Alipheese the Dungeon (9, 1, D) a +0 leather armour a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed staff of earth (20, 1, D) a +0 dagger (21, 1, D) a book of the Warp (22, 1, D) a +0 short sword (23, 1, D) the Grimoire of Translocation Spells Type Level a - Blink Translocation 2 b - Portal Projectile Translocation 3 c - Warp Weapon Charms/Translocation 5 d - Phase Shift Translocation 5 (24, 1, D) a book of Flames (25, 1, D) a +0 leather armour (28, 1, D) an uncursed staff of air (29, 1, D) a book of Fire (37, 1, D) a disc of storms (38, 1, D) a Fen Folio (40, 1, D) a +8 giant spiked club (41, 1, D) the cursed +0 robe "Aley" {rN+} It protects you from negative energy. It has a curse placed upon it. (49, 1, D) the Compendium of Indemnity Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 (50, 1, D) an uncursed staff of summoning (51, 1, D) a +6 blowgun of evasion (52, 1, D) a +3 hunting sling of flaming (53, 1, D) an uncursed staff of power (54, 1, D) an uncursed staff of energy (55, 1, D) a +0 rapier (61, 1, D) an uncursed staff of summoning (67, 1, D) a +2 troll leather armour (69, 1, D) the cursed +2 mace "Xuntost Luwk" {vamp, *Contam rF+ MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (19, 2, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (20, 2, D) a plain deck of defence (21, 2, D) a +0 pair of gloves of strength (22, 2, D) Pouhuhei's Volume of Floating Battle Magic Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Static Discharge Conjuration/Air 3 d - Silence Hexes/Air 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (23, 2, D) a +0 leather armour (24, 2, D) a book of Conjurations (25, 2, D) an uncursed staff of air (26, 2, D) a +0 rapier (27, 2, D) a +9 blowgun (28, 2, D) an uncursed staff of conjuration (29, 2, D) a +2 naga barding of flying (39, 2, D) a +3 ring mail of cold resistance (41, 2, D) a +2 ring mail of magic resistance (42, 2, D) a book of Geomancy (49, 2, D) an uncursed staff of power (50, 2, D) an uncursed staff of poison (51, 2, D) a book of Dreams (52, 2, D) a +2 scale mail of fire resistance (54, 2, D) a box of beasts (55, 2, D) an uncursed staff of earth (73, 2, D) the Handbook of Darkness and Snow Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Metabolic Englaciation Hexes/Ice 5 f - Dispel Undead Necromancy 5 (75, 2, D) a +0 helmet a +3 large shield (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (21, 3, D) a +9 executioner's axe of venom (48, 3, D) a +0 dagger (unseen) (55, 3, D) a +1 trident of venom (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (25, 4, D) a +0 longbow 31 arrows a +2 chain mail of magic resistance (26, 4, D) an arrow (unseen) (56, 4, D) a +0 long sword (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (23, 5, D) an uncursed staff of fire a +1 flail of pain (24, 5, D) 2 arrows (unseen) (25, 5, D) 5 arrows a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 short sword a +1 chain mail of cold resistance a +0 long sword a +0 scale mail (51, 5, D) a +0 scimitar (unseen) (52, 5, D) a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a +0 long sword (53, 5, D) a +0 longbow 27 arrows a +0 leather armour a +0 long sword a cursed +0 buckler (8, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (23, 6, D) an arrow a +0 long sword a +1 long sword of draining a +0 leather armour a +0 rapier a cursed -1 rapier a +0 leather armour (24, 6, D) 5 arrows (25, 6, D) an arrow a cursed +0 short sword a +0 long sword a +0 rapier a cursed -3 rapier a +0 leather armour (51, 6, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. a +0 quick blade a +0 quick blade a +0 leather armour (52, 6, D) 2 arrows (53, 6, D) a +0 long sword (4, 7, D) a +3 shield a +3 buckler (23, 7, D) a +0 long sword (unseen) (24, 7, D) a +0 long sword (unseen) (25, 7, D) a +0 long sword a cursed +0 leather armour a +0 scimitar a +0 buckler (52, 7, D) a +0 rapier 3 arrows (4, 8, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (23, 8, D) an arrow (25, 8, D) an arrow (70, 9, D) a scroll of holy word (71, 9, D) the +0 helmet of the World {*Corrode rElec Slay+2 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It lets you see invisible. It may corrode your equipment when you take damage. (72, 9, D) a book of Unlife (48, 10, D) an arrow (70, 10, D) the +3 eveningstar of Righteous Fury {holy, *Confuse rElec rPois MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (72, 10, D) a +3 mace of holy wrath (3, 13, D) a +2 pair of gloves of dexterity (4, 13, D) a +3 plate armour of magic resistance (5, 13, D) an uncursed staff of wizardry (6, 13, D) an uncursed staff of earth (8, 13, D) an uncursed amulet of stasis (9, 13, D) an uncursed staff of conjuration (10, 13, D) a +0 battleaxe of flaming (11, 13, D) the +3 dagger of Immorality {flame, rC+ rN+ Int+7 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your dexterity (-4). It protects you from cold. It protects you from negative energy. (12, 13, D) a plain deck of summoning (49, 13, D) a +2 plate armour of fire resistance (50, 13, D) a +2 mace of crushing (51, 13, D) an uncursed staff of conjuration (52, 13, D) a +1 chain mail of cold resistance (54, 13, D) a book of Ice (55, 13, D) an uncursed staff of cold (3, 14, D) a +4 plate armour of fire resistance (4, 14, D) a disc of storms (5, 14, D) a cursed ring of loudness (6, 14, D) a +2 ring mail of cold resistance (7, 14, D) a +0 scale mail of positive energy (8, 14, D) the +6 shortbow of Propriety {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. (9, 14, D) a book of the Sky (10, 14, D) Sif Muna's Guide on Excruciating Flight Spells Type Level a - Swiftness Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Fire Conjuration/Fire 6 (11, 14, D) a cursed staff of fire (12, 14, D) a crystal ball of energy (50, 14, D) an uncursed staff of conjuration (51, 14, D) an uncursed staff of fire (52, 14, D) a +6 long sword of holy wrath (55, 14, D) a disc of storms (2, 15, D) a stone of tremors (3, 15, D) Sif Muna's Papyrus of Destructive Beguiling Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Dazzling Spray Conjuration/Hexes 3 d - Tukima's Dance Hexes 3 e - Cause Fear Hexes 4 f - Discord Hexes 8 (4, 15, D) a +2 flail of protection (5, 15, D) a book of Frost (7, 15, D) an uncursed ring of sustain attributes (8, 15, D) an uncursed staff of summoning (9, 15, D) a sack of spiders (10, 15, D) a book of Hinderance (11, 15, D) a +8 plate armour of ponderousness (12, 15, D) an uncursed staff of earth (37, 15, D) a +3 chain mail of cold resistance (38, 15, D) a plain deck of wonders (39, 15, D) the +2 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a book of the Sky (42, 15, D) an uncursed staff of power (43, 15, D) a +2 morningstar of holy wrath (-1, 16, D) a +0 mace (still there?) 4 large rocks (still there?) (0, 16, D) 13 large rocks (7, 16, D) the amulet "Betukhleywn" {Faith rPois rF+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from poison. an uncursed ring of magical power (35, 16, D) a sack of spiders (36, 16, D) an uncursed amulet of resist corrosion (38, 16, D) the Papyrus of Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Venom Bolt Conjuration/Poison 5 (40, 16, D) Sujustit's Tome of the Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Dragon's Call Summoning 9 (42, 16, D) Simnoom's Catalogue of Earth Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 (44, 16, D) 3 potions of berserk rage 8 potions of haste (-1, 17, D) 7 large rocks (1, 17, D) 2 large rocks (19, 17, D) a fan of gales (20, 17, D) a +0 halberd of protection (21, 17, D) a +2 rapier of venom (22, 17, D) a plain deck of changes (24, 17, D) a +0 trident (25, 17, D) a +1 pair of gloves of archery (26, 17, D) an ornate deck of changes (27, 17, D) a lamp of fire a +0 rapier (28, 17, D) a lamp of fire (29, 17, D) a Necronomicon (61, 17, D) an uncursed staff of fire (62, 17, D) the cursed +1 morningstar of Cicelura {crush, rPois rF+ rC+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. (63, 17, D) a +4 hand crossbow of flaming (64, 17, D) a +0 helmet of see invisible (72, 17, D) a +0 short sword (73, 17, D) a +0 short sword (-1, 18, D) 10 large rocks (0, 18, D) a +0 flail 4 large rocks (19, 18, D) a plain deck of wonders (20, 18, D) an uncursed staff of air (24, 18, D) a +0 trident (25, 18, D) a plain deck of changes (62, 18, D) the +6 flail "Disaseso" {drain, MP+9 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). It lets you see invisible. (63, 18, D) an uncursed staff of energy (64, 18, D) a +1 dagger of protection (71, 18, D) a lamp of fire (72, 18, D) a +1 halberd of protection a book of Frost (73, 18, D) an uncursed staff of cold (-1, 19, D) 2 large rocks (23, 19, D) a Grand Grimoire (24, 19, D) a stone of tremors (25, 19, D) a +0 robe (21, 20, D) a +3 antimagic glaive (unseen) (22, 20, D) an uncursed ring of wizardry an uncursed ring of fire an uncursed ring of poison resistance an uncursed ring of fire a +6 ring of strength a +4 ring of intelligence an uncursed ring of protection from magic (51, 20, D) a +3 mace of protection (52, 20, D) a +1 lajatang of venom (73, 20, D) a +1 glaive of flaming (unseen) (19, 21, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity the ring "Sufibapp" {Wiz rC+} [ring of wizardry] It improves your spell success rate. It protects you from cold. (20, 21, D) the +3 dire flail of Etwuxouk {drain, +Fly rPois Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It protects you from poison. It lets you fly. a +2 spear of piercing 11 javelins a +0 leather armour (22, 21, D) a +0 trident a +2 scale mail of fire resistance 3 sling bullets (23, 21, D) 2 sling bullets a +3 trident of venom a +0 robe 7 javelins (71, 21, D) a +0 short sword (unseen) (72, 21, D) a +0 long sword a cursed +0 buckler a +0 scimitar a +0 scale mail (20, 22, D) a throwing net (21, 22, D) a sling bullet a cursed +0 trident a +0 leather armour of poison resistance 13 javelins a +0 rapier of holy wrath a +0 robe a +0 rapier a +0 robe (22, 22, D) a steel javelin a +0 trident the +3 ring mail of Touni {*Corrode MR+ MP+9 Dex+6} It affects your dexterity (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode your equipment when you take damage. 2 sling bullets 4 javelins a +3 broad axe of electrocution a tomahawk (23, 22, D) a +1 spear of piercing 19 steel javelins a +0 leather armour a cursed ring of see invisible 2 javelins (24, 22, D) a +0 spear (unseen) (71, 22, D) a +0 rapier (unseen) (19, 23, D) 3 tomahawks (21, 23, D) a tomahawk 2 sling bullets (22, 23, D) a +0 spear (unseen) (23, 23, D) a +0 quarterstaff (unseen) (21, 24, D) 2 sling bullets (19, 25, D) a tomahawk (49, 25, D) the +5 helmet of the Midnight Sun {rF++} It greatly protects you from fire. an uncursed staff of fire (51, 25, D) the cursed +0 chain mail "Lipp" {rElec rC+ MP+9} It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (52, 25, D) a box of beasts (53, 25, D) an uncursed staff of wizardry (54, 25, D) a +1 chain mail of cold resistance (55, 25, D) a +1 antimagic great sword (50, 26, D) a crystal ball of energy (51, 26, D) an uncursed staff of air (52, 26, D) a +1 vampiric great sword (53, 26, D) an uncursed amulet of rage (61, 27, D) a +2 hand axe of freezing (62, 27, D) an Akashic Record (63, 27, D) a plain deck of changes (64, 27, D) an ornate deck of escape (72, 27, D) a stone of tremors (73, 27, D) an uncursed staff of power (62, 28, D) an uncursed staff of power (64, 28, D) an uncursed staff of air (71, 28, D) the +7 short sword of Anger {pain, Int+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It lets you see invisible. (72, 28, D) an uncursed ring of poison resistance (73, 28, D) a +0 trident (33, 29, D) 4 throwing nets (35, 29, D) a +2 hunting sling of flaming (36, 29, D) a plain deck of destruction (37, 29, D) a +0 leather armour (38, 29, D) a +0 mace of crushing (41, 29, D) a +0 rapier (42, 29, D) a book of the Sky (44, 29, D) a plain deck of destruction (35, 30, D) a phantom mirror (36, 30, D) a +0 dagger (37, 30, D) an uncursed ring of protection from fire (38, 30, D) an uncursed staff of power (39, 30, D) a +3 long sword a +0 leather armour a +1 spear of venom a +0 scale mail a +1 hunting sling of flaming (40, 30, D) a +0 short sword (42, 30, D) a book of Callings (43, 30, D) the +5 hand crossbow "Ultimatum" {penet, rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. (64, 30, D) a +0 trident the +6 large shield of Love and Death {rC+ Int+4 Stlth+} It affects your intelligence (+4). It protects you from cold. It makes you more stealthy. (71, 30, D) a +0 trident (62, 31, D) a +0 shortbow (unseen) (71, 31, D) a +0 shortbow 22 arrows (72, 31, D) a +2 morningstar of holy wrath (1, 32, D) a book of Death (2, 32, D) a +4 giant club (3, 32, D) a +0 leather armour (4, 32, D) a book of Flames (6, 32, D) a +0 dagger (8, 32, D) an uncursed staff of conjuration (9, 32, D) a +0 long sword (11, 32, D) a +2 cloak of poison resistance (12, 32, D) a lamp of fire (35, 32, D) a +0 long sword (unseen) (36, 32, D) a +0 rapier (unseen) (37, 32, D) a +0 short sword a +0 leather armour the +3 rapier "Grim" {pierce, *Confuse +Inv rC+ MR++} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It may confuse you when you take damage. a +0 longbow 29 arrows of flame a +0 leather armour (62, 32, D) a +1 shortbow of velocity (unseen) (63, 32, D) an arrow (1, 33, D) a book of Necromancy (3, 33, D) an uncursed staff of earth (5, 33, D) a fan of gales (6, 33, D) a +3 blowgun (7, 33, D) an uncursed staff of cold (11, 33, D) a +0 long sword (13, 33, D) a +0 long sword (19, 33, D) a book of Ice (20, 33, D) the Compendium of Ice Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Condensation Shield Ice 4 c - Bolt of Cold Conjuration/Ice 6 (21, 33, D) a +0 dagger (23, 33, D) a +0 dagger (25, 33, D) a plain deck of changes (26, 33, D) a +0 long sword (27, 33, D) a stone of tremors (29, 33, D) a +0 long sword (34, 33, D) an uncursed staff of conjuration (35, 33, D) a +0 short sword a +0 short sword a +0 leather armour (36, 33, D) an arrow of flame 4 arrows a +0 rapier a +0 ring mail (37, 33, D) a +0 short sword a +0 leather armour a +0 shortbow 19 arrows a +0 long sword a +0 dagger (1, 34, D) a +3 rod of ignition (9/9) (3, 34, D) the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} It affects your evasion (+3). It affects your dexterity (+6). (4, 34, D) an uncursed staff of fire (5, 34, D) a +1 long sword of electrocution (6, 34, D) a +0 short sword (7, 34, D) a +0 short sword (8, 34, D) a +7 blowgun (9, 34, D) a +0 dagger (10, 34, D) a book of the Warp (12, 34, D) an uncursed staff of poison (13, 34, D) the +0 dagger "Hediligu" {pain, *Noise +Inv MP+9 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). It lets you see invisible. It lets you turn invisible. It may make noises in combat. (21, 34, D) a lantern of shadows (22, 34, D) a sack of spiders (23, 34, D) a lantern of shadows (24, 34, D) a book of the Sky (25, 34, D) an uncursed staff of death (28, 34, D) a +0 long sword (29, 34, D) Def Oph's Papyrus of the Blaze and Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Delayed Fireball Conjuration/Fire 7 (35, 34, D) a +0 longbow of freezing (still there?) an arrow of flame (still there?) (36, 34, D) a +0 long sword (unseen) (37, 34, D) a +0 long sword a +0 leather armour (0, 35, D) a +0 short sword of speed (unseen) (2, 35, D) a +2 short sword of speed a +0 scimitar (21, 35, D) a +0 long sword (22, 35, D) a +1 shortbow of flaming (23, 35, D) a crystal ball of energy (24, 35, D) a +0 scimitar a +0 longbow 15 poisoned arrows a +0 scale mail the +7 great mace of Unots {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. a +0 leather armour a lamp of fire (25, 35, D) a +0 scimitar a +0 shortbow 10 arrows a +0 scale mail a plain deck of defence (26, 35, D) a +0 rapier a +0 rapier a +0 leather armour a plain deck of wonders (27, 35, D) a +5 spear (still there?) a +0 short sword (still there?) (-1, 36, D) a +0 scimitar (unseen) (1, 36, D) a +0 short sword (unseen) (24, 36, D) a +3 vampiric glaive a +0 shortbow 14 arrows (25, 36, D) the cursed +3 war axe "Kecexaa" {chop, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It has a curse placed upon it. a +0 short sword the cursed ring "Ownoti" {rF+ AC-2} [ring of protection] It affects your AC (-2). It protects you from fire. It has a curse placed upon it. (26, 36, D) a +0 short sword a +0 short sword a +0 leather armour (27, 36, D) a +0 short sword (unseen) (28, 36, D) a +0 scimitar (unseen) (-1, 37, D) a +0 long sword (unseen) (0, 37, D) the +6 short sword of Bypp {pierce, rC+ rN+ Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. It lets you see invisible. a +0 long sword a +0 long sword a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour a +0 rapier a +0 quick blade a +0 quick blade a +0 leather armour a +0 long sword a +0 buckler (1, 37, D) a +0 short sword a +0 leather armour (24, 37, D) a +0 scimitar a +0 buckler (25, 37, D) 3 arrows (26, 37, D) an arrow (still there?) a +0 dagger (still there?) (27, 37, D) a +0 short sword (28, 37, D) a +0 long sword (unseen) (51, 37, D) an uncursed staff of poison (52, 37, D) a book of Air (59, 37, D) an uncursed staff of wizardry (60, 37, D) Iskenderun's Papyrus of Blistering Battle Magic Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Searing Ray Conjuration 2 c - Fulminant Prism Conjuration/Hexes 4 d - Fireball Conjuration/Fire 5 (62, 37, D) a fan of gales (63, 37, D) an uncursed staff of summoning (69, 37, D) the +5 quick blade of Battle {pierce, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. Cheibriados disapproves of the use of such an item. (70, 37, D) the +8 mace "Xuigarchyt" {pain, +Rage Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you go berserk. (71, 37, D) a +7 morningstar of crushing (72, 37, D) a +1 scimitar of slicing (73, 37, D) an uncursed staff of energy (-1, 38, D) 13 arrows (0, 38, D) a +0 long sword an uncursed ring of wizardry a +0 longbow a +0 leather armour an uncursed ring of protection from cold 36 arrows a cursed -1 rapier a +0 rapier a +0 rapier a +0 leather armour (1, 38, D) a +3 halberd of freezing (2, 38, D) a +0 short sword (24, 38, D) a +0 long sword a +0 ring mail an uncursed amulet of resist mutation a +1 hand axe of distortion (25, 38, D) a +0 rapier a +0 rapier a +0 leather armour (26, 38, D) 2 arrows a +0 long sword the +2 leather armour of Hyutak {rPois Str+4} It affects your strength (+4). It protects you from poison. a +0 long sword a +0 leather armour (27, 38, D) a cursed -1 rapier a +0 chain mail an arrow a cursed -1 rapier a +0 long sword (28, 38, D) a +0 leather armour (49, 38, D) a +2 scale mail of cold resistance (51, 38, D) a +1 long sword of slicing (53, 38, D) a book of Alchemy (59, 38, D) a +2 shortbow of flaming (60, 38, D) an uncursed staff of fire (61, 38, D) an uncursed staff of earth (62, 38, D) a book of Geomancy (63, 38, D) a book of Hinderance (70, 38, D) the cursed +1 dagger "Peopluan" {freeze, -Tele rPois Str+3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (71, 38, D) a +0 quarterstaff of protection (72, 38, D) the cursed +1 chain mail "Fokucum" {+Inv rF+ rC+ Int-3} It affects your intelligence (-3). It protects you from fire. It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (73, 38, D) the +4 quarterstaff of the Scavenger {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (-1, 39, D) a cursed staff of cold a +0 rapier a cursed -1 rapier a +3 ring mail of fire resistance the amulet of Ukla {rCorr rElec} [amulet of resist corrosion] It protects you from acid and corrosion. It insulates you from electricity. a +0 rapier a +0 rapier a cursed -1 leather armour (0, 39, D) a cursed +0 long sword a +0 shortbow a +0 leather armour the ring of Uxzas {rN+ SInv} [ring of see invisible] It protects you from negative energy. It lets you see invisible. a +0 longbow 47 arrows a +0 leather armour a potion of haste a +0 dagger a +1 robe of fire resistance a +0 long sword (1, 39, D) a +2 long sword of flaming (unseen) (2, 39, D) a cursed +0 scimitar (unseen) (24, 39, D) a +2 short sword of freezing (25, 39, D) an arrow (still there?) a +2 long sword of holy wrath (still there?) (27, 39, D) an arrow (0, 40, D) a +0 longbow 39 arrows a +0 leather armour an elf corpse (skeletalised by now) (1, 40, D) a +2 quarterstaff of distortion (unseen) (2, 40, D) a +0 great sword of flaming (unseen) (0, 41, D) a +0 scimitar a +0 shortbow of freezing an elf corpse (skeletalised by now) (2, 41, D) a +3 flail of holy wrath (unseen) (53, 41, D) a +2 scimitar of slicing (25, 43, D) a +0 short sword (unseen) (0, 53, D) a +3 battleaxe of electrocution (1, 53, D) the amulet of the Middle {rMut MR+ Str+3 Stlth+} [amulet of resist mutation] It protects you from mutation. It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. (2, 53, D) the +0 leather armour of Imperfection {+Blink rPois Regen+} It protects you from poison. It lets you blink. It increases your rate of regeneration. (3, 53, D) an uncursed ring of wizardry (-1, 54, D) a +2 flail of venom (2, 54, D) a +4 demon whip of draining (unseen) (1, 55, D) the cursed +3 falchion of Xoutomatz {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It has a curse placed upon it. (unseen) (2, 56, D) a demonic crawler corpse