Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 9756571240066484653 9 Alarkh the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on July 7, 2023. Got out of the dungeon alive. The game lasted 00:00:17 (177 turns). Alarkh the Vexing (Demonspawn Hexslinger) Turns: 177, Time: 00:00:18 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 20 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Vhi's Electric Charge Tloc/Air 0% N/A 61% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Plasma Beam Fire/Air 0% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the rat! No target in view! No target in view! You now have 20 gold pieces (gained 8). e - a scroll labelled MUTINE CABIMO You pick up a book of Lightning and begin reading... You add the spells Vhi's Electric Charge, Arcjolt and Plasma Beam to your library. A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! Things that are here: a +0 dagger; a kobold corpse A jackal comes into view. A jackal is nearby! A jackal is nearby! You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! The jackal is almost dead. A jackal comes into view. You shoot a sling bullet. The jackal barks! The sling bullet hits the jackal but does no damage. The jackal is almost dead. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. As you open the door, it creaks loudly! You can't go up here! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##..######....... #..## #....... ##.## #....... #..# ####.### ####'#### #####.# ....... #.......#####.>##.# ....... #.8.8.8.#....(....# ....... #.......#.##.#.#### ....†.. +.8.@.8.+.#..#.....# ....... #.......#.#.##.###.# ....### #.8.8.8.#........# ....... #.......##.###.#.# ....# ..####'####..# #.# ##### .............## #.# ......######.####.# ...### #...##.###. .. ##......... There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 120 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 120 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 177 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 15