Alipheese the Dungeon (10, 1, D) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a book of Burglary (62, 1, D) a +1 hand crossbow of flaming (67, 1, D) an uncursed ring of flight {+Fly} (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a book of Alchemy (73, 2, D) an uncursed ring of ice (75, 2, D) a book of Party Tricks (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (7, 4, D) 3 potions of berserk rage {!q} 6 potions of haste {!q} 4 scrolls of blinking {!r} (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight {+Fly} a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (7, 6, D) 4 scrolls of amnesia {!r} (10, 6, D) an uncursed staff of energy {channel} a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour {Stlth++++} a +5 storm dragon armour {rElec} a +5 ice dragon armour {rC++ rF-} a +5 fire dragon armour {rF++ rC-} a +5 plate armour (61, 9, D) a +3 morningstar of crushing (62, 9, D) an uncursed ring of flight {+Fly} (63, 9, D) a +3 ring of intelligence (70, 9, D) a +1 ring mail of cold resistance (71, 9, D) a book of the Dragon (62, 10, D) a stone of tremors (70, 10, D) an uncursed staff of conjuration (70, 12, D) a +1 quarterstaff of crushing (71, 12, D) a +1 rapier of draining (61, 17, D) a sack of spiders (63, 17, D) the amulet of Agaiphal {Inacc rElec rPois rF-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. a +1 plate armour of positive energy {rN+} (64, 17, D) a cursed +0 buckler (unseen) (71, 17, D) an uncursed ring of see invisible {SInv} (72, 17, D) a Necronomicon (73, 17, D) a +2 vampiric battleaxe (62, 18, D) a phial of floods (63, 18, D) a +1 shortbow of evasion (64, 18, D) an uncursed ring of protection from magic (71, 18, D) an uncursed ring of ice (72, 18, D) a +0 shield a +0 scale mail (71, 21, D) a +2 mace of crushing (63, 22, D) an uncursed staff of cold a cursed +0 robe a spriggan corpse (62, 23, D) a +0 short sword (unseen) (63, 23, D) a +0 quarterstaff a +2 robe of magic resistance (64, 23, D) a +0 dagger (unseen) (61, 27, D) an uncursed ring of magical power (63, 27, D) the ring of Ephemeral Luck {rElec rF+ Stlth-} [ring of loudness] It protects you from fire. It insulates you from electricity. It makes you less stealthy. a +0 war axe the +1 hand axe of Quarrel {venom, *Confuse +Blink Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It lets you blink. It may confuse you when you take damage. (64, 27, D) a cursed -2 ring of evasion (65, 27, D) an uncursed staff of earth (71, 27, D) a +0 dagger (72, 27, D) a book of Unlife (62, 28, D) a book of Party Tricks (63, 28, D) an uncursed staff of energy {channel} (64, 28, D) a plain deck of defence (72, 28, D) a phantom mirror (73, 28, D) a box of beasts (62, 31, D) a sheep corpse (71, 31, D) a +4 quarterstaff of protection (unseen) (72, 31, D) a +0 leather armour a +0 dagger a +0 robe an orc corpse (73, 31, D) a +0 dagger (unseen) (63, 32, D) a river rat corpse (71, 32, D) a +0 dagger (unseen) (73, 32, D) a +0 hand axe (unseen) (64, 33, D) a giant frog corpse (59, 37, D) a +1 short sword of draining (60, 37, D) a phial of floods (61, 37, D) a +4 ring of intelligence (62, 37, D) a book of Callings (63, 37, D) a +2 mace of protection (69, 37, D) a book of Maledictions (70, 37, D) an uncursed staff of summoning (72, 37, D) a +4 scimitar of protection (73, 37, D) a cursed -5 ring of intelligence (59, 38, D) a book of Summonings (60, 38, D) a book of Annihilations (61, 38, D) a plain deck of defence (62, 38, D) an uncursed staff of wizardry (63, 38, D) a +8 morningstar of protection (71, 38, D) the +1 swamp dragon armour "Ecarit" {*Contam rPois rN+ Regen+ Str+3, rPois} It affects your strength (+3). It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. It increases your rate of regeneration. (72, 38, D) an uncursed staff of death {rN+} (68, 39, D) a wyvern corpse (70, 41, D) a fire drake corpse (71, 41, D) a mottled dragon corpse (72, 41, D) a mottled dragon corpse (72, 42, D) a swamp drake corpse (73, 42, D) a steam dragon corpse (72, 43, D) a swamp drake corpse