Alipheese Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-1, 3, D:1) a +0 club (38, 4, D:1) a cursed +0 dagger (37, 6, D:1) a +0 club (16, 7, D:1) a +0 club (-7, 8, D:1) 11 poisoned needles (23, 14, D:1) 14 stones (1, 17, D:1) a +0 hand axe (32, 21, D:1) 23 stones (7, 39, D:1) a +0 dagger (24, 39, D:1) a +0 whip (48, 39, D:1) a +0 club (9, 43, D:1) 5 tomahawks (45, 47, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, 0, D:2) a stone (-39, 3, D:2) a +0 ring mail (13, 3, D:2) a +0 robe (-26, 11, D:2) 19 stones (-3, 11, D:2) 20 sling bullets of flame (-24, 21, D:2) a +0 dagger a +0 chain mail (-13, 21, D:2) 26 arrows (-20, 22, D:2) 7 arrows of dispersal (-30, 24, D:2) a +0 robe (-24, 24, D:2) a +0 hat (-10, 27, D:2) a +0 club (8, 27, D:2) a +0 whip (-35, 33, D:2) a +0 pair of gloves (0, 35, D:2) 6 needles of confusion (-7, 38, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (-24, 2, D:3) a +0 robe (-17, 3, D:3) a cursed -2 club (-32, 9, D:3) a +0 dagger (-56, 16, D:3) a +0 scale mail a +0 dagger a +0 robe (-56, 17, D:3) a +0 dagger (-22, 17, D:3) a +0 flail (6, 18, D:3) 3 curare-tipped needles (-42, 19, D:3) a stone (-14, 22, D:3) a +0 robe (-43, 23, D:3) 2 stones (-39, 24, D:3) a +0 plate armour (-8, 34, D:3) a +0 club a +0 robe a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 club (-3, 34, D:3) a -3 whip (-8, 35, D:3) a +0 war axe a +0 leather armour a cursed -2 dagger (-41, 36, D:3) a +0 pair of gloves (-8, 36, D:3) a +0 robe (-53, 43, D:3) a +0 leather armour (-41, 43, D:3) a cursed -1 club a +0 robe (-2, 46, D:3) a +0 scale mail of cold resistance (-21, 58, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) a cursed -2 ring of protection (38, 4, D:4) a +0 whip (27, 5, D:4) a +0 spear (-7, 10, D:4) a +0 hand axe (unseen) (28, 13, D:4) a +0 war axe (-4, 14, D:4) a +0 hand axe (unseen) (-5, 15, D:4) 23 sling bullets (-2, 15, D:4) a +0 dagger (unseen) (-10, 17, D:4) a +0 falchion (30, 23, D:4) a +0 giant club (-12, 26, D:4) a +0 animal skin (-11, 26, D:4) a +0 robe (-9, 26, D:4) a +0 short sword a +0 ring mail (27, 27, D:4) 15 stones (28, 31, D:4) a +0 club (34, 50, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 12 stones (39, 0, D:5) a +0 spear (27, 5, D:5) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (26, 6, D:5) a +0 morningstar a cursed +0 leather armour (23, 8, D:5) a +0 falchion (27, 12, D:5) a poisoned arrow (27, 13, D:5) a poisoned arrow (26, 14, D:5) a poisoned arrow (30, 14, D:5) a poisoned arrow (31, 14, D:5) a poisoned arrow (33, 14, D:5) a +0 shortbow 15 poisoned arrows (3, 15, D:5) a +0 leather armour (2, 16, D:5) a cursed +0 war axe a +0 leather armour (3, 16, D:5) a +0 club a +0 ring mail (35, 16, D:5) a +0 rapier (2, 17, D:5) a +0 whip (4, 26, D:5) a +0 spear (-3, 28, D:5) a +0 dagger (9, 32, D:5) a +0 trident (37, 36, D:5) a +2 whip of flaming (19, 40, D:5) the +6 short sword of the Lost Realms {vamp, rN+ Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It protects you from negative energy. (30, 42, D:5) 5 javelins (34, 42, D:5) 7 stones (-14, 46, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 16 arrows (-5, 5, D:6) 26 stones (-23, 11, D:6) a +0 flail (-13, 11, D:6) a +0 scale mail (8, 16, D:6) a +0 ring mail (9, 16, D:6) a +0 dagger a +0 robe (10, 16, D:6) a +0 dagger (7, 18, D:6) 14 gold pieces (-10, 30, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 25 stones (-14, 8, D:7) a +0 dagger (-12, 10, D:7) a +0 quarterstaff (-8, 14, D:7) 12 poisoned needles (-19, 24, D:7) a +0 leather armour (8, 24, D:7) a +0 mace (7, 25, D:7) a +0 hand axe a +0 scale mail (11, 29, D:7) a +0 dagger a +0 robe (28, 40, D:7) a +0 morningstar (37, 40, D:7) 23 stones (-26, 42, D:7) 16 stones (-13, 42, D:7) a +3 quarterstaff (25, 42, D:7) a +0 giant spiked club (32, 50, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 club (15, 1, D:8) a cursed -2 hand axe a +0 ring mail (26, 1, D:8) 22 stones (14, 2, D:8) a +0 mace a +0 leather armour (13, 3, D:8) a +0 club (14, 3, D:8) a +0 trident (-12, 9, D:8) a +0 robe (-20, 13, D:8) 26 stones (-13, 19, D:8) an uncursed staff of cold (29, 20, D:8) a +0 robe (-24, 22, D:8) a sky beast corpse (15, 23, D:8) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (14, 26, D:8) a +0 mace (-14, 27, D:8) 12 stones (16, 34, D:8) 17 sling bullets of frost (-6, 35, D:8) a necrophage corpse (skeletalised by now) (-3, 35, D:8) a cursed +0 giant club an ogre corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a jackal corpse (1, 1, D:9) a jackal corpse (-8, 7, D:9) 2 potions of might the Ecumenical Temple