Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 17748407847958669877 30 Alarkh the Shooter (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on July 8, 2023. Got out of the dungeon alive. The game lasted 00:01:30 (875 turns). Alarkh the Shooter (Demonspawn Hexslinger) Turns: 875, Time: 00:01:30 Health: 26/26 AC: 2 Str: 9 XL: 3 Next: 5% Magic: 4/4 EV: 12 Int: 20 God: Gold: 61 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, large bone plates 1, clever 1, strong-willed 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of identify {unknown} h - a scroll of fog {unknown} j - a scroll of teleportation {unknown} k - a scroll of fear {unknown} l - a scroll of magic mapping {unknown} Potions g - a potion of degeneration {unknown} i - a potion of attraction {unknown} Skills: - Level 1.0 Fighting + Level 3.2 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Portal Projectile Hex/Tloc 14% N/A 28% 3 Cause Fear Hex 6% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in large bone plates. (SH +4) Your mind is acute. (Int +4, Str/Dex -1) You are strong-willed. (Will+) Message History The adder misses you. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. You block the adder's attack. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel clever. You feel strong-willed. You feel sick. The adder bites you but does no damage. The adder barely misses you. It was a potion of curing. You feel better. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 14, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. HP restored. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! No target in view! You climb upwards. There is a stone staircase leading down here. Unknown command. HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..........# #.##.#.#########. ..####.#### #.##.#.#########. ..# #.##########.##.#[.......... ..# #.#..........##.############ ..####+#.###..................... .........###..#####...##########. .........##..#.....#..## ##. .........#..#.......#..########.. ...........#....@....#..#........ .........#..#.......#..##........ ####.#.#.##..#.....#..###........ # #.#.#.###..#####..## ########. # #.#.#....#.......## #. # #.#.####.#######.######## #. # #.#......#..............#####. # #.#####..#.........###........ # #...........#....#.# #.......# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 3 quokkas (D:1) 4 bats 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 306 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 306 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 833 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 833 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 836 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 836 | D:2 | Reached XP level 3. HP: 18/26 MP: 4/4 875 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_roman, roderic_roman_lattice, nicolae_figureground_pulse Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.2 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 65 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 10 Block: Other || 2