Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 13841084808920109478 14 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 7, 2023. Got out of the dungeon alive. The game lasted 00:00:30 (707 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 707, Time: 00:00:31 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 27% Magic: 3/3 EV: 12 Int: 14 God: Gold: 27 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Skills: - Level 1.0 Fighting + Level 2.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are poisoned. The adder poisons you! The adder misses you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is moderately wounded. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. The adder is no longer moving slowly. The adder barely misses you. Casting: Slow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 51%) The adder seems to slow down. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. Magic restored. There is an open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #''####.# #.#.####. #..# ##.###.#...... ###''###....#.####### #......####.#.#.....# #.≈≈≈≈.# #.#)#.#.### #.≈≈≈§.# #.#.#.#.... #....§.# #.#.#.####. ###''### #.#...####. #.@# ####.#.##..^.. #### #....########. #.#### #...#. #.# #.#.#. #.# ####.#.#. #.# #....#.#. #.####....#.#÷ ####.#..'....#... #....#.##...##### There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 652 | D:2 | Discovered your monstrous ancestry. 652 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 652 | D:2 | Reached XP level 2. HP: 12/21 MP: 1/3 707 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_rooms, basic_altar, kennysheep_generic_room_13 Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.7 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 24 Cast: Slow || 4 Armour: Robe || 1 Dodge: Dodged || 11