Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 11937450534564022610 10 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 9, 2023. Got out of the dungeon alive. The game lasted 00:00:31 (155 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 155, Time: 00:00:31 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 10% Magic: 3/3 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of vulnerability {unknown} Potions d - a potion of might {unknown} f - a potion of curing {unknown} Skills: + Level 1.4 Fighting * Level 2.3 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! You see here the Incunabulum of Fascination. You see here 3 stones. An endoplasm comes into view. The endoplasm quivers. Okay, then. You see here 3 stones. You see here the Incunabulum of Fascination. You pick up the Incunabulum of Fascination and begin reading... Unfortunately, you learned nothing new. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! A rat comes into view. You can't go up here! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .......##.......... .......#######..... ................#. ###.....#.#....#.# ###........#..##.## # #..........#..#...# .# #.......#..#..#...#..# .........###†........# ..............#.@.#..... .........#....#...# ...# .........#...(.###....## .........#......#.....# ......##.#............# ......##.#..##.....##... ......##.#.###.....# #.. ......##.#.##.#...#.# .. ..######.#..## ...### There were no monsters in sight! Vanquished Creatures 4 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 127 | D:1 | Got the Incunabulum of Fascination 129 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 129 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 155 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.3 Fighting | | 1.4 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 30 Armour: Robe || 12 Dodge: Dodged || 18