Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 1005275295926436044 16 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 7, 2023. Got out of the dungeon alive. The game lasted 00:00:32 (511 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 511, Time: 00:00:33 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 37% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - an amulet of faith Scrolls b - a scroll of poison d - 2 scrolls of amnesia e - a scroll of acquirement {unknown} g - a scroll of vulnerability {unknown} i - 2 scrolls of immolation {unknown} Potions h - a potion of curing {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting + Level 2.8 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 8% 1 Tukima's Dance Hex 9% N/A 22% 3 Scorch Fire 0% 2d5 36% 2 Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Flame Wave Conj/Fire 0% 2d4 95% 4 Passage of Golubria Tloc 0% N/A 95% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! Okay, then. Unknown command. Unknown command. HP restored. You see here an adder corpse. You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. Found a trident. Found a robe. Found a stone staircase leading up. As you read the scroll labelled LASADE YNNUS, it crumbles to dust. It is a scroll of amnesia. Forget Slow, freeing 1 spell level for a total of 3? Your memory of Slow unravels. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### §§≈≈§§### ....# ≈§≈≈≈§≈## ###.# §#≈≈≈≈≈# # #.# ≈≈≈≈≈≈≈## ###.###### §§§≈§#§§# .........# ####§≈§≈§### .##.###### #>....§§.'.# ....# #@.......'.# .#### ####≈§≈§§#.# .## ≈≈≈≈§≈#§≈#.# ..##### §§§§≈≈≈§≈##.# ......# §≈§≈#§≈≈≈≈##.# ..###.# ≈≈≈≈§§§≈≈###.###### ### #.# #≈≈§≈§§### #......# ###.# ############ ####.###.# ##.#.# ##.......## ##.....##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 3 jackals (D:1) A ball python (D:2) A rat (D:2) 7 creatures vanquished. Vanquished Creatures (others) 9 fungi (D:2) 2 toadstools (D:2) 11 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 77 | D:1 | Found Gakkie's Vocational Training. 395 | D:1 | You fall into a shaft and drop 1 floor! 431 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 431 | D:2 | Reached XP level 2. HP: 20/21 MP: 3/3 511 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_corners, nicolae_shop_vocational D:2: layout_loops_corners, hellmonk_ecumenical_altar_run_dry, minmay_gold_behind_fungi Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.8 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 31 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 19