ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster naga failed to pathfind to (39,21) (the Orb) Version: Dungeon Crawl Stone Soup 0.15.2 Platform: unix Bits: 64 Game mode: zotdef Tiles: online Command line: /usr/games/crawl-0.15 -name Alipheese -rc /dgldir/rcfiles/crawl-0.15/Alipheese.rc -macro /dgldir/rcfiles/crawl-0.15/Alipheese.macro -morgue /dgldir/morgue/Alipheese/ -zotdef -webtiles-socket /crawl-master/webserver/sockets/Alipheese:2015-07-30.07:36:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602c53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609937]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x602ec4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f05ae0231e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f05ae38bf6b]: /usr/games/crawl-0.15() [0x6091d4] /usr/games/crawl-0.15() [0x609549] /usr/games/crawl-0.15(_Z12try_pathfindP7monster+0x740) [0x892620]: try_pathfind(monster*) /usr/games/crawl-0.15(_Z16handle_behaviourP7monster+0x11ce) [0x84da1e]: handle_behaviour(monster*) /usr/games/crawl-0.15(_Z15behaviour_eventP7monster14mon_event_typePK5actor9coord_defb+0x348) [0x84f688]: behaviour_event(monster*, mon_event_type, actor const*, coord_def, bool) /usr/games/crawl-0.15() [0x9c5f1e] /usr/games/crawl-0.15(_Z16you_teleport_nowbbi+0x410) [0x9c6e70]: you_teleport_now(bool, bool, int) /usr/games/crawl-0.15() [0x580e1d] /usr/games/crawl-0.15(_Z15activate_talentRK6talent+0x257) [0x5842e7]: activate_talent(talent const&) /usr/games/crawl-0.15(_Z16activate_abilityv+0x1c4) [0x584814]: activate_ability() /usr/games/crawl-0.15(_Z15process_command12command_type+0xbc0) [0x7c6e70]: process_command(command_type) /usr/games/crawl-0.15() [0x7c8c29] /usr/games/crawl-0.15(main+0x5f5) [0x4fe2b5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f05ae00fead]: /usr/games/crawl-0.15() [0x570bd9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f05ae38bc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f05ae38bc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006032f3 in call_gdb (file=0x7f05ae377880) at crash.cc:409 gdb = attach_cmd = "attach 25474\000\000\000\000\000\000\000" #2 0x0000000000609950 in do_crash_dump () at dbg-asrt.cc:692 t = 1438241813 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3144c88 "/dgldir/morgue/Alipheese/"}} name = "/dgldir/morgue/Alipheese/crash-Alipheese-20150730-073653.txt", '\000' file = 0x7f05ae377880 #3 0x0000000000602ec4 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007f05ae38bf6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006091d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff3d7fa070 "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster naga failed to pathfind to (39,21) (the Orb)", assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000609549 in die (file=0xb122c8 "mon-movetarget.cc", line=115, format=) at dbg-asrt.cc:884 tmp = "ZotDef: monster naga failed to pathfind to (39,21) (the Orb)", '\000' mesg = "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster naga failed to pathfind to (39,21) (the Orb)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff3d7fa948, reg_save_area = 0x7fff3d7fa870}} #8 0x0000000000892620 in _set_no_path_found (mon=0xfd0908) at mon-movetarget.cc:115 No locals. #9 try_pathfind (mon=0xfd0908) at mon-movetarget.cc:274 need_pathfind = true dist = range = foe = targpos = {x = 34, y = 30} mp = {_vptr.monster_pathfind = 0xb12450, mons = 0xfd0908, start = {x = 13, y = 51}, target = {x = 34, y = 30}, pos = {x = 70, y = 16}, allow_diagonals = true, traverse_unmapped = false, traverse_in_sight = false, range = 1000, min_length = 105, max_length = 105, dist = {{30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 , 56, 56, 56, 30000 , 7, 7, 7, 7, 7, 30000 }, {30000 , 57, 56, 55, 55, 55, 30000 , 6, 6, 6, 6, 6, 30000 }, {30000 , 58, 57, 56, 55, 54, 54, 54, 30000 , 5, 5, 5, 5, 5, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 53, 53, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 45, 30000 , 4, 4, 4, 4, 4, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 53, 52, 52, 30000, 30000, 30000, 30000, 30000, 45, 44, 44, 44, 44, 44, 30000 , 3, 3, 3, 3, 3, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 43, 43, 43, 30000 , 2, 2, 2, 2, 2, 3, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 30000, 30000, 30000, 46, 45, 44, 43, 42, 42, 42, 42, 30000 , 3, 2, 1, 1, 1, 2, 3, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 41, 41, 30000 , 3, 2, 1, 0, 1, 2, 3, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 40, 40, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 4, 3, 2, 1, 1, 1, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 39, 39, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 5, 4, 3, 2, 2, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 38, 38, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 5, 4, 3, 3, 3, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 37, 37, 37, 30000, 30000, 30000, 30000, 30000, 5, 4, 4, 4, 4, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 30000, 30000, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 36, 36, 30000, 30000, 30000, 30000, 30000, 5, 5, 5, 5, 5, 5, 30000 }, {30000 , 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 35, 35, 30000, 30000, 30000, 30000, 30000, 6, 6, 6, 6, 6, 6, 6, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 53, 52, 52, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 36, 30000, 34, 30000, 30000, 30000, 30000, 30000, 7, 7, 7, 7, 7, 7, 7, 7, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 53, 53, 30000, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37, 30000, 30000, 33, 30000, 30000, 30000, 30000, 30000, 30000, 8, 8, 8, 8, 8, 8, 8, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 54, 54, 30000, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 40, 39, 38, 30000, 30000, 30000, 32, 30000, 30000, 30000, 30000, 30000, 30000, 9, 9, 9, 9, 9, 9, 30000 }, {30000 , 58, 57, 56, 55, 55, 55, 30000, 30000, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 40, 39, 39, 30000, 30000, 30000, 31, 31, 30000, 30000, 30000, 30000, 30000, 10, 10, 10, 10, 10, 10, 30000 }, {30000 , 58, 57, 56, 56, 56, 56, 30000, 30000, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 40, 40, 30000, 30000, 30000, 30000, 30, 30, 30000, 30000, 30000, 30000, 30000, 11, 11, 11, 11, 11, 30000 }, {30000 , 57, 57, 57, 57, 57, 30000, 30000, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 41, 41, 41, 30000, 30000, 30000, 30000, 29, 29, 30000, 30000, 30000, 30000, 30000, 30000, 12, 12, 12, 12, 30000 }, {30000 , 58, 58, 58, 58, 30000, 30000, 30000, 30000, 30000, 30000, 46, 45, 44, 43, 42, 42, 42, 30000, 30000, 30000, 30000, 30000, 28, 28, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 13, 13, 30000 }, {30000 , 59, 59, 59, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 44, 43, 43, 43, 43, 30000, 30000, 30000, 30000, 30000, 27, 27, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 14, 14, 30000 }, {30000 , 60, 60, 60, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 30000, 30000, 30000, 30000, 30000, 30000, 26, 26, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 15, 30000 }, {30000 , 61, 30000 , 25, 25, 30000, 30000, 30000, 30000, 30000, 30000, 16, 16, 30000 }, {30000 , 62, 62, 62, 30000 , 24, 30000, 30000, 20, 19, 18, 17, 17, 30000 }, {30000 , 63, 63, 63, 30000 , 23, 30000, 21, 20, 19, 18, 18, 18, 30000 }, {30000 , 64, 64, 64, 30000 , 23, 22, 21, 20, 19, 19, 19, 19, 19, 30000 }, {30000 , 65, 65, 65, 30000 , 23, 22, 21, 20, 20, 20, 20, 20, 20, 20, 30000 }, {30000 , 66, 66, 66, 30000 , 23, 22, 21, 21, 21, 21, 21, 21, 21, 21, 30000 }, {30000 , 67, 67, 67, 30000 , 23, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 30000 }, {30000 , 68, 68, 68, 68, 68, 30000 , 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 30000 }, {30000 , 69, 69, 69, 69, 69, 69, 69, 30000 , 24 , 30000 }, {30000 , 70, 70, 70, 70, 70, 70, 70, 70, 70, 30000 , 25 , 30000 }, {30000 , 71 , 30000 , 26 , 30000 }, {30000 , 72, 72, 72, 72, 72, 72, 72, 72, 72, 30000 , 27 , 30000 }, {30000 , 73, 73, 73, 73, 73, 73, 73, 30000 , 28 , 30000 }, {30000 , 74, 74, 74, 74, 74, 30000 , 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30000 }, {30000 , 75, 75, 75, 30000 , 30 , 30000 }, {30000 , 76, 76, 76, 30000 , 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 30000 }, {30000 , 76, 76, 76, 30000 , 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 30000 }, {30000 , 75, 75, 75, 30000 , 33, 33, 33, 33, 33, 33, 33, 33, 33, 30000 }, {30000 , 74, 74, 74, 30000 , 34, 30000, 34, 34, 34, 34, 34, 34, 30000 }, {30000 , 73, 73, 73, 30000 , 35, 30000, 30000, 35, 35, 35, 35, 35, 35, 30000 }, {30000 , 72, 30000 , 36, 36, 30000, 30000, 30000, 30000, 30000, 30000, 36, 36, 30000 }, {30000 , 71, 71, 71, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 55, 55, 30000, 30000, 30000, 30000, 30000, 30000, 37, 37, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 37, 30000 }, {30000 , 70, 70, 70, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 56, 55, 54, 54, 54, 54, 30000, 30000, 30000, 30000, 30000, 38, 38, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 38, 38, 30000 }, {30000 , 69, 69, 69, 69, 30000, 30000, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 53, 53, 30000, 30000, 30000, 30000, 30000, 39, 39, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 39, 39, 30000 }, {30000 , 68, 68, 68, 68, 68, 30000, 30000, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 52, 52, 30000, 30000, 30000, 30000, 40, 40, 30000, 30000, 30000, 30000, 30000, 30000, 40, 40, 40, 40, 30000 }, {30000 , 69, 68, 67, 67, 67, 67, 30000, 30000, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 51, 51, 30000, 30000, 30000, 30000, 41, 41, 30000, 30000, 30000, 30000, 30000, 41, 41, 41, 41, 41, 30000 }, {30000 , 69, 68, 67, 66, 66, 66, 30000, 30000, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 51, 50, 50, 30000, 30000, 30000, 42, 42, 30000, 30000, 30000, 30000, 30000, 42, 42, 42, 42, 42, 42, 30000 }, {30000 , 70, 69, 68, 67, 66, 65, 65, 65, 30000, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 51, 50, 49, 30000, 30000, 30000, 43, 30000, 30000, 30000, 30000, 30000, 30000, 43, 43, 43, 43, 43, 43, 30000 }, {30000 , 70, 69, 68, 67, 66, 65, 64, 64, 30000, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 30000, 30000, 44, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 44, 44, 44, 44, 44, 30000 }, {30000 , 70, 69, 68, 67, 66, 65, 64, 63, 63, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 30000, 45, 30000, 30000, 30000, 30000, 30000, 45, 45, 45, 45, 45, 45, 45, 45, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 46, 30000, 30000, 30000, 30000, 30000, 46, 46, 46, 46, 46, 46, 46, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 30000, 30000, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 47, 47, 30000, 30000, 30000, 30000, 30000, 47, 47, 47, 47, 47, 47, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 48, 48, 48, 30000, 30000, 30000, 30000, 30000, 48, 48, 48, 48, 48, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 49, 49, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 49, 49, 49, 49, 49, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 50, 50, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 50, 50, 50, 50, 50, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 51, 51, 51, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 51, 51, 51, 51, 51, 52, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52, 52, 52, 30000 , 52, 52, 52, 52, 52, 53, 54, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 61, 30000, 30000, 30000, 57, 56, 55, 54, 53, 53, 53, 53, 30000 , 53, 53, 53, 53, 53, 53, 54, 30000 }, {30000 , 71, 70, 69, 68, 67, 66, 65, 64, 63, 62, 30000, 30000, 30000, 30000, 57, 56, 55, 54, 54, 54, 54, 30000 , 54, 54, 54, 54, 54, 54, 30000 }, {30000 , 70, 69, 68, 67, 66, 65, 64, 63, 63, 30000, 30000, 30000, 30000, 30000, 56, 55, 55, 55, 55, 55, 30000 , 55, 55, 55, 55, 55, 30000 }, {30000 , 70, 69, 68, 67, 66, 65, 64, 64, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 56, 56, 30000 , 56, 56, 56, 56, 56, 30000 }, {30000 , 69, 68, 67, 66, 65, 65, 65, 30000 , 57, 57, 57, 57, 57, 30000 }, {30000 , 68, 67, 66, 66, 66, 30000 , 58, 58, 58, 58, 58, 30000 }, {30000 , 67, 67, 67, 30000 , 59, 59, 59, 59, 59, 30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }}, prev = {{0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 , 3, 2, 1, 0 , 3, 2, 3, 2, 1, 0 }, {0 , 3, 3, 3, 3, 2, 0 , 3, 2, 1, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 1, 0 , 3, 2, 3, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0 , 3, 2, 1, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3, 3, 3, 2, 3, 2, 0 , 1, 2, 3, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 2, 1, 2, 0 , 3, 3, 2, 1, 1, 0 }, {0 , 3 , 0, 0, 0, 3, 3, 3, 3, 3, 3, 2, 1, 0 , 3, 3, 3, 2, 1, 1, 7, 0 }, {0 , 3 , 2, 1, 0 , 3, 3, 4, 0 }, {0 , 3 , 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 5, 6, 7, 0 }, {0 , 3 , 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 5, 6, 0 }, {0 , 3 , 2, 0, 0, 0, 0, 0, 0, 0, 3, 4, 5, 6, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 3 , 2, 1, 2, 0, 0, 0, 0, 0, 4, 5, 6, 7, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 5, 0, 0, 3 , 2, 0, 0, 0, 0, 0, 5, 6, 7, 7, 7, 7, 0 }, {0 , 4, 3, 3, 3, 3, 3, 3, 3, 4, 5, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 3, 2, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 4, 5, 6, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 5, 0, 2, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 4, 4, 3, 3, 3, 4, 5, 5, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 4, 5, 0, 0, 2, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 5, 3, 3, 4, 5, 5, 6, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 4, 5, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 0 }, {0 , 4, 4, 4, 5, 5, 5, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 4, 5, 6, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 0 }, {0 , 3, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 4, 5, 5, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 4, 5, 5, 6, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 3, 3, 3, 4, 5, 5, 5, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0 }, {0 , 5, 5, 6, 0, 0, 0, 0, 0, 0, 0, 4, 4, 5, 5, 5, 6, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0 }, {0 , 5, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 0, 6, 0 }, {0 , 6, 0 , 3, 2, 0, 0, 0, 0, 0, 0, 5, 6, 0 }, {0 , 5, 6, 7, 0 , 2, 0, 0, 4, 4, 4, 5, 6, 0 }, {0 , 5, 5, 6, 0 , 3, 0, 5, 5, 5, 5, 6, 7, 0 }, {0 , 5, 5, 6, 0 , 4, 5, 5, 5, 5, 6, 7, 7, 7, 0 }, {0 , 5, 5, 6, 0 , 5, 5, 5, 5, 6, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 6, 0 , 5, 5, 5, 6, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 6, 0 , 5, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 6, 7, 0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 6, 7, 0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7 , 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7 , 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 6, 0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 2, 1, 0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 2, 1, 0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 2, 1, 0 , 6, 0, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 2, 1, 0 , 6, 0, 0, 7, 7, 7, 7, 7, 7, 0 }, {0 , 2, 0 , 5, 6, 0, 0, 0, 0, 0, 0, 7, 7, 0 }, {0 , 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 7, 0 }, {0 , 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 4, 4, 3, 3, 3, 2, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0 }, {0 , 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 5, 5, 5, 4, 3, 3, 3, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0 }, {0 , 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 4, 3, 3, 2, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 5, 6, 7, 7, 0 }, {0 , 5, 4, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 4, 3, 3, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 5, 5, 6, 7, 7, 0 }, {0 , 5, 5, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 4, 3, 2, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 6, 7, 6, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 4, 3, 3, 2, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 4, 3, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 6, 5, 6, 5, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 4, 3, 3, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 4, 3, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 0, 6, 0, 0, 0, 0, 0, 5, 6, 5, 6, 5, 6, 5, 6, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 5, 6, 0, 0, 0, 0, 0, 5, 6, 7, 6, 7, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 0, 0, 5 , 6, 0, 0, 0, 0, 0, 5, 6, 5, 6, 5, 6, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 5 , 6, 7, 6, 0, 0, 0, 0, 0, 5, 6, 7, 6, 7, 0 }, {0 , 5 , 6, 0, 0, 0, 0, 0, 0, 0, 5, 6, 5, 6, 7, 0 }, {0 , 5 , 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 7, 6, 7, 0 }, {0 , 5 , 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 6, 7, 7, 0 }, {0 , 5 , 6, 7, 0 , 7, 6, 5, 6, 7, 7, 0 }, {0 , 5 , 0, 0, 0, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 5, 6, 7, 6, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 5, 5, 5, 5, 6, 7, 6, 0 , 6, 5, 6, 5, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 5, 5, 5, 6, 5, 6, 0 , 7, 6, 7, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0 , 5, 6, 5, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 6, 7, 0 , 5, 6, 7, 6, 7, 0 }, {0 , 5, 5, 5, 5, 6, 0 , 5, 6, 5, 6, 7, 0 }, {0 , 5, 6, 7, 0 , 5, 6, 7, 6, 7, 0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }}, hash = {mData = {{ >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } , { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x309d4d0, _M_finish = 0x309d4d0, _M_end_of_storage = 0x309d4d8}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3141500, _M_finish = 0x3141500, _M_end_of_storage = 0x3141580}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31425f0, _M_finish = 0x31425f0, _M_end_of_storage = 0x3142670}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31400b0, _M_finish = 0x31400b0, _M_end_of_storage = 0x31400f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31429f0, _M_finish = 0x31429f0, _M_end_of_storage = 0x3142a70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3144030, _M_finish = 0x3144030, _M_end_of_storage = 0x3144070}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3142a80, _M_finish = 0x3142a80, _M_end_of_storage = 0x3142b00}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31405b0, _M_finish = 0x31405b0, _M_end_of_storage = 0x31405f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3142b10, _M_finish = 0x3142b10, _M_end_of_storage = 0x3142b90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x313dc10, _M_finish = 0x313dc10, _M_end_of_storage = 0x313dc50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3142ba0, _M_finish = 0x3142ba0, _M_end_of_storage = 0x3142c20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x313c1e0, _M_finish = 0x313c1e0, _M_end_of_storage = 0x313c200}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31433e0, _M_finish = 0x31433e0, _M_end_of_storage = 0x3143420}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3141e90, _M_finish = 0x3141e90, _M_end_of_storage = 0x3141ed0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3145eb0, _M_finish = 0x3145eb0, _M_end_of_storage = 0x3145f30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3145f90, _M_finish = 0x3145f90, _M_end_of_storage = 0x3146010}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3145f40, _M_finish = 0x3145f40, _M_end_of_storage = 0x3145f80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146020, _M_finish = 0x3146020, _M_end_of_storage = 0x31460a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3143920, _M_finish = 0x3143920, _M_end_of_storage = 0x3143960}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146100, _M_finish = 0x3146100, _M_end_of_storage = 0x3146180}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146190, _M_finish = 0x3146190, _M_end_of_storage = 0x3146210}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146220, _M_finish = 0x3146220, _M_end_of_storage = 0x31462a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31462b0, _M_finish = 0x31462b0, _M_end_of_storage = 0x3146330}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146340, _M_finish = 0x3146340, _M_end_of_storage = 0x31463c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31463d0, _M_finish = 0x31463d0, _M_end_of_storage = 0x3146450}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146460, _M_finish = 0x3146460, _M_end_of_storage = 0x31464e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31464f0, _M_finish = 0x31464f0, _M_end_of_storage = 0x3146570}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146580, _M_finish = 0x3146580, _M_end_of_storage = 0x3146600}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146610, _M_finish = 0x3146610, _M_end_of_storage = 0x3146690}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31466a0, _M_finish = 0x31466a0, _M_end_of_storage = 0x3146720}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31468a0, _M_finish = 0x31468a0, _M_end_of_storage = 0x31469a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146810, _M_finish = 0x3146810, _M_end_of_storage = 0x3146890}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146780, _M_finish = 0x3146780, _M_end_of_storage = 0x3146800}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31469b0, _M_finish = 0x31469b0, _M_end_of_storage = 0x3146a30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146a40, _M_finish = 0x3146a40, _M_end_of_storage = 0x3146ac0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146ad0, _M_finish = 0x3146ad0, _M_end_of_storage = 0x3146b50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146b60, _M_finish = 0x3146b60, _M_end_of_storage = 0x3146be0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146bf0, _M_finish = 0x3146bf0, _M_end_of_storage = 0x3146c70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146c80, _M_finish = 0x3146c80, _M_end_of_storage = 0x3146d00}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146d10, _M_finish = 0x3146d10, _M_end_of_storage = 0x3146d90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146da0, _M_finish = 0x3146da0, _M_end_of_storage = 0x3146e20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146e30, _M_finish = 0x3146e30, _M_end_of_storage = 0x3146eb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146ec0, _M_finish = 0x3146ec0, _M_end_of_storage = 0x3146f40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146f50, _M_finish = 0x3146f50, _M_end_of_storage = 0x3146fd0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146fe0, _M_finish = 0x3146fe0, _M_end_of_storage = 0x3147060}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147070, _M_finish = 0x3147070, _M_end_of_storage = 0x31470f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147190, _M_finish = 0x3147190, _M_end_of_storage = 0x3147290}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31472a0, _M_finish = 0x31472a0, _M_end_of_storage = 0x31473a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31473b0, _M_finish = 0x31473b0, _M_end_of_storage = 0x31474b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31474c0, _M_finish = 0x31474c0, _M_end_of_storage = 0x31475c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31475d0, _M_finish = 0x31475d0, _M_end_of_storage = 0x31476d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147880, _M_finish = 0x3147880, _M_end_of_storage = 0x3147980}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147770, _M_finish = 0x3147770, _M_end_of_storage = 0x3147870}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147990, _M_finish = 0x3147990, _M_end_of_storage = 0x3147a90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147aa0, _M_finish = 0x3147aa0, _M_end_of_storage = 0x3147ba0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147bb0, _M_finish = 0x3147bb0, _M_end_of_storage = 0x3147cb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147cc0, _M_finish = 0x3147cc0, _M_end_of_storage = 0x3147dc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147dd0, _M_finish = 0x3147dd0, _M_end_of_storage = 0x3147ed0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147ee0, _M_finish = 0x3147ee0, _M_end_of_storage = 0x3147fe0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147ff0, _M_finish = 0x3147ff0, _M_end_of_storage = 0x31480f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148100, _M_finish = 0x3148100, _M_end_of_storage = 0x3148200}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148210, _M_finish = 0x3148210, _M_end_of_storage = 0x3148310}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148320, _M_finish = 0x3148320, _M_end_of_storage = 0x3148420}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148430, _M_finish = 0x3148430, _M_end_of_storage = 0x3148530}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148540, _M_finish = 0x3148540, _M_end_of_storage = 0x3148640}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31476e0, _M_finish = 0x31476e0, _M_end_of_storage = 0x3147760}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31486e0, _M_finish = 0x31486e0, _M_end_of_storage = 0x31487e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148650, _M_finish = 0x3148650, _M_end_of_storage = 0x31486d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31487f0, _M_finish = 0x31487f0, _M_end_of_storage = 0x31488f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3147100, _M_finish = 0x3147100, _M_end_of_storage = 0x3147180}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148990, _M_finish = 0x3148990, _M_end_of_storage = 0x3148a90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148900, _M_finish = 0x3148900, _M_end_of_storage = 0x3148980}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148aa0, _M_finish = 0x3148aa0, _M_end_of_storage = 0x3148b20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148b30, _M_finish = 0x3148b30, _M_end_of_storage = 0x3148bb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148bc0, _M_finish = 0x3148bc0, _M_end_of_storage = 0x3148c40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148c50, _M_finish = 0x3148c50, _M_end_of_storage = 0x3148cd0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148ce0, _M_finish = 0x3148ce0, _M_end_of_storage = 0x3148d60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3146730, _M_finish = 0x3146730, _M_end_of_storage = 0x3146770}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148d70, _M_finish = 0x3148d70, _M_end_of_storage = 0x3148df0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31460b0, _M_finish = 0x31460b0, _M_end_of_storage = 0x31460f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148e50, _M_finish = 0x3148e50, _M_end_of_storage = 0x3148ed0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148e00, _M_finish = 0x3148e00, _M_end_of_storage = 0x3148e40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148ee0, _M_finish = 0x3148ee0, _M_end_of_storage = 0x3148f20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148f30, _M_finish = 0x3148f30, _M_end_of_storage = 0x3148f70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3148f80, _M_finish = 0x3148f80, _M_end_of_storage = 0x3148fc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } }}} #10 0x000000000084da1e in _decide_monster_firing_position (owner=0x0, mon=0xfd0908) at mon-behv.cc:182 ignore_special_firing_AI = #11 handle_behaviour (mon=mon@entry=0xfd0908) at mon-behv.cc:751 afoe = foepos = {x = 39, y = 21} new_beh = BEH_SEEK new_foe = 27001 wontAttack = patrolling = false owner = 0x0 isNeutral = false proxPlayer = false proxFoe = true isSmart = isPacified = false e = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } changed = isFriendly = false isHealthy = e_index = -1 #12 0x000000000084f688 in behaviour_event (mon=0xfd0908, event=ME_EVAL, src=0x0, src_pos=..., allow_shout=true) at mon-behv.cc:1421 old_behaviour = BEH_SEEK was_sleeping = false isSmart = true breakCharm = msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}} isPacified = setTarget = src_idx = 27000 wasLurking = #13 0x00000000009c5f1e in _handle_teleport_update (large_change=large_change@entry=true, old_pos=...) at spl-transloc.cc:436 see_cell = false mi = {i = 0} #14 0x00000000009c6e70 in _teleport_player (range=105, wizard_tele=, allow_control=) at spl-transloc.cc:695 is_controlled = true pos = {x = 34, y = 30} old_pos = {x = 39, y = 45} large_change = true #15 you_teleport_now (allow_control=, wizard_tele=, range=105) at spl-transloc.cc:771 No locals. #16 0x0000000000580e1d in _do_ability (abil=..., fail=fail@entry=false) at ability.cc:1974 power = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0, flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, beam_source = 27000, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff3d827210, _M_right = 0x7fff3d827210}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = 24, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1364256728, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff3d8272b8, _M_right = 0x7fff3d8272b8}, _M_node_count = 0}}}} args = {hitfunc = 0x0, restricts = DIR_TARGET, mode = TARG_ANY, range = -1, just_looking = false, needs_path = false, may_target_monster = false, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, behaviour = 0x0, cancel_at_self = false, show_floor_desc = false, get_desc_func = 0, default_place = {x = 0, y = 0}} #17 0x00000000005842e7 in activate_talent (tal=...) at ability.cc:1847 hungerCheck = true fail = false ability_result = zpcost = 2 #18 0x0000000000584814 in activate_ability () at ability.cc:1447 talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3134440, _M_finish = 0x31345b0, _M_end_of_storage = 0x3134640}}, } selected = #19 0x00000000007c6e70 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:1955 No locals. #20 0x00000000007c8c29 in _input () at main.cc:1366 player_disabled = {was_disabled = false} #21 0x00000000004fe2b5 in _launch_game () at main.cc:469 game_start = false ccon = {cstate = false, smartcstate = false} #22 _launch_game_loop () at main.cc:375 game_ended = false #23 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 31 2014 at 20:11:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 20, depth = 1 Level id: Zot Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: zotvault2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (7, 52): feature (stone_stairs_up_ii) Marker 2 at (39, 20): feature (stone_stairs_up_i) Marker 3 at (39, 52): feature (stone_stairs_up_iii) Marker 5 at (71, 52): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. A water moccasin comes into view. Unknown command. You see here a club. You see here an adder corpse. You offer a prayer to Trog. The adder corpse is slowly consumed by flames. Trog is extremely pleased with you. You see here a club. A water moccasin is nearby! Unknown command. A water moccasin comes into view. You see here a club. You see here the rat skeleton of Avuqiune. You miss the water moccasin. Your grab misses the water moccasin. You slice the water moccasin!! Your grab misses the water moccasin. The water moccasin is almost dead. You hit the water moccasin. The water moccasin is moderately wounded. You slash the water moccasin! The water moccasin is almost dead. You hit the water moccasin. You kill the water moccasin! Trog accepts your kill. You slice the water moccasin!! You kill the water moccasin! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a water moccasin corpse. You offer a prayer to Trog. The water moccasin corpse is slowly consumed by flames. Trog is extremely pleased with you. A mana viper comes into view. You see here the rat skeleton of Avuqiune. A mana viper comes into view. Things that are here: a halberd; a flail Items here: ( ))))) You barely miss the mana viper. Your grab misses the mana viper. You slash the mana viper! Your grab misses the mana viper. The mana viper is lightly wounded. You slash the mana viper! You grab the mana viper. The mana viper is heavily wounded. You constrict the mana viper. You slice the mana viper!! The mana viper is almost dead. You constrict the mana viper. You hit the mana viper but do no damage. The mana viper is almost dead. You constrict the mana viper. You slice the mana viper!! You kill the mana viper! Trog accepts your kill. Items here: (( ))))))))))))) [[[ You see here a flail. You slice the mana viper!! Your grab misses the mana viper. The mana viper is heavily wounded. An anaconda comes into view. You barely miss the mana viper. You grab the mana viper. The mana viper is heavily wounded. You constrict the mana viper. You hit the mana viper. The mana viper is severely wounded. You constrict the mana viper. You slash the mana viper! You kill the mana viper! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Items here: ( ))))) You slice the anaconda!! You grab the anaconda. The anaconda is heavily wounded. You constrict the anaconda. A naga comes into view. It is wielding a glaive. You slash the anaconda! The anaconda is almost dead. You constrict the anaconda. You slash the anaconda! You kill the anaconda! Trog accepts your kill. Things that are here: a +0 battleaxe of venom; a +0 hand axe You slice the naga!! Your grab misses the naga. The naga is almost dead. You slice the naga!! You kill the naga! Trog accepts your kill. You have reached level 16! You feel stronger. Your Zot abilities now extend through self-teleportation. A naga comes into view. It is wielding a long sword. A naga is nearby! You barely miss the naga. You grab the naga. You constrict the naga, but do no damage. You hit the naga. The naga is lightly wounded. You constrict the naga. You hit the naga. The naga is moderately wounded. You constrict the naga, but do no damage. You slash the naga! The naga is severely wounded. You constrict the naga. You hit the naga but do no damage. The naga is severely wounded. You constrict the naga! You slash the naga! You kill the naga! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a club. Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. You see here a club. Really attack your plant? You slice your plant!! You grab the plant. The plant is moderately damaged. You constrict the plant, but do no damage. You hit the plant but do no damage. The plant is moderately damaged. You constrict the plant. You slash the plant! The plant is heavily damaged. You constrict the plant. Unknown command. You hit the plant but do no damage. The plant is severely damaged. You constrict the plant, but do no damage. You completely miss the plant. The plant is severely damaged. You constrict the plant. You hit the plant. The plant is severely damaged. You constrict the plant. You hit the plant. You destroy the plant! Really attack your plant? You slash your plant! You grab the plant. The plant is lightly damaged. You constrict the plant. A centaur warrior comes into view. You hit the plant but do no damage. The plant is moderately damaged. You constrict the plant. You slash the plant! The plant is heavily damaged. You constrict the plant, but do no damage. Unknown command. No target in view! You hit the plant. The plant is heavily damaged. You constrict the plant. You hit the plant. The plant is severely damaged. You constrict the plant, but do no damage. You slash the plant! The plant is severely damaged. You constrict the plant. You hit the plant but do no damage. The plant is almost destroyed. You constrict the plant. You hit the plant but do no damage. The plant is almost destroyed. You constrict the plant, but do no damage. You slice the plant!! You destroy the plant! Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? You slash your plant! You grab the plant. The plant is lightly damaged. You constrict the plant. You hit the plant. The plant is moderately damaged. You constrict the plant, but do no damage. You hit the plant but do no damage. The plant is moderately damaged. You constrict the plant. A raven and a quasit come into view. You slash the plant! The plant is heavily damaged. You constrict the plant. A raven comes into view. You slash the plant! The plant is almost destroyed. You constrict the plant. You completely miss the plant. The plant is almost destroyed. You constrict the plant. A raven comes into view. You slash the plant! You destroy the plant! A tengu warrior comes into view. It is wielding a battleaxe. Really attack your plant? You slice your plant!! You grab the plant. The plant is moderately damaged. You constrict the plant. There are monsters nearby! You slash the plant! The plant is severely damaged. You constrict the plant. You slash the plant! The plant is almost destroyed. You constrict the plant. A worker ant comes into view. You slice the plant!! You destroy the plant! Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? You slice your plant!! You grab the plant. The plant is heavily damaged. You constrict the plant. A tengu warrior comes into view. It is wielding a war axe. There are monsters nearby! You hit the plant but do no damage. The plant is heavily damaged. You constrict the plant. The tengu warrior moves out of view. You hit the plant but do no damage. The plant is severely damaged. You constrict the plant. You hit the plant but do no damage. The plant is severely damaged. You constrict the plant. You slash the plant! The plant is almost destroyed. You constrict the plant. You destroy the plant! You sense that a powerful threat has arrived. A centaur warrior comes into view. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? You slash your plant! You grab the plant. The plant is moderately damaged. You constrict the plant. The centaur warrior moves out of view. You hit the plant. The plant is moderately damaged. You constrict the plant. You hit the plant. The plant is heavily damaged. You constrict the plant. You slash the plant! The plant is severely damaged. You constrict the plant. You slice the plant!! You destroy the plant! Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? You hit your plant but do no damage. You grab the plant. You constrict the plant, but do no damage. There are monsters nearby! You slash the plant! The plant is lightly damaged. You constrict the plant. You slice the plant!! The plant is severely damaged. You constrict the plant. A yaktaur comes into view. You hit the plant. The plant is almost destroyed. You constrict the plant. The yaktaur moves out of view. You slash the plant! You destroy the plant! A quasit comes into view. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? You slash your plant! You grab the plant. The plant is moderately damaged. You constrict the plant, but do no damage. The quasit moves out of view. There are monsters nearby! You hit the plant but do no damage. The plant is moderately damaged. You constrict the plant, but do no damage. You slash the plant! The plant is heavily damaged. You constrict the plant. You hit the plant but do no damage. The plant is heavily damaged. You constrict the plant. 2 yaktaurs come into view. You hit the plant. The plant is heavily damaged. You constrict the plant. The yaktaur moves out of view. You hit the plant. The plant is severely damaged. You constrict the plant. The yaktaur moves out of view. You hit the plant. The plant is severely damaged. You constrict the plant. You slash the plant! You destroy the plant! A shadow imp comes into view. A worker ant comes into view. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? [Y]es or [N]o only, please. Really attack your plant? You slice your plant!! You grab the plant. The plant is moderately damaged. You constrict the plant. There are monsters nearby! You slash the plant! The plant is heavily damaged. You constrict the plant, but do no damage. You hit the plant but do no damage. The plant is heavily damaged. You constrict the plant. You hit the plant but do no damage. The plant is heavily damaged. You constrict the plant. You hit the plant. The plant is severely damaged. You constrict the plant. Loynuup the wolf spider comes into view. You hit the plant. The plant is severely damaged. You constrict the plant. You hit the plant but do no damage. The plant is severely damaged. You constrict the plant. An orc warrior comes into view. It is wielding a long sword. You slash the plant! You destroy the plant! An orc comes into view. The orc moves out of view. There is a staircase leading out of the dungeon here. An orc comes into view. It is wielding a hand axe. A shadow imp comes into view. The shadow imp gestures at the surrounding area. The dead are slithering! The shadow imp grinds its teeth. A naga zombie comes into view. It is wielding a glaive. The shadow imp shouts, "Embrace submission, thou dankish weather-bitten dewberry!" Unknown command. Unknown command. Unknown command. You hit the yaktaur but do no damage. You closely miss the raven. You hit Loynuup. You grab Loynuup. Loynuup is lightly wounded. You constrict Loynuup. You slice the yaktaur!! The yaktaur is heavily wounded. You hit the raven. The raven is lightly wounded. You slash Loynuup! Loynuup is moderately wounded. You constrict Loynuup. You hit the yaktaur. The yaktaur is severely wounded. You hit the raven. The raven is lightly wounded. You hit Loynuup but do no damage. Loynuup is moderately wounded. You constrict Loynuup. You hit Loynuup. Loynuup is moderately wounded. You hit the raven but do no damage. The raven is lightly wounded. You slice the yaktaur!! You kill the yaktaur! Trog accepts your kill. You constrict Loynuup. You slash Loynuup! Loynuup is severely wounded. You hit the raven. The raven is moderately wounded. You constrict Loynuup. Unknown command. You slice Loynuup!! You kill Loynuup! Trog accepts your kill. You completely miss the raven. The raven is moderately wounded. The shadow imp lashes its tail. You hit the centaur warrior. The centaur warrior is lightly wounded. You slice the yaktaur!! The yaktaur is heavily wounded. You hit the raven. You grab the raven. The raven is moderately wounded. You constrict the raven. You slash the centaur warrior! The centaur warrior is lightly wounded. You slice the yaktaur!! You kill the yaktaur! Trog accepts your kill. You slash the raven! The raven is almost dead. You constrict the raven. You kill the raven! Trog accepts your kill. The shadow imp throws its arms wide. The dead are walking and flying! 2 zombies come into view. You hit the centaur warrior but do no damage. The centaur warrior is lightly wounded. You slice the yaktaur zombie!! Your chain mail prevents you from hitting the raven zombie. You completely miss the raven zombie. You slice the yaktaur zombie!! You slash the centaur warrior! You grab the centaur warrior. The centaur warrior is moderately wounded. You constrict the centaur warrior. Unknown command. You hit the centaur warrior but do no damage. The centaur warrior is moderately wounded. You completely miss the yaktaur zombie. You slice the raven zombie!! You constrict the centaur warrior, but do no damage. You slash the raven zombie! You hit the yaktaur zombie. You hit the centaur warrior. The centaur warrior is heavily wounded. You constrict the centaur warrior. Unknown command. You hit the raven zombie. You hit the yaktaur zombie. You hit the centaur warrior. The centaur warrior is severely wounded. You constrict the centaur warrior. You barely miss the raven zombie. You slash the yaktaur zombie! You slice the centaur warrior!! You kill the centaur warrior! Trog accepts your kill. You slash the raven zombie! You destroy the raven zombie! You slice the yaktaur zombie!! You destroy the yaktaur zombie! Unknown command. You slash the orc! You kill the orc! Trog accepts your kill. The shadow imp throws its arms wide. The dead are walking! An orc zombie comes into view. Items here: ( )))))) Unknown command. You slash the raven! Your grab misses the raven. The raven is moderately wounded. You slice the orc zombie!! You destroy the orc zombie! You miss the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. x2 You slash the quasit! The quasit is severely wounded. You slice the raven like a ripe choko!!! You kill the raven! Trog accepts your kill. The shadow imp throws its arms wide. The dead are flying! A raven zombie comes into view. You slash the raven zombie! Your grab misses the raven zombie. You slash the quasit! You kill the quasit! Trog accepts your kill. You barely miss the tengu warrior. Your grab misses the tengu warrior. You hit the raven zombie. Unknown command. You hit the tengu warrior. Your grab misses the tengu warrior. The tengu warrior is lightly wounded. Your chain mail prevents you from hitting the raven zombie. The tengu warrior hits you with a war axe. The tengu warrior pecks you but does no damage. The tengu warrior claws you. The shadow imp grinds its teeth. Things that are here: an arbalest; 6 bolts of flame You slash the shadow imp! You kill the shadow imp! Trog accepts your kill. You slice the raven zombie!! You grab the raven zombie. You constrict the raven zombie. You release your grip on the raven zombie. You see here a +2 battleaxe of chopping. Unknown command. Things that are here: a robe; a dagger You miss the tengu warrior. You grab the tengu warrior. You slice the naga zombie!! You slash the shadow imp! You kill the shadow imp! Trog accepts your kill. You constrict the tengu warrior. Unknown command. You release your grip on the tengu warrior. Unknown command. You hit the naga zombie. You grab the naga zombie. You constrict the naga zombie. You slash the naga zombie! You constrict the naga zombie. Unknown command. You release your grip on the naga zombie. Things that are here: a cutlass; a runed arbalest {god gift} You barely miss the orc warrior. You hit the yaktaur. The yaktaur is lightly wounded. You slice the centaur warrior!! You grab the centaur warrior. The centaur warrior is moderately wounded. You slice the naga zombie!! You destroy the naga zombie! You constrict the centaur warrior, but do no damage. Your chain mail prevents you from hitting the orc warrior. You slash the yaktaur! The yaktaur is heavily wounded. You hit the centaur warrior but do no damage. The centaur warrior is moderately wounded. You constrict the centaur warrior. You hit the centaur warrior. The centaur warrior is heavily wounded. You hit the yaktaur. The yaktaur is heavily wounded. You slash the orc warrior! The orc warrior is severely wounded. You constrict the centaur warrior. You closely miss the orc warrior. The orc warrior is severely wounded. You hit the yaktaur. The yaktaur is severely wounded. You slice the centaur warrior!! You kill the centaur warrior! Trog accepts your kill. Your Axes skill increases to level 19! You hit the tengu warrior. The tengu warrior is lightly wounded. You hit the yaktaur. The yaktaur is severely wounded. You closely miss the orc warrior. The orc warrior is severely wounded. You slash the tengu warrior! Your grab misses the tengu warrior. The tengu warrior is moderately wounded. You slice the yaktaur!! You kill the yaktaur! Trog accepts your kill. You hit the orc warrior. The orc warrior is severely wounded. You hit the tengu warrior. The tengu warrior is moderately wounded. You slash the orc warrior! You kill the orc warrior! Trog accepts your kill. Unknown command. You slash the tengu warrior! You grab the tengu warrior. The tengu warrior is heavily wounded. You hit the orc. The orc is lightly wounded. You constrict the tengu warrior. Unknown command. You slash the orc! You kill the orc! Trog accepts your kill. You slash the tengu warrior! The tengu warrior is severely wounded. You constrict the tengu warrior. Unknown command. You barely miss the tengu warrior. The tengu warrior is severely wounded. You constrict the tengu warrior. You hit the tengu warrior but do no damage. The tengu warrior is severely wounded. You constrict the tengu warrior. Unknown command. You slash the tengu warrior! You kill the tengu warrior! Trog accepts your kill. A vampire comes into view. The vampire casts a spell. The vampire flickers and vanishes for a moment. Things that are here: a glaive; a robe; a falchion Unknown command. You see here a flail. Unknown command. You slash the raven zombie! You grab the raven zombie. You constrict the raven zombie. You destroy the raven zombie! A vampire comes into view. Unknown command. Unknown command. You slash the tengu warrior! Your grab misses the tengu warrior. The tengu warrior is moderately wounded. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. You slash the tengu warrior! Your grab misses the tengu warrior. The tengu warrior is moderately wounded. Unknown command. The tengu warrior blocks your attack. You grab the tengu warrior. The tengu warrior is moderately wounded. You constrict the tengu warrior. You slice the tengu warrior!! The tengu warrior is severely wounded. You constrict the tengu warrior. Unknown command. You release your grip on the tengu warrior. Things that are here: an arbalest; 6 bolts of flame You hit the worker ant. The worker ant is lightly wounded. The tengu warrior blocks your attack. Your grab misses the tengu warrior. The tengu warrior is almost dead. Unknown command. You miss the tengu warrior. Your grab misses the tengu warrior. The tengu warrior is almost dead. You barely miss the worker ant. The worker ant is lightly wounded. You slice the tengu warrior!! You kill the tengu warrior! Trog accepts your kill. You slash the vampire! The vampire is moderately damaged. You slash the worker ant! The worker ant is moderately wounded. The vampire hits you! The vampire bites you but does no damage. You slash the worker ant! You kill the worker ant! Trog accepts your kill. You hit the vampire. You grab the vampire. The vampire is moderately damaged. You constrict the vampire, but do no damage. A vampire comes into view. You slice the worker ant!! You kill the worker ant! Trog accepts your kill. You hit the vampire. The vampire is heavily damaged. You constrict the vampire. A vampire comes into view. You slice the vampire!! You destroy the vampire! Trog appreciates your killing of a magic user. You closely miss the quasit. You closely miss the quasit. Your grab misses the quasit. Unknown command. You hit the vampire. You grab the vampire. The vampire is lightly damaged. You hit the quasit. The quasit is lightly wounded. You constrict the vampire. The vampire casts a spell. The vampire flickers and vanishes for a moment. You release your grip on the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. A vampire comes into view. You slash the vampire! You grab the vampire. The vampire is moderately damaged. You constrict the vampire, but do no damage. Unknown command. You release your grip on the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Things that are here: a halberd; a flail You hit the vampire. You grab the vampire. The vampire is moderately damaged. You constrict the vampire, but do no damage. Unknown command. You slash the vampire! The vampire is heavily damaged. You hit the vampire but do no damage. You constrict the vampire. Unknown command. You hit the vampire but do no damage. The vampire is heavily damaged. You barely miss the vampire. You constrict the vampire. Unknown command. You hit the vampire. The vampire is lightly damaged. You slash the vampire! The vampire is almost destroyed. You constrict the vampire, but do no damage. A vampire comes into view. You barely miss the vampire. You slice the vampire!! You destroy the vampire! Trog appreciates your killing of a magic user. Your Fighting skill increases to level 19! Your chain mail prevents you from hitting the vampire. You grab the vampire. You constrict the vampire. A vampire comes into view. Unknown command. You slash the vampire! The vampire is heavily damaged. You constrict the vampire. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. The vampire casts a spell. The vampire flickers and vanishes for a moment. You hit the vampire. The vampire is severely damaged. You constrict the vampire, but do no damage. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! You hit the vampire. The vampire is heavily damaged. You constrict the vampire. The vampire casts a spell. The vampire flickers and vanishes for a moment. You hit the vampire. The vampire is heavily damaged. You constrict the vampire. Unknown command. You completely miss the vampire. The vampire is severely damaged. You constrict the vampire. A vampire comes into view. You slash the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. Items here: (( ))))))))) [[ Unknown command. You closely miss the quasit. Your grab misses the quasit. The quasit is lightly wounded. You slash the raven! The raven is moderately wounded. The quasit bites you but does no damage. The quasit claws you but does no damage. x2 You slash the quasit! The quasit is severely wounded. You slice the raven!! You feel better. You kill the raven! Trog accepts your kill. You see here a raven corpse. You closely miss the quasit. Your grab misses the quasit. The quasit is severely wounded. The quasit barely misses you. The quasit claws you. The quasit claws you but does no damage. Unknown command. You hit the quasit. Your grab misses the quasit. The quasit is almost dead. Unknown command. You hit the quasit. You kill the quasit! Trog accepts your kill. Unknown command. You slice the vampire!! You grab the vampire. The vampire is severely damaged. You constrict the vampire. The vampire barely misses you. The vampire bites you! The vampire draws strength from your injuries! You slice the vampire!! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. Unknown command. You barely miss the vampire. You grab the vampire. You constrict the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! The vampire gestures wildly while chanting. The vampire flickers and vanishes for a moment. 2 vampires come into view. You hit the vampire. The vampire is lightly damaged. You constrict the vampire. You barely miss the vampire. The vampire is lightly damaged. You constrict the vampire, but do no damage. The vampire barely misses you. The vampire bites you. The vampire draws strength from your injuries! You hit the vampire but do no damage. The vampire is lightly damaged. You constrict the vampire. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. You hit the vampire but do no damage. The vampire is lightly damaged. You constrict the vampire. The vampire gestures wildly while chanting. The vampire flickers and vanishes for a moment. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. You slash the vampire! The vampire is moderately damaged. You constrict the vampire. You hit the vampire but do no damage. The vampire is heavily damaged. You constrict the vampire. The vampire barely misses you. The vampire bites you but does no damage. Unknown command. You slash the vampire! The vampire is almost destroyed. You constrict the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. You slash the vampire! You grab the vampire. The vampire is moderately damaged. You constrict the vampire, but do no damage. The vampire hits you but does no damage. The vampire bites you! The vampire draws strength from your injuries! You slash the vampire! The vampire is heavily damaged. You constrict the vampire. You hit the vampire. The vampire is severely damaged. You constrict the vampire. You slash the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. You slice the vampire!! You grab the vampire. The vampire is almost destroyed. You constrict the vampire. You slash the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. A vampire comes into view. Items here: ! (( ))))))))) [[ You slash the vampire! You grab the vampire. The vampire is heavily damaged. You constrict the vampire. The vampire barely misses you. The vampire bites you but does no damage. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. You slash the vampire! The vampire is almost destroyed. You constrict the vampire, but do no damage. You slash the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. You closely miss the vampire. You grab the vampire. You constrict the vampire, but do no damage. You slash the vampire! The vampire is severely damaged. You constrict the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. You slash the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. Things that are here: a halberd; a flail Unknown command. Things that are here: a +0 battleaxe of venom; a +0 hand axe Unknown command. Unknown command. Unknown command. Things that are here: a robe; a dagger Things that are here: a glaive; a robe; a falchion Unknown command. You hit the vampire but do no damage. You grab the vampire. You constrict the vampire, but do no damage. You hit the vampire but do no damage. You constrict the vampire. Unknown command. You hit the vampire. The vampire is moderately damaged. You constrict the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. You hit the vampire. The vampire is moderately damaged. You constrict the vampire, but do no damage. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. Unknown command. You slice the vampire!! The vampire is severely damaged. You constrict the vampire. You hit the vampire. The vampire is severely damaged. You constrict the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. You slash the vampire! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. You see here a flail. Unknown command. You slice the vampire!! You grab the vampire. The vampire is almost destroyed. You constrict the vampire, but do no damage. Unknown command. You hit the vampire but do no damage. The vampire is almost destroyed. You constrict the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. Unknown command. You hit the vampire but do no damage. The vampire is heavily damaged. You constrict the vampire. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! Unknown command. You slice the vampire!! You destroy the vampire! Trog appreciates your killing of a magic user. No target in view! Unknown command. Unknown command. No target in view! Unknown command. No target in view! Things that are here: an arbalest; 6 bolts of flame Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 6, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Alipheese] Species: Naga Job: Berserker class_name: Berserker HP: 62/158; mods: -17/0 MP: 16/16; mod: 0 Stats: 21 (21) 13 (13) 11 (11) Position: (34, 30), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 50 | 19 | 12451 | 151/1650 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 50 | 19 | 12691 | 391/1650 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 2 | 281 | 69/212 Dodging | X | 0 | 0 | 2 | 261 | 49/212 Stealth | X | 0 | 0 | 0 | 0 | 0/21 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/70 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #27: 147932 #49: 30 Mutations: see invisible: 1 (innate) deformed body: 1 (innate) poison resistance: 1 (innate) slowness: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +3 vampiric broad axe eq slot #6, inv slot #13: +0 chain mail }}}}}}}}}}} ZotDef wave data: BRANCH WAVE: BRANCH Snake Pit [anaconda, black mamba, salamander, anaconda, mana viper, naga ritualist, naga, naga, black mamba, water moccasin, salamander, black mamba, anaconda, salamander, black mamba, naga warrior, black mamba, mana viper, mana viper, anaconda] Webtiles message buffer: Webtiles JSON stack: Screenshot: .....▓▓▓▓▓▓▓...................▓▓ ...▓▓▓ ▓▓▓▓▓▓▓.......▓▓▓▓▓▓▓ .▓▓▓ ▓▓.....▓▓ ▓▓ ▓▓...▓▓ ▓▓ ▓▓.▓▓ .▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .........▓▓ ▓=∆)[(▓ ▓∆∆∆∆∆▓ ▓ ..........▓ ▓|▓|▓∆▓▓▓∆▓∆▓∆▓ ▓ ..........▓ ▓)@▓∆∆▓▓▓∆∆▓∆∆▓ ▓ ..........▓▓ ▓=▓"▓∆▓▓▓∆▓∆▓∆▓ ▓▓ ...........▓##▓(:)[}▓ ▓∆∆}|$▓##▓. ...........▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓. ..........▓▓#### ####▓▓ ........▓▓▓ ▓ ......▓▓▓ ....▓▓▓ ...▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (6, 52): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 method: dgn_event listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 4 at (39, 53): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 21 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 method: dgn_event listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 6 at (72, 52): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 28 type: turn buildup_turns: 0 sub_type: countdown delay_min: 15 method: dgn_event listener_only: false delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>