Alipheese the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +1 scimitar of holy wrath (67, 1, D) a +6 quarterstaff of draining (68, 1, D) a +1 ring mail of positive energy (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +1 antimagic whip (72, 2, D) a +0 arbalest 16 bolts (75, 2, D) a +1 shortbow of flaming (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) a +0 scimitar (68, 3, D) a +0 dagger a +0 robe a +0 club (69, 3, D) a +0 falchion (75, 3, D) a +0 club a +0 robe (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (72, 4, D) a bolt (4, 5, D) a +5 broad axe (5, 5, D) a +5 battleaxe (10, 5, D) an uncursed ring of flight (72, 5, D) 2 bolts (74, 5, D) a bolt (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (64, 8, D) a +0 dagger a +0 robe (63, 9, D) a stone of tremors (70, 9, D) a +0 shortbow of flaming (71, 9, D) the +4 hand axe of Causality {chop, rC+ Str+5 Int+4 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (-2). It protects you from cold. (72, 9, D) the cursed +0 shield of Hugeady {rN+ Str+2} It affects your strength (+2). It protects you from negative energy. It has a curse placed upon it. (62, 10, D) an uncursed amulet of rage (72, 10, D) an uncursed staff of fire (69, 11, D) a porcupine corpse (skeletalised by now) (70, 11, D) a wolf corpse (skeletalised by now) (72, 11, D) a porcupine corpse (skeletalised by now) (61, 12, D) a +0 falchion (63, 12, D) a +0 dagger (unseen) (68, 12, D) a yak corpse (skeletalised by now) (71, 17, D) a lamp of fire (72, 17, D) an uncursed ring of see invisible (73, 17, D) an uncursed staff of wizardry (71, 18, D) the +7 shortbow "Kiess" {velocity, Int+5 Dex+3} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It affects your dexterity (+3). (72, 18, D) a +2 spear of piercing (73, 20, D) a +0 short sword (unseen) (72, 21, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (73, 21, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) (74, 21, D) a black bear corpse (71, 22, D) a wolf corpse (71, 27, D) a +4 ring mail of magic resistance (72, 27, D) a book of Hinderance (73, 27, D) 2 scrolls of fog (71, 28, D) an uncursed amulet of resist mutation (73, 28, D) a +2 chain mail of fire resistance (72, 32, D) an uncursed staff of cold