Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 540431708261798108 9 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 7, 2023. Got out of the dungeon alive. The game lasted 00:00:17 (306 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 306, Time: 00:00:18 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 3/3 EV: 12 Int: 14 God: Gold: 92 SH: 0 Dex: 13 Spells: 2/3 levels left rFire + . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls b - a scroll of poison d - a scroll of butterflies {unknown} e - a scroll of immolation {unknown} Potions g - a potion of degeneration {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 53 gold pieces (gained 2). You now have 66 gold pieces (gained 13). You now have 70 gold pieces (gained 4). You now have 84 gold pieces (gained 14). You now have 92 gold pieces (gained 8). A rat comes into view. A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet closely misses the rat. The rat twitches its whiskers. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. The rat is moderately wounded. You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. A quokka comes into view. Found 11 gold pieces. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.##.........# ###.# ........#.......# #...# ................######## ...............##(####.## ♣♣.............#'#.##...## .♣♣...###.....##.##'.....# .).♣.........##...###...## ♣♣♣....##...##.....###'## #...#######.....@....+.# ...## #..##.....###'## ♣.># #.####...###...## ..## #.# ###.##'.....# .## ##.###.#'#.##...## ..## #...^..##.####.## ...## #..###..### ### ....#####.......#.# ## .#..)......##...#.# .# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 123 | D:1 | Found a faded altar of an unknown god. 270 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 270 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 306 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, shapermc_ecumenical_altar_totnotflames, minmay_gold_behind_fungi, chequers_avenue Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 29 Armour: Robe || 1 Dodge: Dodged || 8