Alipheese Level 1 of the Dungeon (-36, 13, D:1) 13 sling bullets (-16, 13, D:1) 6 sling bullets (14, 13, D:1) a +0 club (-13, 14, D:1) a +0 club (-15, 15, D:1) a +0 pair of boots (-9, 15, D:1) a +0 short sword (11, 22, D:1) 15 arrows of flame (-21, 23, D:1) 24 arrows (-21, 25, D:1) a +0 club (-21, 28, D:1) a +0 club (-23, 37, D:1) a +0 club (-36, 40, D:1) a +0 club (-2, 41, D:1) a +0 club (0, 46, D:1) 15 arrows (28, 47, D:1) a +0 robe (15, 48, D:1) a +0 short sword (-9, 49, D:1) a +0 dagger (-23, 55, D:1) a +0 club (10, 58, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, 0, D:2) a +0 club (24, 11, D:2) a +0 club (27, 11, D:2) a +0 dagger (-26, 12, D:2) a +0 club a +0 battleaxe (-25, 13, D:2) a book of Debilitation (26, 15, D:2) a +0 dagger a +0 club a +0 dagger (26, 17, D:2) a +0 club a +0 dagger (-1, 40, D:2) a +0 short sword (-4, 44, D:2) 5 arrows (-10, 46, D:2) a +0 club (-15, 53, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-42, 12, D:3) a +0 club (-48, 29, D:3) a +0 long sword (-46, 31, D:3) a +0 robe (-16, 32, D:3) a +0 club a +0 hunting sling (-15, 32, D:3) a +0 club (-16, 33, D:3) a +1 dagger of venom a +0 animal skin a +4 mace of protection (-18, 34, D:3) a +0 club (-12, 34, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ricu" {Wiz rPois Int+2 Dex+4} (5380 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. the cursed +0 spear of Cuin {pierce, rPois MR+} (1830 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 dagger of draining (1560 gold) the ring "Dyen Ebb" {MP+9 Dex+5 Slay-5} (2000 gold) [ring of magical power] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It affects your magic capacity (+9). (0, 0, D:4) 4 arrows of flame (0, 1, D:4) a +0 ring mail (7, 15, D:4) a +0 large shield (27, 27, D:4) a +1 leather armour of poison resistance (18, 33, D:4) a +2 robe of positive energy (55, 33, D:4) a +0 dagger a +0 robe (53, 34, D:4) a +0 scale mail (54, 34, D:4) a +0 leather armour (55, 34, D:4) a +0 hand axe a +0 ring mail (2, 56, D:4) a +0 short sword Level 5 of the Dungeon (-21, 3, D:5) a +0 ring mail (-20, 4, D:5) a +0 leather armour a +0 short sword (-20, 5, D:5) a +0 scale mail a +0 mace (-29, 7, D:5) 16 arrows (-37, 9, D:5) a +0 spear (-34, 11, D:5) a +1 scale mail (-35, 12, D:5) a +0 shield (-26, 14, D:5) a +0 short sword (-25, 14, D:5) a +0 robe a +0 dagger (-28, 15, D:5) a +0 robe a +0 dagger (-27, 17, D:5) a +0 quarterstaff (-22, 21, D:5) 22 bolts (-41, 22, D:5) a +0 war axe a +0 leather armour (-40, 22, D:5) a +0 club a +0 whip a +0 leather armour (-50, 24, D:5) an uncursed ring of loudness (-39, 32, D:5) a +0 whip (1, 32, D:5) a +0 large shield Level 6 of the Dungeon (0, 0, D:6) a bread ration (12, 5, D:6) a +0 robe a +0 dagger of venom (-20, 18, D:6) a +0 leather armour (-4, 22, D:6) 5 arrows (-4, 23, D:6) an arrow (-5, 24, D:6) 2 arrows (-5, 25, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (-62, 2, D:7) a +0 helmet (-24, 5, D:7) a +0 leather armour (-62, 6, D:7) a +0 whip (-49, 14, D:7) a +0 falchion (-51, 24, D:7) a +0 whip (-15, 24, D:7) 19 arrows (-2, 27, D:7) a scroll of random uselessness (-61, 32, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 plate armour (-36, 40, D:7) a +0 ring mail (-57, 49, D:7) the cursed +1 short sword "Qieleumn" {freeze, +Blink Int+3 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). It lets you blink. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) a book of Changes (3, 0, D:8) a +0 mace (14, 7, D:8) a +0 short sword a +0 leather armour a +0 short sword a +0 dagger a +0 robe (28, 7, D:8) a +0 short sword (27, 8, D:8) a +0 short sword (28, 8, D:8) a +3 whip (-3, 9, D:8) a +0 leather armour (27, 9, D:8) a +0 dagger (56, 10, D:8) a +0 giant club (25, 11, D:8) a +0 whip (60, 11, D:8) a +0 dagger (-3, 12, D:8) 15 arrows (57, 12, D:8) an uncursed staff of poison (43, 13, D:8) a +0 ring mail (44, 13, D:8) a +0 dagger a +0 robe (42, 14, D:8) a +0 hand axe (26, 22, D:8) a -2 war axe a -2 long sword a -2 short sword (28, 22, D:8) a +0 club (44, 22, D:8) a +4 short sword of draining (28, 23, D:8) a -3 hammer (9, 24, D:8) a +0 giant club (24, 24, D:8) a -3 hammer (8, 25, D:8) a +0 short sword (29, 25, D:8) a -1 eveningstar (9, 30, D:8) 5 curare-tipped needles (51, 30, D:8) a book of Envenomations (-3, 31, D:8) 16 exploding sling bullets (9, 31, D:8) a +0 chain mail (11, 36, D:8) 6 sling bullets of flame (32, 43, D:8) a +0 rapier (47, 53, D:8) a +0 robe (34, 54, D:8) a +0 giant club (36, 54, D:8) an uncursed ring of positive energy Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, 5, D:9) a +0 rapier (-15, 6, D:9) a +0 dagger (0, 6, D:9) a cursed +0 whip a +0 dagger a +0 flail (9, 6, D:9) a +0 dagger of chaos (-26, 7, D:9) a +0 ring mail (-17, 9, D:9) a +0 trident (2, 11, D:9) a +0 club (-24, 13, D:9) a +0 long sword (8, 29, D:9) a +0 spear (-4, 34, D:9) a cursed +0 chain mail (0, 35, D:9) 10 steel sling bullets (4, 37, D:9) a +2 whip of electrocution a +0 robe Level 10 of the Dungeon (0, 0, D:10) a wand of random effects (16) the cursed +0 long sword of Arrival {flame, *Drain rElec Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (-3, 2, D:10) a +0 giant club (22, 5, D:10) a +0 flail (24, 5, D:10) a +0 giant spiked club a +0 shortbow 13 arrows (26, 5, D:10) 3 arrows (43, 5, D:10) 21 sling bullets (27, 6, D:10) an arrow (25, 8, D:10) a +0 spear (20, 9, D:10) 8 tomahawks (9, 15, D:10) a +0 falchion a +0 leather armour a +0 short sword a +0 dagger a +0 dagger a +0 leather armour (25, 16, D:10) a +0 chain mail (37, 19, D:10) a book of Necromancy (39, 22, D:10) a troll hide (14, 25, D:10) 13 sling bullets (19, 25, D:10) a book of Envenomations (-1, 33, D:10) 3 arrows (-1, 34, D:10) an arrow (-1, 35, D:10) a +0 shortbow 12 arrows (17, 37, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a cursed +2 morningstar of freezing a +0 robe (-2, 1, D:11) a +0 dagger a cursed +0 robe (-4, 2, D:11) a +0 dagger (1, 2, D:11) a +0 hand axe a +0 chain mail (-19, 3, D:11) a cursed +0 robe (-20, 12, D:11) a +0 short sword (-20, 13, D:11) a +0 short sword a +0 short sword (-18, 13, D:11) a +0 dagger a +0 robe (12, 22, D:11) a +0 flail (38, 22, D:11) 4 large rocks (11, 23, D:11) a cursed -3 short sword a +0 leather armour (12, 23, D:11) a +0 dagger a +0 chain mail (13, 23, D:11) a +0 trident a +0 chain mail (-13, 25, D:11) 25 sling bullets (37, 26, D:11) 2 potions of poison (15, 28, D:11) a +0 club (17, 28, D:11) a +0 club a +0 leather armour (15, 29, D:11) a +0 long sword a +0 chain mail (27, 29, D:11) a +0 club a +0 leather armour (23, 32, D:11) 2 potions of haste a potion of berserk rage (26, 32, D:11) a +0 war axe a +0 plate armour (38, 33, D:11) a +0 great sword (-7, 37, D:11) 2 large rocks (-8, 38, D:11) a large rock (-14, 40, D:11) a cursed -2 short sword (-13, 40, D:11) a +0 blowgun (-14, 41, D:11) a cursed -1 whip a +0 giant club (-11, 41, D:11) a large rock (-19, 49, D:11) a +2 robe of cold resistance (42, 51, D:11) a +0 club (38, 55, D:11) 24 sling bullets of flame the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (3, 1, Orc:1) a +0 dagger a cursed +0 ring mail (16, 11, Orc:1) a +0 whip (-4, 15, Orc:1) 13 gold pieces (24, 17, Orc:1) a +0 dagger a +0 robe a +0 dagger (15, 22, Orc:1) a troll hide {Snorg} (-6, 32, Orc:1) a +0 dagger a +0 mace a +0 club (-5, 32, Orc:1) a +0 war axe 3 tomahawks a +0 chain mail (-4, 32, Orc:1) a +0 flail a +0 leather armour a +0 flail a +0 leather armour (-6, 33, Orc:1) a +0 dagger a +0 robe (-5, 33, Orc:1) a tomahawk a +0 dagger a +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) 9 gold pieces (15, 2, Orc:2) a +3 mace of protection (-5, 7, Orc:2) a tomahawk (21, 9, Orc:2) 16 gold pieces (0, 10, Orc:2) a +0 war axe (unseen) (1, 10, Orc:2) a +0 club (unseen) (-3, 11, Orc:2) a +0 short sword (-2, 11, Orc:2) a +0 dagger (unseen) (-1, 11, Orc:2) 4 tomahawks (18, 11, Orc:2) a +0 morningstar a +0 ring mail (19, 11, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (-2, 12, Orc:2) a +0 falchion (unseen) (-1, 12, Orc:2) a +0 dagger a +0 robe (0, 12, Orc:2) a +0 flail (unseen) (20, 12, Orc:2) a +0 short sword a cursed +0 leather armour an orc corpse (skeletalised by now) (-3, 13, Orc:2) a +0 falchion (-2, 13, Orc:2) a +0 halberd (unseen) (-1, 13, Orc:2) a +0 giant spiked club (0, 13, Orc:2) a +0 dire flail (still there?) 8 gold pieces (still there?) (-7, 15, Orc:2) a +0 dagger (unseen) (-6, 17, Orc:2) a +0 mace (-4, 17, Orc:2) a +0 trident (unseen) (-2, 17, Orc:2) a +0 trident (unseen) (-8, 18, Orc:2) a +0 club a cursed +0 chain mail (12, 18, Orc:2) a +0 ring mail (unseen) (13, 18, Orc:2) a +0 hand axe a +0 club a +0 mace of crushing (12, 19, Orc:2) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (33, 22, Orc:2) 15 gold pieces (32, 24, Orc:2) 13 gold pieces (28, 25, Orc:2) a +0 war axe (unseen) (30, 30, Orc:2) 12 gold pieces (33, 31, Orc:2) 17 gold pieces (25, 32, Orc:2) a yak corpse (still there?) a wolf corpse (still there?) (26, 32, Orc:2) a wolf corpse (28, 32, Orc:2) a +0 club (unseen) (31, 41, Orc:2) 17 gold pieces