Alter Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (1, 11, D:1) a +0 club (5, -5, D:1) a +0 ring mail (25, 18, D:1) a +0 club (28, 18, D:1) 23 stones (43, 9, D:1) a +0 club (46, 17, D:1) 20 sling bullets (50, 6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -31, D:2) a +0 club (4, -18, D:2) a stone (7, -8, D:2) 22 arrows (9, 5, D:2) 12 bolts (12, -12, D:2) a +0 club (12, -5, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club a +0 hunting sling 7 stones a +0 dagger a +0 club (12, -4, D:2) a +0 club (12, -3, D:2) a stone (12, 9, D:2) a +0 club (13, -6, D:2) a +0 trident a +0 animal skin a cursed +0 helmet (16, -18, D:2) a +0 short sword (19, -30, D:2) a +0 dagger (24, 4, D:2) a +0 chain mail (35, -33, D:2) 4 boomerangs (36, -20, D:2) 17 poisoned darts (37, 9, D:2) a +0 club (38, 8, D:2) a +0 dagger (43, -9, D:2) a +0 short sword a stone (44, -9, D:2) a +0 whip (45, -9, D:2) a stone (46, -9, D:2) 2 stones (47, -9, D:2) a stone (50, -9, D:2) a stone (53, -42, D:2) a +0 club (56, -30, D:2) a +0 falchion (56, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, 0, D:3) a cursed -2 club (16, 40, D:3) a +0 long sword (20, 43, D:3) a +0 dagger (22, -2, D:3) a scroll of immolation (22, 1, D:3) 19 arrows (28, 9, D:3) a +0 dagger (29, 50, D:3) 21 sling bullets (29, 55, D:3) a cursed +0 robe (34, 40, D:3) a +0 dagger (40, 9, D:3) 21 arrows (42, 14, D:3) 20 arrows (46, 12, D:3) a +2 dagger of draining (46, 32, D:3) a +2 dagger of venom (54, 55, D:3) a +0 club a +0 chain mail a +0 hand axe a +0 flail a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 whip a +0 ring mail a +0 flail a +0 chain mail a +0 club (12, 45, D:4) a +0 leather armour (17, 49, D:4) a +0 trident (18, 49, D:4) a +0 chain mail (21, 32, D:4) a +0 giant club (22, 24, D:4) 11 bolts (22, 49, D:4) the +1 hand axe "Bung" {chop, *Corrode +Blink Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you blink. It may corrode you when you take damage. a +0 cloak a throwing net 2 potions of degeneration a -1 mace a +0 scale mail (26, 42, D:4) 22 arrows (63, 25, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 8 arrows (2, 0, D:5) an arrow (3, 0, D:5) 2 arrows (5, 1, D:5) an arrow (5, 2, D:5) 3 arrows (11, 2, D:5) 22 bolts (13, -1, D:5) a cursed +0 giant club (15, -2, D:5) a +0 ring mail (18, -1, D:5) a +0 ring mail (19, 7, D:5) 6 bolts (25, 13, D:5) a +0 hand axe a cursed -3 falchion a +0 chain mail a +0 halberd (26, 12, D:5) a +0 dagger a +0 robe (26, 13, D:5) a +0 halberd (30, 18, D:5) a +0 ring mail (31, 12, D:5) a +0 chain mail (39, 0, D:5) a +0 giant club (45, -15, D:5) 20 stones a cursed -2 chain mail (49, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, 13, D:6) a +0 quarterstaff (5, 5, D:6) 18 stones (8, -4, D:6) a +0 robe (10, -27, D:6) a +0 long sword (14, -15, D:6) 28 stones (16, -24, D:6) a +0 robe (17, -24, D:6) a +3 halberd a cursed +0 robe (17, -5, D:6) a +0 leather armour (18, -18, D:6) a cursed +3 short sword a +0 robe a potion of degeneration (19, -18, D:6) a +2 hand axe a +0 robe (21, -22, D:6) a +0 robe (29, -23, D:6) a +0 chain mail (37, -23, D:6) a +0 whip (49, 2, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (20, 3, D:7) a +0 whip of flaming a +0 ring mail (25, 16, D:7) a +0 ring mail a cursed -2 flail (25, 18, D:7) a +0 ring mail a +0 falchion a +0 mace a +0 plate armour (25, 29, D:7) 2 stones (26, 19, D:7) a +0 mace (26, 29, D:7) a stone (27, 29, D:7) a +0 whip (28, 29, D:7) a stone 5 poisoned darts a +0 short sword (29, -12, D:7) 16 arrows (29, 29, D:7) a stone (31, -9, D:7) 21 arrows (31, 13, D:7) 3 silver javelins (33, 29, D:7) a stone (37, 20, D:7) a +0 hand axe (37, 21, D:7) a +0 hand axe a +0 leather armour (38, 20, D:7) a +0 hand axe 2 boomerangs (39, -11, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 19, D:7) 28 arrows Level 8 of the Dungeon [Shop] Fine's Antique Armour Shop a cursed +0 plate armour (480 gold) a +0 robe (16 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +0 cloak (108 gold) a +1 scale mail of cold resistance (384 gold) a +0 scale mail (96 gold) a cursed +0 leather armour (2 gold) a +0 robe (16 gold) (5, -39, D:8) a +0 flail 5 boomerangs (16, -6, D:8) a +0 war axe (23, -10, D:8) 2 arrows (24, -9, D:8) an arrow (25, -8, D:8) a cursed -2 shortbow 22 arrows (27, -11, D:8) a +0 robe (29, -11, D:8) 18 arrows (36, -16, D:8) a +0 great sword (38, -31, D:8) a +0 whip a +0 spear (38, -30, D:8) a +0 spear (39, -8, D:8) 21 stones Level 9 of the Dungeon [Shop] Masur's Weapon Shop a +0 quarterstaff (48 gold) 19 poisoned darts (91 gold) a +0 club (12 gold) a +0 long sword (42 gold) the +11 short sword "Howul" {venom, rElec rC+ MP+9} (1182 gold) It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). 31 sling bullets (186 gold) the +2 Maxwell's thermic engine {flame, freeze} (528 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 hunting sling (18 gold) a +0 fustibalus of flaming (348 gold) a +2 morningstar of holy wrath (230 gold) a +0 battleaxe (78 gold) a +0 club (12 gold) a +0 short sword (36 gold) (0, 0, D:9) a +0 shortbow 17 arrows (2, -2, D:9) an arrow (3, -4, D:9) 3 arrows (3, -3, D:9) an arrow (4, -5, D:9) a +0 whip of flaming a cursed +0 robe (4, -4, D:9) a +0 hand axe a +0 plate armour (5, -5, D:9) an arrow (7, -7, D:9) an arrow (12, -10, D:9) a +0 dagger (12, -6, D:9) a cursed -2 battleaxe (14, -23, D:9) a scroll of torment (14, -9, D:9) a +0 hand axe a +0 chain mail (16, -14, D:9) a +0 halberd a +0 plate armour (16, 20, D:9) a +2 spear of venom (17, -16, D:9) a +0 flail a +0 ring mail a +4 scimitar a +0 robe (17, -15, D:9) a +0 giant club (18, -17, D:9) a +0 whip (18, -16, D:9) a cursed +3 scimitar a +0 robe (18, -15, D:9) a +1 hand axe of draining 3 boomerangs a +4 war axe a +0 leather armour a cursed +3 short sword a +0 robe (19, -15, D:9) a +0 flail a +0 robe (25, -15, D:9) a +0 ring mail (28, 1, D:9) a +0 club (34, -3, D:9) a +0 dagger (35, -3, D:9) a +0 flail a +0 whip a +0 ring mail (35, -2, D:9) a +0 flail a +0 chain mail a +0 hand axe (49, 8, D:9) a cursed +0 leather armour Level 10 of the Dungeon [Shop] Meth's Book Shoppe a book of Flames (420 gold) a book of Summonings (840 gold) a book of Enchantments (600 gold) a book of Burglary (900 gold) a book of Clouds (540 gold) a book of Maledictions (300 gold) a book of Callings (360 gold) a book of the Tempests (840 gold) a book of Debilitation (480 gold) a book of Ice (780 gold) a Necronomicon (1324 gold) a book of Enchantments (600 gold) (0, 0, D:10) a +0 battleaxe (2, -26, D:10) a +0 ring mail (3, -28, D:10) a scroll of immolation (3, -26, D:10) a +0 mace (3, -25, D:10) a +0 halberd a +0 plate armour (3, -4, D:10) a +0 mace (5, 9, D:10) a +2 long sword of flaming a +0 war axe (14, -26, D:10) a cursed -1 quarterstaff (27, -13, D:10) 23 stones (27, -3, D:10) the +2 ring mail of Philately {Dex+3} It affects your dexterity (+3). a -3 ring of protection a +0 plate armour (27, 14, D:10) a +0 war axe a +0 ring mail a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 giant spiked club (27, 15, D:10) a +0 flail (28, 13, D:10) a +0 halberd 2 throwing nets a +0 scale mail (30, -3, D:10) 16 stones (52, -4, D:10) a +0 shortbow (53, 3, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) the +2 leather armour "Jifos" {Dex+5} It affects your dexterity (+5). (2, -39, D:11) a +0 mace a +0 mace (2, -37, D:11) a +0 whip a +0 ring mail (3, -39, D:11) a +0 robe a +0 dagger (7, -18, D:11) a +0 mace (14, -2, D:11) a cursed -1 dagger a +0 ring mail a +0 mace a +0 troll leather armour (15, 5, D:11) a +0 ring mail (16, -30, D:11) 28 stones (16, -2, D:11) a +0 flail a +0 ring mail (17, -17, D:11) 4 stones (18, -29, D:11) a +0 giant spiked club a +0 giant club (20, -14, D:11) a +2 hand crossbow of freezing (22, -13, D:11) a +3 plate armour of fire resistance (23, -12, D:11) a +1 glaive of freezing (24, -17, D:11) a +0 trident (24, -11, D:11) a +2 ring mail of magic resistance (25, -6, D:11) an arrow (26, -7, D:11) a +1 longbow of freezing an uncursed staff of poison a +0 longbow 31 arrows 4 large rocks a +2 plate armour of fire resistance a +0 giant spiked club a +0 giant club a +0 dagger of protection (32, -13, D:11) a stone (36, -27, D:11) a +4 scimitar of flaming a +2 robe of magic resistance (38, -13, D:11) a +0 dagger 2 stones (39, -13, D:11) a +0 dagger a +0 short sword 3 stones (40, -14, D:11) 3 stones a +0 whip (40, -13, D:11) 2 stones (41, -7, D:11) a +0 shortbow (47, -13, D:11) a large rock (51, -18, D:11) 5 large rocks (52, -25, D:11) 13 stones a +1 mace of venom a +3 ring of strength a +0 chain mail a +6 war axe a +1 shield a +0 flail (62, -39, D:11) the cursed +0 scale mail of the Crypt {+Inv rF++ Int+4} It affects your intelligence (+4). It greatly protects you from fire. It lets you turn invisible. It has a curse placed upon it. Level 12 of the Dungeon (0, 0, D:12) a scroll of torment (0, 3, D:12) a cursed +0 scale mail (5, -1, D:12) a +0 cloak a +0 dagger (8, 31, D:12) an arrow (8, 32, D:12) a +0 shortbow 24 arrows (10, 34, D:12) a +0 quarterstaff of freezing a +2 robe of cold resistance (12, -8, D:12) a +0 great mace (12, 22, D:12) a +0 large shield (15, 11, D:12) a +0 falchion (21, 10, D:12) a scroll of noise (21, 30, D:12) 23 stones (25, 29, D:12) a +0 dagger a +1 robe of resistance (27, 7, D:12) a +0 flail (35, 18, D:12) 20 sling bullets (48, 12, D:12) a cursed +0 robe Level 13 of the Dungeon (0, 0, D:13) 22 sling bullets (5, -5, D:13) a +0 short sword (11, 20, D:13) a +0 shield (12, 37, D:13) a +0 dagger a +0 robe (12, 38, D:13) an arrow (13, 37, D:13) a +0 flail (13, 38, D:13) a +0 giant spiked club a +0 shortbow 15 arrows (13, 39, D:13) a +0 giant club (13, 40, D:13) an arrow (14, 5, D:13) a +0 robe a +0 dagger (25, 20, D:13) 5 boomerangs (25, 21, D:13) a +0 club a +0 trident a +0 leather armour (26, 20, D:13) a +0 club a +0 ring mail a +0 mace 4 boomerangs a +0 leather armour (26, 21, D:13) a +0 whip (35, 38, D:13) a +0 dagger (45, 22, D:13) a +0 ring mail (49, 24, D:13) a +0 mace (51, -16, D:13) 20 stones (52, 24, D:13) a cursed -1 giant spiked club (53, 29, D:13) a +0 great mace (54, 13, D:13) a +0 short sword of protection a +0 club (55, 12, D:13) a +0 mace a +0 leather armour Level 14 of the Dungeon [Shop] Goumamys's Assorted Antiques a +0 pair of boots (153 gold) a +0 great mace (221 gold) an uncursed staff of cold (850 gold) a +0 shortbow (102 gold) the +10 great mace of World's End {speed, rF+ rC++ SInv} (3525 gold) Attacks with this weapon are significantly faster. It protects you from fire. It greatly protects you from cold. It lets you see invisible. a scroll of identify (68 gold) a +0 falchion (102 gold) a book of Frost (1190 gold) 2 potions of cancellation (544 gold) (0, 0, D:14) a +0 quick blade (2, 4, D:14) a +0 dagger a cursed +0 robe (2, 5, D:14) a +0 halberd a +0 plate armour (2, 11, D:14) 17 stones (2, 12, D:14) a +0 flail (3, 2, D:14) 23 arrows (3, 4, D:14) a +0 dagger a +0 robe (3, 5, D:14) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (3, 6, D:14) a bolt (4, 5, D:14) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (5, 3, D:14) 20 arrows (5, 5, D:14) 8 javelins a +0 ring mail a +0 dagger a +0 leather armour (5, 6, D:14) a +0 lajatang (5, 7, D:14) a +0 robe (5, 8, D:14) a bolt (6, 9, D:14) a bolt (7, -21, D:14) 19 stones (8, 9, D:14) a +0 arbalest 15 bolts (11, -8, D:14) a +0 scale mail (11, -4, D:14) a +0 battleaxe (12, 11, D:14) 9 bolts (15, -6, D:14) a +0 scale mail (21, -20, D:14) a +0 chain mail a +0 great mace (26, -7, D:14) a +0 trident (29, 11, D:14) a large rock a +0 war axe a +0 chain mail (30, -25, D:14) a +0 mace (30, 9, D:14) a large rock (30, 10, D:14) a large rock a +0 hand axe (30, 11, D:14) a large rock a cursed -3 dagger a +0 robe (31, 11, D:14) a +0 chain mail (33, -25, D:14) a +0 leather armour (33, -16, D:14) a +0 flail (34, -30, D:14) a +0 dagger (34, 6, D:14) a cursed +0 war axe (37, 3, D:14) a +0 war axe (38, -36, D:14) 10 stones (39, 12, D:14) a +0 ring mail (41, -26, D:14) a cursed -1 giant club a +0 giant club (42, -25, D:14) a +0 giant club a +0 dire flail (42, -24, D:14) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 club a +0 robe (44, 3, D:14) 10 stones (48, -18, D:14) 2 stones (48, -17, D:14) a stone (48, -16, D:14) a stone a +0 dagger (48, -13, D:14) a +0 dagger a +0 dagger 2 stones (48, -12, D:14) a +0 dagger (48, -11, D:14) a +0 short sword (48, -10, D:14) a +0 short sword 4 stones Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a cursed -2 robe (1, 12, D:15) a +2 battleaxe of electrocution (1, 21, D:15) a +0 dagger a +0 robe (2, 12, D:15) a +0 hand axe (2, 21, D:15) a +0 dire flail a +0 chain mail a +0 glaive a +0 chain mail (2, 22, D:15) a cursed -3 dire flail a +0 plate armour (4, 2, D:15) a +2 whip of holy wrath (6, -6, D:15) a +0 short sword (9, -13, D:15) 20 bolts (11, 4, D:15) 3 large rocks (17, -7, D:15) 2 arrows (19, -6, D:15) 2 arrows (20, -7, D:15) an arrow (20, 17, D:15) a +0 dagger a +0 robe (21, 15, D:15) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 dagger (22, -7, D:15) a +0 shortbow 15 arrows (22, 15, D:15) 5 boomerangs a +0 leather armour (23, -28, D:15) a +0 spear (30, -21, D:15) a +0 short sword 2 boomerangs a +0 long sword a +0 chain mail a +0 hand axe (30, -20, D:15) a +0 dagger a +0 robe (30, -15, D:15) an arrow (32, -14, D:15) an arrow (33, -12, D:15) a +0 falchion a +0 shortbow 15 arrows (33, -10, D:15) an arrow (33, -9, D:15) an arrow (34, -12, D:15) a +0 shortbow 26 arrows (34, -11, D:15) 6 arrows (35, -12, D:15) an arrow (35, -11, D:15) 2 arrows (36, -12, D:15) a +0 shortbow 6 arrows (37, -13, D:15) a +0 shortbow 10 arrows (37, -12, D:15) 2 arrows (38, -14, D:15) a +0 longbow 22 arrows (48, -7, D:15) a +0 arbalest 12 bolts (50, -8, D:15) a bolt (51, -30, D:15) a +0 vampiric short sword a +0 leather armour (52, -30, D:15) a +0 flail of protection a +0 ring mail (52, -29, D:15) a +0 scale mail (53, -29, D:15) a +2 scimitar of flaming (53, -25, D:15) an uncursed ring of ice a scroll of immolation a +2 dire flail of holy wrath a +3 ring of strength an uncursed ring of fire a +2 flail of crushing the +9 great mace of Departure {speed, rN+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from negative energy. the +4 scale mail "Riodeol" {rF+ Str+4} It affects your strength (+4). It protects you from fire. a potion of invisibility an uncursed ring of magical power an uncursed ring of protection from fire a +0 battleaxe a +0 chain mail (53, -9, D:15) a bolt (53, -8, D:15) a bolt Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (6, 6, Lair:1) a +0 shortbow (10, 10, Lair:1) a +0 leather armour (24, -13, Lair:1) a ration (24, -9, Lair:1) 10 gold pieces (25, -11, Lair:1) a manual of Stealth (25, -9, Lair:1) an uncursed ring of positive energy (26, -11, Lair:1) a +4 morningstar of draining (26, -9, Lair:1) a scroll of amnesia (27, -13, Lair:1) a scroll of enchant weapon (27, -11, Lair:1) 19 gold pieces (28, -12, Lair:1) 15 gold pieces (28, 30, Lair:1) 12 sling bullets (40, -4, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of vulnerability (17, -20, Lair:2) a +0 long sword (27, 14, Lair:2) 21 bolts (29, -19, Lair:2) a +0 ring mail (42, 2, Lair:2) a +0 scythe (43, 16, Lair:2) a wand of random effects (23) (54, 9, Lair:2) a +0 scale mail (63, -26, Lair:2) a +0 war axe (72, 0, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (9, 34, Lair:3) 20 stones (13, -7, Lair:3) 21 sling bullets (30, 38, Lair:3) a +3 ring mail (38, 8, Lair:3) 25 stones (52, 2, Lair:3) 27 bolts (53, 2, Lair:3) an uncursed ring of stealth (53, 3, Lair:3) 28 gold pieces (53, 33, Lair:3) an uncursed staff of poison (54, 0, Lair:3) a scroll of magic mapping (54, 1, Lair:3) an uncursed staff of summoning (55, 1, Lair:3) 17 arrows (55, 24, Lair:3) a +0 quarterstaff (59, 25, Lair:3) a potion of degeneration (65, 9, Lair:3) 19 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (24, 18, Lair:4) 17 stones (26, -1, Lair:4) a +0 falchion (28, -10, Lair:4) a +0 scale mail (34, -5, Lair:4) 3 large rocks (48, 28, Lair:4) 19 arrows (54, -8, Lair:4) 16 bolts (54, 27, Lair:4) an uncursed staff of cold Level 5 of the Lair of Beasts (1, -1, Lair:5) 20 bolts (3, 11, Lair:5) a phantom mirror (6, 6, Lair:5) a scroll of torment (11, 1, Lair:5) a +0 ring mail (12, 32, Lair:5) +0 steam dragon scales (18, 8, Lair:5) 5 javelins (21, 7, Lair:5) a +0 spear (21, 16, Lair:5) 22 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 war axe of freezing (1, 0, Lair:6) a +0 ring mail of cold resistance (1, 1, Lair:6) 20 bolts (2, -36, Lair:6) a +0 scale mail (4, -11, Lair:6) the +3 demon trident "Iqidasm" {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (12, -36, Lair:6) a +0 hunting sling (13, -35, Lair:6) 22 stones (13, -19, Lair:6) a +0 hand axe (21, -5, Lair:6) a +0 ring mail (22, -17, Lair:6) 17 sling bullets (26, -7, Lair:6) an uncursed staff of wizardry (32, -26, Lair:6) a +0 scale mail a +1 demon trident of draining (32, -20, Lair:6) 2 javelins (33, -20, Lair:6) a javelin (34, -20, Lair:6) a javelin (48, 5, Lair:6) a wand of clouds (8) (48, 17, Lair:6) a +0 leather armour (50, 6, Lair:6) a +3 hunting sling Level 1 of the Shoals [Shop] Radenipp's Distillery a potion of berserk rage (60 gold) a potion of ambrosia (96 gold) a potion of mutation (96 gold) [Shop] Inaceot's Magic Scroll Boutique a scroll of identify (40 gold) a scroll of random uselessness (20 gold) a scroll of identify (40 gold) a scroll of magic mapping (70 gold) a scroll of blinking (150 gold) a scroll of teleportation (60 gold) a scroll of vulnerability (150 gold) a scroll of teleportation (60 gold) a scroll of teleportation (60 gold) [Shop] Kareosha's Gadget Emporium a wand of iceblast (9) (182 gold) a phantom mirror (420 gold) a wand of iceblast (7) (154 gold) a crystal ball of energy (280 gold) a wand of paralysis (4) (84 gold) a wand of random effects (15) (119 gold) a phial of floods (560 gold) a lightning rod (4/4) (560 gold) [Shop] Keloa's Weapon Shop a +0 rapier (72 gold) a +0 long sword (63 gold) a +0 demon trident (270 gold) 24 stones (43 gold) a +1 shortbow of freezing (223 gold) 15 arrows (54 gold) a +0 spear (54 gold) 11 sling bullets (99 gold) a +0 battleaxe (117 gold) a +0 scythe (54 gold) (0, 0, Shoals:1) 18 stones (7, 21, Shoals:1) 14 stones (10, 12, Shoals:1) a +0 robe (10, 29, Shoals:1) 15 stones (12, 33, Shoals:1) a +0 trident 5 boomerangs (13, 27, Shoals:1) a +0 scale mail (19, 20, Shoals:1) a +0 trident (24, 19, Shoals:1) a +0 trident (26, 24, Shoals:1) a sling bullet (28, -4, Shoals:1) a +0 spear (28, 21, Shoals:1) a sling bullet (28, 23, Shoals:1) a stone (30, -11, Shoals:1) a +0 spear (30, 26, Shoals:1) a sling bullet a +0 spear a +0 hunting sling 28 stones (31, 25, Shoals:1) a sling bullet (31, 26, Shoals:1) 2 sling bullets a +0 spear (33, 28, Shoals:1) a +0 spear a +0 hunting sling 5 sling bullets (38, 11, Shoals:1) a +0 trident (38, 23, Shoals:1) a +0 dagger (46, -7, Shoals:1) a stone (47, -7, Shoals:1) a stone (47, -6, Shoals:1) a stone (47, -5, Shoals:1) a sling bullet (47, 1, Shoals:1) 14 stones (49, -5, Shoals:1) a stone a scroll of random uselessness (50, -5, Shoals:1) 2 stones 3 sling bullets 3 arrows (52, 12, Shoals:1) an arrow (53, 12, Shoals:1) an arrow (53, 16, Shoals:1) 15 stones (54, 12, Shoals:1) 2 arrows (55, -8, Shoals:1) 29 bolts (56, 12, Shoals:1) a scroll of immolation a +0 shortbow (58, -4, Shoals:1) an arrow a +0 trident (58, -1, Shoals:1) a +0 robe a +0 trident of piercing (59, -3, Shoals:1) an arrow a +0 robe a +0 rapier (59, -2, Shoals:1) 8 arrows a +0 shortbow (60, -3, Shoals:1) an arrow (60, 13, Shoals:1) 9 stones (62, 1, Shoals:1) a +0 broad axe Level 2 of the Shoals (0, 0, Shoals:2) a stone (4, 7, Shoals:2) 25 stones a +0 hunting sling a +0 spear (5, 6, Shoals:2) a +0 trident (6, -2, Shoals:2) the +7 hand axe of Resourcefulness {elec, rF- Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It makes you vulnerable to fire. a +0 robe (7, -6, Shoals:2) 22 bolts (8, -6, Shoals:2) a wand of random effects (15) (13, 33, Shoals:2) 21 stones (15, 15, Shoals:2) 23 stones (17, -8, Shoals:2) a +0 trident (18, -10, Shoals:2) a +0 trident (20, 14, Shoals:2) a +0 robe a +1 demon trident of venom (22, 13, Shoals:2) 18 sling bullets (29, 0, Shoals:2) a +1 trident of flaming 7 boomerangs (31, 17, Shoals:2) 7 arrows a +0 shortbow (33, 17, Shoals:2) 2 arrows (34, 18, Shoals:2) an arrow a +0 trident (35, 19, Shoals:2) 2 arrows (36, 20, Shoals:2) 2 arrows (37, 21, Shoals:2) 2 arrows (38, 21, Shoals:2) 2 arrows (38, 22, Shoals:2) a throwing net (40, 35, Shoals:2) a +0 spear (45, 9, Shoals:2) a scroll of random uselessness a cursed -3 trident (46, 15, Shoals:2) a +0 trident (49, 40, Shoals:2) a +2 scale mail of cold resistance (53, 7, Shoals:2) a +0 robe a +2 trident of venom (53, 37, Shoals:2) a +0 ring mail Level 3 of the Shoals (11, -3, Shoals:3) 17 stones (18, 18, Shoals:3) a stone a sling bullet (18, 19, Shoals:3) a sling bullet (18, 22, Shoals:3) a stone (19, 10, Shoals:3) a +0 trident (19, 20, Shoals:3) a stone (20, 10, Shoals:3) a stone (20, 11, Shoals:3) a sling bullet (20, 12, Shoals:3) 2 sling bullets (20, 13, Shoals:3) a sling bullet a throwing net (20, 16, Shoals:3) a sling bullet (20, 33, Shoals:3) a +1 trident of piercing a +0 leather armour (21, 10, Shoals:3) 15 stones (21, 12, Shoals:3) a sling bullet 2 stones (21, 13, Shoals:3) a sling bullet a stone (21, 17, Shoals:3) a stone (21, 19, Shoals:3) 9 stones (21, 20, Shoals:3) a stone 4 sling bullets (21, 21, Shoals:3) a +0 quarterstaff a +1 hunting sling of flaming 10 stones 2 sling bullets (21, 32, Shoals:3) an arrow (22, 6, Shoals:3) a throwing net (22, 12, Shoals:3) a stone (22, 19, Shoals:3) a +0 fustibalus a +0 quarterstaff of draining 3 sling bullets a satyr skeleton (22, 20, Shoals:3) a cursed -1 hunting sling a +0 spear a +0 spear a +0 hunting sling 35 stones a faun skeleton (22, 21, Shoals:3) a +0 club a +2 hunting sling of flaming 10 sling bullets a faun skeleton (22, 31, Shoals:3) an arrow (23, 9, Shoals:3) a sling bullet (23, 29, Shoals:3) a javelin an arrow (23, 30, Shoals:3) an arrow (24, 27, Shoals:3) a javelin (24, 28, Shoals:3) a javelin (27, 13, Shoals:3) a +0 ring mail (29, 26, Shoals:3) a +0 shortbow (32, 1, Shoals:3) a cursed ring of poison resistance (35, 30, Shoals:3) a +4 trident of flaming 6 boomerangs (36, 27, Shoals:3) 2 arrows (37, 28, Shoals:3) an arrow (38, 9, Shoals:3) an arrow (38, 29, Shoals:3) an arrow (38, 30, Shoals:3) an arrow (39, 30, Shoals:3) a +0 shortbow 10 arrows (40, 7, Shoals:3) an arrow (40, 21, Shoals:3) a +0 mace (40, 22, Shoals:3) a +0 spear (41, 28, Shoals:3) a +0 trident of freezing a +1 robe of magic resistance (41, 29, Shoals:3) an arrow (42, 12, Shoals:3) a +0 spear (42, 13, Shoals:3) a +0 demon trident of electrocution a +0 robe (42, 30, Shoals:3) a +0 spear (43, 8, Shoals:3) a +0 leather armour a +2 trident of protection (43, 13, Shoals:3) a +0 spear (43, 28, Shoals:3) an arrow (43, 29, Shoals:3) a +0 spear a +0 leather armour (44, 26, Shoals:3) an arrow (44, 27, Shoals:3) an arrow a +3 spear of venom a javelin a +0 leather armour (45, -5, Shoals:3) a +0 scale mail (46, 26, Shoals:3) 2 arrows (47, 33, Shoals:3) a javelin (48, 30, Shoals:3) a +1 trident of venom a +0 leather armour (50, 11, Shoals:3) 4 arrows (50, 22, Shoals:3) a +0 large shield (50, 29, Shoals:3) 4 javelins (50, 30, Shoals:3) 2 javelins (51, 30, Shoals:3) 3 javelins (53, 30, Shoals:3) a javelin (53, 31, Shoals:3) 8 javelins (53, 32, Shoals:3) a javelin (54, 9, Shoals:3) 8 boomerangs (57, 38, Shoals:3) 15 poisoned darts Level 4 of the Shoals (0, 0, Shoals:4) the +1 hat of Pocudd {SInv} It lets you see invisible. (3, -29, Shoals:4) a ration (5, -6, Shoals:4) a throwing net a large rock a +0 quarterstaff a +0 hunting sling 15 stones (6, -35, Shoals:4) a +0 pair of gloves (6, -6, Shoals:4) a +0 quarterstaff a +0 hunting sling 5 sling bullets a faun corpse (7, -24, Shoals:4) 20 stones (7, -10, Shoals:4) a sling bullet (7, -9, Shoals:4) 2 stones (7, -7, Shoals:4) 2 stones a potion of curing (8, -33, Shoals:4) a ration (8, -28, Shoals:4) a scroll of remove curse (8, -23, Shoals:4) a javelin (8, -21, Shoals:4) 2 javelins (8, -20, Shoals:4) 2 javelins (8, -16, Shoals:4) 8 javelins (8, -8, Shoals:4) a +0 spear a merfolk corpse (9, -30, Shoals:4) a scroll of vulnerability (9, -17, Shoals:4) a scroll of vulnerability (10, -6, Shoals:4) a +0 helmet (11, -25, Shoals:4) an arrow (11, -10, Shoals:4) a stone (11, -7, Shoals:4) a stone (15, -16, Shoals:4) a +0 spear of piercing a javelin a +0 leather armour a merfolk skeleton (17, -20, Shoals:4) a throwing net (18, -19, Shoals:4) a throwing net (20, -37, Shoals:4) a scroll of noise (25, -40, Shoals:4) a potion of mutation (30, -33, Shoals:4) 2 stones (32, -31, Shoals:4) a stone (44, -16, Shoals:4) an uncursed amulet of regeneration