls of fear (gained 1) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You see here 12 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (8% to evade) You feel a surge of power! The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre!! You kill the ogre! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. You now have 325 gold pieces (gained 12). You see here a +0 giant club. Found an escape hatch in the floor. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! x2 A kobold comes into view. You hear a shout! The kobold shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering 2 stones (21% to evade) You feel a surge of power! The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. (Press . to maintain the ray.) You hear a shout! The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. A big kobold comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - big kobold Aim: a big kobold (wandering, hasn't noticed you, 21% to evade) You feel a surge of power! The searing ray hits the big kobold! The big kobold is heavily wounded. The big kobold shouts! (Press . to maintain the ray.) The searing ray hits the big kobold. The big kobold is heavily wounded. A kobold comes into view. The searing ray hits the big kobold! The big kobold is almost dead. The searing ray hits the big kobold! You kill the big kobold! Vehumet accepts your kill. Vehumet offers you knowledge of Foxfire. You finish channeling your searing ray. Your Staves skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (21% to evade) You feel a surge of power! The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 short sword and quivering 8 poisoned darts. The kobold throws a poisoned dart. The poisoned dart misses you. A kobold comes into view. The kobold throws a poisoned dart. The poisoned dart closely misses you. You finish channeling your searing ray. The kobold throws a poisoned dart. The poisoned dart closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering 5 poisoned darts (21% to evade) You feel a surge of power! The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. (Press . to maintain the ray.) The searing ray misses the kobold. The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. w - a wand of enslavement (21) (gained 11 charges) A kobold comes into view. It is quivering 8 poisoned darts. The kobold shouts! You see here a wand of iceblast (3). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, quivering 8 poisoned darts (0% to evade) You feel a surge of power! The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. I - a wand of iceblast (3) Things that are here: 8 poisoned darts; a kobold corpse Items here: (( )) ††. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a stone staircase leading down here. You see here a robe. An iguana comes into view. The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (0% to evade) You feel a surge of power! The magic dart hits the iguana! The iguana is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 15% to evade) You feel a surge of power! The searing ray hits the iguana! The iguana is almost dead. (Press . to maintain the ray.) The searing ray hits the iguana. You kill the iguana! Vehumet accepts your kill. You feel your power returning. An adder comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 0% to evade) You feel a surge of power! The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 0% to evade) You feel a surge of power! The magic dart hits the adder! The adder is almost dead. Okay, then. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 0% to evade) You feel a surge of power! The magic dart hits the adder but does no damage. The adder is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 0% to evade) You feel a surge of power! The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 0% to evade) You feel a surge of power! The magic dart hits the adder but does no damage. The adder is almost dead. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 0% to evade) You feel a surge of power! The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. Things that are here: a +0 giant spiked club; an ogre skeleton Found a tattered robe. Found a scimitar. Found a chain mail. You see here a tattered robe. J - a tattered robe As you read the scroll of identify, it crumbles to dust. J - the cursed +0 robe "Umeusa" {-Cast +Blink Stlth+} Drop what? 35/52 slots (_ for help) (? for menu, Esc to quit) You drop the cursed +0 robe "Umeusa" {-Cast +Blink Stlth+}. You see here a chain mail. A worker ant comes into view. Found 19 gold pieces. You see here 18 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (asleep, 0% to evade) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (asleep, 0% to evade) You feel a surge of power! The searing ray hits the worker ant. The worker ant is moderately wounded. (Press . to maintain the ray.) The searing ray hits the worker ant! You kill the worker ant! Vehumet accepts your kill. You feel your power returning. You now have 343 gold pieces (gained 18). A worker ant comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (asleep, 0% to evade) You feel a surge of power! The magic dart hits the worker ant. The worker ant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, 0% to evade) You feel a surge of power! The magic dart hits the worker ant but does no damage. The worker ant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, 0% to evade) You feel a surge of power! The magic dart hits the worker ant but does no damage. The worker ant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, 17% to evade) You feel a surge of power! The searing ray hits the worker ant! The worker ant is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worker ant! You kill the worker ant! Vehumet accepts your kill. You feel your power returning. You now have 362 gold pieces (gained 19). An iguana comes into view. The iguana hisses angrily. An iguana is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (0% to evade) You feel a surge of power! The magic dart hits the iguana. The iguana is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 15% to evade) You feel a surge of power! The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) The iguana hisses menacingly. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. f - 6 scrolls of teleportation (gained 1) Prince Ribbit comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (0% to evade) You feel a surge of power! The magic dart hits Prince Ribbit. Prince Ribbit is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (lightly wounded, 30% to evade) You feel a surge of power! The searing ray hits Prince Ribbit!! Prince Ribbit is heavily wounded. (Press . to maintain the ray.) Prince Ribbit blinks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (heavily wounded, 0% to evade) You feel a surge of power! The magic dart hits Prince Ribbit. Prince Ribbit is severely wounded. Prince Ribbit blinks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (severely wounded, 30% to evade) You feel a surge of power! The searing ray misses Prince Ribbit. (Press . to maintain the ray.) The searing ray misses Prince Ribbit. Prince Ribbit blinks! The searing ray hits Prince Ribbit!! You kill Prince Ribbit! Vehumet accepts your kill. You feel your power returning. You see here a scimitar. Found an escape hatch in the ceiling. A killer bee zombie comes into view. The killer bee zombie completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - killer bee zombie Aim: a killer bee zombie (24% to evade) You feel a surge of power! The searing ray hits the killer bee zombie! The killer bee zombie is heavily damaged. (Press . to maintain the ray.) The killer bee zombie hits you but does no damage. The searing ray hits the killer bee zombie! The killer bee zombie is almost destroyed. The killer bee zombie closely misses you. The killer bee zombie hits you but does no damage. The searing ray hits the killer bee zombie! You destroy the killer bee zombie! Vehumet accepts your kill. You feel your power returning. There is a fountain of clear blue water here. There is a white marble altar of Elyvilon here. There is a fountain of clear blue water here. You see here 3 poisoned darts. Done exploring. Done exploring. As you read the scroll labelled CESYLLOGIB, it crumbles to dust. You speak a Word of immense power! It was a scroll of holy word. As you read the scroll labelled VYMPYB MITESY, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. As you read the scroll labelled ADGHAI HEEWO, it crumbles to dust. The dust glows gleaming aubergine! It was a scroll of random uselessness. (D) Dungeon (T) Temple Where to? (Enter - D:6 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) Okay, then. (D) Dungeon (T) Temple Where to? (Enter - D:6 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 23 stones and 10 poisoned darts. Found a stone staircase leading up. Found 15 poisoned darts. Unknown command. f - 7 scrolls of teleportation (gained 1) v - 3 scrolls of fear (gained 1) Found a stone staircase leading down. Found a stone staircase leading up. A howler monkey skeleton comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey skeleton Aim: a howler monkey skeleton (dormant, 0% to evade) You feel a surge of power! The searing ray hits the howler monkey skeleton!! The howler monkey skeleton is almost destroyed. (Press . to maintain the ray.) The searing ray hits the howler monkey skeleton! You destroy the howler monkey skeleton! Vehumet accepts your kill. You feel your power returning. Magic restored. d - 6 scrolls of remove curse (gained 1) An adder skeleton comes into view. Found a scroll of remove curse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton (dormant, 0% to evade) You feel a surge of power! The magic dart hits the adder skeleton. The adder skeleton is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (lightly damaged, 13% to evade) You feel a surge of power! The searing ray hits the adder skeleton! You destroy the adder skeleton! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) A howler monkey comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (wandering, hasn't noticed you, 0% to evade) You feel a surge of power! The magic dart hits the howler monkey. The howler monkey is lightly wounded. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (lightly wounded, catching its breath, 0% to evade) You feel a surge of power! The magic dart hits the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! You hear a loud, deep croak! You hear a shout! x2 You hear a loud, deep croak! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A bullfrog comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (heavily wounded, catching its breath, 19% to evade) You feel a surge of power! The searing ray hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (0% to evade) You feel a surge of power! The magic dart hits the bullfrog. The bullfrog is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded, 21% to evade) You feel a surge of power! The searing ray hits the bullfrog! The bullfrog is severely wounded. (Press . to maintain the ray.) The bullfrog releases a deep croak. The searing ray hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. A black bear comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (wandering, hasn't noticed you, 13% to evade) You feel a surge of power! The searing ray hits the black bear! The black bear is heavily wounded. The black bear growls angrily. (Press . to maintain the ray.) The searing ray hits the black bear! The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear! You kill the black bear! Vehumet accepts your kill. A sky beast comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (24% to evade) You feel a surge of power! The searing ray misses the sky beast. (Press . to maintain the ray.) The searing ray hits the sky beast! The sky beast is moderately wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! The searing ray hits something! You finish channeling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. A scorpion comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 17% to evade) You feel a surge of power! The searing ray hits the scorpion! The scorpion is severely wounded. (Press . to maintain the ray.) The searing ray hits the scorpion! You kill the scorpion! Vehumet accepts your kill. An ufetubus comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (wandering, hasn't noticed you, 0% to evade) You feel a surge of power! The magic dart hits the ufetubus but does no damage. The ufetubus shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (28% to evade) You feel a surge of power! The searing ray hits the ufetubus! You kill the ufetubus! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) A quokka comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 24% to evade) You feel a surge of power! The searing ray hits the quokka! You kill the quokka! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) An adder zombie comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder zombie Aim: an adder zombie (wandering, hasn't noticed you, 17% to evade) You feel a surge of power! The searing ray hits the adder zombie. The adder zombie is moderately damaged. (Press . to maintain the ray.) The searing ray hits the adder zombie! You destroy the adder zombie! Vehumet accepts your kill. You feel your power returning. Things that are here: a sky beast corpse; a bullfrog corpse d - 7 scrolls of remove curse (gained 1) Found a stone staircase leading down. Found 13 bolts. Found a runed dagger. C - a scroll of amnesia You now have 375 gold pieces (gained 13). Found a dagger. You see here a dagger. You now have 388 gold pieces (gained 13). You see here a dagger. A howler monkey comes into view. A howler monkey is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (wandering, hasn't noticed you, 19% to evade) You feel a surge of power! The searing ray hits the howler monkey! The howler monkey is heavily wounded. The howler monkey howls! (Press . to maintain the ray.) The searing ray hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. You feel your power returning. An orc warrior comes into view. It is wielding a +2 vampiric war axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +2 vampiric war axe, wearing a +0 plate armour and quivering 4 boomerangs (wandering, hasn't noticed you, 0% to evade) You feel a surge of power! The magic dart hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shouts! The orc warrior throws a boomerang. The boomerang hits you but does no damage. The weapon returns to the orc warrior! An orc comes into view. It is wielding a +0 flail. The orc warrior throws a boomerang. The boomerang barely misses you. The weapon returns to the orc warrior! The orc warrior throws a boomerang. The boomerang closely misses you. The weapon returns to the orc warrior! You start waiting. An orc warrior is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +2 vampiric war axe, wearing a +0 plate armour and quivering 4 boomerangs (lightly wounded, 17% to evade) You feel a surge of power! The searing ray hits the orc warrior! The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior throws a boomerang. The boomerang hits you! The weapon returns to the orc warrior! The searing ray hits the orc warrior! The orc warrior is severely wounded. The orc warrior throws a boomerang. The boomerang completely misses you. The weapon returns to the orc warrior! The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior throws a boomerang. The boomerang completely misses you. The weapon returns to the orc warrior! The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You finish channeling your searing ray. An orc comes into view. It is wielding a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace, wearing a +0 leather armour and quivering 21 stones (wandering, hasn't noticed you, 17% to evade) You feel a surge of power! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You hear a shout! An orc comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger, wearing a +0 robe and quivering 22 stones (17% to evade) You feel a surge of power! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) Magic restored. HP restored. You now have 406 gold pieces (gained 18). Items here: (( ))) [[[ †. An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a cursed -4 ring of intelligence (wandering, hasn't noticed you, 0% to evade) You feel a surge of power! The magic dart hits the orc! You kill the orc! Vehumet accepts your kill. Things that are here: a +0 flail; a cursed -4 ring of intelligence; an orc corpse A bullfrog comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (wandering, hasn't noticed you, 0% to evade) You feel a surge of power! The magic dart hits the bullfrog. The bullfrog is lightly wounded. The bullfrog releases a deep croak. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded, 21% to evade) You feel a surge of power! The searing ray hits the bullfrog! The bullfrog is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. Your Evocations skill increases to level 2! You see here a bullfrog corpse. A worker ant comes into view. A worker ant is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (17% to evade) You feel a surge of power! The searing ray misses the worker ant. (Press . to maintain the ray.) The searing ray misses the worker ant. The worker ant completely misses you. The searing ray hits the worker ant! The worker ant is heavily wounded. The worker ant completely misses you. The searing ray hits the worker ant! You kill the worker ant! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. Found 8 sling bullets. A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The two-headed ogre is dazzled. Unknown command. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the two-headed ogre!! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 dire flail. The two-headed ogre hits you with a +0 giant club!! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre slams into the rock wall! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the two-headed ogre! You kill the two-headed ogre! Vehumet accepts your kill. Your Staves skill increases to level 2! Your Conjurations skill increases to level 13! Things that are here: a +0 dire flail; a +0 giant club Found 22 stones. A sky beast comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (asleep, 0% to evade) You feel a surge of power! The magic dart hits the sky beast. The sky beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (lightly wounded, 24% to evade) You feel a surge of power! The searing ray hits the sky beast! The sky beast is heavily wounded. (Press . to maintain the ray.) The searing ray hits the sky beast! The sky beast is almost dead. The searing ray hits the sky beast! You kill the sky beast! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident (asleep, 0% to evade) You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident (severely wounded, 0% to evade) You feel a surge of power! The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. Found a chain mail. Found a stone staircase leading down. Things that are here: a +0 trident; an orc corpse You see here a chain mail. There is a stone staircase leading down here. F - a scroll labelled JEAVVA INEITS Maggie the Vainglorious comes into view. She is wielding a +2 glaive of venom. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Maggie shouts! Maggie mumbles some strange words. Maggie attempts to bespell you! You are mesmerised by Maggie! You cannot move away from Maggie! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 glaive of venom and wearing +0 steam dragon scales (mesmerising, 0% to evade) You feel a surge of power! The magic dart hits Maggie. Maggie is lightly wounded. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +2 glaive of venom and wearing +0 steam dragon scales (lightly wounded, mesmerising) The floor. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 glaive of venom and wearing +0 steam dragon scales (lightly wounded, mesmerising, 0% to evade) You feel a surge of power! The magic dart hits Maggie. Maggie is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 glaive of venom and wearing +0 steam dragon scales (lightly wounded, mesmerising, 0% to evade) You feel a surge of power! The magic dart hits Maggie but does no damage. Maggie is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 glaive of venom and wearing +0 steam dragon scales (lightly wounded, mesmerising, 17% to evade) You feel a surge of power! The searing ray misses Maggie. (Press . to maintain the ray.) The searing ray hits Maggie! Maggie is heavily wounded. The searing ray hits Maggie! Maggie is heavily wounded. Maggie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits Maggie! Maggie is severely wounded. Maggie is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 glaive of venom and wearing +0 steam dragon scales (severely wounded, mesmerising, 17% to evade) You feel a surge of power! The searing ray hits Maggie. Maggie is almost dead. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26.0-10-g1f06aea511 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Amaterasu] Species: Deep Elf Job: Conjurer HP: 58/58; mods: 0/0 MP: 14/26; mod: 0 Stats: 4 (4) 27 (27) 13 (13) Position: (62, 28), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 13 | 4 | 901 | 194/353 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 2 | 12 | 2 | 188 | 38/150 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/29 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 424 | 0/283 Dodging | X | 0 | 0 | 5 | 530 | 0/212 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 10 | 1664 | 0/387 Conjurations | X | 2 | 64 | 13 | 4485 | 239/799 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 2 | 11 | 2 | 186 | 60/126 Spell bugs: Durations: Attributes: #12: 406 #23: 8743 #24: -1479743145 #27: 9415 #36: 1 #49: 426 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #16: staff of conjuration eq slot #1, inv slot #10: scarf of resistance eq slot #2, inv slot #11: +0 helmet eq slot #3, inv slot #26: cursed +0 pair of gloves eq slot #4, inv slot #24: +0 pair of boots eq slot #6, inv slot #25: +1 leather armour of positive energy eq slot #7, inv slot #6: ring of wizardry eq slot #8, inv slot #17: ring of protection from fire eq slot #9, inv slot #27: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .#.# ...# ##.# #.# ##.# ...# .### .####### .########### .......# ...@...@...# ######.# ##########.# #.# #.# #.# #.# #.# #.# #.# #.# #### #.# #.# .>.# #.# #.# ...# #.# #># clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 2 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.