Alg Level 1 of the Dungeon (0, 0, D:1) 22 stones (1, 1, D:1) a +0 club (-3, 9, D:1) a cursed -1 spear (-4, 10, D:1) a stone (-13, 11, D:1) a stone (-6, 11, D:1) a stone (-33, 14, D:1) a +0 club (-30, 21, D:1) 26 arrows (-12, 23, D:1) a +0 club (-38, 25, D:1) 18 stones (-20, 28, D:1) a cursed +0 club (-47, 31, D:1) a +0 whip 2 stones (-45, 32, D:1) a +0 robe (-10, 32, D:1) a +0 ring mail (-31, 33, D:1) 4 stones (-52, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (-2, 2, D:2) 12 stones (-1, 2, D:2) a +0 hand axe (2, 2, D:2) a stone (0, 3, D:2) 11 stones (12, 5, D:2) a +0 robe (26, 6, D:2) a +0 club (-1, 8, D:2) a +0 dagger (46, 10, D:2) a +0 spear (3, 15, D:2) 30 stones (5, 15, D:2) a +0 ring mail (49, 15, D:2) a +0 shield (42, 24, D:2) a +0 dagger (1, 25, D:2) a +0 club (41, 25, D:2) 28 arrows (1, 26, D:2) a +0 spear of piercing a +0 animal skin a cursed +0 helmet (1, 27, D:2) a +0 dagger (10, 28, D:2) a stone (12, 28, D:2) a stone (19, 28, D:2) 21 bolts (-2, 32, D:2) a stone (-3, 34, D:2) a +0 club a +0 dagger (-3, 35, D:2) a +1 dagger of venom (11, 36, D:2) a +0 club (24, 37, D:2) a +0 mace a +1 scale mail of fire resistance (22, 39, D:2) 19 arrows of flame (26, 50, D:2) a +0 club (28, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 stones (12, 3, D:3) a +0 club (33, 3, D:3) 21 bolts (35, 3, D:3) a +0 whip (4, 4, D:3) a cursed +0 spear (8, 4, D:3) a +0 spear (33, 7, D:3) a +0 dagger (7, 14, D:3) a stone (8, 14, D:3) a stone (7, 15, D:3) a stone (4, 17, D:3) a +0 club (48, 19, D:3) a +0 club (1, 20, D:3) a stone (3, 20, D:3) a +0 dagger (7, 32, D:3) 13 sling bullets (16, 35, D:3) a +0 robe (37, 37, D:3) a +0 mace (38, 37, D:3) a +0 robe a +0 dagger (39, 37, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Tedolo's General Store a cursed ring of loudness (63 gold) 18 arrows (50 gold) a bread ration (70 gold) an uncursed amulet of clarity (280 gold) a +4 plate armour of fire resistance (700 gold) 15 stones (21 gold) 9 poisoned bolts (50 gold) the +1 falchion of the Five Planets {flame, *Rage rF+ MR+++ Str-4} (351 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It protects you from fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a wand of teleportation (5) (378 gold) (0, 0, D:4) a cursed -2 club (2, 1, D:4) a cursed +0 giant club (1, 3, D:4) a +0 whip a +0 robe (-8, 14, D:4) a +0 pair of gloves (-9, 17, D:4) a +0 halberd a +0 dagger (1, 19, D:4) a +0 ring mail (1, 20, D:4) a +0 hunting sling (9, 22, D:4) a +0 mace (unseen) (-14, 23, D:4) a +0 spear (11, 23, D:4) 13 exploding sling bullets (-20, 26, D:4) 9 stones (8, 29, D:4) a cursed -3 dagger a +0 robe (9, 29, D:4) a cursed -2 hand axe (-8, 40, D:4) 11 arrows