Alipheese the Dungeon [Shop] Yfiwe's Armour Boutique a +0 scale mail (52 gold) a cursed +0 leather armour (13 gold) a +2 hat (208 gold) a +0 robe (9 gold) a +0 buckler (58 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +2 steam dragon armour (676 gold) a +2 ring mail of poison resistance (234 gold) [Shop] Qewn's Distillery a potion of brilliance (44 gold) a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of flight (33 gold) [Shop] Doeqann's Weapon Boutique a +3 antimagic long sword (385 gold) the +6 mace of Overwhelming Force {antimagic, rPois Dex+4} (820 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). It protects you from poison. a +0 dagger (28 gold) a cursed +0 hunting sling (1 gold) a +0 hand axe (42 gold) the +7 falchion of Guilt {holy, Str+2} (722 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). a +0 spear (42 gold) a +1 mace of protection (148 gold) a +0 mace of protection (78 gold) [Shop] Paciacw's Antique Armour Shop a +0 cloak of magic resistance (117 gold) a +2 cloak (117 gold) a +0 helmet (117 gold) the cursed +1 robe of Kikubaaqudgha's Regard {rPois Int-2 Dex+5} (148 gold) It affects your intelligence (-2). It affects your dexterity (+5). It protects you from poison. It has a curse placed upon it. a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +2 leather armour of positive energy (52 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (0, 0, D) a +0 dire flail a +2 rapier of electrocution a +0 cloak a +0 pair of gloves a +0 demon whip of electrocution a +0 robe (4, 0, D) a +2 robe of magic resistance (-17, 7, D) a +0 helmet (-17, 8, D) a +0 pair of boots (-21, 10, D) a +0 falchion a +0 robe a +0 shortbow 22 arrows (-21, 12, D) 2 arrows (-21, 15, D) a +0 mace a +0 leather armour (-21, 16, D) a +0 shortbow 15 poisoned arrows (-5, 17, D) a +0 spear (-1, 18, D) a cursed -3 dire flail a +0 dire flail a +0 falchion a +0 scale mail a +0 long sword a +0 buckler (-21, 19, D) a +0 falchion (-1, 19, D) a +0 war axe a +0 ring mail (-21, 20, D) a +0 flail (-9, 20, D) a +0 dire flail a +0 dire flail (-1, 20, D) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour a +1 war axe of electrocution a +0 chain mail (-21, 21, D) a +0 animal skin (-13, 21, D) a +0 whip a +0 robe (-9, 21, D) a large rock a +0 whip a +0 robe (-1, 21, D) a +2 dire flail of distortion a +0 arbalest 27 bolts a +0 plate armour (-13, 22, D) a +8 antimagic great sword (-9, 22, D) a +2 antimagic dire flail (-21, 23, D) a +0 pair of boots (-21, 24, D) a +4 quarterstaff of speed the +2 halberd of the Whale {holy, rPois Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It protects you from poison. a +2 dire flail of protection the +3 war axe of Dissent {chop, +Rage rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. It lets you go berserk. a +2 rapier of draining (-13, 24, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (-9, 24, D) 7 large rocks (-1, 24, D) a bolt (-21, 25, D) an uncursed staff of energy (-9, 25, D) a +3 antimagic long sword (-17, 26, D) a +3 scimitar of holy wrath (-13, 26, D) a cursed -3 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 halberd a +0 robe (-9, 26, D) a large rock a +1 great sword of slicing (-1, 26, D) a +0 great mace a +0 arbalest 7 bolts a +0 plate armour (-13, 27, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (-9, 27, D) a large rock (-1, 27, D) 5 large rocks a +0 giant club (-17, 28, D) a +3 scimitar of electrocution (-13, 28, D) the +10 hunting sling of Perfectionism {freeze, Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). (-5, 28, D) a +0 trident a throwing net (-1, 28, D) 2 bolts (still there?) a bolt (still there?) (-5, 29, D) a +0 demon trident of draining a +0 robe (-1, 30, D) a +1 scimitar of venom a +0 leather armour a +0 great mace a +0 ring mail a +0 spear a +0 robe (3, 31, D) a +1 mottled dragon armour (-5, 32, D) a +5 rapier of speed a +0 robe (3, 32, D) a +0 helmet of see invisible (3, 33, D) a +3 ice dragon armour (-11, 34, D) 4 javelins of penetration (3, 34, D) a +5 chain mail (3, 35, D) a +1 cloak (-9, 36, D) a +1 large shield (3, 36, D) a +3 large shield (-9, 37, D) the cursed +0 chain mail of Okawaru's Whim {rC- rN++} It makes you vulnerable to cold. It greatly protects you from negative energy. It has a curse placed upon it. (-9, 38, D) a +1 helmet (-15, 39, D) a curare-tipped needle (-13, 39, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail (-11, 39, D) a +0 great mace a +0 chain mail (-9, 39, D) a +1 chain mail of magic resistance (-1, 39, D) a +0 war axe a +0 ring mail a +0 buckler of protection 2 large rocks (7, 39, D) a hydra corpse (-15, 40, D) 2 curare-tipped needles (-13, 40, D) a +0 mace a +0 leather armour a cursed +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +2 dagger of draining a +0 ring mail 8 poisoned javelins a +0 battleaxe a +0 plate armour (-9, 40, D) a +3 leather armour of magic resistance (-1, 40, D) a +0 arbalest 16 bolts (3, 40, D) a +2 bardiche (-13, 41, D) a +0 falchion a +0 ring mail (-9, 41, D) a +3 chain mail (3, 41, D) a +0 triple crossbow of evasion (-9, 42, D) a +0 mottled dragon armour (-5, 42, D) a +0 scimitar of venom a +0 robe (3, 42, D) a +1 battleaxe of flaming (-15, 43, D) a +0 dagger of draining a +0 blowgun (-9, 43, D) a +0 leather armour (3, 43, D) a +0 executioner's axe of flaming (7, 43, D) a hydra corpse (-5, 44, D) a +0 battleaxe (still there?) a +0 spear (still there?) (3, 44, D) the +6 scythe "Tapankol" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (-9, 45, D) a +2 battleaxe of electrocution (3, 45, D) a +0 vampiric bardiche (7, 45, D) a hydra corpse a giant leech corpse a swamp dragon corpse a swamp dragon corpse (-9, 46, D) a +1 great sword (-1, 46, D) a large rock (7, 46, D) a swamp dragon corpse a swamp dragon corpse (-17, 47, D) a +0 cloak (-9, 47, D) the cursed +1 flail of Lojapt Tyote {drain, rC++ rN+ Int-3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. (-13, 48, D) a +0 hand axe (-9, 48, D) a +1 dagger of distortion (-1, 48, D) 2 large rocks (-13, 49, D) a +0 short sword a +0 plate armour a +0 flail a +0 chain mail (-9, 49, D) a +1 glaive (-1, 49, D) a cursed +0 war axe a +0 animal skin 3 large rocks (3, 49, D) a +6 ring of intelligence a +2 ring of slaying a +2 ring of evasion a +3 ring of dexterity a +6 ring of strength a +6 ring of intelligence (-13, 50, D) a +0 dagger a +0 ring mail (-9, 50, D) a +1 longbow (-1, 50, D) 2 large rocks a +0 hand axe a +0 animal skin (3, 50, D) an uncursed ring of invisibility (-13, 51, D) a +0 hand axe a +0 dagger (-9, 51, D) a +0 executioner's axe (-9, 52, D) a +1 battleaxe (-1, 52, D) a +0 dire flail a +0 dire flail (-13, 53, D) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 flail a +0 plate armour a +0 scimitar a cursed +0 chain mail a +0 halberd a +0 plate armour a +0 dire flail a +0 chain mail a +0 club (-13, 54, D) a +4 great sword of protection (-9, 54, D) an uncursed ring of ice {rF- rC+} (-13, 56, D) a +0 battleaxe a +0 plate armour (-9, 56, D) a -4 ring of strength (-1, 56, D) a large rock (-21, 61, D) a cursed -3 club (-13, 62, D) a +0 great mace a +0 plate armour