Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 8820426148965194871 67 Alarkh the Shooter (level 3, -2/27 HPs) Began as a Demonspawn Hexslinger on July 8, 2023. Slain by Terence ... wielding a +2 flail of holy wrath (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (1695 turns). Alarkh the Shooter (Demonspawn Hexslinger) Turns: 1695, Time: 00:02:20 Health: -2/27 AC: 5 Str: 10 XL: 3 Next: 98% Magic: 4/4 EV: 12 Int: 16 God: Gold: 143 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +2 sling (drain) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: thin metallic scales 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +2 sling of draining (weapon) b - a +2 dagger of speed f - a +1 sling k - the +5 dagger of the Pill Bug {heavy, +Blink rC- rN+ Will+ Dex+2} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Blink: It lets you blink. Will: It increases your willpower. Armour c - a +0 robe (worn) p - a +0 cloak (worn) Scrolls d - 2 scrolls of immolation e - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} h - a scroll of torment {unknown} j - 4 scrolls of amnesia {unknown} n - a scroll of summoning {unknown} o - a scroll of poison Potions i - a potion of might {unknown} l - a potion of degeneration {unknown} m - 2 potions of curing {unknown} Skills: + Level 2.2 Fighting * Level 3.3 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 34% 2 Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Gell's Gravitas Tloc 0% N/A 56% 3 Teleport Other Tloc 0% N/A 56% 3 Cause Fear Hex 5% N/A 54% 4 Animate Dead Necr 0% N/A 92% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You sometimes gain a little power by taking damage. Message History You see here a bat corpse. Terence the Incautious comes into view. He is wielding a +2 flail of holy wrath. Terence shouts! Terence is nearby! You shoot a sling bullet. The sling bullet hits Terence but does no damage. No target in view! Terence screams, "I want your blood!" You shoot a sling bullet. The sling bullet hits Terence but does no damage. You drain Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 flail of holy wrath! You focus on the pain. You feel very mighty all of a sudden. You convulse. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 flail of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. You die... ..####........<.. ........###.##.#. ..#####.# #.##.#. .# #.# #...<.. .. .# #[# ####... ..## ..#####.## ###. ...#######........# #. #.........###...### #. #......@@.###.....######. #.........#.....#........ ###........................ .....$......#.#..##........ ###..........###.#########. #.........## ##.# #...########.###.## #.. ##.#.## #. ##.######### You could see Terence (very drained). Vanquished Creatures An adder (D:2) 2 worms (D:2) 2 dart slugs 5 ball pythons 3 bats 3 endoplasms A giant cockroach (D:1) 9 goblins 5 hobgoblins 3 quokkas (D:1) 2 frilled lizards (D:2) 4 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 255 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 514 | D:1 | You fall into a shaft and drop 1 floor! 701 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 701 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 1500 | D:3 | Identified the +5 dagger of the Pill Bug {heavy, +Blink rC- | rN+ Will+ Dex+2} 1683 | D:3 | Noticed Terence 1695 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross D:2: layout_basic D:3: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 3 | 3.3 Fighting | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 115 Use: Scroll || 1 Potion || 1 Armour: Robe || 14 Dodge: Dodged || 23