Dungeon Sprint DCSS version 0.22.1 (webtiles) character file. 24 Alter the Skirmisher (level 3, -13/39 HPs) Began as a Gargoyle Monk on Sept 17, 2018. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:41 (71 turns). Alter the Skirmisher (Gargoyle Monk) Turns: 71, Time: 00:01:41 Health: -13/39 AC: 6 Str: 20 XL: 3 Next: 2% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg + . . Faith . l - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe l - a +0 leather armour (worn) Wands j - a wand of polymorph (11) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Comestibles c - a ration k - 3 chunks of flesh Skills: * Level 5.5 Fighting + Level 3.8 Polearms * Level 2.5 Armour - Level 2.4 Dodging - Level 2.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History An ogre comes into view. It is wielding a giant club. The ogre shouts! Attack whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a giant club You reach to attack! You hit the ogre. The ogre is lightly wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) You hit the ogre. The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#÷@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Alter the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 41 | D | Killed Ijyb 41 | D | Reached skill level 5 in Fighting 41 | D | Reached XP level 2. HP: 21/21 MP: 2/2 41 | D | Reached XP level 3. HP: 26/26 MP: 3/3 67 | D | Noticed an ogre 71 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.5 Polearms | 3 | 3.8 Armour | 2 | 2.5 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 8 Spear || 2 Use: Potion || 2 Stab: Confused || 3 Armor: Skin || 1 Dodge: Dodged || 1