Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14890433022152793735 29 Alarkh the Vexing (level 3, 27/27 HPs) Began as a Demonspawn Hexslinger on July 11, 2023. Got out of the dungeon alive. The game lasted 00:00:46 (364 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 364, Time: 00:00:46 Health: 27/27 AC: 2 Str: 10 XL: 3 Next: 1% Magic: 4/4 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +1 sling rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +5 ring of evasion HPRegen 0.24/turn k - ring of protection from cold MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1, repulsion field 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) j - a +2 mace of draining Armour c - a +0 robe (worn) Jewellery e - a +5 ring of evasion (left hand) i - a +6 ring of intelligence k - a ring of protection from cold (right hand) Scrolls b - 3 scrolls of poison d - a scroll of identify f - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} Potions h - 3 potions of curing Skills: + Level 1.8 Fighting * Level 2.8 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are surrounded by a mild repulsion field. (EV +2) Message History No target in view! You see here a +2 mace of draining. j - a +2 mace of draining A rat and a hobgoblin come into view. Found a shiny pearl ring. The hobgoblin shouts! There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! b - 3 scrolls of poison (gained 1) k - a ring of protection from cold You remove your +6 ring of intelligence. You feel stupid. k - a ring of protection from cold (right hand) A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Things that are here: a +0 short sword; 3 stones You see here a frilled lizard skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..†...........####.##.#### #..............##...##..# #.......................# #...........######...##.# ##..........######..###.# ##.......#.)÷.....## #.# ####.####.######.# #.# #.# #.#....#.# #.# ##.# #.#.#.@#.# #.# #..# #.#.####.# #.# #.#####.#......# #.# #.#.######## # ###.###.#......... # #.........#######. ###.........####### .##................ ...........#######. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 22 | D:1 | Found a faded altar of an unknown god. 37 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 37 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 312 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 312 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 364 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, ebering_ecumenical_altar_sacrificial Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.8 Fighting | | 1.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 55 Use: Scroll || 1 Dodge: Dodged || 22