Alter Level 1 of the Dungeon (0, 0, D:1) 16 arrows (3, 6, D:1) a +0 dagger (4, 20, D:1) 18 arrows (7, 22, D:1) a +0 club (7, 23, D:1) a +0 club (14, 9, D:1) a +0 club (17, 29, D:1) a +0 dagger (17, 30, D:1) 4 stones (18, 9, D:1) a +0 short sword (25, 5, D:1) a +0 leather armour (27, -7, D:1) a +0 dagger (28, 28, D:1) a +0 club (32, 7, D:1) a cursed -1 club (37, -5, D:1) a +0 dagger (38, 29, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hand axe a +0 leather armour a +2 dagger of flaming a +0 robe (4, 13, D:2) a +0 hunting sling (10, 30, D:2) a stone (12, 32, D:2) a +0 dagger (16, 10, D:2) a +0 club (16, 17, D:2) a +0 club (31, -2, D:2) a +0 mace (32, 0, D:2) a scroll of random uselessness (33, -10, D:2) a +0 club (42, 2, D:2) 21 arrows (45, 12, D:2) a +0 club (45, 13, D:2) a +0 dagger (48, 20, D:2) 15 bolts a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (13, 1, D:3) a jackal skeleton (18, 4, D:3) a +0 club a jackal skeleton (25, -20, D:3) a +0 broad axe (26, 11, D:3) a potion of invisibility (31, 9, D:3) 9 gold pieces