ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster burning bush failed to pathfind to (39,48) (the Orb) Version: Dungeon Crawl Stone Soup 0.15.2 Platform: unix Bits: 64 Game mode: zotdef Tiles: online Command line: /usr/games/crawl-0.15 -name Alipheese -rc /dgldir/rcfiles/crawl-0.15/Alipheese.rc -macro /dgldir/rcfiles/crawl-0.15/Alipheese.macro -morgue /dgldir/morgue/Alipheese/ -zotdef -webtiles-socket /crawl-master/webserver/sockets/Alipheese:2015-07-29.04:42:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602c53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609937]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x602ec4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f40a4bad1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f40a4f15f6b]: /usr/games/crawl-0.15() [0x6091d4] /usr/games/crawl-0.15() [0x609549] /usr/games/crawl-0.15(_Z12try_pathfindP7monster+0x740) [0x892620]: try_pathfind(monster*) /usr/games/crawl-0.15(_Z16handle_behaviourP7monster+0x11ce) [0x84da1e]: handle_behaviour(monster*) /usr/games/crawl-0.15(_Z15behaviour_eventP7monster14mon_event_typePK5actor9coord_defb+0x348) [0x84f688]: behaviour_event(monster*, mon_event_type, actor const*, coord_def, bool) /usr/games/crawl-0.15() [0x9c5f1e] /usr/games/crawl-0.15(_Z16you_teleport_nowbbi+0x410) [0x9c6e70]: you_teleport_now(bool, bool, int) /usr/games/crawl-0.15(_Z13player_reactsv+0x1c61) [0x918bb1]: player_reacts() /usr/games/crawl-0.15(_Z12world_reactsv+0x377) [0x7c2107]: world_reacts() /usr/games/crawl-0.15() [0x7c8a4c] /usr/games/crawl-0.15(main+0x5f5) [0x4fe2b5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f40a4b99ead]: /usr/games/crawl-0.15() [0x570bd9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f40a4f15c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f40a4f15c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006032f3 in call_gdb (file=0x7f40a4f01880) at crash.cc:409 gdb = attach_cmd = "attach 2860\000\000\000\000\000\000\000\000" #2 0x0000000000609950 in do_crash_dump () at dbg-asrt.cc:692 t = 1438145178 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e301a8 "/dgldir/morgue/Alipheese/"}} name = "/dgldir/morgue/Alipheese/crash-Alipheese-20150729-044618.txt", '\000' file = 0x7f40a4f01880 #3 0x0000000000602ec4 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007f40a4f15f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006091d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffcb8771e0 "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster burning bush failed to pathfind to (39,48) (the Orb)", assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000609549 in die (file=0xb122c8 "mon-movetarget.cc", line=115, format=) at dbg-asrt.cc:884 tmp = "ZotDef: monster burning bush failed to pathfind to (39,48) (the Orb)", '\000' mesg = "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster burning bush failed to pathfind to (39,48) (the Orb)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffcb877ab8, reg_save_area = 0x7fffcb8779e0}} #8 0x0000000000892620 in _set_no_path_found (mon=0xfd0908) at mon-movetarget.cc:115 No locals. #9 try_pathfind (mon=0xfd0908) at mon-movetarget.cc:274 need_pathfind = true dist = range = foe = targpos = {x = 35, y = 38} mp = {_vptr.monster_pathfind = 0xb12450, mons = 0xfd0908, start = {x = 33, y = 19}, target = {x = 35, y = 38}, pos = {x = 70, y = 53}, allow_diagonals = true, traverse_unmapped = false, traverse_in_sight = false, range = 1000, min_length = 84, max_length = 84, dist = {{30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 , 27, 27, 27, 27, 27, 30000 , 42, 42, 42, 30000 }, {30000 , 26, 26, 26, 26, 26, 30000 , 41, 41, 41, 42, 43, 30000 }, {30000 , 25, 25, 25, 25, 25, 30000 , 40, 40, 40, 41, 42, 43, 44, 30000 }, {30000 , 24, 24, 24, 24, 24, 30000 , 31, 31, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 39, 39, 40, 41, 42, 43, 44, 45, 30000 }, {30000 , 23, 23, 23, 23, 23, 30000 , 30, 30, 30, 30, 30, 31, 30000, 30000, 30000, 30000, 30000, 38, 38, 39, 40, 41, 42, 43, 44, 45, 30000 }, {30000 , 22, 22, 22, 22, 22, 22, 30000 , 29, 29, 29, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 22, 21, 21, 21, 21, 21, 21, 30000 , 28, 28, 28, 28, 29, 30, 31, 32, 30000, 30000, 30000, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 22, 21, 20, 20, 20, 20, 20, 30000 , 27, 27, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 20, 19, 19, 19, 19, 19, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 26, 26, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 18, 18, 18, 18, 18, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 25, 25, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 17, 17, 17, 17, 17, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 24, 24, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 16, 16, 16, 16, 16, 30000, 30000, 30000, 30000, 30000, 23, 23, 23, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 15, 15, 15, 15, 15, 15, 30000, 30000, 30000, 30000, 30000, 22, 22, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 30000, 30000, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 14, 14, 14, 14, 14, 14, 14, 30000, 30000, 30000, 30000, 30000, 21, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 30000 }, {30000 , 13, 13, 13, 13, 13, 13, 13, 13, 30000, 30000, 30000, 30000, 30000, 20, 30000, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 38, 38, 39, 40, 41, 42, 43, 44, 45, 30000 }, {30000 , 12, 12, 12, 12, 12, 12, 12, 30000, 30000, 30000, 30000, 30000, 30000, 19, 30000, 30000, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 30000, 39, 39, 40, 41, 42, 43, 44, 45, 30000 }, {30000 , 11, 11, 11, 11, 11, 11, 30000, 30000, 30000, 30000, 30000, 30000, 18, 30000, 30000, 30000, 24, 25, 26, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 30000, 40, 40, 40, 41, 42, 43, 44, 45, 30000 }, {30000 , 10, 10, 10, 10, 10, 10, 30000, 30000, 30000, 30000, 30000, 17, 17, 30000, 30000, 30000, 25, 25, 26, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 30000, 30000, 41, 41, 41, 42, 43, 44, 30000 }, {30000 , 9, 9, 9, 9, 9, 30000, 30000, 30000, 30000, 30000, 16, 16, 30000, 30000, 30000, 30000, 26, 26, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 30000, 30000, 42, 42, 42, 42, 43, 44, 30000 }, {30000 , 8, 8, 8, 8, 30000, 30000, 30000, 30000, 30000, 30000, 15, 15, 30000, 30000, 30000, 30000, 27, 27, 27, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 30000, 30000, 43, 43, 43, 43, 43, 30000 }, {30000 , 7, 7, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 14, 14, 30000, 30000, 30000, 30000, 30000, 28, 28, 28, 29, 30, 31, 32, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 44, 44, 30000 }, {30000 , 6, 6, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 13, 13, 30000, 30000, 30000, 30000, 30000, 29, 29, 29, 29, 30, 31, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 45, 45, 30000 }, {30000 , 5, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 12, 12, 30000, 30000, 30000, 30000, 30000, 30000, 30, 30, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 46, 46, 46, 30000 }, {30000 , 4, 4, 30000, 30000, 30000, 30000, 30000, 30000, 11, 11, 30000 , 47, 30000 }, {30000 , 3, 3, 4, 5, 6, 30000, 30000, 10, 30000 , 48, 48, 48, 30000 }, {30000 , 2, 3, 4, 5, 6, 7, 30000, 9, 30000 , 49, 49, 49, 30000 }, {30000 , 1, 2, 3, 4, 5, 6, 7, 8, 9, 30000 , 50, 50, 50, 30000 }, {30000 , 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 30000 , 51, 51, 51, 30000 }, {30000 , 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 30000 , 52, 52, 52, 30000 }, {30000 , 2, 2, 2, 2, 3, 4, 5, 6, 7, 8, 9, 30000 , 53, 53, 53, 30000 }, {30000 , 3, 3, 3, 3, 3, 4, 5, 6, 7, 8, 30000 , 54, 54, 54, 54, 54, 30000 }, {30000 , 4, 4, 4, 4, 4, 4, 4, 5, 6, 7, 8, 30000 , 55, 55, 55, 55, 55, 55, 55, 30000 }, {30000 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 30000 , 56, 56, 56, 56, 56, 56, 56, 56, 56, 30000 }, {30000 , 6 , 30000 , 57 , 30000 }, {30000 , 7 , 30000 , 58, 58, 58, 58, 58, 58, 58, 58, 58, 30000 }, {30000 , 8 , 30000 , 59, 59, 59, 59, 59, 59, 59, 30000 }, {30000 , 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 30000 , 59, 59, 59, 59, 59, 30000 }, {30000 , 10 , 30000 , 58, 58, 58, 30000 }, {30000 , 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 30000 , 57, 57, 57, 30000 }, {30000 , 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 30000 , 56, 56, 56, 30000 }, {30000 , 13, 13, 13, 13, 13, 13, 13, 13, 13, 30000 , 55, 55, 55, 30000 }, {30000 , 14, 14, 14, 14, 14, 14, 30000, 14, 30000 , 54, 54, 54, 30000 }, {30000 , 15, 15, 15, 15, 15, 15, 30000, 30000, 15, 30000 , 53, 53, 53, 30000 }, {30000 , 16, 16, 30000, 30000, 30000, 30000, 30000, 30000, 16, 16, 30000 , 52, 30000 }, {30000 , 17, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 17, 17, 30000, 30000, 30000, 30000, 30000, 30000, 35, 35, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 51, 51, 51, 30000 }, {30000 , 18, 18, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 18, 18, 30000, 30000, 30000, 30000, 30000, 34, 34, 34, 34, 35, 36, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 50, 50, 50, 30000 }, {30000 , 19, 19, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 19, 19, 30000, 30000, 30000, 30000, 30000, 33, 33, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 30000, 49, 49, 49, 49, 30000 }, {30000 , 20, 20, 20, 20, 30000, 30000, 30000, 30000, 30000, 30000, 20, 20, 30000, 30000, 30000, 30000, 32, 32, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 30000, 48, 48, 48, 48, 48, 30000 }, {30000 , 21, 21, 21, 21, 21, 30000, 30000, 30000, 30000, 30000, 21, 21, 30000, 30000, 30000, 30000, 31, 31, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 30000, 47, 47, 47, 47, 48, 49, 30000 }, {30000 , 22, 22, 22, 22, 22, 22, 30000, 30000, 30000, 30000, 30000, 22, 22, 30000, 30000, 30000, 30, 30, 31, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 30000, 46, 46, 46, 47, 48, 49, 30000 }, {30000 , 23, 23, 23, 23, 23, 23, 30000, 30000, 30000, 30000, 30000, 30000, 23, 30000, 30000, 30000, 29, 30, 31, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 45, 45, 45, 46, 47, 48, 49, 50, 30000 }, {30000 , 24, 24, 24, 24, 24, 24, 24, 30000, 30000, 30000, 30000, 30000, 30000, 24, 30000, 30000, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 30000, 44, 44, 45, 46, 47, 48, 49, 50, 30000 }, {30000 , 25, 25, 25, 25, 25, 25, 25, 25, 30000, 30000, 30000, 30000, 30000, 25, 30000, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 43, 43, 44, 45, 46, 47, 48, 49, 50, 30000 }, {30000 , 26, 26, 26, 26, 26, 26, 26, 30000, 30000, 30000, 30000, 30000, 26, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 27, 27, 27, 27, 27, 27, 30000, 30000, 30000, 30000, 30000, 27, 27, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 30000, 30000, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 28, 28, 28, 28, 28, 30000, 30000, 30000, 30000, 30000, 28, 28, 28, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 29, 29, 29, 29, 29, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 29, 29, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 30, 30, 30, 30, 30, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30, 30, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 32, 31, 31, 31, 31, 31, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 31, 31, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 34, 33, 32, 32, 32, 32, 32, 30000 , 32, 32, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 34, 33, 33, 33, 33, 33, 33, 30000 , 33, 33, 33, 33, 34, 35, 36, 37, 30000, 30000, 30000, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 34, 34, 34, 34, 34, 34, 30000 , 34, 34, 34, 34, 35, 36, 37, 30000, 30000, 30000, 30000, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 30000 }, {30000 , 35, 35, 35, 35, 35, 30000 , 35, 35, 35, 35, 35, 36, 30000, 30000, 30000, 30000, 30000, 43, 43, 44, 45, 46, 47, 48, 49, 50, 30000 }, {30000 , 36, 36, 36, 36, 36, 30000 , 36, 36, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 45, 46, 47, 48, 49, 50, 30000 }, {30000 , 37, 37, 37, 37, 37, 30000 , 45, 45, 45, 46, 47, 48, 49, 30000 }, {30000 , 38, 38, 38, 38, 38, 30000 , 46, 46, 46, 47, 48, 30000 }, {30000 , 39, 39, 39, 39, 39, 30000 , 47, 47, 47, 30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }}, prev = {{0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 2, 1, 0 }, {0 , 2, 3, 2, 3, 2, 0 , 2, 1, 1, 1, 1, 0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 2, 1, 1, 1, 1, 1, 0 }, {0 , 2, 3, 2, 3, 2, 0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 2, 1, 2, 1, 2, 0 , 2, 1, 2, 1, 1, 1, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 2, 3, 2, 1, 0 , 2, 3, 2, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 2, 1, 2, 3, 2, 0 , 3, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1 , 0 }, {0 , 4, 3, 3, 3, 2, 1, 2, 0 , 3, 2, 1 , 0 }, {0 , 4, 3, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1 , 0 }, {0 , 2, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 1 , 0 }, {0 , 3, 3, 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1 , 0 }, {0 , 3, 3, 2, 1, 2, 0, 0, 0, 0, 0, 2, 3, 2, 1 , 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 2, 1 , 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 2, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 6, 7, 0, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 7, 7, 0, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 7, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 6, 7, 7, 0, 1, 1, 7, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 6, 7, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 7, 7, 7, 0 }, {0 , 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 7, 7, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 1, 0 }, {0 , 3, 3, 2, 1, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 6, 7, 7, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 7, 7, 7, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 6, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 3, 3, 0, 0, 0, 0, 0, 0, 2, 1, 0 , 6, 0 }, {0 , 2, 1, 1, 1, 1, 0, 0, 2, 0 , 5, 6, 7, 0 }, {0 , 1, 1, 1, 1, 1, 1, 0, 1, 0 , 6, 7, 7, 0 }, {0 , 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 , 6, 7, 7, 0 }, {0 , 6, 7, 7, 0 }, {0 , 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 , 6, 7, 7, 0 }, {0 , 5, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 0 , 6, 7, 7, 0 }, {0 , 5, 5, 5, 6, 7, 7, 7, 7, 7, 7, 0 , 5, 6, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 6, 7, 7, 7, 7, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 6, 7, 7, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 3, 2, 1, 1, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 2, 1, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 0, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 0, 0, 6, 0 , 3, 2, 1, 0 }, {0 , 5, 5, 0, 0, 0, 0, 0, 0, 6, 7, 0 , 2, 0 }, {0 , 5, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 0, 1, 1, 1, 0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0 }, {0 , 5, 5, 6, 7, 0, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 2, 1, 1, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 1, 0 }, {0 , 5, 5, 6, 7, 7, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 0, 1, 1, 0, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 2, 1, 1, 1, 0, 7, 0 }, {0 , 5, 5, 5, 6, 5, 6, 0, 0, 0, 0, 0, 6, 7, 0, 0, 0, 2, 1, 0, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 6, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 2, 1, 1, 0, 7, 7, 7, 7, 0 }, {0 , 5, 5, 6, 5, 6, 5, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 1, 1, 0, 7, 7, 7, 7, 7, 0 }, {0 , 6, 7, 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 6, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 2, 1, 0, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 6, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 6, 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 6, 7 , 0, 0, 1, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 6, 5, 6, 7 , 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 6, 7 , 0 }, {0 , 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 7 , 0 }, {0 , 4, 5, 5, 6, 7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7 , 0 }, {0 , 4, 5, 5, 6, 7, 6, 5, 0 , 5, 6, 7 , 0 }, {0 , 5, 5, 5, 6, 5, 6, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 7, 0, 0, 0, 7 , 0 }, {0 , 5, 6, 7, 6, 7, 6, 0 , 6, 5, 6, 7, 7, 7, 7, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 5, 0 , 6, 7, 6, 7, 7, 7, 0, 0, 0, 0, 0, 6, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0 , 5, 6, 7, 7, 7, 7, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0 , 6, 7, 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0 , 5, 6, 7, 0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }}, hash = {mData = {{ >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } , { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2fff0, _M_finish = 0x2e2fff0, _M_end_of_storage = 0x2e300f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e301d0, _M_finish = 0x2e301d0, _M_end_of_storage = 0x2e30250}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e30260, _M_finish = 0x2e30260, _M_end_of_storage = 0x2e302e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2fe50, _M_finish = 0x2e2fe50, _M_end_of_storage = 0x2e2fed0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2fee0, _M_finish = 0x2e2fee0, _M_end_of_storage = 0x2e2ff60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e214b0, _M_finish = 0x2e214b0, _M_end_of_storage = 0x2e21530}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e21540, _M_finish = 0x2e21540, _M_end_of_storage = 0x2e215c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e208d0, _M_finish = 0x2e208d0, _M_end_of_storage = 0x2e20950}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e20960, _M_finish = 0x2e20960, _M_end_of_storage = 0x2e209e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e20730, _M_finish = 0x2e20730, _M_end_of_storage = 0x2e207b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e20590, _M_finish = 0x2e20590, _M_end_of_storage = 0x2e20690}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e207c0, _M_finish = 0x2e207c0, _M_end_of_storage = 0x2e20840}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e203f0, _M_finish = 0x2e203f0, _M_end_of_storage = 0x2e20470}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e20480, _M_finish = 0x2e20480, _M_end_of_storage = 0x2e20500}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d5f580, _M_finish = 0x2d5f580, _M_end_of_storage = 0x2d5f5c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1ff50, _M_finish = 0x2e1ff50, _M_end_of_storage = 0x2e1ffd0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d89fb0, _M_finish = 0x2d89fb0, _M_end_of_storage = 0x2d89ff0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2db3b10, _M_finish = 0x2db3b10, _M_end_of_storage = 0x2db3b50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ba3120, _M_finish = 0x2ba3120, _M_end_of_storage = 0x2ba3140}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1fc10, _M_finish = 0x2e1fc10, _M_end_of_storage = 0x2e1fd10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1fdb0, _M_finish = 0x2e1fdb0, _M_end_of_storage = 0x2e1fe30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1fa70, _M_finish = 0x2e1fa70, _M_end_of_storage = 0x2e1fb70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1ffe0, _M_finish = 0x2e1ffe0, _M_end_of_storage = 0x2e20060}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eac920, _M_finish = 0x2eac920, _M_end_of_storage = 0x2eaca20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1fe40, _M_finish = 0x2e1fe40, _M_end_of_storage = 0x2e1fec0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eac5a0, _M_finish = 0x2eac5a0, _M_end_of_storage = 0x2eac6a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eac400, _M_finish = 0x2eac400, _M_end_of_storage = 0x2eac480}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eac260, _M_finish = 0x2eac260, _M_end_of_storage = 0x2eac360}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eac490, _M_finish = 0x2eac490, _M_end_of_storage = 0x2eac510}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eab760, _M_finish = 0x2eab760, _M_end_of_storage = 0x2eab860}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c886a0, _M_finish = 0x2c886a0, _M_end_of_storage = 0x2c886e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eab420, _M_finish = 0x2eab420, _M_end_of_storage = 0x2eab520}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2db83e0, _M_finish = 0x2db83e0, _M_end_of_storage = 0x2db84e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eaad60, _M_finish = 0x2eaad60, _M_end_of_storage = 0x2eaae60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e43470, _M_finish = 0x2e43470, _M_end_of_storage = 0x2e43570}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e30890, _M_finish = 0x2e30890, _M_end_of_storage = 0x2e30a90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2db85d0, _M_finish = 0x2db85d0, _M_end_of_storage = 0x2db86d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2bd5550, _M_finish = 0x2bd5550, _M_end_of_storage = 0x2bd5750}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e412e0, _M_finish = 0x2e412e0, _M_end_of_storage = 0x2e413e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2de4200, _M_finish = 0x2de4200, _M_end_of_storage = 0x2de4300}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2de3ec0, _M_finish = 0x2de3ec0, _M_end_of_storage = 0x2de3fc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e22da0, _M_finish = 0x2e22da0, _M_end_of_storage = 0x2e22ea0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd41f0, _M_finish = 0x2dd41f0, _M_end_of_storage = 0x2dd42f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e24890, _M_finish = 0x2e24890, _M_end_of_storage = 0x2e24990}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2de4d90, _M_finish = 0x2de4d90, _M_end_of_storage = 0x2de4e90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dac010, _M_finish = 0x2dac010, _M_end_of_storage = 0x2dac110}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2da29a0, _M_finish = 0x2da29a0, _M_end_of_storage = 0x2da2aa0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e21170, _M_finish = 0x2e21170, _M_end_of_storage = 0x2e21370}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2bb10, _M_finish = 0x2e2bb10, _M_end_of_storage = 0x2e2bc10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2bd5290, _M_finish = 0x2bd5290, _M_end_of_storage = 0x2bd5490}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd8120, _M_finish = 0x2dd8120, _M_end_of_storage = 0x2dd8220}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd7a60, _M_finish = 0x2dd7a60, _M_end_of_storage = 0x2dd7b60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd7510, _M_finish = 0x2dd7510, _M_end_of_storage = 0x2dd7610}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd70d0, _M_finish = 0x2dd70d0, _M_end_of_storage = 0x2dd71d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd6f30, _M_finish = 0x2dd6f30, _M_end_of_storage = 0x2dd6fb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2dd6fc0, _M_finish = 0x2dd6fc0, _M_end_of_storage = 0x2dd7040}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2df7680, _M_finish = 0x2df7680, _M_end_of_storage = 0x2df7700}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2df7710, _M_finish = 0x2df7710, _M_end_of_storage = 0x2df7790}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e0d4a0, _M_finish = 0x2e0d4a0, _M_end_of_storage = 0x2e0d4e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d790d0, _M_finish = 0x2d790d0, _M_end_of_storage = 0x2d79150}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2da4a90, _M_finish = 0x2da4a90, _M_end_of_storage = 0x2da4ad0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2d79160, _M_finish = 0x2d79160, _M_end_of_storage = 0x2d791e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2a85d30, _M_finish = 0x2a85d30, _M_end_of_storage = 0x2a85d70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ceaa80, _M_finish = 0x2ceaa80, _M_end_of_storage = 0x2ceaac0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e30100, _M_finish = 0x2e30100, _M_end_of_storage = 0x2e30140}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e206a0, _M_finish = 0x2e206a0, _M_end_of_storage = 0x2e206e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } }}} #10 0x000000000084da1e in _decide_monster_firing_position (owner=0xfb0c60, mon=0xfd0908) at mon-behv.cc:182 ignore_special_firing_AI = #11 handle_behaviour (mon=mon@entry=0xfd0908) at mon-behv.cc:751 afoe = foepos = {x = 35, y = 38} new_beh = BEH_SEEK new_foe = 27001 wontAttack = patrolling = false owner = 0xfb0c60 isNeutral = false proxPlayer = false proxFoe = false isSmart = isPacified = false e = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } changed = isFriendly = true isHealthy = e_index = -1 #12 0x000000000084f688 in behaviour_event (mon=0xfd0908, event=ME_EVAL, src=0x0, src_pos=..., allow_shout=true) at mon-behv.cc:1421 old_behaviour = BEH_SEEK was_sleeping = false isSmart = false breakCharm = msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}} isPacified = setTarget = src_idx = 27000 wasLurking = #13 0x00000000009c5f1e in _handle_teleport_update (large_change=large_change@entry=true, old_pos=...) at spl-transloc.cc:436 see_cell = false mi = {i = 0} #14 0x00000000009c6e70 in _teleport_player (range=105, wizard_tele=, allow_control=) at spl-transloc.cc:695 is_controlled = true pos = {x = 35, y = 38} old_pos = {x = 36, y = 23} large_change = true #15 you_teleport_now (allow_control=, wizard_tele=, range=105) at spl-transloc.cc:771 No locals. #16 0x0000000000918bb1 in _decrement_durations () at player-reacts.cc:585 delay = 14 melted = #17 player_reacts () at player-reacts.cc:1260 capped_time = food_use = #18 0x00000000007c2107 in world_reacts () at main.cc:2298 No locals. #19 0x00000000007c8a4c in _input () at main.cc:1398 player_disabled = {was_disabled = false} #20 0x00000000004fe2b5 in _launch_game () at main.cc:469 game_start = true ccon = {cstate = false, smartcstate = false} #21 _launch_game_loop () at main.cc:375 game_ended = false #22 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 31 2014 at 20:11:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 20, depth = 1 Level id: Zot Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: zotvault2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (7, 17): feature (stone_stairs_up_ii) Marker 3 at (39, 17): feature (stone_stairs_up_iii) Marker 4 at (39, 49): feature (stone_stairs_up_i) Marker 5 at (71, 17): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The adder is moderately wounded. The hound stops to sniff the ground. A green rat comes into view. You barely miss the adder. The adder is moderately wounded. You closely miss the kobold. You hit the kobold but do no damage. The kobold is severely wounded. A green rat comes into view. You miss the adder. The adder is moderately wounded. You closely miss the kobold. You hit the kobold. You kill the kobold! The orc wizard is no longer moving quickly. The orc wizard's eyes start to glow. You barely miss the adder. The adder is lightly wounded. You closely miss the kobold. You hit the orc wizard but do no damage. Your burning bush throws fire at the green rat. The puff of flame hits the green rat. You hit the adder but do no damage. You closely miss the kobold. You closely miss the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. You hit the orc wizard but do no damage. You miss the kobold. You hit the adder. The adder is moderately wounded. Your burning bush throws fire at the green rat. The puff of flame hits the green rat. The green rat dies! The orc wizard becomes somewhat translucent. You closely miss the orc wizard. You hit the kobold but do no damage. You hit the adder. The adder is moderately wounded. You hit the orc wizard. The orc wizard is lightly wounded. You completely miss the kobold. You hit the adder. You kill the adder! You miss the hound. The hound is lightly wounded. You hit the kobold. You kill the kobold! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard becomes somewhat translucent. You miss the hound. The hound is lightly wounded. You hit the orc wizard. The orc wizard is moderately wounded. You hit the green rat. The green rat is moderately wounded. The iguana hisses menacingly. Vijul twitches its whiskers. You feel a sense of great excitement! You hit the green rat. The green rat is moderately wounded. You completely miss the orc wizard. The orc wizard is moderately wounded. You hit the hound but do no damage. The hound is lightly wounded. An adder comes into view. You miss the hound. The hound is lightly wounded. You barely miss the orc wizard. The orc wizard is moderately wounded. You hit the green rat but do no damage. The green rat is moderately wounded. You closely miss the green rat. The green rat is moderately wounded. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. You hit the hound. The hound is heavily wounded. The orc wizard looks braver. Isuurph the adder comes into view. Unknown command. Unknown command. Unknown command. You hit the hound. The hound is severely wounded. You barely miss the orc wizard. The orc wizard is moderately wounded. You closely miss the green rat. The green rat is moderately wounded. You hit the hound but do no damage. The hound is severely wounded. You barely miss the orc wizard. The orc wizard is moderately wounded. You closely miss the green rat. The green rat is moderately wounded. You barely miss the green rat. The green rat is moderately wounded. You barely miss the orc wizard. The orc wizard is moderately wounded. You hit the hound. The hound is severely wounded. The orc wizard looks braver. You hit the green rat. The green rat is heavily wounded. You miss the orc wizard. The orc wizard is moderately wounded. You hit the hound. The hound is almost dead. The orc wizard mumbles some strange words. You feel a wave of unholy energy pass over you. The orc wizard's eyes start to glow. You hit the green rat but do no damage. The green rat is heavily wounded. You hit the orc wizard. The orc wizard is moderately wounded. You hit the hound. The hound is almost dead. You closely miss the green rat. The green rat is heavily wounded. You hit the orc wizard. The orc wizard is heavily wounded. You hit the hound. You kill the hound! You hit Vijul. Vijul is lightly wounded. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You hit the green rat. The green rat is severely wounded. The orc wizard glows brightly for a moment. The orc wizard gestures wildly while chanting. You feel a wave of unholy energy pass over you. A green rat comes into view. You hit Vijul but do no damage. Vijul is lightly wounded. You hit the orc wizard. The orc wizard is almost dead. You closely miss the green rat. The green rat is severely wounded. Your burning bush throws fire at Isuurph. The puff of flame hits Isuurph. The orc wizard glows brightly for a moment. You hit the green rat. The green rat is severely wounded. You barely miss the orc wizard. The orc wizard is almost dead. You hit Vijul but do no damage. Vijul is lightly wounded. An iguana and a quokka come into view. You hit the green rat but do no damage. The green rat is severely wounded. You closely miss the orc wizard. The orc wizard is almost dead. You barely miss Vijul. Vijul is lightly wounded. Your burning bush throws fire at Isuurph. The puff of flame hits Isuurph. Isuurph dies! You barely miss the green rat. The green rat is severely wounded. You barely miss the orc wizard. The orc wizard is almost dead. You closely miss Vijul. Vijul is lightly wounded. Unknown command. You closely miss the green rat. The green rat is severely wounded. You closely miss the orc wizard. The orc wizard is almost dead. You barely miss Vijul. Unknown command. You hit the green rat but do no damage. The green rat is severely wounded. You hit the orc wizard but do no damage. The orc wizard is almost dead. You hit Vijul but do no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You completely miss the quokka. You closely miss the green rat. The green rat is severely wounded. You hit the orc wizard but do no damage. The orc wizard is almost dead. You hit Vijul. Vijul is lightly wounded. The quokka bites you. The orc wizard points at you and mumbles some strange words. Unknown command. You hit Vijul. Vijul is lightly wounded. You hit the orc wizard but do no damage. The orc wizard is almost dead. You hit the green rat but do no damage. The green rat is severely wounded. You hit the quokka. The quokka is heavily wounded. The orc wizard gestures at you while chanting. The quokka bites you. Unknown command. Unknown command. You closely miss Vijul. Vijul is lightly wounded. You hit the orc wizard. The orc wizard is almost dead. You hit the green rat. The green rat is severely wounded. You barely miss the quokka. The quokka is heavily wounded. The orc complains repeatedly. The quokka closely misses you. The orc wizard's eyes start to glow. An iguana comes into view. Unknown command. You closely miss Vijul. Vijul is lightly wounded. You hit the orc wizard. You kill the orc wizard! You hit the green rat but do no damage. The green rat is severely wounded. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. You completely miss the green rat. You hit the green rat but do no damage. The green rat is severely wounded. You barely miss Vijul. Vijul is lightly wounded. The iguana hisses menacingly. You closely miss Vijul. Vijul is lightly wounded. You hit the green rat but do no damage. The green rat is severely wounded. You barely miss the green rat. You hit the quokka. You kill the quokka! Unknown command. You slash the green rat! The green rat is heavily wounded. You hit Vijul but do no damage. Vijul is lightly wounded. You hit the green rat but do no damage. The green rat is severely wounded. Unknown command. You barely miss the green rat. The green rat is heavily wounded. You closely miss Vijul. Vijul is lightly wounded. You closely miss the green rat. The green rat is severely wounded. Unknown command. You slash the green rat! You kill the green rat! You hit the green rat but do no damage. The green rat is heavily wounded. You hit Vijul. Vijul is moderately wounded. Your burning bush throws fire at the iguana. The puff of flame hits the iguana. You miss the adder. You closely miss the green rat. The green rat is heavily wounded. You closely miss Vijul. Vijul is moderately wounded. Unknown command. You barely miss the adder. You hit the green rat. The green rat is heavily wounded. You barely miss Vijul. Vijul is moderately wounded. Unknown command. You hit Vijul. Vijul is severely wounded. You closely miss the green rat. The green rat is heavily wounded. You barely miss the adder. Unknown command. You barely miss the adder. You hit the green rat but do no damage. The green rat is heavily wounded. You barely miss Vijul. Vijul is severely wounded. The iguana hisses menacingly. Unknown command. You hit the adder but do no damage. You hit the green rat but do no damage. The green rat is heavily wounded. You hit Vijul but do no damage. Vijul is severely wounded. The iguana bites your burning bush! The iguana bites your burning bush. You barely miss Vijul. Vijul is severely wounded. You hit the green rat but do no damage. The green rat is heavily wounded. You closely miss the adder. Your burning bush throws fire at the iguana. The puff of flame hits the iguana. The iguana dies! Your Necromancy skill increases to level 9! Vijul twitches its whiskers. You miss Vijul. Vijul is severely wounded. You hit the green rat but do no damage. The green rat is heavily wounded. You hit the adder. The adder is severely wounded. Vijul twitches its whiskers. The green rat twitches its whiskers. You completely miss the adder. The adder is severely wounded. You hit the green rat but do no damage. The green rat is heavily wounded. You barely miss Vijul. Vijul is severely wounded. Vijul twitches its whiskers. You closely miss Vijul. Vijul is heavily wounded. You hit the green rat. The green rat is severely wounded. You barely miss the adder. The adder is severely wounded. You closely miss Vijul. Vijul is heavily wounded. You barely miss the green rat. The green rat is severely wounded. You closely miss the adder. The adder is heavily wounded. You hit Vijul but do no damage. Vijul is heavily wounded. You hit the green rat but do no damage. The green rat is severely wounded. You hit the adder but do no damage. The adder is heavily wounded. You hit the adder. You kill the adder! You barely miss the green rat. The green rat is severely wounded. You barely miss Vijul. Vijul is heavily wounded. You barely miss Vijul. Vijul is heavily wounded. You hit the green rat. The green rat is almost dead. You miss the adder. Unknown command. You hit the adder. The adder is moderately wounded. You hit the green rat but do no damage. The green rat is almost dead. You hit Vijul. Vijul is almost dead. You completely miss the adder. The adder is moderately wounded. You closely miss the green rat. The green rat is severely wounded. You closely miss Vijul. Vijul is almost dead. You closely miss Vijul. Vijul is almost dead. You hit the green rat but do no damage. The green rat is severely wounded. You barely miss the adder. The adder is moderately wounded. You miss the adder. The adder is moderately wounded. You hit the green rat. You kill the green rat! You hit Vijul. You kill Vijul! You hit the adder. The adder is almost dead. The green rat twitches its whiskers. Unknown command. You miss the adder. The adder is almost dead. You miss the adder. The adder is almost dead. Unknown command. You closely miss the adder. The adder is almost dead. Unknown command. You hit the adder but do no damage. The adder is almost dead. The iguana hisses menacingly. Unknown command. You hit the adder. You kill the adder! Unknown command. You hit the iguana but do no damage. Unknown command. You hit the iguana. The iguana is lightly wounded. Unknown command. Unknown command. You hit the iguana but do no damage. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. You hit the iguana. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. You hit the iguana. The iguana is heavily wounded. You barely miss the iguana. The iguana is heavily wounded. You hit the iguana but do no damage. The iguana is heavily wounded. You closely miss the iguana. The iguana is heavily wounded. You barely miss the iguana. The iguana is heavily wounded. You barely miss the iguana. The iguana is heavily wounded. The iguana hisses menacingly. A bat comes into view. You barely miss the iguana. The iguana is heavily wounded. You closely miss the iguana. The iguana is heavily wounded. You hit the iguana. The iguana is almost dead. You hit the bat. You kill the bat! You hit the iguana. You kill the iguana! You closely miss the green rat. The green rat twitches its whiskers. You hit the green rat. The green rat is moderately wounded. You hit the green rat but do no damage. The green rat is moderately wounded. You hit the green rat but do no damage. The green rat is moderately wounded. You hit the green rat. The green rat is severely wounded. The iguana hisses menacingly. You closely miss the green rat. The green rat is severely wounded. You hit the green rat. You kill the green rat! You see here a rotting goblin corpse. An adder comes into view. Items here: %%% )) You hit the iguana but do no damage. The puff of flame hits the adder. You hit the iguana. The iguana is lightly wounded. A bat comes into view. You hit the iguana but do no damage. The iguana is lightly wounded. The puff of flame hits the adder. The adder dies! The puff of flame hits the jackal. The jackal dies! A ball python comes into view. You closely miss the bat. You hit the iguana but do no damage. The iguana is lightly wounded. Your burning bush throws fire at the ball python. The puff of flame hits the ball python. The ball python dies! You feel your intelligence returning. Things that are here: a glowing dagger; a robe A goblin comes into view. There are no items here. Things that are here: a glowing dagger; a robe k - a glowing dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! k - a cursed -3 dagger (weapon) Read which item? (? for menu, Esc to quit) Okay, then. Use which ability? (? or * to list) You feel as if something is helping you. You feel weakened. An ooze comes into view. Drop what? (_ for help) (? for menu, Esc to quit) You are now empty-handed. You drop a -3 dagger. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You see here a mace. k - a mace Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 mace (weapon) You closely miss the iguana. The iguana is lightly wounded. You closely miss the iguana. The iguana is lightly wounded. You closely miss the iguana. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. You barely miss the iguana. The iguana is lightly wounded. You closely miss the iguana. The iguana is lightly wounded. You barely miss the iguana. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. A giant mite comes into view. You completely miss the iguana. The iguana is lightly wounded. You sense that a powerful threat has arrived. You hit the iguana but do no damage. The iguana is lightly wounded. You completely miss the iguana. The iguana is lightly wounded. You hit the iguana. The iguana is moderately wounded. Jessica the Apprentice Sorceress comes into view. She is wielding a dagger. You barely miss the iguana. The iguana is moderately wounded. Jessica drinks a potion. Jessica flickers and vanishes for a moment. You hit the iguana but do no damage. The iguana is moderately wounded. You hit the iguana. The iguana is moderately wounded. Jessica mumbles some strange words. Jessica seems to speed up. A kobold comes into view. You hit the iguana but do no damage. The iguana is moderately wounded. You sock the iguana! The iguana is severely wounded. You hit the iguana. The iguana is severely wounded. You completely miss the iguana. The iguana is severely wounded. You hit the iguana. You kill the iguana! You have reached level 8! You feel stronger. Your Zot abilities now extend through the making of net traps. Your burning bush throws fire at Jessica. The puff of flame hits Jessica. Jessica dies! The ooze jiggles. You completely miss the adder. You miss the adder. You hit the adder. The adder is lightly wounded. You miss the adder. The adder is lightly wounded. An ooze comes into view. You hit the adder. The adder is moderately wounded. You closely miss the adder. The adder is moderately wounded. You closely miss the adder. The adder is moderately wounded. You miss the adder. The adder is moderately wounded. You hit the adder. The adder is heavily wounded. You barely miss the adder. The adder is heavily wounded. You closely miss the adder. The adder is heavily wounded. You miss the adder. The adder is heavily wounded. You hit the adder. The adder is severely wounded. You hit the adder. The adder is almost dead. You miss the adder. The adder is almost dead. You closely miss the adder. The adder is almost dead. You closely miss the adder. The adder is almost dead. You hit the adder but do no damage. The adder is almost dead. You closely miss the adder. The adder is almost dead. You hit the adder. You kill the adder! You hit the goblin. The goblin is heavily wounded. You hit the goblin but do no damage. The goblin is heavily wounded. You closely miss the goblin. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. The ooze jiggles. You miss the goblin. The goblin is heavily wounded. You hit the goblin. You kill the goblin! You hit the ooze but do no damage. You hit the ooze. The ooze is moderately wounded. You hit the ooze but do no damage. The ooze is moderately wounded. You hit the ooze. The ooze is severely wounded. You sock the ooze! You kill the ooze! You miss the adder. You hit the adder. The adder is heavily wounded. You barely miss the adder. The adder is heavily wounded. You hit the adder but do no damage. The adder is heavily wounded. You hit the adder. The adder is severely wounded. You hit the adder. You kill the adder! You miss the bat. You miss the bat. You barely miss the bat. You hit the bat but do no damage. You sock the bat! You kill the bat! Your burning bush throws fire at something. You feel a bit more experienced. You hit the hobgoblin. You kill the hobgoblin! You see here a rotting goblin corpse. You barely miss the kobold. The ooze jiggles. You barely miss the kobold. You hit the kobold. You kill the kobold! You hit the ooze. The ooze is moderately wounded. You hit the ooze. The ooze is heavily wounded. You hit the ooze but do no damage. The ooze is heavily wounded. You hit the ooze but do no damage. The ooze is heavily wounded. You barely miss the ooze. The ooze is heavily wounded. You hit the ooze but do no damage. The ooze is heavily wounded. You hit the ooze. The ooze is severely wounded. You hit the ooze. The ooze is severely wounded. You sock the ooze! You kill the ooze! You barely miss the bat. You hit the bat. The bat is moderately wounded. You miss the bat. The bat is moderately wounded. You barely miss the bat. The bat is moderately wounded. You sock the bat! You kill the bat! Items here: %%% )) You closely miss the giant mite. You hit the giant mite. The giant mite is moderately wounded. You closely miss the giant mite. The giant mite is moderately wounded. You barely miss the giant mite. The giant mite is moderately wounded. You hit the giant mite. The giant mite is heavily wounded. You thump the giant mite! You kill the giant mite! You closely miss the orc. Unknown command. Memorise Animate Dead, consuming 4 spell levels and leaving 6? You start memorising the spell. You continue memorising. You continue memorising. x3 The iguana hisses menacingly. You finish memorising. Spell assigned to 'b'. Memorise Regeneration, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Memorise Vampiric Draining, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'd'. Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead have arisen! Unknown command. You barely miss the orc. Your bat zombie closely misses the kobold. Your quokka zombie closely misses the kobold. Your giant mite zombie bites the kobold. Your iguana zombie closely misses the orc. Your orc zombie hits the orc with a dagger. Your kobold skeleton hits the iguana but does no damage. Your bat zombie barely misses the kobold. The orc hits your orc zombie with a club. Unknown command. You barely miss the orc. The orc is heavily wounded. Your bat zombie hits the kobold but does no damage. Your bat zombie barely misses the kobold. x2 Something hits Jessica. Jessica closely misses something. Your iguana zombie closely misses the orc. Your giant mite zombie bites the kobold. Your orc zombie barely misses the orc. Your kobold skeleton hits the iguana. Your bat zombie completely misses the kobold. You hit the orc. The orc is almost dead. Your bat zombie hits the kobold. The kobold dies! Your adder zombie bites the goliath beetle. Your quokka zombie bites something. Your bat zombie hits the iguana. Something barely misses your quokka zombie. Jessica hits something with a dagger. You feel a bit more experienced. Your kobold skeleton barely misses the iguana. Your orc zombie hits the orc with a dagger. The orc dies! Your giant mite zombie bites the goliath beetle but does no damage. Your bat zombie misses the iguana. You swap places. Your bat zombie hits the iguana but does no damage. x2 The iguana bites you. Your bat zombie hits the iguana but does no damage. Your adder zombie bites the goliath beetle but does no damage. Jessica hits the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle. Your kobold skeleton barely misses the iguana. Your orc zombie closely misses the iguana. Your giant mite zombie barely misses the goliath beetle. The goliath beetle barely misses Jessica. Your bat zombie hits the iguana but does no damage. You sense that a powerful threat has arrived. Items here: %% (( )))) [[ You hit the iguana. The iguana is severely wounded. Your bat zombie hits the iguana but does no damage. Your bat zombie barely misses the iguana. Your adder zombie bites the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle but does no damage. Your bat zombie hits the iguana but does no damage. The iguana bites your bat zombie! Jessica hits the goliath beetle but does no damage. Your kobold skeleton closely misses the iguana. Your orc zombie barely misses the iguana. Your giant mite zombie barely misses the goliath beetle. Your adder zombie barely misses the goliath beetle. Your quokka zombie barely misses the goliath beetle. You closely miss the iguana. The iguana is severely wounded. Your bat zombie hits the iguana but does no damage. x2 Your bat zombie misses the iguana. The iguana closely misses you. Your bat zombie hits the iguana but does no damage. Your adder zombie bites the goliath beetle but does no damage. Jessica hits the goliath beetle but does no damage. Your orc zombie hits the iguana but does no damage. Your kobold skeleton hits the iguana but does no damage. Your giant mite zombie bites the goliath beetle but does no damage. The goliath beetle bites your bat zombie. Your bat zombie is destroyed! Your quokka zombie bites the goliath beetle. You strike the helpless iguana from a blind spot! You sock the iguana! You kill the iguana! Your Necromancy skill increases to level 10! Your adder zombie bites the goliath beetle. Your kobold zombie hits the goliath beetle but does no damage. Jessica hits the goliath beetle but does no damage. Your giant mite zombie barely misses the goliath beetle. Your quokka zombie bites the goliath beetle but does no damage. Your gnoll zombie hits the goliath beetle. Your adder zombie bites the goliath beetle but does no damage. The goliath beetle bites your adder zombie!! Your adder zombie is destroyed! Your adder zombie bites the goliath beetle but does no damage. Jessica hits the goliath beetle but does no damage. Your kobold zombie hits the goliath beetle but does no damage. A kobold comes into view. Unknown command. You swap places. Your quokka zombie bites the goliath beetle but does no damage. Your giant mite zombie bites the goliath beetle. Your gnoll zombie hits the goliath beetle but does no damage. Your adder zombie bites the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle but does no damage. Jessica hits the goliath beetle with a dagger. Your kobold zombie barely misses the goliath beetle. The goliath beetle bites your gnoll zombie. You see here an iguana corpse. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking and slithering! Your adder zombie bites the goliath beetle but does no damage. Your giant mite zombie bites the goliath beetle but does no damage. Your gnoll zombie barely misses the goliath beetle. The kobold throws a stone. The stone hits your kobold zombie. Your quokka zombie bites the goliath beetle but does no damage. Your green rat zombie bites the kobold. You swap places. Your adder zombie bites the goliath beetle but does no damage. Your kobold zombie hits the goliath beetle but does no damage. The kobold throws a stone. The stone hits your kobold zombie. Jessica hits the goliath beetle but does no damage. Your kobold zombie hits the goliath beetle but does no damage. Your giant mite zombie bites the goliath beetle but does no damage. Your quokka zombie closely misses the kobold. Your gnoll zombie hits the goliath beetle. Your quokka zombie bites the goliath beetle. Your adder zombie bites the goliath beetle but does no damage. Your green rat zombie barely misses the kobold. The goliath beetle barely misses your quokka zombie. Jessica hits the goliath beetle with a dagger. Your kobold zombie hits the goliath beetle but does no damage. The kobold throws a stone. The stone hits your kobold zombie. You see here a -3 short sword. You swap places. Your quokka zombie barely misses the kobold. Your kobold zombie hits the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle. Your giant mite zombie bites the goliath beetle but does no damage. Your gnoll zombie hits the goliath beetle. Your green rat zombie misses the kobold. The kobold throws a stone. The stone hits your kobold zombie but does no damage. Your kobold zombie hits the kobold. The kobold dies! Jessica hits the goliath beetle with a dagger. Your kobold zombie hits the goliath beetle but does no damage. Your quokka zombie barely misses the goliath beetle. You hit the goliath beetle but do no damage. The goliath beetle is heavily wounded. Your giant mite zombie bites the goliath beetle but does no damage. Your kobold zombie barely misses the goliath beetle. Your gnoll zombie hits the goliath beetle. The goliath beetle bites your gnoll zombie!! Your quokka zombie bites the goliath beetle but does no damage. Your kobold zombie hits the goliath beetle but does no damage. Jessica hits the goliath beetle but does no damage. Your kobold zombie hits the goliath beetle but does no damage. Your giant mite zombie bites the goliath beetle but does no damage. You hit the goliath beetle but do no damage. The goliath beetle is heavily wounded. Your kobold zombie hits the goliath beetle with a club. Your gnoll zombie hits the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle but does no damage. Your kobold zombie hits the goliath beetle but does no damage. Jessica barely misses the goliath beetle. Your kobold zombie hits the goliath beetle but does no damage. The goliath beetle bites your kobold zombie!! Your kobold zombie is destroyed! Your giant mite zombie bites the goliath beetle but does no damage. Your gnoll zombie hits the goliath beetle but does no damage. You hit the goliath beetle but do no damage. The goliath beetle is heavily wounded. Your quokka zombie barely misses the goliath beetle. Your kobold zombie hits the goliath beetle but does no damage. Jessica hits the goliath beetle but does no damage. Your kobold zombie barely misses the goliath beetle. Your giant mite zombie bites the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle. Your gnoll zombie hits the goliath beetle but does no damage. The goliath beetle barely misses your gnoll zombie. You catch the helpless goliath beetle momentarily off-guard. You hit the goliath beetle but do no damage. The goliath beetle is heavily wounded. Your kobold zombie hits the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle but does no damage. x2 Jessica hits the goliath beetle with a dagger. Your kobold zombie hits the goliath beetle but does no damage. Your giant mite zombie bites the goliath beetle but does no damage. Your gnoll zombie hits the goliath beetle. You hit the goliath beetle. The goliath beetle is severely wounded. Your quokka zombie bites the goliath beetle but does no damage. x2 Your kobold zombie hits the goliath beetle but does no damage. x2 Jessica hits the goliath beetle but does no damage. Your giant mite zombie bites the goliath beetle but does no damage. The goliath beetle bites your giant mite zombie!! Your giant mite zombie is destroyed! Your gnoll zombie hits the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle but does no damage. Your quokka zombie bites the goliath beetle. Use which ability? (? or * to list) Press: ? - help, Shift-Dir - straight line, f - goliath beetle Aim: a goliath beetle (almost dead) The splash of poison hits the goliath beetle. The goliath beetle is almost dead. Jessica hits the goliath beetle with a dagger. Your kobold zombie hits the goliath beetle but does no damage. x2 Your hobgoblin zombie hits the goliath beetle but does no damage. Your gnoll zombie hits the goliath beetle. Your quokka zombie bites the goliath beetle but does no damage. Your quokka zombie barely misses the goliath beetle. Unknown command. You hit the goliath beetle but do no damage. The goliath beetle is almost dead. Jessica hits the goliath beetle with a dagger. The goliath beetle dies! A goblin comes into view. It is wielding a dagger. You see here a goliath beetle corpse. Unknown command. You have got your breath back. Your quokka zombie closely misses the goblin. Your quokka zombie bites the goblin. Your goblin zombie hits the kobold. Your green rat zombie bites the kobold. The kobold dies! Unknown command. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead have arisen! Unknown command. Your bat skeleton misses the goblin. Something barely misses your iguana zombie. Jessica hits the goblin with a dagger. The goblin dies! Your iguana zombie bites something! Your burning bush throws fire past your iguana zombie. You feel a bit more experienced. Unknown command. Your quokka zombie completely misses something. Your quokka zombie barely misses something. Something barely misses your quokka zombie. Your quokka zombie resists with significant effort. Your quokka zombie resists with significant effort. The puff of flame hits your quokka zombie. Your quokka zombie is destroyed! Something hits your goblin skeleton! Your goblin skeleton is destroyed! You pick up the elven rune and feel its power. Press } to see all the runes you have collected. There is a staircase leading out of the dungeon here. Sigmund the Dreaded comes into view. He is wielding a scythe. Unknown command. Sigmund hits your green rat zombie with a scythe. You swap places. You swap places. Sigmund hits your kobold skeleton with a scythe! Your kobold skeleton is destroyed! Unknown command. You swap places. Sigmund hits your kobold skeleton with a scythe. Your kobold skeleton is destroyed! Unknown command. Sigmund barely misses your giant newt skeleton. Unknown command. Sigmund gestures at your bat skeleton while chanting. Your bat skeleton appears confused. Unknown command. Unknown command. Unknown command. Unknown command. You hit Sigmund. Sigmund is heavily wounded. Your bat skeleton hits your orc zombie. Your bat skeleton closely misses your green rat zombie. Sigmund hits your bat skeleton with a scythe! Your bat skeleton is destroyed! Unknown command. Sigmund closely misses your giant newt skeleton. Unknown command. Unknown command. You hit Sigmund but do no damage. Sigmund is heavily wounded. Your bat skeleton hits your green rat zombie but does no damage. Your bat skeleton misses you. Your bat skeleton hits you but does no damage. Sigmund hits your giant newt skeleton with a scythe! Your giant newt skeleton is destroyed! You thump Sigmund! Sigmund is severely wounded. Sigmund completely misses your green rat zombie. Unknown command. You completely miss Sigmund. Sigmund is severely wounded. Sigmund hits your green rat zombie with a scythe! Unknown command. You hit Sigmund. Sigmund is almost dead. Your green rat zombie closely misses Sigmund. Sigmund hits your green rat zombie with a scythe! Your green rat zombie is destroyed! Unknown command. You barely miss Sigmund. Sigmund is almost dead. Your quokka zombie barely misses Sigmund. Your kobold skeleton hits Sigmund. Sigmund dies! Unknown command. Your bat skeleton seems less confused. l - a scroll labeled NUETEE MOUBO Things that are here: a scythe; a robe Unknown command. You swap places. You swap places. You swap places. You feel a sudden sense of peace! You see here 4 stones. Read which item? (? for menu, Esc to quit) As you read the scroll labeled NUETEE MOUBO, it crumbles to dust. You feel strangely unstable. You feel your translocation being delayed. It was a scroll of teleportation. You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 6, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Alipheese] Species: Naga Job: Necromancer class_name: Necromancer HP: 62/62; mods: 0/0 MP: 9/13; mod: 0 Stats: 10 (11) 17 (17) 12 (12) Position: (35, 38), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 3 | 127 | 1/84 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/70 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 2 | 179 | 1/178 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 100 | 10 | 3121 | 321/650 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #27: 1652 #49: 30 Mutations: see invisible: 1 (innate) deformed body: 1 (innate) poison resistance: 1 (innate) slowness: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #10: +0 mace eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} ZotDef wave data: BUTTERFLY WAVE [butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly, butterfly] Webtiles message buffer: Webtiles JSON stack: Screenshot: .▓▓######### #### ..▓▓ ...▓▓▓ .....▓▓▓ .......▓▓▓ ▓▓ .........▓▓#### ####▓▓. ..........▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓.. ..........▓##▓$}:)%▓ ▓∆=))!▓##▓.. .........▓▓ ▓∆▓@▓∆▓▓▓∆▓∆▓∆▓ ▓▓. .........▓ ▓})▓})▓▓▓)}▓∆∆▓ ▓. .........▓ ▓}▓∆▓=▓▓▓|▓∆▓∆▓ ▓. ........▓▓ ▓=∆∆∆(▓ ▓∆∆∆∆∆▓ ▓▓ ▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓ ▓ ▓▓.▓▓ ▓ ▓▓...▓▓ ▓▓▓ ▓▓.....▓▓ ..▓▓▓ ▓▓▓▓▓▓▓.......▓▓▓▓▓▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (6, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 21 type: turn sub_type: countdown delay_min: 15 buildup_turns: 0 listener_only: false delay_max: 35 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke pow_rolls: 3 walk_dist: 2 props: }}}} Lua marker 2 at (39, 16): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: tick delay_min: 15 buildup_turns: 0 listener_only: true delay_max: 35 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke pow_rolls: 3 walk_dist: 2 props: }}}} Lua marker 6 at (72, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 21 type: turn sub_type: countdown delay_min: 15 buildup_turns: 0 listener_only: false delay_max: 35 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke pow_rolls: 3 walk_dist: 2 props: }}}} >>>>>>>>>>>>>>>>>>>>>>