Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 17456462426448973217 9 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 7, 2023. Got out of the dungeon alive. The game lasted 00:00:21 (524 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 524, Time: 00:00:21 Health: 21/21 AC: 3 Str: 10 XL: 2 Next: 6% Magic: 3/3 EV: 12 Int: 14 God: Gold: 24 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +0 pair of boots (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions g - a potion of mutation {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Ignite Poison Fire/Tmut/Pois 0% N/A 61% 3 Sticky Flame Conj/Fire 0% 2d3 95% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You kill the bat! No target in view! No target in view! You open the door. There is an open door here. You now have 9 gold pieces. Found a dagger. You now have 24 gold pieces (gained 15). You see here a +0 dagger. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. You see here a ball python corpse. A kobold comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! Things that are here: a +0 short sword; 5 stones; a kobold corpse A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! Things that are here: a +0 short sword; 5 stones; a kobold corpse You see here a ball python corpse. As you open the door, it creaks loudly! You can't go up here! Unknown command. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.####### ######.##### #......⌠# #.# ###..♣♣♣### ###.## #.#####.# #....# #.'...'.## #....# #.#.♣.#..# #....# #.'...##'########....# #.#####..##..........# #.♣♣♣ #.@##.#####....# ###..⌠♣ #####...# #....# #######...♣♣♣ ###.# #....# .....##.#############.# #....# ####.##..)..........#.# #....# #.####.#########.#.# ###### #................#.# ######.###########.# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 ball pythons (D:1) 5 bats (D:1) 4 kobolds (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 402 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 402 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 524 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 15 Armour: Robe || 1