Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 2095581899861148783 9 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 8, 2023. Got out of the dungeon alive. The game lasted 00:00:59 (353 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 353, Time: 00:00:59 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 3/3 EV: 12 Int: 16 God: Gold: 34 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: big brain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of summoning {unknown} Potions d - a potion of lignification {unknown} f - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History You kill the endoplasm! No target in view! e - a scroll labelled ASMOIR DIGU f - a black potion You open the door. A bat comes into view. Found a scroll labelled HUOQU PYADD. You shoot a sling bullet. The sling bullet hits the bat. The bat is heavily wounded. The bat barely misses you. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. The bat hits you. The bat hits you but does no damage. The bat hits you. You shoot a sling bullet. The sling bullet closely misses the bat. The bat hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. There is an open door here. Found a chain mail. You see here a bat corpse. Found a book of Burglary. A bat comes into view. You can't go up here! A bat is nearby! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.~~~≈###......#.....# #) #...~≈≈#######.....#.# #. ######...~~# ##..#...###. ..........~# ######.##....#.#### ###...#....# +.~###............. # #.#.~#...# #.~≈###...####.#.## # #.#~~#.#.####.~~####..# #..... # #.~~#......#...~#~~#..####...## # #...#......'..@~#~.'..##....... # ###........'...~#~.'..##.#...## # ##..#~....#...~#~~#..##.#...## ####..~##..####.~~####...#.#...## ...#.#~~#..# #.~≈###..#......... .†.#.#~....# +.~###..##.......#. ...#.~....~# ######..##.#.....#. ####...^.~~# ##......#.#..... ........~≈≈#######....##.#.#...## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 315 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 353 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, shapermc_ecumenical_altar_rom_forum, minmay_stone_trees_small Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 35 Cast: Slow || 4 Armour: Robe || 5 Dodge: Dodged || 17