Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 barding (5, -17, D:1) a +0 hand axe (7, -5, D:1) a +0 whip a stone (7, -3, D:1) a +0 club (19, -9, D:1) a +0 dagger (24, -6, D:1) a +0 dagger a +0 dagger (25, -8, D:1) a +0 short sword (25, 22, D:1) a +0 whip (40, 1, D:1) a +0 mace (44, 13, D:1) 6 stones Level 2 of the Dungeon (1, 23, D:2) a +0 club (16, 5, D:2) a +0 long sword of electrocution (25, 15, D:2) a +0 short sword (28, 33, D:2) the +2 robe of Disappointment {rF+} rF: It protects you from fire. (29, 5, D:2) a +0 dagger (29, 39, D:2) 2 poisoned darts (29, 43, D:2) an orb of light (32, 0, D:2) 5 stones (35, 42, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 3, D:3) a +0 flail a gnoll corpse (skeletalised by now) (2, 4, D:3) a +0 flail (3, 3, D:3) a +2 halberd of protection (5, 3, D:3) a +0 spear a gnoll corpse (skeletalised by now) (13, -10, D:3) a +2 hammer of protection (13, 1, D:3) a +0 hammer (22, -7, D:3) a +0 dagger (30, -15, D:3) a +0 scale mail