Alphanumerix the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +0 war axe a +5 executioner's axe a +5 battleaxe (4, 7, D) a +0 shield a +3 shield a +3 buckler (4, 8, D) a +0 scale mail +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It has a curse placed upon it. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 1, D) an ornate deck of changes (49, 2, D) a Grand Grimoire (49, 37, D) a +2 hand crossbow of flaming (49, 38, D) an uncursed staff of wizardry (50, 1, D) a rapier (50, 7, D) a +3 glaive of chopping (50, 13, D) a +1 antimagic broad axe (50, 14, D) the +1 hand axe of Sudden Death {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (50, 25, D) a +1 short sword of protection (50, 26, D) a +2 mace of protection (50, 37, D) a removed rod (50, 38, D) an uncursed ring of protection from fire (51, 1, D) a +0 amulet of reflection (51, 2, D) an uncursed trident (51, 7, D) a trident (51, 8, D) a throwing net (51, 10, D) a harpy corpse (51, 19, D) 3 large rocks (51, 25, D) an uncursed amulet of guardian spirit (51, 39, D) an uncursed ring of ice a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +5 hand crossbow (51, 42, D) a demon trident of electrocution (51, 43, D) a +2 hunting sling of flaming a scythe of venom (51, 44, D) a runed broad axe {god gift} (52, 1, D) a +2 chain mail of magic resistance (52, 2, D) the ring "Leuskupyle" {Ice *Drain +Blink rElec Dex+4} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you blink. It causes draining when unequipped. (52, 6, D) a bolt (52, 7, D) a glowing war axe {god gift} a trident of freezing a robe a merfolk corpse (52, 9, D) a runed broad axe {god gift} (still there?) a runed broad axe {god gift} (still there?) a throwing net (still there?) (52, 13, D) a plain deck of changes (52, 20, D) a giant spiked club (52, 21, D) 2 large rocks (52, 37, D) a +3 plate armour of poison resistance (52, 43, D) a long sword a robe the amulet of Bunouxky {Dismiss rPois Dex+3} [amulet of obsoleteness] It may teleport away creatures that harm you. It affects your dexterity (+3). It protects you from poison. (53, 1, D) a +7 blowgun (53, 6, D) a trident of distortion a robe an uncursed ring of wizardry (53, 7, D) a +3 long sword of slicing a robe (53, 8, D) a sea snake corpse (53, 9, D) a water nymph corpse (53, 13, D) a +0 spear of piercing (53, 14, D) a book of Spatial Translocations 2 potions of brilliance a wand of removedness (5/24) a wand of removedness (5/24) the +9 scimitar "Pobuib" {flame, +Blink rElec Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It lets you blink. a +6 large shield (53, 19, D) a large rock (53, 20, D) a giant club a giant spiked club 4 large rocks a +0 troll leather armour a dire flail of draining a giant spiked club a giant club a giant club a two-headed ogre skeleton (53, 21, D) a giant club a giant club a +0 troll leather armour (54, 2, D) an uncursed staff of death (54, 7, D) a trident (54, 8, D) a trident (unseen) (54, 14, D) a +1 arbalest of flaming (54, 19, D) 3 large rocks (54, 21, D) a runed hunting sling {god gift} 3 large rocks (54, 26, D) a +3 chain mail of magic resistance (54, 37, D) an ornate deck of changes (55, 1, D) a book of Enchantments (55, 2, D) a +0 scale mail of fire resistance (55, 13, D) a removed rod (55, 25, D) an uncursed staff of wizardry (60, 37, D) a runed battleaxe {god gift} (60, 38, D) a +2 chain mail of poison resistance (60, 43, D) a lightning rod (4/4) a plate armour a great mace a plate armour (60, 44, D) a shadow dragon corpse (skeletalised by now) (61, 1, D) the +11 morningstar "Vuygiul" {freeze, rN+ Str+2 Int+3 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+2). It protects you from negative energy. (61, 17, D) an uncursed staff of power (61, 37, D) a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (61, 38, D) a sack of spiders (61, 42, D) a vampiric glaive a chain mail (61, 43, D) an arbalest (61, 44, D) a runed war axe {god gift} (62, 2, D) the +4 dagger of Offence {venom, rElec rPois rF- MR+} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (62, 10, D) a +1 hand crossbow of freezing (62, 17, D) a +3 battleaxe of chopping (62, 18, D) a +2 pair of gloves of archery (62, 27, D) a plain deck of changes (62, 32, D) a trident (62, 37, D) a great sword (62, 38, D) an uncursed great sword (62, 43, D) the +1 flail "Heevio" {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). a chain mail a battleaxe a plate armour (62, 44, D) a +5 eveningstar of draining a chain mail (62, 45, D) a runed arbalest (63, 1, D) a +2 triple sword of protection (63, 17, D) an uncursed staff of power (63, 18, D) a +0 long sword of draining (63, 22, D) a runed hand axe {god gift} (63, 27, D) an uncursed staff of power (63, 28, D) a +1 chain mail of fire resistance (63, 31, D) a trident 5 tomahawks (63, 32, D) a trident (63, 33, D) a large rock 2 arrows (63, 34, D) 4 arrows a throwing net 3 large rocks (63, 38, D) an uncursed halberd (64, 17, D) a +4 rapier of venom (64, 18, D) a +2 arbalest of freezing (64, 27, D) an ornate deck of defence (64, 28, D) an uncursed staff of energy (64, 32, D) a large rock a trident (64, 33, D) an enchanted shortbow a +2 morningstar of protection 16 arrows (65, 27, D) the amulet "Zaasul" {Inacc *Slow +Fly rPois Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It protects you from poison. It lets you fly. It may slow you when you take damage. (65, 34, D) a large rock (67, 1, D) an uncursed staff of conjuration (68, 1, D) a +2 whip of flaming (69, 1, D) a removed rod (69, 37, D) an uncursed rapier (70, 9, D) a removed lantern of shadows (70, 37, D) a phial of floods (70, 38, D) an uncursed staff of conjuration (70, 40, D) a short sword a leather armour (70, 41, D) a long sword (70, 42, D) a scimitar a buckler (71, 27, D) an uncursed spear (71, 28, D) a lamp of fire (71, 31, D) a war axe a chain mail (71, 33, D) a broad axe a chain mail (71, 37, D) an uncursed staff of fire (71, 38, D) an uncursed staff of summoning (71, 40, D) a long sword (71, 41, D) a glowing short sword {god gift} a long sword an elf corpse (skeletalised by now) (71, 42, D) a glowing fustibalus {god gift} a runed trident {god gift} (72, 9, D) the +4 short sword of a Thousand Ships {holy, rElec Str+4 Dex-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. (72, 10, D) a +3 plate armour of cold resistance (72, 20, D) a glaive a plate armour (72, 21, D) a dagger a robe (72, 22, D) 4 needles of confusion (72, 28, D) a phantom mirror (72, 32, D) a war axe a plate armour (72, 38, D) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. an uncursed ring of flight an uncursed ring of magical power (72, 41, D) 4 scrolls of amnesia a dagger (72, 42, D) a rapier a ring mail (72, 43, D) a scimitar a longbow 9 arrows the +3 battleaxe "Demonbane" {chop, +Blink rElec rPois Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It lets you blink. (73, 3, D) a giant spiked club a giant club (73, 17, D) an uncursed dagger (73, 20, D) the +7 hand axe of Tenacity {chop, rF- Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to fire. a robe the +5 greatsling of Karma {speed, MR++} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (73, 22, D) a dagger a robe (73, 27, D) a phial of floods (73, 28, D) an uncursed staff of fire (73, 31, D) a +4 vampiric glaive (73, 37, D) a +3 leather armour of cold resistance (74, 3, D) 5 large rocks (75, 2, D) a +2 halberd of chopping