Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 7441150396098433735 8 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 9, 2023. Got out of the dungeon alive. The game lasted 00:00:14 (131 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 131, Time: 00:00:15 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - a potion of might {unknown} Skills: + Level 1.3 Fighting * Level 2.2 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Passwall Tmut/Erth 0% N/A 36% 2 Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Swiftness Air 0% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You add the spells Passwall, Ensorcelled Hibernation and Swiftness to your library. Found a chain mail. You now have 6 gold pieces. Found a long sword. Found a mace. A quokka comes into view. Found 9 gold pieces and a scroll labelled BELY SIEHANO. There is a shaft here. A quokka is nearby! A quokka is nearby! You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet completely misses the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. f - a fuming white potion Unknown command. You see here a +0 whip. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## #......######## #.####......... ##.##.......... #♣♣#♣.#.......... #♣..♣.♣#>......... ♣@...♣##.........> #♣♣#♣.##.......... .##.......... ###.......... .......†. ###.(... .....#... ###.##... #..#... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 89 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 89 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 131 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.2 Fighting | | 1.3 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 22 Armour: Robe || 1 Dodge: Dodged || 4