Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 7737022225268378812 28 Alarkh the Shooter (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on July 9, 2023. Got out of the dungeon alive. The game lasted 00:00:47 (384 turns). Alarkh the Shooter (Demonspawn Hexslinger) Turns: 384, Time: 00:00:47 Health: 26/26 AC: 2 Str: 16 XL: 3 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Gold: 42 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a +6 ring of strength (left hand) g - a ring of positive energy Scrolls b - a scroll of poison d - a scroll of teleportation e - a scroll of identify Skills: + Level 1.1 Fighting * Level 3.1 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Spells you cast may paralyse adjacent enemies. Message History A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. The rat is moderately wounded. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! Found 2 stones. A goblin comes into view. It is wielding a +0 dagger. Found a shiny emerald ring. The goblin shouts! A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet barely misses the goblin. A rat comes into view. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 14, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a +0 dagger. Found 4 stones. g - a ring of positive energy You see here a +0 short sword. There is a faded altar of an unknown god here. You open the door. There is an open door here. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##...#####...######..# ## ## #............#.......##.. ..# #...≈≈≈≈...##...≈§≈§..#.##.# #..≈≈≈≈≈≈...)..§§§≈≈§.#....## #..≈≈≈≈≈≈......≈§§≈§≈.#...... #..≈≈≈≈≈≈......≈≈≈≈§§.#...... #####...≈≈≈≈..#'##..≈≈§≈......... .............##.###......#....... ######.......'.>@.+.###..).###### ######..##.###.#...#### ##..#+##..#.### ##.........# ########### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 2 bats (D:1) 5 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 2 demonic plants (D:1) 2 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 53 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 53 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 135 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 297 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 384 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, shapermc_ecumenical_altar_gd, minmay_split_cup_large Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.1 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 67 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 24