Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 13725042608072416635 9 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 8, 2023. Got out of the dungeon alive. The game lasted 00:00:21 (538 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 538, Time: 00:00:21 Health: 21/21 AC: 5 Str: 10 XL: 2 Next: 6% Magic: 3/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold + . . (no shield) rNeg . . . g - +0 ring mail {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of faith Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles h - a throwing net Armour c - a +0 robe g - a +0 ring mail of cold resistance (worn) Jewellery f - an amulet of faith (around neck) Scrolls b - a scroll of poison i - a scroll of enchant weapon {unknown} Potions d - a potion of degeneration {unknown} e - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 56% 1 Inner Flame Hex/Fire 4% N/A 73% 3 Portal Projectile Hex/Tloc 8% N/A 73% 3 Cause Fear Hex 4% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! i - a scroll labelled PUEKIB JEUNAULL A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Found a stone staircase leading down. Found a short sword. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. A quokka comes into view. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! No target in view! Unknown command. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #....######.....# ###....#.#. .. #....#....#.###### #....#... .. #...##.##.#......### ##...###. ..##..'#..##.######.#.. ##'..#.#. ......#..###.# #....#.###.#..#.#. .....#######.###.####.#...##.#... .....######...##'####.#.####.#.#. .....##.....#.+...'.....# #.#.#. .....'..#######.@.####### +.#.#. .....####.....'...'.# #.#.#. .....####.#.####'##...# #.#... .....##...#.####.###########.#.#. ......#.###.#........###..#..#.#. (.....+##...#.######.##..#'..#.#. .......##.###......#.##.##...#.#. ........#...######.#....#....#.## ........###..#.....#.####....#.## There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 219 | D:1 | Found a faded altar of an unknown god. 227 | D:1 | Got Plato's Compilation of the Voyage 444 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 444 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 538 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, shapermc_ecumenical_altar_rom_forum Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 17 Armour: Ring mail || 1 Dodge: Dodged || 4