Alter Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 6, D:1) a +0 leather armour (6, -11, D:1) a +0 dagger 5 stones (7, -11, D:1) a jackal skeleton (8, -24, D:1) a scroll of identify (10, -4, D:1) a +0 whip (13, 7, D:1) a +0 trident