Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 12323848700102692250 26 Alarkh the Shooter (level 2, -2/31 HPs) Began as a Demonspawn Hexslinger on July 7, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (903 turns). Alarkh the Shooter (Demonspawn Hexslinger) Turns: 903, Time: 00:00:54 Health: -2/31 AC: 21 Str: 10 XL: 2 Next: 89% Magic: 3/3 EV: 2 Int: 14 God: Gold: 40 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . b - +1 hand axe (venom) rCold . . . (no shield) rNeg . . . c - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: clarity @: lethally poisoned (-2 -> -6), tree-form A: stationary, stasis, torment immunity, boosted hp, powered by pain 1, clarity a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +1 hand axe of venom (weapon) Armour c - a +0 robe (melded) Scrolls d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of noise {unknown} k - a scroll of poison l - a scroll of fog {unknown} n - a scroll of immolation {unknown} Potions h - a potion of heal wounds {unknown} m - a potion of haste {unknown} Skills: - Level 1.0 Fighting + Level 3.1 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You sometimes gain a little power by taking damage. You possess an exceptional clarity of mind. Message History An adder is nearby! An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is lightly wounded. You hear a shout! You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You hear a shout! The adder barely misses you. A kobold comes into view. It is wielding a +0 short sword. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Your +1 hand axe of venom begins to drip with poison! b - a +1 hand axe of venom (weapon) You feel sick. The adder bites you. You miss the adder. The adder is lightly wounded. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .... ..# #..# #.# #..# #.########### ###†.# #.##......... ..>..# #.##.######## ###.#### #.##.# .....†.####.##.#### ###...............#####. ####..........♣....... #####.###.##S#####. #.# #.# K# #.# #.# ?# #.# #.# .. #.# #.. .. #.# ### ..# #.# .## #.# You could see an adder and a kobold. Vanquished Creatures 3 bats 2 endoplasms 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:2) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 218 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 902 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 902 | D:2 | HP: 1/21 [adder (1)] 903 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, st_stairs_3 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.1 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Hand axe || 11 Fire: Sling || 65 Use: Potion || 2 Armour: Robe || 9 Dodge: Dodged || 28