ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster boggart failed to pathfind to (39,48) (the Orb) Version: Dungeon Crawl Stone Soup 0.15.2 Platform: unix Bits: 64 Game mode: zotdef Tiles: online Command line: /usr/games/crawl-0.15 -name Alipheese -rc /dgldir/rcfiles/crawl-0.15/Alipheese.rc -macro /dgldir/rcfiles/crawl-0.15/Alipheese.macro -morgue /dgldir/morgue/Alipheese/ -zotdef -webtiles-socket /crawl-master/webserver/sockets/Alipheese:2015-07-29.06:18:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602c53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609937]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x602ec4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f07009881e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f0700cf0f6b]: /usr/games/crawl-0.15() [0x6091d4] /usr/games/crawl-0.15() [0x609549] /usr/games/crawl-0.15(_Z12try_pathfindP7monster+0x740) [0x892620]: try_pathfind(monster*) /usr/games/crawl-0.15(_Z16handle_behaviourP7monster+0x11ce) [0x84da1e]: handle_behaviour(monster*) /usr/games/crawl-0.15(_Z15behaviour_eventP7monster14mon_event_typePK5actor9coord_defb+0x348) [0x84f688]: behaviour_event(monster*, mon_event_type, actor const*, coord_def, bool) /usr/games/crawl-0.15() [0x9c5f1e] /usr/games/crawl-0.15(_Z16you_teleport_nowbbi+0x410) [0x9c6e70]: you_teleport_now(bool, bool, int) /usr/games/crawl-0.15() [0x580e1d] /usr/games/crawl-0.15(_Z15activate_talentRK6talent+0x257) [0x5842e7]: activate_talent(talent const&) /usr/games/crawl-0.15(_Z16activate_abilityv+0x1c4) [0x584814]: activate_ability() /usr/games/crawl-0.15(_Z15process_command12command_type+0xbc0) [0x7c6e70]: process_command(command_type) /usr/games/crawl-0.15() [0x7c8c29] /usr/games/crawl-0.15(main+0x5f5) [0x4fe2b5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f0700974ead]: /usr/games/crawl-0.15() [0x570bd9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f0700cf0c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f0700cf0c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006032f3 in call_gdb (file=0x7f0700cdc880) at crash.cc:409 gdb = attach_cmd = "attach 7682\000\000\000\000\000\000\000\000" #2 0x0000000000609950 in do_crash_dump () at dbg-asrt.cc:692 t = 1438150735 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1b81dd8 "/dgldir/morgue/Alipheese/"}} name = "/dgldir/morgue/Alipheese/crash-Alipheese-20150729-061855.txt", '\000' file = 0x7f0700cdc880 #3 0x0000000000602ec4 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007f0700cf0f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006091d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff35a266e0 "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster boggart failed to pathfind to (39,48) (the Orb)", assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000609549 in die (file=0xb122c8 "mon-movetarget.cc", line=115, format=) at dbg-asrt.cc:884 tmp = "ZotDef: monster boggart failed to pathfind to (39,48) (the Orb)", '\000' mesg = "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster boggart failed to pathfind to (39,48) (the Orb)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff35a26fb8, reg_save_area = 0x7fff35a26ee0}} #8 0x0000000000892620 in _set_no_path_found (mon=0xfd0908) at mon-movetarget.cc:115 No locals. #9 try_pathfind (mon=0xfd0908) at mon-movetarget.cc:274 need_pathfind = true dist = range = foe = targpos = {x = 41, y = 40} mp = {_vptr.monster_pathfind = 0xb12450, mons = 0xfd0908, start = {x = 71, y = 17}, target = {x = 41, y = 40}, pos = {x = 8, y = 53}, allow_diagonals = true, traverse_unmapped = false, traverse_in_sight = false, range = 1000, min_length = 108, max_length = 108, dist = {{30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 , 65, 65, 65, 65, 65, 30000 , 73, 73, 73, 30000 }, {30000 , 64, 64, 64, 64, 64, 30000 , 72, 72, 72, 73, 74, 30000 }, {30000 , 63, 63, 63, 63, 63, 30000 , 71, 71, 71, 72, 73, 74, 75, 30000 }, {30000 , 62, 62, 62, 62, 62, 30000 , 62, 62, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 70, 70, 71, 72, 73, 74, 75, 76, 30000 }, {30000 , 61, 61, 61, 61, 61, 30000 , 61, 61, 61, 61, 61, 62, 30000, 30000, 30000, 30000, 30000, 69, 69, 70, 71, 72, 73, 74, 75, 76, 30000 }, {30000 , 60, 60, 60, 60, 60, 60, 30000 , 60, 60, 60, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 60, 59, 59, 59, 59, 59, 59, 30000 , 59, 59, 59, 59, 60, 61, 62, 63, 30000, 30000, 30000, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 60, 59, 58, 58, 58, 58, 58, 30000 , 58, 58, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 58, 57, 57, 57, 57, 57, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 57, 57, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 56, 56, 56, 56, 56, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 56, 56, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 55, 55, 55, 55, 55, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 55, 55, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 54, 54, 54, 54, 54, 30000, 30000, 30000, 30000, 30000, 54, 54, 54, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 53, 53, 53, 53, 53, 53, 30000, 30000, 30000, 30000, 30000, 53, 53, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 30000, 30000, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 52, 52, 52, 52, 52, 52, 52, 30000, 30000, 30000, 30000, 30000, 52, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 30000 }, {30000 , 51, 51, 51, 51, 51, 51, 51, 51, 30000, 30000, 30000, 30000, 30000, 51, 30000, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 69, 69, 70, 71, 72, 73, 74, 75, 76, 30000 }, {30000 , 50, 50, 50, 50, 50, 50, 50, 30000, 30000, 30000, 30000, 30000, 30000, 50, 30000, 30000, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 30000, 70, 70, 71, 72, 73, 74, 75, 76, 30000 }, {30000 , 49, 49, 49, 49, 49, 49, 30000, 30000, 30000, 30000, 30000, 30000, 49, 30000, 30000, 30000, 55, 56, 57, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 30000, 71, 71, 71, 72, 73, 74, 75, 76, 30000 }, {30000 , 48, 48, 48, 48, 48, 48, 30000, 30000, 30000, 30000, 30000, 48, 48, 30000, 30000, 30000, 56, 56, 57, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 30000, 30000, 72, 72, 72, 73, 74, 75, 30000 }, {30000 , 47, 47, 47, 47, 47, 30000, 30000, 30000, 30000, 30000, 47, 47, 30000, 30000, 30000, 30000, 57, 57, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 30000, 30000, 73, 73, 73, 73, 74, 75, 30000 }, {30000 , 46, 46, 46, 46, 30000, 30000, 30000, 30000, 30000, 30000, 46, 46, 30000, 30000, 30000, 30000, 58, 58, 58, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 30000, 30000, 74, 74, 74, 74, 74, 30000 }, {30000 , 45, 45, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 45, 30000, 30000, 30000, 30000, 30000, 59, 59, 59, 60, 61, 62, 63, 30000, 30000, 30000, 30000, 30000, 30000, 75, 75, 75, 75, 30000 }, {30000 , 44, 44, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 30000, 30000, 30000, 30000, 30000, 60, 60, 60, 60, 61, 62, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 76, 76, 76, 30000 }, {30000 , 43, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 43, 43, 30000, 30000, 30000, 30000, 30000, 30000, 61, 61, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 77, 77, 77, 30000 }, {30000 , 42, 42, 30000, 30000, 30000, 30000, 30000, 30000, 42, 42, 30000 , 78, 30000 }, {30000 , 41, 41, 41, 41, 41, 30000, 30000, 41, 30000 , 79, 79, 79, 30000 }, {30000 , 40, 40, 40, 40, 40, 40, 30000, 40, 30000 , 80, 80, 80, 30000 }, {30000 , 39, 39, 39, 39, 39, 39, 39, 39, 39, 30000 , 81, 81, 81, 30000 }, {30000 , 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 30000 , 82, 82, 82, 30000 }, {30000 , 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 30000 , 82, 82, 82, 30000 }, {30000 , 36 , 30000 , 81, 81, 81, 30000 }, {30000 , 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 30000 , 80, 80, 80, 80, 80, 30000 }, {30000 , 34 , 30000 , 79, 79, 79, 79, 79, 79, 79, 30000 }, {30000 , 33 , 30000 , 78, 78, 78, 78, 78, 78, 78, 78, 78, 30000 }, {30000 , 32 , 30000 , 77 , 30000 }, {30000 , 31 , 30000 , 76, 76, 76, 76, 76, 76, 76, 76, 76, 30000 }, {30000 , 30 , 30000 , 75, 75, 75, 75, 75, 75, 75, 30000 }, {30000 , 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30000 , 74, 74, 74, 74, 74, 30000 }, {30000 , 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 29, 30000 , 73, 73, 73, 30000 }, {30000 , 27, 27, 27, 27, 27, 27, 27, 27, 28, 29, 30000 , 72, 72, 72, 30000 }, {30000 , 26, 26, 26, 26, 26, 26, 26, 27, 28, 29, 30000 , 71, 71, 71, 30000 }, {30000 , 25, 25, 25, 25, 25, 26, 27, 28, 29, 30000 , 70, 70, 70, 30000 }, {30000 , 24, 24, 24, 25, 26, 27, 30000, 29, 30000 , 69, 69, 69, 30000 }, {30000 , 23, 23, 23, 24, 25, 26, 30000, 30000, 30, 30000 , 68, 68, 68, 30000 }, {30000 , 22, 22, 30000, 30000, 30000, 30000, 30000, 30000, 31, 31, 30000 , 67, 30000 }, {30000 , 21, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 32, 32, 30000, 30000, 30000, 30000, 30000, 30000, 50, 50, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 66, 66, 66, 30000 }, {30000 , 20, 20, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 33, 33, 30000, 30000, 30000, 30000, 30000, 49, 49, 49, 49, 50, 51, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 65, 65, 65, 30000 }, {30000 , 19, 19, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 34, 34, 30000, 30000, 30000, 30000, 30000, 48, 48, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 30000, 30000, 64, 64, 64, 64, 30000 }, {30000 , 18, 18, 18, 18, 30000, 30000, 30000, 30000, 30000, 30000, 35, 35, 30000, 30000, 30000, 30000, 47, 47, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 30000, 30000, 63, 63, 63, 63, 63, 30000 }, {30000 , 17, 17, 17, 17, 17, 30000, 30000, 30000, 30000, 30000, 36, 36, 30000, 30000, 30000, 30000, 46, 46, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 30000, 30000, 62, 62, 62, 62, 63, 64, 30000 }, {30000 , 16, 16, 16, 16, 16, 16, 30000, 30000, 30000, 30000, 30000, 37, 37, 30000, 30000, 30000, 45, 45, 46, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 30000, 30000, 61, 61, 61, 62, 63, 64, 30000 }, {30000 , 15, 15, 15, 15, 15, 15, 30000, 30000, 30000, 30000, 30000, 30000, 38, 30000, 30000, 30000, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 30000, 60, 60, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 14, 14, 14, 14, 14, 14, 14, 30000, 30000, 30000, 30000, 30000, 30000, 39, 30000, 30000, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 30000, 59, 59, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 13, 13, 13, 13, 13, 13, 13, 13, 30000, 30000, 30000, 30000, 30000, 40, 30000, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 58, 58, 59, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 12, 12, 12, 12, 12, 12, 12, 30000, 30000, 30000, 30000, 30000, 41, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 11, 11, 11, 11, 11, 11, 30000, 30000, 30000, 30000, 30000, 42, 42, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 30000, 30000, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 10, 10, 10, 10, 10, 30000, 30000, 30000, 30000, 30000, 43, 43, 43, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 9, 9, 9, 9, 9, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 8, 8, 8, 8, 8, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 45, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 7, 7, 7, 7, 7, 7, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 46, 46, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 6, 6, 6, 6, 6, 6, 6, 30000 , 47, 47, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 5, 5, 5, 5, 5, 5, 5, 30000 , 48, 48, 48, 48, 49, 50, 51, 52, 30000, 30000, 30000, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 4, 4, 4, 4, 4, 4, 30000 , 49, 49, 49, 49, 50, 51, 52, 30000, 30000, 30000, 30000, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 30000 }, {30000 , 3, 3, 3, 3, 3, 30000 , 50, 50, 50, 50, 50, 51, 30000, 30000, 30000, 30000, 30000, 58, 58, 59, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 2, 2, 2, 2, 2, 30000 , 51, 51, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 59, 59, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 2, 1, 1, 1, 2, 30000 , 60, 60, 60, 61, 62, 63, 64, 30000 }, {30000 , 2, 1, 0, 1, 2, 30000 , 61, 61, 61, 62, 63, 30000 }, {30000 , 2, 1, 1, 1, 2, 30000 , 62, 62, 62, 30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }}, prev = {{0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 , 3, 2, 3, 2, 1, 0 , 3, 2, 1, 0 }, {0 , 3, 2, 1, 2, 1, 0 , 2, 1, 1, 1, 1, 0 }, {0 , 3, 2, 3, 2, 1, 0 , 3, 2, 1, 1, 1, 1, 1, 0 }, {0 , 3, 2, 1, 2, 1, 0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 2, 3, 2, 3, 0 , 2, 1, 2, 1, 1, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 2, 1, 2, 1, 2, 0 , 2, 3, 2, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 2, 3, 2, 1, 0 , 3, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 , 0 }, {0 , 4, 3, 3, 2, 1, 2, 3, 0 , 3, 2, 1 , 0 }, {0 , 4, 3, 3, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1 , 0 }, {0 , 3, 2, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1 , 0 }, {0 , 3, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 2, 1 , 0 }, {0 , 3, 2, 3, 2, 1, 0, 0, 0, 0, 0, 2, 3, 2, 1 , 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 2, 1, 2, 1, 2, 1, 0, 0, 0, 0, 0, 2, 1 , 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 2, 3, 2, 1, 0, 0, 0, 0, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 2, 1, 2, 1, 0, 0, 0, 0, 0, 2, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 6, 7, 0, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 7, 7, 0, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 7, 7, 0, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 6, 7, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0, 1, 1, 0 }, {0 , 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 7, 7, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0, 1, 0 }, {0 , 3, 3, 2, 1, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 6, 7, 7, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 7, 7, 7, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 3, 0, 0, 0, 0, 0, 0, 2, 1, 0 , 6, 0 }, {0 , 3, 3, 3, 3, 3, 0, 0, 2, 0 , 5, 6, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 0, 2, 0 , 5, 6, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 , 5, 6, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 , 5, 6, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 , 2, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0 , 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 , 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0 , 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0 , 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3 , 0 , 3, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3 , 0 , 3, 2, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 , 3, 2, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 , 3, 2, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 1, 0 , 2, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 1, 1, 1, 0 , 2, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 1, 1, 1, 1, 0 , 2, 1, 1, 0 }, {0 , 3, 3, 3, 2, 1, 1, 1, 1, 0 , 2, 1, 1, 0 }, {0 , 3, 2, 1, 1, 1, 1, 0, 7, 0 , 2, 1, 1, 0 }, {0 , 3, 2, 1, 0, 0, 0, 0, 0, 6, 0 , 3, 2, 1, 0 }, {0 , 2, 1, 0, 0, 0, 0, 0, 0, 6, 7, 0 , 2, 0 }, {0 , 2, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 3, 3, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 1, 1, 1, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 2, 1, 1, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 1, 1, 0, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0, 7, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 2, 1, 0, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 7, 7, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 2, 1, 1, 0, 7, 7, 7, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 6, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 1, 1, 0, 7, 7, 7, 7, 7, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 6, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 2, 1, 0, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 3, 3, 3, 2, 1, 1, 0, 0, 0, 0, 0, 6, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 3, 2, 1, 1, 1, 0, 0, 0, 0, 0, 6, 7 , 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 5, 6, 7 , 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 6, 7 , 0 }, {0 , 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 7 , 0 }, {0 , 2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7 , 0 }, {0 , 3, 3, 2, 1, 1, 1, 1, 0 , 5, 6, 7 , 0 }, {0 , 3, 3, 2, 1, 1, 1, 1, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 0, 0, 0, 7 , 0 }, {0 , 3, 3, 2, 1, 1, 1, 0 , 6, 5, 6, 7, 7, 7, 7, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 3, 2, 1, 1, 0 , 6, 7, 6, 7, 7, 7, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 3, 3, 2, 1, 1, 0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 4, 3, 2, 1, 0 , 5, 6, 7, 7, 7, 7, 7, 0 }, {0 , 5, 4, 0, 0, 7, 0 , 6, 7, 7, 7, 7, 0 }, {0 , 5, 5, 6, 7, 7, 0 , 5, 6, 7, 0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }}, hash = {mData = {{ >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } , { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b81550, _M_finish = 0x1b81550, _M_end_of_storage = 0x1b815d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b816c0, _M_finish = 0x1b816c0, _M_end_of_storage = 0x1b81740}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b81630, _M_finish = 0x1b81630, _M_end_of_storage = 0x1b816b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b815e0, _M_finish = 0x1b815e0, _M_end_of_storage = 0x1b81620}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b821f0, _M_finish = 0x1b821f0, _M_end_of_storage = 0x1b82230}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82240, _M_finish = 0x1b82240, _M_end_of_storage = 0x1b82280}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b822e0, _M_finish = 0x1b822e0, _M_end_of_storage = 0x1b82320}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82330, _M_finish = 0x1b82330, _M_end_of_storage = 0x1b82370}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82380, _M_finish = 0x1b82380, _M_end_of_storage = 0x1b823c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b81e80, _M_finish = 0x1b81e80, _M_end_of_storage = 0x1b81ea0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b7ac30, _M_finish = 0x1b7ac30, _M_end_of_storage = 0x1b7ac50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b823d0, _M_finish = 0x1b823d0, _M_end_of_storage = 0x1b82410}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b824c0, _M_finish = 0x1b824c0, _M_end_of_storage = 0x1b82540}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82550, _M_finish = 0x1b82550, _M_end_of_storage = 0x1b825d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82420, _M_finish = 0x1b82420, _M_end_of_storage = 0x1b82460}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b825e0, _M_finish = 0x1b825e0, _M_end_of_storage = 0x1b82660}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82470, _M_finish = 0x1b82470, _M_end_of_storage = 0x1b824b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b826c0, _M_finish = 0x1b826c0, _M_end_of_storage = 0x1b82740}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82750, _M_finish = 0x1b82750, _M_end_of_storage = 0x1b827d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b827e0, _M_finish = 0x1b827e0, _M_end_of_storage = 0x1b82860}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82870, _M_finish = 0x1b82870, _M_end_of_storage = 0x1b828f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82900, _M_finish = 0x1b82900, _M_end_of_storage = 0x1b82980}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82990, _M_finish = 0x1b82990, _M_end_of_storage = 0x1b82a10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82a20, _M_finish = 0x1b82a20, _M_end_of_storage = 0x1b82aa0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82ab0, _M_finish = 0x1b82ab0, _M_end_of_storage = 0x1b82b30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82b40, _M_finish = 0x1b82b40, _M_end_of_storage = 0x1b82bc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82bd0, _M_finish = 0x1b82bd0, _M_end_of_storage = 0x1b82c50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82c60, _M_finish = 0x1b82c60, _M_end_of_storage = 0x1b82ce0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82670, _M_finish = 0x1b82670, _M_end_of_storage = 0x1b826b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82cf0, _M_finish = 0x1b82cf0, _M_end_of_storage = 0x1b82d30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82de0, _M_finish = 0x1b82de0, _M_end_of_storage = 0x1b82e60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82e70, _M_finish = 0x1b82e70, _M_end_of_storage = 0x1b82ef0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82f00, _M_finish = 0x1b82f00, _M_end_of_storage = 0x1b82f80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82f90, _M_finish = 0x1b82f90, _M_end_of_storage = 0x1b83010}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83020, _M_finish = 0x1b83020, _M_end_of_storage = 0x1b830a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b830b0, _M_finish = 0x1b830b0, _M_end_of_storage = 0x1b83130}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83140, _M_finish = 0x1b83140, _M_end_of_storage = 0x1b831c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b831d0, _M_finish = 0x1b831d0, _M_end_of_storage = 0x1b83250}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83260, _M_finish = 0x1b83260, _M_end_of_storage = 0x1b832e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b832f0, _M_finish = 0x1b832f0, _M_end_of_storage = 0x1b83370}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83380, _M_finish = 0x1b83380, _M_end_of_storage = 0x1b83400}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83410, _M_finish = 0x1b83410, _M_end_of_storage = 0x1b83490}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b834a0, _M_finish = 0x1b834a0, _M_end_of_storage = 0x1b83520}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83530, _M_finish = 0x1b83530, _M_end_of_storage = 0x1b835b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b835c0, _M_finish = 0x1b835c0, _M_end_of_storage = 0x1b83640}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83770, _M_finish = 0x1b83770, _M_end_of_storage = 0x1b83870}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83990, _M_finish = 0x1b83990, _M_end_of_storage = 0x1b83b90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83880, _M_finish = 0x1b83880, _M_end_of_storage = 0x1b83980}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83cb0, _M_finish = 0x1b83cb0, _M_end_of_storage = 0x1b83eb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83650, _M_finish = 0x1b83650, _M_end_of_storage = 0x1b83750}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83ec0, _M_finish = 0x1b83ec0, _M_end_of_storage = 0x1b83fc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83fd0, _M_finish = 0x1b83fd0, _M_end_of_storage = 0x1b840d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b840e0, _M_finish = 0x1b840e0, _M_end_of_storage = 0x1b841e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b841f0, _M_finish = 0x1b841f0, _M_end_of_storage = 0x1b842f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84300, _M_finish = 0x1b84300, _M_end_of_storage = 0x1b84400}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84410, _M_finish = 0x1b84410, _M_end_of_storage = 0x1b84510}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84520, _M_finish = 0x1b84520, _M_end_of_storage = 0x1b84620}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84630, _M_finish = 0x1b84630, _M_end_of_storage = 0x1b84730}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84740, _M_finish = 0x1b84740, _M_end_of_storage = 0x1b84840}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84850, _M_finish = 0x1b84850, _M_end_of_storage = 0x1b84950}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84b80, _M_finish = 0x1b84b80, _M_end_of_storage = 0x1b84d80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84a70, _M_finish = 0x1b84a70, _M_end_of_storage = 0x1b84b70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84960, _M_finish = 0x1b84960, _M_end_of_storage = 0x1b84a60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84d90, _M_finish = 0x1b84d90, _M_end_of_storage = 0x1b84e90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84ea0, _M_finish = 0x1b84ea0, _M_end_of_storage = 0x1b84fa0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b83ba0, _M_finish = 0x1b83ba0, _M_end_of_storage = 0x1b83c20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b84fb0, _M_finish = 0x1b84fb0, _M_end_of_storage = 0x1b85030}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85040, _M_finish = 0x1b85040, _M_end_of_storage = 0x1b850c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b850d0, _M_finish = 0x1b850d0, _M_end_of_storage = 0x1b85150}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85160, _M_finish = 0x1b85160, _M_end_of_storage = 0x1b851e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b851f0, _M_finish = 0x1b851f0, _M_end_of_storage = 0x1b85270}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82d90, _M_finish = 0x1b82d90, _M_end_of_storage = 0x1b82dd0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85280, _M_finish = 0x1b85280, _M_end_of_storage = 0x1b85300}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b82d40, _M_finish = 0x1b82d40, _M_end_of_storage = 0x1b82d80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85360, _M_finish = 0x1b85360, _M_end_of_storage = 0x1b853e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85310, _M_finish = 0x1b85310, _M_end_of_storage = 0x1b85350}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b853f0, _M_finish = 0x1b853f0, _M_end_of_storage = 0x1b85430}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85440, _M_finish = 0x1b85440, _M_end_of_storage = 0x1b85480}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b85490, _M_finish = 0x1b85490, _M_end_of_storage = 0x1b854d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } }}} #10 0x000000000084da1e in _decide_monster_firing_position (owner=0x0, mon=0xfd0908) at mon-behv.cc:182 ignore_special_firing_AI = #11 handle_behaviour (mon=mon@entry=0xfd0908) at mon-behv.cc:751 afoe = foepos = {x = 39, y = 48} new_beh = BEH_SEEK new_foe = 27001 wontAttack = patrolling = false owner = 0x0 isNeutral = false proxPlayer = false proxFoe = true isSmart = isPacified = false e = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } changed = isFriendly = false isHealthy = e_index = -1 #12 0x000000000084f688 in behaviour_event (mon=0xfd0908, event=ME_EVAL, src=0x0, src_pos=..., allow_shout=true) at mon-behv.cc:1421 old_behaviour = BEH_SEEK was_sleeping = false isSmart = true breakCharm = msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}} isPacified = setTarget = src_idx = 27000 wasLurking = #13 0x00000000009c5f1e in _handle_teleport_update (large_change=large_change@entry=true, old_pos=...) at spl-transloc.cc:436 see_cell = false mi = {i = 0} #14 0x00000000009c6e70 in _teleport_player (range=105, wizard_tele=, allow_control=) at spl-transloc.cc:695 is_controlled = true pos = {x = 41, y = 40} old_pos = {x = 28, y = 36} large_change = true #15 you_teleport_now (allow_control=, wizard_tele=, range=105) at spl-transloc.cc:771 No locals. #16 0x0000000000580e1d in _do_ability (abil=..., fail=fail@entry=false) at ability.cc:1974 power = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0, flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, beam_source = 27000, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff35a53880, _M_right = 0x7fff35a53880}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = 24, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 21325864, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff35a53928, _M_right = 0x7fff35a53928}, _M_node_count = 0}}}} args = {hitfunc = 0x0, restricts = DIR_TARGET, mode = TARG_ANY, range = -1, just_looking = false, needs_path = false, may_target_monster = false, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, behaviour = 0x0, cancel_at_self = false, show_floor_desc = false, get_desc_func = 0, default_place = {x = 0, y = 0}} #17 0x00000000005842e7 in activate_talent (tal=...) at ability.cc:1847 hungerCheck = true fail = false ability_result = zpcost = 2 #18 0x0000000000584814 in activate_ability () at ability.cc:1447 talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1b78e90, _M_finish = 0x1b79010, _M_end_of_storage = 0x1b79090}}, } selected = #19 0x00000000007c6e70 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:1955 No locals. #20 0x00000000007c8c29 in _input () at main.cc:1366 player_disabled = {was_disabled = false} #21 0x00000000004fe2b5 in _launch_game () at main.cc:469 game_start = false ccon = {cstate = false, smartcstate = false} #22 _launch_game_loop () at main.cc:375 game_ended = false #23 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 31 2014 at 20:11:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 20, depth = 1 Level id: Zot Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: zotvault2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (7, 17): feature (stone_stairs_up_ii) Marker 3 at (39, 17): feature (stone_stairs_up_iii) Marker 4 at (39, 49): feature (stone_stairs_up_i) Marker 5 at (71, 17): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< No target in view! Unknown command. Okay, then. Use which ability? (? or * to list) Make burning bush where? Press: ? - help, Dir - move target cursor Blackened shoots writhe from the ground and burst into flame! Use which ability? (? or * to list) Make burning bush where? Press: ? - help, Dir - move target cursor Blackened shoots writhe from the ground and burst into flame! Use which ability? (? or * to list) Make burning bush where? Press: ? - help, Dir - move target cursor Blackened shoots writhe from the ground and burst into flame! Use which ability? (? or * to list) Make burning bush where? Press: ? - help, Dir - move target cursor Blackened shoots writhe from the ground and burst into flame! Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. Found 14 bolts of frost. Found a plain deck of cards. Found a runed long sword. Found a torn book. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. A mana viper comes into view. The mana viper moves out of view. You slash the mana viper! You grab the mana viper. The mana viper is moderately wounded. You constrict the mana viper. You hit the mana viper. The mana viper is heavily wounded. You constrict the mana viper! You slash the mana viper! The mana viper is almost dead. You constrict the mana viper! You kill the mana viper! Trog accepts your kill. No target in view! You sense that a powerful threat has arrived. A hill giant comes into view. It is wielding a giant spiked club. The hill giant hits you with a giant spiked club. Your plate armour of Kikubaaqudgha's Favour prevents you from hitting the hill giant. The hill giant hits you with a giant spiked club!! x2 You slash the hill giant! The hill giant is moderately wounded. A mana viper comes into view. You closely miss the mana viper. You grab the mana viper. You constrict the mana viper. The mana viper struggles to escape constriction. x2 The mana viper escapes! A red wasp comes into view. You slice the hill giant!! The hill giant is heavily wounded. A black mamba and a raven come into view. You carve the hill giant like a ham!!! You kill the hill giant! Trog accepts your kill. The red wasp changes into a death drake! Straicuro the raven comes into view. You slice the black mamba!! You grab the black mamba. The black mamba is almost dead. You constrict the black mamba. You kill the black mamba! Trog accepts your kill. The raven pecks you. The raven claws you but does no damage. Use which ability? (? or * to list) Your skin crawls. You feel resistant to hostile enchantments. A spiny frog comes into view. Unknown command. You closely miss the raven. You grab the raven. You constrict the raven. You slice the raven!! The raven is almost dead. You constrict the raven. You kill the raven! Trog accepts your kill. The death drake changes into a deep troll! Unknown command. You slash the spiny frog! The spiny frog is heavily wounded. You slash the deep troll! You grab the deep troll. The deep troll is moderately wounded. You constrict the deep troll. You slice the deep troll!! The deep troll is severely wounded. You slice the spiny frog!! You kill the spiny frog! Trog accepts your kill. You constrict the deep troll. You slash the deep troll! The deep troll is almost dead. You constrict the deep troll. You kill the deep troll! Trog accepts your kill. Unknown command. Unknown command. You slice the mana viper!! Your grab misses the mana viper. The mana viper is heavily wounded. Unknown command. You hit the mana viper. Your grab misses the mana viper. The mana viper is heavily wounded. Unknown command. You cut the mana viper into ribbons!!! You kill the mana viper! Trog accepts your kill. Unknown command. You see here a spiny frog corpse. Unknown command. You slash Straicuro! Your grab misses Straicuro. Straicuro is moderately wounded. You feel the effects of Trog's Hand fading. Unknown command. You hit Straicuro. You grab Straicuro. Straicuro is heavily wounded. You constrict Straicuro! Unknown command. You slash Straicuro! Straicuro is almost dead. You constrict Straicuro. You kill Straicuro! Trog accepts your kill. Unknown command. No target in view! Unknown command. Unknown command. No target in view! Your skin stops crawling. You feel less resistant to hostile enchantments. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings seem slightly different. Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. Really attack your oklob plant? You slice your oklob plant!! You grab the oklob plant. The oklob plant is heavily damaged. Marking area around the oklob plant as unsafe for travelling. You constrict the oklob plant. Your burning bush throws fire at the oklob plant. The puff of flame hits the oklob plant. The oklob plant appears unharmed. Your burning bush throws fire at the oklob plant. The puff of flame hits the oklob plant. You hit the oklob plant but do no damage. The oklob plant is almost destroyed. You constrict the oklob plant. Your burning bush throws fire at the oklob plant. The puff of flame hits the oklob plant. The oklob plant is destroyed! Really attack your burning bush? You hit your burning bush but do no damage. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. You feel your intelligence returning. You slash the burning bush! The burning bush is severely damaged. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. The burning bush throws fire at your burning bush. The puff of flame hits your burning bush. Your burning bush resists. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. You slice the burning bush!! You destroy the burning bush! That felt strangely unrewarding. Unknown command. Use which ability? (? or * to list) You can't do that. Really attack your burning bush? [Y]es or [N]o only, please. Really attack your burning bush? [Y]es or [N]o only, please. Really attack your burning bush? You slash your burning bush! The burning bush is moderately damaged. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. You slash the burning bush! The burning bush is almost destroyed. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. You completely miss the burning bush. The burning bush is almost destroyed. Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. The burning bush is destroyed! Your oklob plant spits acid at something. Your oklob plant spits acid at your burning bush. Your burning bush throws fire at the yak. The puff of flame misses the yak. A yak comes into view. Really attack your burning bush? Okay, then. Your oklob plant spits acid at the yak. The splash of acid hits the yak. The yak writhes in agony as its flesh is eaten away! Your oklob plant spits acid at the yak. The splash of acid hits the yak. The yak writhes in agony as its flesh is eaten away! Your burning bush throws fire at the yak. The puff of flame hits the yak. A wyvern comes into view. Really attack your burning bush? Okay, then. Really attack your burning bush? Okay, then. Really attack your burning bush? [Y]es or [N]o only, please. Really attack your burning bush? [Y]es or [N]o only, please. Really attack your burning bush? Okay, then. Really attack your burning bush? Okay, then. Really attack your burning bush? Okay, then. Really attack your burning bush? You hit your burning bush. The burning bush is lightly damaged. The yak gores your burning bush! x2 Your oklob plant spits acid at the yak. The splash of acid hits the yak. The yak writhes in agony as its flesh is eaten away! The yak dies! Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush resists. You slice the burning bush!! The burning bush is heavily damaged. Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. The burning bush appears unharmed. Your burning bush throws fire at the burning bush. The puff of flame hits the burning bush. The burning bush completely resists. Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. The burning bush appears unharmed. Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. A yak comes into view. You slash the burning bush! The burning bush is almost destroyed. Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. The burning bush throws fire at your oklob plant. The puff of flame hits your oklob plant. Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. The burning bush is destroyed! A yak comes into view. Your oklob plant spits acid at the yak. The splash of acid hits the yak. The yak writhes in agony as its flesh is eaten away! A yak comes into view. Really attack your oklob plant? Okay, then. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? You slice your oklob plant!! You grab the oklob plant. The oklob plant is severely damaged. Marking area around the oklob plant as unsafe for travelling. You constrict the oklob plant. Your oklob plant spits acid at the yak. The splash of acid hits the yak. A wyvern comes into view. You hit the oklob plant but do no damage. The oklob plant is almost destroyed. You constrict the oklob plant! You destroy the oklob plant! That felt strangely unrewarding. Your burning bush throws fire at the yak. The puff of flame hits the yak. A vampire comes into view. The yak is no longer bleeding. Your burning bush throws fire at the yak. The puff of flame hits the yak. The yak dies! The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. Your burning bush throws fire at the vampire. The puff of flame hits the vampire. Your oklob plant spits acid at the wyvern. The splash of acid hits the wyvern. The wyvern writhes in agony as its flesh is eaten away! Your burning bush throws fire at the vampire. The puff of flame hits the vampire. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Really attack your oklob plant? Okay, then. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? Okay, then. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? You slice your oklob plant!! You grab the oklob plant. The oklob plant is heavily damaged. Marking area around the oklob plant as unsafe for travelling. You constrict the oklob plant, but do no damage. There are monsters nearby! You slash the oklob plant! The oklob plant is severely damaged. You constrict the oklob plant. Unknown command. You slice the oklob plant!! You destroy the oklob plant! That felt strangely unrewarding. A centaur comes into view. Unknown command. Your oklob plant spits acid at the centaur. The splash of acid hits the centaur. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits your oklob plant! Your burning bush throws fire at the centaur. The puff of flame hits the centaur. The centaur shoots an arrow. The arrow hits your burning bush but does no damage. Really attack your burning bush? [Y]es or [N]o only, please. Really attack your burning bush? You catch your helpless burning bush completely off-guard! You hit your burning bush. The burning bush is severely damaged. The centaur shoots an arrow. The arrow hits your oklob plant. Your oklob plant spits acid at the centaur. The splash of acid hits the centaur. The centaur writhes in agony as its flesh is eaten away! The centaur dies! Your oklob plant spits acid at the burning bush. The splash of acid hits the burning bush. The burning bush throws fire at your oklob plant. The puff of flame hits your oklob plant. Your oklob plant appears unharmed. A troll comes into view. You slice the burning bush!! You destroy the burning bush! That felt strangely unrewarding. Your oklob plant spits acid at the troll. The splash of acid hits the troll. The troll writhes in agony as its flesh is eaten away! Your oklob plant spits acid at the troll. The splash of acid hits the troll. The troll writhes in agony as its flesh is eaten away! You see here an arrow. Unknown command. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? [Y]es or [N]o only, please. Really attack your oklob plant? You hit your oklob plant but do no damage. You grab the oklob plant. The oklob plant is lightly damaged. Marking area around the oklob plant as unsafe for travelling. You constrict the oklob plant. Unknown command. You slash the oklob plant! The oklob plant is heavily damaged. You constrict the oklob plant! You slice the oklob plant!! You destroy the oklob plant! That felt strangely unrewarding. The troll is no longer bleeding. You see here 2 arrows. You see here 2 arrows. You see here an arrow. A centaur warrior comes into view. 3 centaurs come into view. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. A centaur and a tengu warrior come into view. An ogre comes into view. It is wielding a giant spiked club. A shadow and a tengu conjurer come into view. The tengu conjurer gestures wildly while chanting. The tengu conjurer conjures a globe of magical energy! A raven comes into view. Unknown command. The shadow slips into darkness for a moment. You sense that a powerful threat has arrived. A stone giant zombie comes into view. You slice the ogre!! You kill the ogre! Trog accepts your kill. You slash the centaur! You kill the centaur! Trog accepts your kill. You slice the centaur!! You kill the centaur! Trog accepts your kill. The tengu conjurer hits the battlesphere. The tengu conjurer pecks the battlesphere. The tengu conjurer claws the battlesphere. You slice the shadow!! You destroy the shadow! You slash the raven! The raven is moderately wounded. The tengu conjurer closely misses the battlesphere. The tengu conjurer pecks the battlesphere. The battlesphere is destroyed! The tengu conjurer mumbles some strange words. The tengu conjurer conjures a globe of magical energy! You slash the battlesphere! You destroy the battlesphere! You slice the raven!! You kill the raven! Trog accepts your kill. A skeletal warrior comes into view. It is wielding a flail. You slice the tengu warrior!! Your grab misses the tengu warrior. The tengu warrior is severely wounded. A skeletal warrior comes into view. It is wielding a war axe. Unknown command. You slice the stone giant zombie!! You slash the tengu warrior! The tengu warrior blocks your attack. The tengu warrior is severely wounded. The tengu conjurer gestures wildly while chanting. The tengu conjurer conjures a globe of magical energy! A skeletal warrior comes into view. It is wielding a battleaxe. You closely miss the tengu warrior. You grab the tengu warrior. The tengu warrior is severely wounded. You hit the stone giant zombie but do no damage. You constrict the tengu warrior. Unknown command. You slash the skeletal warrior! The skeletal warrior is lightly damaged. You slice the stone giant zombie!! You barely miss the tengu warrior. The tengu warrior is severely wounded. You constrict the tengu warrior. The skeletal warrior hits the battlesphere with a war axe! The battlesphere is destroyed! You slash the tengu warrior! You kill the tengu warrior! Trog accepts your kill. You closely miss the skeletal warrior. The skeletal warrior is lightly damaged. You hit the stone giant zombie but do no damage. A yaktaur comes into view. You barely miss the skeletal warrior. You grab the skeletal warrior. The skeletal warrior is lightly damaged. You hit the stone giant zombie but do no damage. You slash the skeletal warrior! The skeletal warrior is lightly damaged. You constrict the skeletal warrior, but do no damage. The tengu conjurer mumbles some strange words. The tengu conjurer conjures a globe of magical energy! Axaenun the unseen horror comes into view. You hit the stone giant zombie. You hit the skeletal warrior. The skeletal warrior is moderately damaged. You slice the skeletal warrior!! The skeletal warrior is severely damaged. You constrict the skeletal warrior! Axaenun hits you but does no damage. Axaenun hits you. You slice the skeletal warrior!! You destroy the skeletal warrior! You hit the skeletal warrior but do no damage. The skeletal warrior is moderately damaged. You hit the stone giant zombie. You closely miss Axaenun. Axaenun hits you but does no damage. Axaenun hits you. You hit the skeletal warrior but do no damage. You grab the skeletal warrior. The skeletal warrior is lightly damaged. You closely miss Axaenun. You slash the stone giant zombie! You constrict the skeletal warrior, but do no damage. Unknown command. You hit the stone giant zombie. You slash Axaenun! Axaenun is moderately wounded. You slash the skeletal warrior! The skeletal warrior is heavily damaged. You constrict the skeletal warrior! Unknown command. You hit the skeletal warrior. The skeletal warrior is severely damaged. You hit Axaenun. Axaenun is moderately wounded. You open the stone giant zombie like a pillowcase!!! You destroy the stone giant zombie! You constrict the skeletal warrior, but do no damage. You slice the skeletal warrior like a ripe choko!!! You destroy the skeletal warrior! You slice Axaenun!! Axaenun is severely wounded. You slash the tengu conjurer! The tengu conjurer is moderately wounded. You slash the battlesphere! The battlesphere is almost destroyed. The tengu conjurer hits the battlesphere! The battlesphere is destroyed! The tengu conjurer gestures wildly while chanting. The tengu conjurer conjures a globe of magical energy! You slice Axaenun!! You kill Axaenun! Trog accepts your kill. You slash the tengu conjurer! The tengu conjurer is severely wounded. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. You slash the battlesphere! You destroy the battlesphere! You slash the centaur! The centaur is moderately wounded. The tengu conjurer blocks your attack. You grab the tengu conjurer. The tengu conjurer is severely wounded. You constrict the tengu conjurer! The tengu conjurer gestures wildly while chanting. The tengu conjurer conjures a globe of magical energy! You barely miss the centaur. The centaur is moderately wounded. You slash the tengu conjurer! You kill the tengu conjurer! Trog accepts your kill. Trog appreciates your killing of a magic user. The battlesphere dissipates. You slice the skeletal warrior!! The skeletal warrior is heavily damaged. You closely miss the centaur. You grab the centaur. The centaur is moderately wounded. You constrict the centaur. Unknown command. You hit the centaur but do no damage. The centaur is heavily wounded. You carve the skeletal warrior like a ham!!! You destroy the skeletal warrior! You constrict the centaur! You kill the centaur! Trog accepts your kill. Things that are here: a war axe; a shortbow; 9 arrows Unknown command. You slash the vampire! The vampire is severely damaged. You hit the yak. The yak is lightly wounded. You slice the centaur warrior!! You grab the centaur warrior. The centaur warrior is heavily wounded. You constrict the centaur warrior! The vampire is infused with unholy energy. The vampire draws life force from you and is healed! You hit the centaur warrior. The centaur warrior is almost dead. You slash the yak! The yak is severely wounded. You slash the vampire! The vampire is almost destroyed. You constrict the centaur warrior! You kill the centaur warrior! Trog accepts your kill. You closely miss the vampire. Your grab misses the vampire. The vampire is almost destroyed. You slash the yak! The yak is almost dead. You slice the wyvern!! The wyvern is almost dead. You barely miss the vampire. The vampire is almost destroyed. You barely miss the yak. The yak is almost dead. You slice the wyvern!! You kill the wyvern! Trog accepts your kill. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! You hit the vampire. The vampire is severely damaged. You slash the yak! You kill the yak! Trog accepts your kill. Unknown command. You slice the vampire!! You destroy the vampire! Trog appreciates your killing of a magic user. Unknown command. You slash the centaur! You grab the centaur. The centaur is almost dead. You constrict the centaur. You kill the centaur! Trog accepts your kill. Unknown command. Items here: %%% ( ))))) [[[ Unknown command. You hit the yaktaur. The yaktaur is lightly wounded. You barely miss the wyvern. Unknown command. You slash the wyvern! The wyvern is heavily wounded. You slice the yaktaur!! The yaktaur is almost dead. Unknown command. You slice the yaktaur!! You kill the yaktaur! Trog accepts your kill. You closely miss the wyvern. The wyvern is heavily wounded. Unknown command. You slash the wyvern! You kill the wyvern! Trog accepts your kill. Unknown command. You hit the troll. You grab the troll. The troll is lightly wounded. You constrict the troll. Unknown command. You slash the troll! The troll is moderately wounded. You constrict the troll! Unknown command. You slash the troll! The troll is almost dead. You constrict the troll! You kill the troll! Trog accepts your kill. Unknown command. Items here: %% ) [ a glowing scale mail; a runed glaive; a yak corpse; a tengu skeleton Unknown command. You chop the yak into pieces!!! You kill the yak! Trog accepts your kill. Unknown command. No target in view! Unknown command. No target in view! Unknown command. Things that are here: a buckler; a spear Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. Found a curved runed staff. u - a heavily runed turquoise ring v - a sparkling glass ring Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. w - a glowing gilded ring Found a tubular glass ring. You see here a dazzling ice dragon armour. Found an ornate deck of cards. x - a faintly glowing zirconium amulet You see here a transparent scimitar. y - a transparent scimitar You see here a dazzling ice dragon armour. z - a dazzling ice dragon armour Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +5 plate armour of Kikubaaqudgha's Favour {+Rage rPois rF++}. x2 Your magical contamination has completely faded away. You continue taking off the +5 plate armour of Kikubaaqudgha's Favour {+Rage rPois rF++}. x2 You finish taking off the +5 plate armour of Kikubaaqudgha's Favour {+Rage rPois rF++}. You start putting on your armour. You continue putting on your dazzling ice dragon armour. x4 HP restored. You continue putting on your dazzling ice dragon armour. You finish putting on the +4 ice dragon armour of Cheibriados' Reproof {rF- rC++ Str+3 Int+4}. A frost giant skeleton comes into view. Wear which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) u - the ring of Feithyl (left hand) {EV+5 SInv} Put on which piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. v - the ring "Runaekh" (right hand) {+/*Tele rPois rC+} Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Remove which piece of jewellery? (? for menu, Esc to quit) You remove the ring "Runaekh" {+/*Tele rPois rC+}. Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. x - the amulet "Puw Stria" (around neck) {Ward rN+ Dex+4} A frost giant skeleton comes into view. An ettin zombie comes into view. Things that are here: a war axe; 9 arrows; a shortbow The frost giant skeleton hits you! Items here: %% ) [ a glowing scale mail; a runed glaive; a yak corpse; a tengu skeleton You slice the frost giant skeleton!! You fracture the frost giant skeleton into splinters!!! You hit the frost giant skeleton. You slash the frost giant skeleton! The frost giant skeleton hits you but does no damage. You fracture the frost giant skeleton into splinters!!! You destroy the frost giant skeleton! You fracture the frost giant skeleton into splinters!!! Unknown command. You slice the frost giant skeleton!! You fracture the frost giant skeleton into splinters!!! You destroy the frost giant skeleton! Items here: %%%% (( )))) Unknown command. You cut the ettin zombie into ribbons!!! You slice the ettin zombie!! Unknown command. You slice the ettin zombie!! You destroy the ettin zombie! No target in view! Unknown command. No target in view! Unknown command. A mummy comes into view. Things that are here: a war axe; 9 arrows; a shortbow The mummy hits you! x2 An orc zombie comes into view. You hit the mummy. You grab the mummy. The mummy is moderately damaged. You constrict the mummy. The mummy struggles to escape constriction. You slice the mummy!! You destroy the mummy! You feel nervous for a moment... Your +5 plate armour of Kikubaaqudgha's Favour {+Rage rPois rF++} glows black for a moment. You sense that a powerful threat has arrived. You slice the orc zombie!! You grab the orc zombie. You constrict the orc zombie. The orc zombie struggles to escape constriction. You slice the orc zombie!! You constrict the orc zombie. You destroy the orc zombie! No target in view! Read which item? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) r - a +5 ring of evasion (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or u - the ring of Feithyl {EV+5 SInv} > or r - a +5 ring of evasion You remove your +5 ring of evasion. w - a +5 ring of evasion (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Drop what? (_ for help) (? for menu, Esc to quit) You drop a +5 ring of evasion. A mummy comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel clever. y - the +5 scimitar of Ycadghol (weapon) {slice, Int+3} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) m - a +5 executioner's axe of chopping (weapon) A flying skull comes into view. The mummy hits you but does no damage. 2 flying skulls come into view. You see here a +5 ring of evasion. You slash the mummy! You grab the mummy. The mummy is severely damaged. You constrict the mummy. You destroy the mummy! You feel nervous for a moment... Your +5 scimitar of Ycadghol {slice, Int+3} glows black for a moment. A flying skull comes into view. You barely miss the flying skull. You grab the flying skull. You constrict the flying skull. The flying skull struggles to escape constriction. The flying skull hits you! The flying skull struggles to escape constriction. A flying skull comes into view. You slice the flying skull!! You destroy the flying skull! You chop the flying skull into pieces!!! You destroy the flying skull! Unknown command. You barely miss the flying skull. You grab the flying skull. You constrict the flying skull. The flying skull struggles to escape constriction. x2 A flying skull comes into view. Unknown command. You slash the flying skull! The flying skull is almost destroyed. You constrict the flying skull. The flying skull struggles to escape constriction. x3 A flying skull comes into view. Unknown command. You slice the flying skull!! You destroy the flying skull! A flying skull comes into view. Unknown command. You slice the flying skull!! You destroy the flying skull! A flying skull comes into view. Unknown command. The flying skull hits you. A mummy comes into view. Unknown command. You slash the flying skull! Your grab misses the flying skull. The flying skull is almost destroyed. A flying skull comes into view. Unknown command. A flying skull comes into view. Unknown command. The mummy misses you. A mummy comes into view. Unknown command. Unknown command. You slash the mummy! The mummy is heavily damaged. You miss the flying skull. Your grab misses the flying skull. The mummy hits you but does no damage. You open the mummy like a pillowcase!!! You destroy the mummy! You feel nervous for a moment... Your amulet "Puw Stria" {Ward rN+ Dex+4} glows black for a moment. Unknown command. You slash the mummy! You grab the mummy. The mummy is severely damaged. You constrict the mummy. You destroy the mummy! You feel nervous for a moment... Your ring "Runaekh" {+/*Tele rPois rC+} glows black for a moment. A mummy comes into view. You see here a +5 ring of evasion. Unknown command. Unknown command. Things that are here: a giant spiked club; a rotting ogre corpse Unknown command. You hit the mummy but do no damage. You chop the flying skull into pieces!!! You destroy the flying skull! You miss the flying skull. You closely miss the flying skull. You slash the mummy! The mummy is almost destroyed. You closely miss the flying skull. Your grab misses the flying skull. You hit the flying skull but do no damage. Unknown command. Unknown command. You slash the mummy! You destroy the mummy! You feel nervous for a moment... Your +0 plate armour of positive energy glows black for a moment. You slash the flying skull! You destroy the flying skull! You hit the flying skull but do no damage. You slice the flying skull!! You destroy the flying skull! You slash the flying skull! The flying skull is almost destroyed. Unknown command. You barely miss the flying skull. You grab the flying skull. The flying skull is almost destroyed. You constrict the flying skull, but do no damage. Cuadd the guardian mummy comes into view. Unknown command. You barely miss the flying skull. The flying skull is almost destroyed. You constrict the flying skull, but do no damage. Unknown command. You open the flying skull like a pillowcase!!! You destroy the flying skull! Unknown command. Things that are here: a war axe; 9 arrows; a shortbow Unknown command. You barely miss the flying skull. You grab the flying skull. The flying skull is heavily damaged. You constrict the flying skull. Unknown command. You hit the flying skull. The flying skull is almost destroyed. You slice Cuadd!! Cuadd is heavily damaged. You constrict the flying skull. You destroy the flying skull! Cuadd misses you. Items here: % ( )) 6 arrows; a shortbow; a spear; a rotting wyvern corpse Unknown command. You slash the flying skull! The flying skull is almost destroyed. You slash Cuadd! You grab Cuadd. Cuadd is severely damaged. You constrict Cuadd! Cuadd hits you but does no damage. Unknown command. You slice Cuadd!! You destroy Cuadd! You feel extremely nervous for a moment... Nothing appears to happen. You closely miss the flying skull. The flying skull is almost destroyed. Unknown command. You slash the flying skull! You destroy the flying skull! Unknown command. Items here: %% ) [ a glowing scale mail; a runed glaive; a rotting yak corpse; a tengu skeleton Unknown command. Items here: %%%% (( )))) Unknown command. You slash the flying skull! Your grab misses the flying skull. The flying skull is moderately damaged. Unknown command. Unknown command. You carve the flying skull like a ham!!! You destroy the flying skull! No target in view! Unknown command. No target in view! Unknown command. Unknown command. No target in view! Unknown command. Items here: %% ) [ a glowing scale mail; a runed glaive; a rotting yak corpse; a tengu skeleton Items here: % ( )) 6 arrows; a shortbow; a spear; a rotting wyvern corpse Things that are here: a buckler; a spear Items here: % ( )) 6 arrows; a shortbow; a spear; a rotting wyvern corpse Items here: %% ) [ a glowing scale mail; a runed glaive; a rotting yak corpse; a tengu skeleton Items here: %% (( )))) Items here: %% ) [ a glowing scale mail; a runed glaive; a rotting yak corpse; a tengu skeleton Items here: % ( )) 6 arrows; a shortbow; a spear; a rotting wyvern corpse Saving game... please wait. Welcome back, Alipheese the Naga Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 6, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Alipheese] Species: Naga Job: Berserker class_name: Berserker HP: 188/188; mods: 0/0 MP: 17/17; mod: 0 Stats: 23 (23) 2 (17) 16 (16) Position: (41, 40), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 50 | 20 | 15611 | 1661/1800 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 50 | 20 | 15401 | 1451/1800 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 1 | 151 | 81/142 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 0 | 0 | 0/21 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/70 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #23: 2626 #24: -333610620 #27: 234998 Mutations: see invisible: 1 (innate) deformed body: 1 (innate) poison resistance: 1 (innate) slowness: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #12: +5 executioner's axe of chopping eq slot #6, inv slot #25: +4 ice dragon armour of Cheibriados' Reproof {rF- rC++ Str+3 Int+4} eq slot #7, inv slot #20: ring of Feithyl {EV+5 SInv} eq slot #8, inv slot #22: +5 ring of evasion eq slot #9, inv slot #23: cursed amulet "Puw Stria" {Ward rN+ Dex+4} }}}}}}}}}}} ZotDef wave data: RANDOM WAVE [yaktaur, water moccasin, deep elf conjurer, harpy, boggart, ugly thing, azure jelly, ugly thing, zombie, yaktaur, acid blob, flying skull, boggart, boggart, deep elf sorcerer, wraith, vampire, hill giant, slime creature, Frederick] Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓. ▓▓ ▓▓▓... .▓▓▓ ▓▓▓..... ...▓▓#### ####▓▓....... ....▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓........ .)([▓##▓....(▓ ▓?:)}(▓##▓)....... .)[▓▓ ▓.▓[▓|▓▓▓|▓=▓ ▓▓%...... .)(▓ ▓).▓..▓▓▓=[▓ ▓%...... ..%▓ ▓.▓.▓.▓▓▓@▓}▓ ▓....... ..▓▓ ▓(|..)▓ ▓![})?▓ ▓▓...... ▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ▓ ▓▓ ▓▓▓ ▓▓▓▓▓... ▓▓▓▓.. ......... ...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (6, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 31 type: turn buildup_turns: 0 sub_type: countdown delay_min: 15 method: dgn_event listener_only: false delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 2 at (39, 16): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 15 method: dgn_event listener_only: false delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 6 at (72, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 22 type: turn buildup_turns: 0 sub_type: countdown delay_min: 15 method: dgn_event listener_only: false delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>