Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 23, D:1) 5 boomerangs (5, -1, D:1) a +0 dagger (7, 27, D:1) a +0 dagger (11, -4, D:1) a +0 plate armour (13, 4, D:1) a +0 short sword (17, 35, D:1) a +0 dagger (25, 9, D:1) a +0 mace (35, 25, D:1) a +0 sling (36, 22, D:1) a +0 long sword (38, -3, D:1) a +0 falchion (38, 24, D:1) a +0 short sword 3 stones (41, 30, D:1) a +0 whip (43, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, -20, D:2) 7 stones (19, -17, D:2) a stone (19, -6, D:2) 4 stones (21, 6, D:2) a +0 sling (22, -26, D:2) 6 stones (22, -10, D:2) a +0 sling (31, -7, D:2) a +0 whip (44, -21, D:2) 3 stones (47, -3, D:2) a +0 club (48, -3, D:2) a +0 robe (49, -21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tyoloal's Distillery a potion of might (52 gold) a potion of cancellation (104 gold) 2 potions of heal wounds (130 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of might (52 gold) (0, 0, D:3) a +0 club (1, -33, D:3) a +0 flail (1, -32, D:3) a +0 club 3 boomerangs a +0 leather armour (1, -16, D:3) a +0 club (3, -31, D:3) a +0 whip a +0 leather armour (8, -9, D:3) a +0 dagger of venom (11, -25, D:3) a +0 club (13, -10, D:3) a +0 mace (21, -4, D:3) a +0 dagger (34, -14, D:3) a +0 cloak (49, -21, D:3) 2 stones (51, -45, D:3) a +0 club (55, -13, D:3) a +0 club (62, -10, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Zujo Wud's Weapon Emporium a +0 long sword (45 gold) 6 stones (7 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +0 club (13 gold) a +0 whip (32 gold) a +2 heavy hand axe (226 gold) 3 stones (3 gold) (0, 0, D:4) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (25, -1, D:4) a +0 dagger a +0 robe (26, 7, D:4) a howler monkey corpse (skeletalised by now) (28, 8, D:4) a +0 dagger the +1 ring mail "Guudeak" {Int+3} Int: It affects your intelligence (+3). (30, 14, D:4) a +0 pair of boots (32, 15, D:4) 4 poisoned darts