Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 11738439889966220006 13 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 8, 2023. Got out of the dungeon alive. The game lasted 00:00:41 (987 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 987, Time: 00:00:43 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 24% Magic: 3/3 EV: 12 Int: 14 God: Gold: 68 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - an amulet of faith Scrolls b - a scroll of poison g - a scroll of vulnerability {unknown} j - a scroll of immolation {unknown} Potions d - 2 potions of attraction {unknown} f - a potion of resistance {unknown} h - a potion of might {unknown} i - 2 potions of curing {unknown} Skills: + Level 1.5 Fighting * Level 2.4 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Found 5 stones. You see here 5 stones. You see here a rat skeleton. You see here a rat skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon Where to? (? - help) Okay, then. Unknown command. Things that are here: a +0 dagger; 5 stones There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.......~~~≈≈~~~~~~.~~..≈~~~#..# #(.....###~........~~..~#≈~~≈#... ...##### #########...####≈≈≈≈#... #..# ##..####≈≈≈≈#.#. #..# ###########...#≈≈≈####. #..########.#.......#...##≈## #. #...÷......##.##+##.######≈# #. #.#########.#.#...#.# ##### #. #...# ###.#.@.#.# #.## ## ###.# #.##'##.####..# # #.# #.....'.'.##..# # #.# #######'#.....# # #.# #.# #.....##.## # #.# ##.####...###.# # #.# #...# ##.## #.# # #.# #.#.# #.# #.# # #.# #...# #.####.# # There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 337 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 337 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 987 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.4 Fighting | | 1.5 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 41 Armour: Robe || 8 Dodge: Dodged || 22