Alipheese the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a cursed staff of fire (62, 1, D) an uncursed ring of stealth (63, 1, D) a +0 dire flail (68, 1, D) a +3 flail of protection (69, 1, D) the cursed -2 morningstar of Risk Management {elec, rElec rF- rC++ Str+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +4 falchion of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (61, 4, D) a +0 scythe a +0 robe (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (61, 5, D) a +0 robe (62, 5, D) a +4 quarterstaff of chaos (63, 5, D) a +1 lajatang of venom a +0 robe (8, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 scale mail (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (5, 7, D) a +0 war axe (4, 8, D) a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 shield (62, 9, D) an uncursed staff of poison (70, 9, D) a +0 dagger (71, 9, D) a book of Envenomations (72, 9, D) a +0 long sword (62, 10, D) a +0 trident a throwing net the cursed -3 ring mail of Hairiness {rCorr} It protects you from acid and corrosion. It has a curse placed upon it. (70, 10, D) a +0 falchion (61, 11, D) a +0 trident (63, 11, D) a +0 trident (63, 12, D) a +0 trident (unseen) (70, 13, D) a +4 war axe of chopping (71, 13, D) a +3 quarterstaff of draining a white draconian corpse (skeletalised by now) (72, 13, D) a +0 hand axe (62, 14, D) 2 throwing nets (70, 14, D) a +4 dagger of venom (72, 14, D) a +0 dagger (unseen) (63, 17, D) a +3 rod of destruction (10/10) (64, 17, D) a box of beasts (71, 17, D) a +1 hand crossbow of flaming (72, 17, D) a sack of spiders (73, 17, D) a +3 shortbow of evasion (62, 18, D) the +9 great sword of Zin's Approval {distort, Dex+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+2). (63, 18, D) a book of Callings (64, 18, D) an uncursed staff of cold (71, 18, D) a sack of spiders (72, 18, D) a +4 great mace of protection (73, 18, D) a +2 plate armour of cold resistance (49, 25, D) the cursed -1 leather armour of Limited Liability {rCorr} It protects you from acid and corrosion. It has a curse placed upon it. (50, 25, D) a cursed -4 ring of evasion (51, 25, D) a book of Annihilations (52, 25, D) the Volume of Vitriolic Battle Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Venom Bolt Conjuration/Poison 5 c - Poisonous Cloud Conjuration/Poison/Air 6 (53, 25, D) the +7 Sceptre of Torment (54, 25, D) a cursed -3 ring of intelligence (55, 25, D) an uncursed ring of positive energy (50, 26, D) a phial of floods (51, 26, D) Rovvurph's Collected Works on Changing and the Rocks Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Spider Form Transmutation/Poison 3 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 (52, 26, D) an uncursed staff of fire (53, 26, D) an uncursed staff of energy (54, 26, D) a +0 halberd (61, 27, D) a manual of Summonings (62, 27, D) a book of Geomancy (65, 27, D) a +2 flail of draining (71, 27, D) a +0 dagger (72, 27, D) a +3 leather armour of fire resistance (63, 28, D) a +2 vampiric trident (71, 28, D) a +0 dagger (72, 28, D) a +0 dagger (71, 30, D) a +0 trident (unseen) (72, 30, D) a +0 dagger the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 robe an orc corpse (skeletalised by now) (71, 31, D) a +1 scimitar of freezing (unseen) (72, 31, D) a +0 dagger (unseen) (73, 31, D) a +3 morningstar of protection (unseen) (64, 32, D) a cursed +0 mace (unseen) (49, 37, D) an uncursed staff of wizardry (50, 37, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (52, 37, D) a +4 plate armour of positive energy (53, 37, D) a lamp of fire (54, 37, D) an uncursed staff of wizardry (59, 37, D) an uncursed staff of energy (60, 37, D) the +8 plate armour "Ohaeme" {-Tele rN+ Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It protects you from negative energy. It prevents most forms of teleportation. (61, 37, D) a book of Ice (62, 37, D) an uncursed ring of stealth (63, 37, D) a +1 long sword of holy wrath (69, 37, D) an uncursed staff of energy (70, 37, D) an uncursed ring of stealth (71, 37, D) an uncursed staff of earth (72, 37, D) a book of Conjurations (73, 37, D) a +5 battleaxe of flaming (49, 38, D) an uncursed staff of wizardry (50, 38, D) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (51, 38, D) an uncursed ring of magical power (52, 38, D) an uncursed staff of air (53, 38, D) the +4 chain mail "Neamyo" {MR+ Int-2 SInv} It affects your intelligence (-2). It affects your resistance to hostile enchantments. It enhances your eyesight. (59, 38, D) a +0 dagger (60, 38, D) a +3 hand crossbow of freezing (61, 38, D) the cursed -2 chain mail of Untruth {+Blink rPois MP+9 Str-2 Int-5} It affects your strength (-2). It affects your intelligence (-5). It protects you from poison. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. (63, 38, D) a +0 long sword (72, 38, D) an uncursed ring of fire {rF+, rC-} (73, 38, D) a +5 arbalest of flaming (71, 39, D) a +5 gold dragon armour a +3 large shield (72, 40, D) a jumping spider corpse (50, 41, D) an ice dragon corpse (51, 41, D) a swamp dragon corpse (52, 41, D) a mottled dragon corpse (50, 42, D) a hydra corpse (60, 42, D) a +0 robe a +1 blowgun of evasion an uncursed staff of conjuration (61, 42, D) a +2 vampiric great sword a necrophage corpse (62, 42, D) a necrophage corpse (71, 42, D) a giant mite corpse (still there?) a scorpion corpse (still there?) (51, 43, D) a swamp dragon corpse (60, 43, D) a +0 robe (unseen)