Alarkh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -1, D:1) a +2 dagger of freezing (6, 10, D:1) 2 potions of mutation (7, 10, D:1) a +0 robe (9, 11, D:1) a +0 short sword (10, 11, D:1) a scroll of magic mapping (25, 33, D:1) a +0 leather armour (32, 29, D:1) a +0 whip