Alter Level 1 of the Dungeon (0, 0, D:1) a cursed +0 plate armour (4, 6, D:1) 21 bolts (5, 29, D:1) a +0 dagger (6, 6, D:1) 26 stones (12, 31, D:1) a stone (13, 53, D:1) 12 stones (14, 21, D:1) a +1 whip of electrocution (18, 42, D:1) a +0 leather armour (47, 3, D:1) a cursed -3 dagger (47, 29, D:1) a cursed -1 club (48, 37, D:1) 15 stones (51, 42, D:1) a +0 short sword 4 stones (53, 27, D:1) a +0 club (55, 26, D:1) 13 bolts Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (7, 2, D:2) a +0 club a goblin skeleton (11, 0, D:2) a +0 scale mail (14, 11, D:2) an adder skeleton (17, -10, D:2) a +0 short sword a giant cockroach corpse a rat corpse