Alipheese the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +1 vampiric falchion (20, 1, D) a +1 hand axe of chopping (21, 1, D) a box of beasts (22, 1, D) a +0 double sword of holy wrath (23, 1, D) a lamp of fire (24, 1, D) a +0 crystal plate armour (25, 1, D) the Volume of Flying Calling Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Recall Summoning/Translocation 3 d - Summon Demon Summoning 5 e - Dragon's Call Summoning 9 (27, 1, D) a +7 falchion of slicing (29, 1, D) an Akashic Record (36, 1, D) a manual of Translocations (37, 1, D) a +2 scimitar of holy wrath (38, 1, D) a +0 shortbow of freezing (40, 1, D) the +9 hunting sling of Untruth {velocity, rF+ rN+} Any stone fired from it inflicts extra damage. It protects you from fire. It protects you from negative energy. (41, 1, D) a +0 scale mail (49, 1, D) the +4 plate armour of Chimes {rCorr MP+9 Str-5 Dex+3} It affects your strength (-5). It affects your dexterity (+3). It affects your magic capacity (+9). It protects you from acid and corrosion. (50, 1, D) a +3 triple sword of slicing (51, 1, D) an uncursed staff of cold (52, 1, D) a +5 mace of protection (53, 1, D) an uncursed staff of poison (54, 1, D) the +2 glaive of Jaejuny {chop, rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. (55, 1, D) a book of Power (61, 1, D) the +4 dagger of Integrity {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (62, 1, D) a +3 chain mail of fire resistance (63, 1, D) a +6 arbalest of flaming (67, 1, D) a book of Alchemy (68, 1, D) the cursed +0 crystal plate armour of Exclusion {+Inv rPois Int-3 Dex+8 Stlth-} It affects your intelligence (-3). It affects your dexterity (+8). It protects you from poison. It lets you turn invisible. It makes you less stealthy. It has a curse placed upon it. (69, 1, D) a book of Enchantments (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +3 plate armour of cold resistance (20, 2, D) an uncursed staff of poison (22, 2, D) an uncursed ring of positive energy (23, 2, D) a +2 hand axe of electrocution (24, 2, D) the cursed -2 ring mail "Osubucaf" {rPois rCorr Str+5 Dex-2 Stlth+} It affects your strength (+5). It affects your dexterity (-2). It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (25, 2, D) a +3 plate armour of fire resistance (26, 2, D) the amulet of Meqis {Clar Dex+2} [amulet of clarity] It provides mental clarity. It affects your dexterity (+2). (27, 2, D) an uncursed ring of wizardry (37, 2, D) Sif Muna's Papyrus of Excruciating Flames Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Inner Flame Hexes/Fire 3 d - Fireball Conjuration/Fire 5 e - Ring of Flames Charms/Fire 7 (38, 2, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (39, 2, D) an uncursed staff of air (41, 2, D) a book of Party Tricks (49, 2, D) a +1 trident of pain (50, 2, D) an uncursed staff of energy (51, 2, D) a disc of storms (52, 2, D) a +3 trident of piercing (54, 2, D) an uncursed ring of stealth (55, 2, D) a +5 rod of the swarm (11/11) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (24, 3, D) a +5 vampiric executioner's axe (51, 3, D) a phial of floods (inert) (53, 3, D) a cursed ring of fire {rF+ rC-rF+, rC-} (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (7, 4, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (38, 5, D) a +0 bardiche a +0 chain mail (10, 6, D) an uncursed staff of energy a crystal ball of energy (22, 6, D) a +5 scythe of venom (23, 6, D) a +0 trident (38, 6, D) a large rock (39, 6, D) a manual of Short Blades a +0 dagger of electrocution a +0 robe a +0 falchion a +0 dagger (40, 6, D) a +0 short sword (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (23, 7, D) a +2 chain mail of poison resistance (unseen) (38, 7, D) 3 large rocks (still there?) a +2 chain mail of fire resistance (still there?) (39, 7, D) a large rock (40, 7, D) a cursed +0 morningstar (unseen) (4, 8, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (18, 8, D) a +0 demon trident (5, 9, D) a +0 scale mail a +0 war axe a +0 shield (61, 9, D) the +10 rapier "Qiybiq" {flame, +Fly Dex-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It lets you fly. It makes you more stealthy. (62, 9, D) a book of Burglary (63, 9, D) a +1 scale mail of fire resistance (71, 9, D) a +2 scale mail of magic resistance (39, 10, D) a large rock (62, 10, D) a disc of storms (72, 10, D) a +0 falchion of draining (61, 12, D) a +0 dagger (unseen) (62, 12, D) a +0 hand axe a +0 dagger (63, 12, D) a +0 dagger (unseen) (50, 14, D) a +6 shortbow (53, 14, D) a cursed ring of loudness (54, 14, D) a +0 dagger (55, 14, D) a book of the Earth (2, 15, D) a +2 hand axe of venom (3, 15, D) the +5 broad axe "Biserron" {speed, rPois Dex-4 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. (35, 15, D) a +3 ring mail of fire resistance (36, 15, D) an uncursed staff of fire (37, 15, D) an uncursed staff of power (39, 15, D) the +3 quarterstaff "Pendulum" {elec, rN+ Int+2 Dex-4 SInv Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from negative energy. It enhances your eyesight. It makes you more stealthy. (40, 15, D) a +2 morningstar of protection (42, 15, D) a +8 shortbow (43, 15, D) a book of Hinderance (35, 16, D) a +2 scale mail of poison resistance (36, 16, D) a +1 robe of positive energy (37, 16, D) the +5 captain's cutlass {speed} Attacks with this weapon are significantly faster. (38, 16, D) a +2 ring mail of fire resistance (39, 16, D) a cursed -2 ring of slaying (41, 16, D) a +2 halberd of pain (42, 16, D) a +1 rod of destruction (11/11) (43, 16, D) a phial of floods (inert) (19, 17, D) the +2 spear of Ancient Evil {pierce, -Cast +Inv rElec rN+ MR-} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents spellcasting. (20, 17, D) a book of Alchemy (21, 17, D) a +2 hand crossbow of flaming (24, 17, D) the ring "Erchotul" {+Fly rElec} [ring of flight] It insulates you from electricity. It lets you fly. (25, 17, D) the ring "Crabast" {rF+ rC- rN+ Dex+5 SInv Stlth-} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (26, 17, D) a book of Beasts (27, 17, D) a book of the Earth (28, 17, D) a +0 long sword of slicing (29, 17, D) the +3 buckler of Gluttony {Dex+6} It affects your dexterity (+6). (38, 17, D) the amulet "Yduent" {Ward Contam rN+ MP+9 Str+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (61, 17, D) a +1 large shield of cold resistance (62, 17, D) the Guide on Cold Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Metabolic Englaciation Hexes/Ice 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Simulacrum Ice/Necromancy 6 (63, 17, D) an uncursed ring of poison resistance (71, 17, D) a crystal ball of energy (72, 17, D) a +1 hunting sling of flaming (73, 17, D) an uncursed staff of fire (19, 18, D) the +8 scale mail of the Realm of Zot {-Cast rElec rPois rF+ Str+4} It affects your strength (+4). It protects you from fire. It insulates you from electricity. It protects you from poison. It prevents spellcasting. (20, 18, D) a cursed -2 ring of protection (22, 18, D) a sack of spiders (23, 18, D) a +1 arbalest of evasion (24, 18, D) a +0 hand axe of flaming (26, 18, D) a sack of spiders (27, 18, D) a +1 plate armour of fire resistance (29, 18, D) a manual of Crossbows (62, 18, D) the ring of Ycwufuan {Wiz rElec rPois MR+ Int+2 Dex+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +1 hand crossbow of evasion (64, 18, D) a +2 hunting sling of flaming (71, 18, D) a +9 rod of inaccuracy (13/13) (72, 18, D) a cursed staff of power (23, 19, D) a +2 broad axe of chopping (24, 19, D) Iskenderun's Compendium of Igneous Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Delayed Fireball Conjuration/Fire 7 (25, 19, D) a +0 short sword of venom (52, 19, D) a +0 flail of pain (unseen) (51, 20, D) a cursed +2 short sword (unseen) (53, 20, D) a +0 dire flail an uncursed staff of power (51, 21, D) a +2 falchion of protection (unseen) (53, 21, D) a +0 robe (unseen) (0, 22, D) a +2 whip of electrocution (unseen) (2, 22, D) a +0 morningstar (unseen) (24, 24, D) a +0 scythe of distortion (48, 25, D) the amulet "Toequn" {Spirit MR+ Str+6 Int-2 Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). It affects your intelligence (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. an uncursed amulet of warding a +5 storm dragon armour the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. an uncursed ring of sustain abilities a +5 ring of dexterity a +6 ring of strength (50, 25, D) the +7 chain mail of Duty {Contam rPois Regen+ Dex+7 Stlth-} It affects your dexterity (+7). It protects you from poison. It causes magical contamination when unequipped. It increases your rate of regeneration. It makes you less stealthy. (53, 25, D) a +0 hat of magic resistance (54, 25, D) an uncursed staff of air (24, 26, D) a +0 demon whip (26, 26, D) the +7 spear of Certain Death {vamp, rPois rC+ rN+ Dex+3 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (49, 26, D) the +3 ring mail of Honour {+Blink, XD awesome name for randart +blink} It lets you blink. (50, 26, D) a phial of floods (inert) (52, 26, D) a +1 leather armour of poison resistance (54, 26, D) a +2 long sword of slicing (61, 27, D) a +0 trident (62, 27, D) a +2 robe of magic resistance (63, 27, D) a +0 trident a plain deck of defence (64, 27, D) a cursed -3 ring of strength (65, 27, D) the +2 scale mail of Cowardice {+Blink rElec rCorr Str+2 Int-5} It affects your strength (+2). It affects your intelligence (-5). It insulates you from electricity. It lets you blink. It protects you from acid and corrosion. (73, 27, D) an uncursed staff of power (62, 28, D) a +1 mace of pain (65, 28, D) a +0 trident (unseen) (71, 28, D) a Young Poisoner's Handbook (72, 28, D) an uncursed staff of air (73, 28, D) a +0 chain mail of cold resistance (34, 29, D) a +1 trident of freezing (35, 29, D) an uncursed ring of positive energy (36, 29, D) an uncursed amulet of faith (37, 29, D) the Catalogue of the Excruciating Glacier Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 e - Bolt of Cold Conjuration/Ice 6 (38, 29, D) the amulet "Ukhlea" {+Rage rF+ SInv} [amulet of rage] It protects you from fire. It enhances your eyesight. It lets you go berserk. (39, 29, D) a +3 plate armour of cold resistance (40, 29, D) the cursed +1 morningstar "Cianoac" {vamp, Noisy rC+ Int+2 Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It may make noises in combat. It has a curse placed upon it. (42, 29, D) a book of Debilitation (43, 29, D) a +3 chain mail of poison resistance (44, 29, D) a +1 scale mail of cold resistance (62, 29, D) a +0 trident a throwing net (63, 29, D) a +0 trident (unseen) (64, 29, D) a +0 trident (unseen) (35, 30, D) a +1 large shield of protection (36, 30, D) a cursed amulet of inaccuracy (37, 30, D) a +0 mace of protection (38, 30, D) an uncursed staff of air (40, 30, D) a +2 chain mail of poison resistance (41, 30, D) a manual of Short Blades (42, 30, D) a +1 flail of protection (43, 30, D) a stone of tremors (38, 31, D) a +2 executioner's axe of chopping (41, 31, D) the amulet "Gigg" {rPois Regen+ Int+2} [amulet of regeneration] It affects your intelligence (+2). It protects you from poison. It increases your rate of regeneration. (47, 31, D) 3 large rocks (48, 31, D) 8 large rocks (47, 32, D) a +1 spear of piercing 3 javelins of penetration a +0 leather armour a +0 arbalest 18 bolts 4 large rocks (19, 33, D) an uncursed staff of wizardry (20, 33, D) an uncursed staff of power (21, 33, D) an uncursed staff of poison (23, 33, D) a book of Dreams (24, 33, D) an uncursed staff of air (25, 33, D) an uncursed amulet of regeneration (27, 33, D) a +1 rapier of venom (28, 33, D) an uncursed staff of energy (29, 33, D) a +2 antimagic spear (47, 33, D) 4 large rocks a bolt (48, 33, D) 3 large rocks a cursed -1 arbalest a +0 arbalest 21 bolts (72, 33, D) a +0 scimitar a +0 short sword (73, 33, D) a +0 short sword a +0 ring mail a +0 buckler of protection (19, 34, D) a book of Debilitation (20, 34, D) the Papyrus of Creative Cold Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Recall Summoning/Translocation 3 e - Throw Icicle Conjuration/Ice 4 f - Shadow Creatures Summoning 5 (21, 34, D) a book of Unlife (23, 34, D) an uncursed ring of ice (24, 34, D) the +0 pair of boots of Conscience {rPois Regen+ Str+6 Dex-3} It affects your strength (+6). It affects your dexterity (-3). It protects you from poison. It increases your rate of regeneration. (25, 34, D) the cursed -1 flail "Imiashum" {drain, rPois rF+ MP+9 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. It has a curse placed upon it. (26, 34, D) a +2 leather armour of fire resistance (27, 34, D) the ring "Strumy" {+Fly rElec Dex+5} [ring of flight] It affects your dexterity (+5). It insulates you from electricity. It lets you fly. (28, 34, D) a book of Spatial Translocations (29, 34, D) a crystal ball of energy (50, 34, D) 2 large rocks (51, 34, D) a +0 shortbow (still there?) a javelin of penetration (still there?) a bolt (still there?) a large rock (still there?) (52, 34, D) a bolt a large rock a javelin of penetration (63, 34, D) a throwing net (72, 34, D) a +0 short sword a +0 chain mail (22, 35, D) the amulet of Croasm {Faith +Inv rElec rF-} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. (23, 35, D) an uncursed staff of air (24, 35, D) a stone of tremors (25, 35, D) an uncursed staff of summoning (26, 35, D) a +4 plate armour of fire resistance (27, 35, D) a +0 plate armour of cold resistance (49, 37, D) a +3 hunting sling of freezing (50, 37, D) a Fen Folio (51, 37, D) a crystal ball of energy (52, 37, D) a +4 war axe of freezing (54, 37, D) a book of Conjurations (59, 37, D) a lamp of fire (60, 37, D) an uncursed ring of poison resistance (62, 37, D) a +4 falchion of electrocution (63, 37, D) a +1 dagger of freezing (69, 37, D) an uncursed staff of power (70, 37, D) a +0 war axe a +0 scale mail (71, 37, D) a +2 pair of gloves of dexterity (72, 37, D) a +3 ring of strength (73, 37, D) a +2 leather armour of poison resistance (49, 38, D) the +4 glaive of Division {freeze, +Inv rPois rN+ MR+ Int-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (51, 38, D) the cursed -5 ring mail "Smieteaz" {-Cast rF++ rC+} It greatly protects you from fire. It protects you from cold. It prevents spellcasting. It has a curse placed upon it. (59, 38, D) a +2 battleaxe of chopping (61, 38, D) a +0 dagger (62, 38, D) an uncursed staff of cold (63, 38, D) a +0 hand axe of flaming (70, 38, D) a +2 ring mail of cold resistance (71, 38, D) a manual of Stealth (72, 38, D) the cursed -5 ring mail "Creiw" {rElec Regen+ Dex-2} It affects your dexterity (-2). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (73, 38, D) a +3 quarterstaff of crushing a +0 arbalest 21 bolts (74, 38, D) a +0 bardiche a +0 chain mail (71, 39, D) a +0 war axe (unseen) (23, 40, D) a +3 scimitar of flaming (still there?) a hell hound corpse (still there?) (24, 41, D) a +0 glaive the cursed -3 robe of Anarchy {rElec Dex+5} It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (26, 41, D) a +6 ring of protection (25, 42, D) a +0 scythe of venom a +1 scythe of slicing (26, 42, D) a +2 vampiric scythe (70, 42, D) a +0 battleaxe (unseen) (61, 43, D) a cursed +0 spear a +0 robe (25, 44, D) a +3 chain mail of fire resistance (61, 44, D) a +0 rapier of speed (unseen) (62, 44, D) the +9 falchion of Ileug {pain, +Fly} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you fly. a +0 plate armour (69, 44, D) a cursed -1 dire flail a +0 plate armour (71, 44, D) a +0 battleaxe (unseen) (62, 45, D) a +0 great mace a cursed -2 robe