Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 15890777802513416093 33 Alarkh the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Artificer on July 11, 2023. Got out of the dungeon alive. The game lasted 00:00:56 (669 turns). Alarkh the Trooper (Demonspawn Artificer) Turns: 669, Time: 00:00:56 Health: 29/29 AC: 3 Str: 12 XL: 3 Next: 12% Magic: 3/3 EV: 11 Int: 14 God: Gold: 42 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (14) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Scrolls f - a scroll of fog {unknown} g - 2 scrolls of blinking {unknown} i - 3 scrolls of vulnerability {unknown} j - a scroll of amnesia {unknown} l - a scroll of summoning {unknown} Potions h - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting - Level 1.7 Armour - Level 0.8 Dodging - Level 0.8 Stealth - Level 3.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may inflict minor irresistible damage on your foes. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. The endoplasm hits you. The quokka misses you. You miss the quokka. You touch the quokka. You kill the quokka! The endoplasm hits you. You barely miss the rat. The endoplasm closely misses you. The rat misses you. The endoplasm closely misses you. The rat barely misses you. You hit the rat. You touch the rat. You kill the rat! The endoplasm freezes you. You are frozen. You hit the endoplasm. You touch the endoplasm. You kill the endoplasm! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! Unknown command. You see here a +0 dagger. You see here a hobgoblin corpse. Things that are here: a +0 dagger; a goblin corpse You see here a rat corpse. You open the door. There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .##### #.#.~# ..# ############# #.#..~ #.# #......8....# #.#..~ ..# ####.#.##...##.# #.#.~# #### #....#..##.##..# #.#.#. ...####.#####..#'#..## ##.#.#. ##....#.# ##..#'#..## ###....#. ###....####..##⌠##..# #.......# ####......##..'⌠@⌠+..# #........ ........#.##..##⌠##..# #........ ....)...#.###..#+#..### #.......# .)......#.###..#+#....###..)..... ........#..#..##.##....####...#.. .............##...##.#.##........ .(......#.......8.......).#.#.... ###########...........#####.#.... ..# #####..###.....##.#.... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 7 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 175 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 175 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 567 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 567 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 669 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, hangedman_decor_lopped, fountainhead, minmay_misc_feat_chi Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.1 Armour | | 1.7 Dodging | | 0.8 Stealth | | 0.8 Evocations | | 3.0 Action || total ---------------------------++------- Melee: Club || 78 Touch || 12 Punch || 1 Evoke: Wand || 1 Stab: Sleeping || 2 Armour: Leather armour || 29 Dodge: Dodged || 51