Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 13754103044724689658 9 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 8, 2023. Got out of the dungeon alive. The game lasted 00:00:40 (569 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 569, Time: 00:00:41 Health: 21/21 AC: 3 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 42 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 helmet (worn) Scrolls b - a scroll of poison e - a scroll of identify {unknown} Potions d - 2 potions of resistance {unknown} f - a potion of curing {unknown} Skills: + Level 1.4 Fighting * Level 2.3 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is heavily wounded. No target in view! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. No target in view! There is a stone staircase leading down here. You now have 42 gold pieces (gained 11). You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here a +0 ring mail. You see here a bat skeleton. There is an open door here. You see here a +0 ring mail. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##..#### ##..## ###..## #...## #..## ##''## ##.##.## #.##...# #.##.@.## #.##....## #.#8####.# ##.......# ######### There were no monsters in sight! Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 431 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 431 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 569 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, feat_on_display Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.3 Fighting | | 1.4 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 32 Armour: Robe || 7 Dodge: Dodged || 17