Alipheese Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-1, 7, D:1) a stone (-13, 9, D:1) a +0 club a +0 club (-13, 10, D:1) a +0 club (-21, 12, D:1) a +0 robe (-9, 14, D:1) a +0 robe (-26, 17, D:1) a +0 ring mail (-13, 20, D:1) 4 stones (-32, 21, D:1) a cursed -1 club a stone (-31, 21, D:1) 6 stones (-30, 21, D:1) a stone (-18, 21, D:1) a +0 club (-15, 21, D:1) a stone a +0 robe (-38, 26, D:1) 8 stones (-25, 27, D:1) a stone (11, 27, D:1) a +0 short sword (18, 38, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) 20 stones (-10, 12, D:2) a cursed +0 ring mail (-12, 19, D:2) a +0 club (-25, 20, D:2) 25 arrows (-20, 37, D:2) a cursed +0 long sword (-13, 43, D:2) 18 bolts (-15, 46, D:2) a +0 club (unseen) (-14, 46, D:2) a +0 club (-11, 46, D:2) a +0 club (unseen) (-17, 51, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (23, 17, D:3) a +0 dagger (10, 22, D:3) a +0 robe (6, 24, D:3) 23 arrows of frost (23, 24, D:3) a cursed -3 hunting sling a +0 club 11 stones (7, 25, D:3) 23 stones (23, 26, D:3) a stone (31, 43, D:3) a +0 flail (38, 47, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) an arrow (-1, 1, D:4) 3 arrows (-1, 5, D:4) an arrow (0, 5, D:4) a +0 shortbow 8 arrows (1, 5, D:4) 2 arrows (-20, 6, D:4) a cursed -3 quarterstaff (-17, 11, D:4) 16 stones (19, 14, D:4) a +0 spear (14, 35, D:4) a +0 war axe (-6, 45, D:4) a slice of pizza Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-52, 9, D:5) a +0 ring mail (-62, 11, D:5) 8 arrows (-62, 13, D:5) a cursed -3 shortbow 6 arrows (-60, 13, D:5) an arrow (-61, 14, D:5) an arrow (-43, 14, D:5) a +0 robe (-42, 23, D:5) a +0 falchion (still there?) 2 large rocks (still there?) (-43, 24, D:5) a +0 whip (-41, 24, D:5) a +0 whip (-41, 25, D:5) a +3 falchion of protection (-46, 26, D:5) 17 stones (-11, 33, D:5) a +0 robe (-3, 44, D:5) a silver javelin Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (34, 10, D:6) 4 gold pieces (37, 14, D:6) a +0 ring mail (30, 15, D:6) a +0 flail (33, 21, D:6) 23 bolts (26, 27, D:6) a cursed -2 dagger (29, 27, D:6) 2 stones (27, 28, D:6) a +0 whip a stone (28, 28, D:6) 5 stones a +0 dagger a +0 club (29, 28, D:6) 3 stones (-14, 30, D:6) a book of the Earth (32, 31, D:6) a stone (-10, 42, D:6) the Incunabulum of the Oath Spells Type Level a - Confusing Touch Hexes 2 b - Confuse Hexes 3 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 (-16, 48, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 2, D:7) a +0 war axe (18, 2, D:7) a +0 quarterstaff (3, 7, D:7) 19 sling bullets of flame (6, 9, D:7) a +0 trident (23, 12, D:7) 26 arrows (26, 12, D:7) the +1 leather armour of the Gloaming {rF+ rCorr Int-5 Dex+3 Stlth+} It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. It protects you from acid and corrosion. It makes you more stealthy. (17, 13, D:7) a +0 leather armour (-1, 15, D:7) 21 stones (-6, 23, D:7) a +0 robe (8, 23, D:7) a +0 rapier (1, 31, D:7) 15 stones (12, 32, D:7) a +1 trident (8, 33, D:7) 27 stones (13, 33, D:7) a +0 club Level 8 of the Dungeon [Shop] Hudiw's Assorted Antiques a +0 club (22 gold) a crystal ball of energy (440 gold) a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) a potion of might (88 gold) a potion of might (88 gold) a +0 buckler (99 gold) a +0 leather armour (44 gold) a sack of spiders (440 gold) (34, 4, D:8) a +0 giant club (22, 7, D:8) 10 arrows of flame (61, 13, D:8) a +0 dire flail of crushing a +0 chain mail (62, 13, D:8) a +0 short sword (64, 13, D:8) a +0 short sword (5, 22, D:8) 8 arrows (3, 24, D:8) 8 gold pieces (42, 26, D:8) a +0 whip (unseen) (-1, 28, D:8) 23 stones (51, 29, D:8) a scroll of identify (13, 33, D:8) a potion of brilliance (5, 38, D:8) a +0 giant club (4, 40, D:8) a +0 giant club (20, 40, D:8) 8 gold pieces (-1, 45, D:8) a +0 scale mail (28, 46, D:8) a +0 long sword (32, 46, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Fir Vaut's Antique Weapon Shop a +0 morningstar (88 gold) a +2 war axe of freezing (77 gold) the +7 lajatang of Order {silver, rMut} (1377 gold) It protects you from mutation. a +0 quarterstaff (88 gold) a +5 war axe of chopping (77 gold) the cursed +0 war axe of Disorder {antimagic, *Confuse +Fly rPois rC+} (187 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It protects you from poison. It lets you fly. It may confuse you when you take damage. It has a curse placed upon it. a +0 morningstar (88 gold) a +2 great sword of draining (143 gold) a +0 dagger (44 gold) (0, 0, D:9) a +0 scale mail (1, 6, D:9) a +0 robe a +0 dagger (39, 8, D:9) a +0 giant spiked club (1, 11, D:9) a +0 whip a +0 robe (15, 13, D:9) a +0 giant club (53, 14, D:9) a +0 shield (19, 18, D:9) 24 stones (51, 18, D:9) a large rock (51, 19, D:9) 2 large rocks (5, 24, D:9) a +0 animal skin (8, 26, D:9) the +0 pair of boots "Hivam" {Dex+2} It affects your dexterity (+2). (28, 26, D:9) a +0 giant club (unseen) (56, 29, D:9) a +2 leather armour of cold resistance (24, 34, D:9) a +0 dagger a +0 robe a wand of disintegration (9) (19, 35, D:9) a +0 whip a +0 chain mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (20, 44, D:9) a +0 animal skin (10, 46, D:9) a +0 quarterstaff (27, 50, D:9) a +0 leather armour (unseen) (45, 52, D:9) a +0 falchion (22, 54, D:9) a +0 club (unseen) (24, 57, D:9) a +1 whip of flaming a +2 robe of fire resistance Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (31, 8, D:10) 14 arrows a +0 shortbow (33, 9, D:10) 6 arrows (34, 9, D:10) an arrow (36, 10, D:10) an arrow (0, 11, D:10) a book of Air (36, 11, D:10) an arrow (30, 22, D:10) a +0 hand axe (3, 24, D:10) a +0 quarterstaff (-2, 25, D:10) a troll hide {regen} (0, 32, D:10) 21 stones (4, 34, D:10) a +1 trident of piercing (21, 38, D:10) 2 fruits (40, 39, D:10) an uncursed ring of stealth {Stlth+} (10, 45, D:10) a +0 giant club (-4, 52, D:10) a +0 chain mail (8, 54, D:10) a +2 dagger of venom (25, 55, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of guardian spirit {Spirit} (3, 0, D:11) a book of Geomancy (39, 12, D:11) a royal jelly (41, 12, D:11) a +0 shortbow 15 poisoned arrows (39, 14, D:11) a royal jelly (24, 15, D:11) 8 stones (38, 15, D:11) a royal jelly (42, 15, D:11) a royal jelly (39, 16, D:11) a royal jelly (38, 17, D:11) a royal jelly (40, 17, D:11) a scroll of identify (-10, 18, D:11) 3 tomahawks (-10, 19, D:11) a +0 club (unseen) (47, 19, D:11) a +0 shortbow 4 arrows (48, 19, D:11) a +0 giant spiked club (49, 19, D:11) a manual of Ice Magic a manual of Ice Magic (54, 19, D:11) 2 arrows (-17, 20, D:11) 23 stones (-9, 20, D:11) a tomahawk (54, 20, D:11) a +2 pair of gloves (-9, 21, D:11) a +0 club a +0 dagger a +0 robe (17, 22, D:11) a scroll of fear (13, 24, D:11) a +0 hand axe a +0 ring mail a +0 leather armour a +0 flail (19, 33, D:11) the +2 helmet of Plog {*Corrode rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. (-2, 41, D:11) 17 stones (25, 43, D:11) a +0 robe (20, 46, D:11) a +0 robe (43, 46, D:11) a +0 glaive Level 12 of the Dungeon Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (18, 5, Lair:1) 24 stones (-14, 8, Lair:1) a +2 hat of intelligence (-13, 9, Lair:1) a book of Flames (19, 10, Lair:1) 22 gold pieces (32, 22, Lair:1) 2 potions of flight (-13, 26, Lair:1) a +0 leather armour (21, 27, Lair:1) a +0 robe (-15, 30, Lair:1) a +3 halberd of venom (-10, 37, Lair:1) 23 bolts (22, 37, Lair:1) 16 stones (10, 40, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (11, 9, Lair:2) an uncursed ring of flight (16, 10, Lair:2) a +0 plate armour (-5, 15, Lair:2) 14 stones (7, 19, Lair:2) a +0 spear (13, 20, Lair:2) 12 sling bullets (19, 24, Lair:2) a +0 ring mail (25, 36, Lair:2) 19 gold pieces Level 3 of the Lair of Beasts (-14, 35, Lair:3) a +0 ring mail (-7, 38, Lair:3) a wand of polymorph (8) Level 4 of the Lair of Beasts (0, 0, Lair:4) a meat ration (17, 1, Lair:4) a blink frog corpse (skeletalised by now) (17, 3, Lair:4) a blink frog corpse (skeletalised by now) (6, 6, Lair:4) a spiny frog corpse (skeletalised by now) (21, 6, Lair:4) a +4 ring of dexterity (6, 7, Lair:4) a giant frog corpse (skeletalised by now) (-32, 17, Lair:4) a +0 short sword of venom a +0 blowgun (16, 25, Lair:4) a +0 short sword (-25, 26, Lair:4) 24 stones (-17, 38, Lair:4) an uncursed amulet of rage {+Rage} (23, 43, Lair:4) the +3 falchion of Lauheub {slice, *Confuse rC+++ MP+9 Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It renders you almost immune to cold. It affects your magic capacity (+9). It may confuse you when you take damage. (12, 51, Lair:4) a book of Minor Magic Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (0, 3, Lair:5) a +0 robe (-24, 8, Lair:5) a +0 ring mail (-15, 18, Lair:5) a +2 ring of evasion an uncursed ring of poison resistance {rPois} (-21, 19, Lair:5) a slice of pizza (8, 20, Lair:5) a wand of fireball (4) (-1, 24, Lair:5) a +0 war axe (1, 28, Lair:5) 23 stones (-40, 34, Lair:5) a potion of poison (-12, 34, Lair:5) 26 bolts (-8, 37, Lair:5) 21 sling bullets (-16, 48, Lair:5) a wand of confusion (21) (-5, 48, Lair:5) 21 sling bullets (-13, 49, Lair:5) a +0 cloak (-29, 52, Lair:5) 26 stones (5, 52, Lair:5) a +0 pair of boots Level 6 of the Lair of Beasts (43, 14, Lair:6) a potion of mutation (48, 14, Lair:6) the +4 trident "Eblotyupt" {venom, rPois Int-3 Dex+7} It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+7). It protects you from poison. (43, 17, Lair:6) a +2 hat (30, 18, Lair:6) 27 stones (62, 18, Lair:6) 10 sling bullets of frost (16, 21, Lair:6) a +0 robe (56, 22, Lair:6) a +0 quarterstaff a +0 robe (57, 27, Lair:6) a +0 robe (46, 39, Lair:6) 13 stones (16, 45, Lair:6) 8 needles of paralysis (47, 47, Lair:6) a Young Poisoner's Handbook (1, 63, Lair:6) a +0 helmet Level 7 of the Lair of Beasts (-4, 2, Lair:7) 22 stones (-3, 5, Lair:7) a +0 great mace (3, 7, Lair:7) a +0 rapier (25, 7, Lair:7) a +0 leather armour (4, 12, Lair:7) 13 stones (41, 21, Lair:7) a +0 chain mail (-3, 26, Lair:7) 12 stones (4, 27, Lair:7) 8 needles of sleeping (44, 28, Lair:7) a +0 hand axe (21, 29, Lair:7) 10 gold pieces (14, 31, Lair:7) 13 arrows (51, 32, Lair:7) 16 stones (6, 36, Lair:7) a +1 quarterstaff of distortion (36, 42, Lair:7) an uncursed staff of conjuration (10, 43, Lair:7) a +0 shield (0, 46, Lair:7) an uncursed ring of protection from fire Level 8 of the Lair of Beasts (0, 0, Lair:8) 19 bolts (18, 0, Lair:8) a +0 hunting sling (-15, 5, Lair:8) an uncursed ring of protection from fire {rF+} (-29, 7, Lair:8) 21 bolts (-5, 10, Lair:8) 31 bolts (-33, 12, Lair:8) a stone of tremors (13, 15, Lair:8) a +0 leather armour (23, 21, Lair:8) a book of the Dragon (-6, 23, Lair:8) an uncursed staff of earth (-4, 25, Lair:8) 19 poisoned bolts (6, 38, Lair:8) 12 arrows (-32, 41, Lair:8) a +2 battleaxe of venom (-2, 43, Lair:8) 14 sling bullets (10, 59, Lair:8) 8 javelins (-24, 63, Lair:8) 16 bolts of penetration Level 1 of the Swamp (0, 0, Swamp:1) a swamp worm corpse (-5, 4, Swamp:1) a +0 leather armour (2, 12, Swamp:1) a +0 scale mail (-20, 14, Swamp:1) a +0 scale mail (-25, 17, Swamp:1) an alligator corpse (skeletalised by now) (-13, 20, Swamp:1) a +0 rapier (-26, 24, Swamp:1) 9 stones (-25, 25, Swamp:1) a +0 cloak (-28, 27, Swamp:1) a scroll of amnesia (-19, 28, Swamp:1) 18 stones (-25, 30, Swamp:1) an alligator corpse (skeletalised by now) (-26, 31, Swamp:1) a hydra corpse (skeletalised by now) (-18, 38, Swamp:1) 15 stones