Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14025087878881986074 32 Alarkh the Insei (level 3, 26/26 HPs) Began as a Demonspawn Transmuter on July 6, 2023. Got out of the dungeon alive. The game lasted 00:01:16 (1044 turns). Alarkh the Insei (Demonspawn Transmuter) Turns: 1044, Time: 00:01:16 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 10% Magic: 6/6 EV: 12 Int: 16 God: Gold: 84 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation g - a scroll of identify {unknown} Potions b - a potion of lignification e - a potion of degeneration {unknown} f - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 3.9 Unarmed Combat - Level 2.0 Spellcasting - Level 1.7 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 16% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Chain Lightning Conj/Air 0% 2d1 100% 9 Fire Storm Conj/Fire 0% 6d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History You now have 63 gold pieces (gained 8). Your horns shrink. Your talons disappear. Magic restored. Found 4 stones. Found a helmet. Found a stone staircase leading up. You now have 74 gold pieces (gained 11). Found a stone staircase leading up. You now have 84 gold pieces (gained 10). A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you but does no damage. You hit the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##..#####§≈≈≈≈≈≈#####..## #[# ##.### #≈≈§§....≈≈≈# ###.###.# #.## #.......§...# ##.##.# #.# ######(###### #.##.# ##.##### ####8'8#### ######.#.# #.##...###.........###.§§##.#.# #.#....##......(....##.§§§#.#.# #.#....#............'#.§§§#.#.# #.'...........@.....8'(..≈+...# #.#....#............##(..≈#.#)# #.#....##...........##..≈≈#.#.. #.##...###.........###..≈##.### ##.##### ###8'8#8### #####.## #.# ######'###### #.# #.## #...).......# ##.# ##.### #≈≈§.....§≈≈# ###.##### ##..#####§≈§§≈≈≈#####..##...# There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 5 goblins (D:1) 6 hobgoblins 2 jackals (D:2) A ball python (D:1) A bat (D:1) 2 frilled lizards 4 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 37 | D:1 | Reached skill level 3 in Unarmed Combat 187 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 20/21 MP: 5/5 882 | D:2 | Noticed Terence 926 | D:2 | Mutation became permanent: You have a pair of small horns | on your head. [demonic ancestry] 926 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 926 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1044 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, glass_columns_b D:2: layout_rooms, basic_altar, nicolae_hexahallways, uniq_terence Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.9 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 2.0 Transmutations | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 73 Headbutt || 14 Kick || 13 Cast: Beastly Appendage || 18 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 49