Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 16434006393169733030 8 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 9, 2023. Got out of the dungeon alive. The game lasted 00:00:28 (270 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 270, Time: 00:00:28 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 dagger of electrocution Armour c - a +0 robe (worn) Scrolls d - a scroll of teleportation g - a scroll of poison Potions e - a potion of ambrosia {unknown} f - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting * Level 2.2 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History g - a +0 dagger of electrocution Adjust (i)tems, (s)pells, or (a)bilities? g - a +0 dagger of electrocution Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger of electrocution; g - a scroll of poison You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Found a chain mail. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Okay, then. As you read the scroll labelled PIYN ADULA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. A frilled lizard comes into view. You shoot a sling bullet. The frilled lizard hisses angrily. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. Your surroundings suddenly seem different. No target in view! No target in view! Unknown command. You see here a rat skeleton. There is a large open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..####''####..##.#.##### #..###....###..#......... #..##......##.....#.##### #..##.#..#.##...#.#.# ##† #..#........#.....#.# #.. .# #..#.#....#.#.).....# #.. .# #..#...##...#..###### #.. .########..#..####..#..# #.. ....##.....'..+>@'..+..# ### .##.##.##..#..####..#..## #. .##.##.##..#...##...#...## ### .##.##.##..#.#....#.#....## .P.. ..#.##.##..#........#.....####### ..#.##.##..##.#..#.##............ ~..........##......##......'##### ~~####.##..###....###......## ..# ..# #.....####''####......# .# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 211 | D:1 | Found a faded altar of an unknown god. 251 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 251 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 270 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_corners, chequers_ecumenical_altar_island, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_long_joined [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_view_2d, aquarium_view_2b, aquarium_balcony_5b, aquarium_pool_2 Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.2 Fighting | | 1.4 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 19 Use: Scroll || 1 Dodge: Dodged || 1