Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 8516976650343605635 20 Alarkh the Sneak (level 2, 0/19 HPs) Began as a Demonspawn Wanderer on July 6, 2023. Slain by a gnoll ... wielding a +0 spear (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (253 turns). Alarkh the Sneak (Demonspawn Wanderer) Turns: 253, Time: 00:00:43 Health: 0/19 AC: 3 Str: 10 XL: 2 Next: 58% Magic: 0/3 EV: 11 Int: 13 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Scrolls e - 2 scrolls of fog {unknown} Potions c - a potion of berserk rage Skills: + Level 2.9 Staves - Level 1.0 Dodging - Level 3.6 Stealth - Level 1.0 Spellcasting - Level 2.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 2% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Found 12 gold pieces. The gnoll shouts! Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (69% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, 69% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you but does no damage. The gnoll hits you with a +0 spear! Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 69% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... ....#####.# ##. #. .# #.# ## #.. #.#.# #.# #.#### #.#.# #.# #≈#.. #.#.# #.# #..## #.#.# #.# ##.## #. #.#.# ###.# #.## ###..#.#.###...# ##.### ......g@.#.....#.##.#..# ####.###.....#.#...##..# #....>....#.####....# ####.##.#.#.# #.≈.<# ......#.#.#≈≈§##### ....)...#.#.#≈§§ ..!....#.#.#.#.h ..###........#≈ .$ #..#.. # You could see a gnoll (very poisoned). Vanquished Creatures A gnoll (D:1) A ball python (D:1) An endoplasm (D:1) 5 goblins (D:1) A bat (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Alarkh set off with the following items: a +2 quarterstaff, | a +0 pair of boots, a potion of berserk rage, a +0 robe; | and the following spell memorised: Sting; and the following | spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 35 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 35 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/3 253 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic Skill XL: | 1 | ---------------+----+----- Staves | 2 | 2.9 Dodging | | 1.0 Stealth | | 3.6 Spellcasting | | 1.0 Poison Magic | | 2.0 Action || total ---------------------------++------- Melee: Quarterstaff || 15 Cast: Sting || 6 Stab: Sleeping || 2 Armour: Robe || 2 Dodge: Dodged || 4