Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 9257479542148698629 36 Alarkh the Vexing (level 3, 27/27 HPs) Began as a Demonspawn Hexslinger on July 11, 2023. Got out of the dungeon alive. The game lasted 00:00:58 (657 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 657, Time: 00:00:58 Health: 27/27 AC: 4 Str: 10 XL: 3 Next: 19% Magic: 4/4 EV: 12 Int: 16 God: Gold: 32 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: yellow scales 1, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 dagger of draining Armour c - a +0 robe (worn) Scrolls d - a scroll of acquirement {unknown} e - a scroll of magic mapping {unknown} f - a scroll of poison g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Skills: + Level 1.9 Fighting * Level 2.9 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You have a small tail. Message History You feel sick. The adder bites you. The adder barely misses you. You hit the adder. Your tail-slap misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. You drain the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Yellow scales grow over part of your body. a - a +1 sling (weapon) You feel sick. You are no longer poisoned. HP restored. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. The goblin closely misses you. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin closely misses you. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###...##.............)...##..#### ......#.#......#.#......#.#..##.. #####.#..#......#......#..#.....# ......#...#....#.#....#...#...### #.....#....#..#...#..#....##..### #.....#.....##.....##.....##..##. #.....#.....#...#...#.....#..###. #.....#..#.#...#.....#.......# #. #.........#...#.@...#.#...#..# #. ####.÷#....#...#...#...#..#..###. .####.#.....#...#.#.#.....#....## ....#.#....#.#...#...#....#..#... ###.#.#...#...#...#...#...#..#... ♣♣♣♣♣.#..#.....#.......#..#...... ......#.#.......#.......#.#..~~.. ♣♣♣♣♣.##.................##..~⌠.. ###..###########.##########..~~.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) 3 goblins A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 114 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 114 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 606 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 606 | D:2 | Reached XP level 3. HP: 18/27 MP: 4/4 657 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, infiniplex_forest_clump_diagonal, serial_park_tiny_1, corexii_leaking_fountain D:2: layout_loops_cross, basic_altar Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.9 Fighting | | 1.9 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 9 Tailslap || 1 Fire: Sling || 59 Armour: Robe || 12 Dodge: Dodged || 41